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mirror of https://github.com/scummvm/scummvm.git synced 2026-06-20 05:45:29 +00:00
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578a6794de9ba7679966fee9aec02c6b2bdbce94
scummvm/backends/graphics/opengl/pipelines
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Johannes Schickel 8ff5329b49 OPENGL: Assure color attributes for shader pipeline are always set.
2016-05-03 20:43:18 +02:00
..
clut8.cpp
OPENGL: Let Shader store the uniform state.
2016-03-16 20:29:31 +01:00
clut8.h
OPENGL: Make shader pipelines use fixed shaders.
2016-03-16 20:29:31 +01:00
fixed.cpp
OPENGL: Implement CLUT8 look up as Pipeline.
2016-03-16 20:29:30 +01:00
fixed.h
OPENGL: Implement CLUT8 look up as Pipeline.
2016-03-16 20:29:30 +01:00
pipeline.cpp
OPENGL: Only set projection matrix once on pipeline activation.
2016-03-16 20:29:31 +01:00
pipeline.h
OPENGL: Make shader pipelines use fixed shaders.
2016-03-16 20:29:31 +01:00
shader.cpp
OPENGL: Assure color attributes for shader pipeline are always set.
2016-05-03 20:43:18 +02:00
shader.h
OPENGL: Fix black screen for some GL implementations with shaders.
2016-03-23 22:30:25 +01:00
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