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118 lines
3.1 KiB
C++
118 lines
3.1 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef SCUMM_HE_MOONBASE_MOONBASE_H
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#define SCUMM_HE_MOONBASE_MOONBASE_H
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#ifdef ENABLE_HE
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#include "common/winexe_pe.h"
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namespace Scumm {
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class AI;
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class Net;
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class Moonbase {
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public:
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Moonbase(ScummEngine_v100he *vm);
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~Moonbase();
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int readFromArray(int array, int y, int x);
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void deallocateArray(int array);
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int callScummFunction(int scriptNumber, int paramCount,...);
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void blitT14WizImage(uint8 *dst, int dstw, int dsth, int dstPitch, const Common::Rect *clipBox,
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uint8 *wizd, int srcx, int srcy, int rawROP, int paramROP);
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void blitDistortion(byte *bufferData, const int bufferWidth, const int bufferHeight, const int bufferPitch,
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const Common::Rect *optionalClippingRect, byte *dataStream, const int x, const int y, byte *altSourceBuffer);
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// FOW Stuff
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bool isFOW(int resNum, int state, uint32 conditionBits) {
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return resNum == _fowSentinelImage && state == _fowSentinelState && conditionBits == _fowSentinelConditionBits;
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}
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void initFOW();
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void releaseFOWResources();
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bool setFOWImage(int id);
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void setFOWInfo(int fowInfoArray, int downDim, int acrossDim, int viewX, int viewY, int clipX1,
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int clipY1, int clipX2, int clipY2, int technique, int nFrame);
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void renderFOW(uint8 *destSurface, int dstPitch, int dstType, int dstw, int dsth, int flags);
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private:
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int readFOWVisibilityArray(int array, int y, int x);
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void renderFOWState(uint8 *destSurface, int dstPitch, int dstType, int dstw, int dsth, int x, int y, int srcw, int srch, int state, int flags);
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public:
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int _fowSentinelImage;
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int _fowSentinelState;
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uint32 _fowSentinelConditionBits;
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AI *_ai;
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#ifdef USE_SDL_NET
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Net *_net;
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#endif
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private:
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ScummEngine_v100he *_vm;
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int _fowFrameBaseNumber;
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int _fowAnimationFrames;
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int _fowCurrentFOWFrame;
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int32 _fowTileW;
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int32 _fowTileH;
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uint8 *_fowImage;
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int _fowClipX1;
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int _fowClipY1;
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int _fowClipX2;
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int _fowClipY2;
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int _fowDrawX;
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int _fowDrawY;
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int _fowVtx1;
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int _fowVty1;
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int _fowMvx;
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int _fowMvy;
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int _fowVw;
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int _fowVh;
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bool _fowBlackMode;
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int32 _fowRenderTable[32768];
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Common::PEResources _exe;
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Common::String _fileName;
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};
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} // End of namespace Scumm
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#endif // ENABLE_HE
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#endif // SCUMM_HE_MOONBASE_H
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