mirror of
https://github.com/scummvm/scummvm.git
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130 lines
3.8 KiB
C++
130 lines
3.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#include "pink/archive.h"
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#include "pink/pink.h"
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#include "pink/objects/inventory.h"
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#include "pink/objects/handlers/handler.h"
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#include "pink/objects/handlers/handler_mgr.h"
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namespace Pink {
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void HandlerMgr::deserialize(Archive &archive) {
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_leftClickHandlers.deserialize(archive);
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_useClickHandlers.deserialize(archive);
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_timerHandlers.deserialize(archive);
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}
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void HandlerMgr::toConsole() {
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debugC(6, kPinkDebugLoadingObjects, "HandlerMgr:");
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for (uint i = 0; i < _leftClickHandlers.size(); ++i) {
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_leftClickHandlers[i]->toConsole();
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}
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for (uint i = 0; i < _useClickHandlers.size(); ++i) {
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_useClickHandlers[i]->toConsole();
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}
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for (uint i = 0; i < _timerHandlers.size(); ++i) {
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_timerHandlers[i]->toConsole();
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}
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}
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bool HandlerMgr::isLeftClickHandler(Actor *actor) {
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for (uint i = 0; i < _leftClickHandlers.size(); ++i) {
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if (_leftClickHandlers[i]->isSuitable(actor))
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return true;
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}
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return false;
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}
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bool HandlerMgr::isUseClickHandler(Actor *actor, const Common::String &itemName) {
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for (uint i = 0; i < _useClickHandlers.size(); ++i) {
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if (itemName == _useClickHandlers[i]->getInventoryItem() &&
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_useClickHandlers[i]->isSuitable(actor))
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return true;
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}
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return false;
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}
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void HandlerMgr::onTimerMessage(Actor *actor) {
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Handler *handler = findSuitableHandlerTimer(actor);
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if (handler)
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handler->handle(actor);
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}
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void HandlerMgr::onLeftClickMessage(Actor *actor) {
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Handler *handler = findSuitableHandlerLeftClick(actor);
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assert(handler);
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handler->handle(actor);
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}
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void HandlerMgr::onUseClickMessage(Actor *actor, InventoryItem *item, InventoryMgr *mgr) {
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HandlerUseClick *handler = findSuitableHandlerUseClick(actor, item);
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assert(handler);
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if (!handler->getRecepient().empty())
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mgr->setItemOwner(handler->getRecepient(), item);
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handler->handle(actor);
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}
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Handler *HandlerMgr::findSuitableHandlerTimer(Actor *actor) {
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for (uint i = 0; i < _timerHandlers.size(); ++i) {
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if (_timerHandlers[i]->isSuitable(actor))
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return _timerHandlers[i];
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}
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return nullptr;
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}
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HandlerLeftClick *HandlerMgr::findSuitableHandlerLeftClick(Actor *actor) {
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for (uint i = 0; i < _leftClickHandlers.size(); ++i) {
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if (_leftClickHandlers[i]->isSuitable(actor))
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return _leftClickHandlers[i];
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}
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return nullptr;
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}
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HandlerUseClick *HandlerMgr::findSuitableHandlerUseClick(Actor *actor, InventoryItem *item) {
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for (uint i = 0; i < _useClickHandlers.size(); ++i) {
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if (item->getName() == _useClickHandlers[i]->getInventoryItem() && _useClickHandlers[i]->isSuitable(actor))
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return _useClickHandlers[i];
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}
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return nullptr;
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}
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HandlerMgr::~HandlerMgr() {
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for (uint i = 0; i < _leftClickHandlers.size(); ++i) {
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delete _leftClickHandlers[i];
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}
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for (uint j = 0; j < _useClickHandlers.size(); ++j) {
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delete _useClickHandlers[j];
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}
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for (uint k = 0; k < _timerHandlers.size(); ++k) {
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delete _timerHandlers[k];
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}
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}
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} // End of namespace Pink
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