mirror of
https://github.com/scummvm/scummvm.git
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183 lines
5.2 KiB
C++
183 lines
5.2 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef DIRECTOR_DIRECTOR_H
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#define DIRECTOR_DIRECTOR_H
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#include "common/random.h"
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#include "common/substream.h"
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#include "common/hashmap.h"
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#include "engines/engine.h"
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#include "director/cast.h"
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#define CHANNEL_COUNT 30
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namespace Common {
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class MacResManager;
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}
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namespace Graphics {
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class MacWindowManager;
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typedef Common::Array<byte *> MacPatterns;
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}
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namespace Director {
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enum DirectorGameID {
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GID_GENERIC,
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GID_TEST
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};
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class Archive;
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struct DirectorGameDescription;
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class DirectorSound;
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class Lingo;
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class Score;
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class Cast;
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enum {
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kDebugLingoExec = 1 << 0,
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kDebugLingoCompile = 1 << 1,
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kDebugLoading = 1 << 2,
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kDebugImages = 1 << 3,
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kDebugText = 1 << 4,
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kDebugEvents = 1 << 5,
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kDebugLingoParse = 1 << 6
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};
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struct MovieReference {
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Common::String movie;
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Common::String frameS;
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int frameI;
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MovieReference() { frameI = -1; }
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};
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extern byte defaultPalette[768];
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class DirectorEngine : public ::Engine {
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public:
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DirectorEngine(OSystem *syst, const DirectorGameDescription *gameDesc);
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~DirectorEngine();
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// Detection related functions
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DirectorGameID getGameID() const;
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uint16 getVersion() const;
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Common::Platform getPlatform() const;
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Common::Language getLanguage() const;
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Common::String getEXEName() const;
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DirectorSound *getSoundManager() const { return _soundManager; }
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Graphics::MacWindowManager *getMacWindowManager() const { return _wm; }
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Archive *getMainArchive() const { return _mainArchive; }
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Lingo *getLingo() const { return _lingo; }
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Score *getCurrentScore() const { return _currentScore; }
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Score *getSharedScore() const { return _sharedScore; }
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void setPalette(byte *palette, uint16 count);
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bool hasFeature(EngineFeature f) const;
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const byte *getPalette() const { return _currentPalette; }
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uint16 getPaletteColorCount() const { return _currentPaletteLength; }
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void loadSharedCastsFrom(Common::String filename);
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void loadPatterns();
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Graphics::MacPatterns &getPatterns();
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void loadInitialMovie(const Common::String movie);
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Archive *openMainArchive(const Common::String movie);
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Archive *createArchive();
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void cleanupMainArchive();
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void processEvents(); // evetns.cpp
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void setDraggedSprite(uint16 id); // events.cpp
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Common::HashMap<int, Common::SeekableSubReadStreamEndian *> *getSharedDIB() const { return _sharedDIB; }
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Common::HashMap<int, Common::SeekableSubReadStreamEndian *> *getSharedBMP() const { return _sharedBMP; }
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Common::HashMap<int, Common::SeekableSubReadStreamEndian *> *getSharedSTXT() const { return _sharedSTXT; }
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Common::HashMap<int, CastType> *getSharedCastTypes();
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Common::HashMap<Common::String, Score *> *_movies;
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Common::RandomSource _rnd;
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Graphics::MacWindowManager *_wm;
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public:
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int _colorDepth;
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unsigned char _key;
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int _keyCode;
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int _machineType;
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bool _playbackPaused;
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bool _skipFrameAdvance;
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MovieReference _nextMovie;
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Common::List<MovieReference> _movieStack;
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protected:
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virtual Common::Error run();
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private:
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const DirectorGameDescription *_gameDescription;
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Common::HashMap<Common::String, Score *> *scanMovies(const Common::String &folder);
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void loadEXE(const Common::String movie);
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void loadEXEv3(Common::SeekableReadStream *stream);
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void loadEXEv4(Common::SeekableReadStream *stream);
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void loadEXEv5(Common::SeekableReadStream *stream);
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void loadEXEv7(Common::SeekableReadStream *stream);
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void loadEXERIFX(Common::SeekableReadStream *stream, uint32 offset);
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void loadMac(const Common::String movie);
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Score *_sharedScore;
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Common::HashMap<int, Common::SeekableSubReadStreamEndian *> *_sharedDIB;
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Common::HashMap<int, Common::SeekableSubReadStreamEndian *> *_sharedSTXT;
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Common::HashMap<int, Common::SeekableSubReadStreamEndian *> *_sharedSound;
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Common::HashMap<int, Common::SeekableSubReadStreamEndian *> *_sharedBMP;
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Archive *_mainArchive;
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Common::MacResManager *_macBinary;
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DirectorSound *_soundManager;
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byte *_currentPalette;
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uint16 _currentPaletteLength;
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Lingo *_lingo;
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Score *_currentScore;
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Graphics::MacPatterns _director3Patterns;
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Graphics::MacPatterns _director3QuickDrawPatterns;
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Common::String _sharedCastFile;
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Common::HashMap<int, CastType> _dummyCastType;
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bool _draggingSprite;
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uint16 _draggingSpriteId;
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Common::Point _draggingSpritePos;
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private:
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void testFontScaling();
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void testFonts();
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};
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extern DirectorEngine *g_director;
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} // End of namespace Director
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#endif
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