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65 lines
1.8 KiB
C++
65 lines
1.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* Additional copyright for this file:
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* Copyright (C) 1995-1997 Presto Studios, Inc.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef PEGASUS_ITEMS_BIOCHIPS_MAPCHIP_H
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#define PEGASUS_ITEMS_BIOCHIPS_MAPCHIP_H
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#include "pegasus/items/biochips/biochipitem.h"
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#include "pegasus/items/biochips/mapimage.h"
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namespace Common {
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class ReadStream;
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class WriteStream;
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}
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namespace Pegasus {
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class MapChip : public BiochipItem {
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public:
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MapChip(const ItemID, const NeighborhoodID, const RoomID, const DirectionConstant);
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virtual ~MapChip();
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void select();
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void deselect();
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void takeSharedArea();
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void giveUpSharedArea();
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void moveToMapLocation(const NeighborhoodID, const RoomID, const DirectionConstant);
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void writeToStream(Common::WriteStream *);
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void readFromStream(Common::ReadStream *);
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bool beenToMaze() { return _image.anyFlagSet(); }
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protected:
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MapImage _image;
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};
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extern MapChip *g_map;
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} // End of namespace Pegasus
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#endif
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