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SPUTM_CStringArrayFromScummString is still has to be implemented to finish those stubs. Net now has joinGame() and hostGame(), which are not implemented yet.
67 lines
2.1 KiB
C++
67 lines
2.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef SCUMM_HE_MOONBASE_NET_DEFINES_H
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#define SCUMM_HE_MOONBASE_NET_DEFINES_H
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namespace Scumm {
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// pnetwin.h
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#define PN_PRIORITY_HIGH 0x00000001
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#define PN_SENDTYPE_INDIVIDUAL 1
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#define PN_SENDTYPE_GROUP 2
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#define PN_SENDTYPE_HOST 3
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#define PN_SENDTYPE_ALL 4
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#define MAX_GAME_NAME 128 /* Used for the multiplayer networking code */
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#define MAX_PLAYER_NAME 128 /* Used for the multiplayer networking code */
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#define MAX_PROVIDER_NAME 128
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#define MAX_SESSION_NAME 128
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#define MAX_GAMES_POLLED 16
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#define MAX_PROVIDERS 16
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#define PACKETTYPE_REMOTESTARTSCRIPT 1
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#define PACKETTYPE_REMOTESTARTSCRIPTRETURN 2
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#define PACKETTYPE_REMOTESTARTSCRIPTRESULT 3
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#define PACKETTYPE_REMOTESENDSCUMMARRAY 4
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const int SESSION_ERROR = 0;
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const int USER_CREATED_SESSION = 1;
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const int USER_JOINED_SESSION = 2;
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const int TCPIP_PROVIDER = -1;
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const int NO_PROVIDER = -2;
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const int MAX_PACKET_SIZE = 4096; // bytes
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const int MAX_HOSTNAME_SIZE = 256;
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const int MAX_IP_SIZE = 32;
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const char LOCAL_HOST[] = "127.0.0.1"; //localhost
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#define NULL_IP ""; //no IP address (causes enumsessions to search local subnet)
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} // End of namespace Scumm
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#endif
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