mirror of
https://github.com/scummvm/scummvm.git
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242 lines
4.8 KiB
C++
242 lines
4.8 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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*/
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/*
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Copyright (C) 2016, David "Davee" Morgan
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files (the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and/or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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*/
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#include "psp2-dirent.h"
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#include <errno.h>
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#include <malloc.h>
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#include <string.h>
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#include <psp2/types.h>
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#include <psp2/io/dirent.h>
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#include <psp2/kernel/threadmgr.h>
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#define SCE_ERRNO_MASK 0xFF
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struct DIR_ {
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SceUID uid;
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struct dirent dir;
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int refcount;
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char *dirname;
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int index;
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};
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static inline void grab_dir(DIR *dirp) {
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__sync_add_and_fetch(&dirp->refcount, 1);
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}
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static inline void drop_dir(DIR *dirp) {
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if (__sync_add_and_fetch(&dirp->refcount, 1) == 0) {
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free(dirp->dirname);
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free(dirp);
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}
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}
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static inline void release_drop_dir(DIR *dirp) {
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if (__sync_add_and_fetch(&dirp->refcount, 2) == 0) {
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free(dirp->dirname);
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free(dirp);
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}
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}
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static inline void atomic_exchange(int *obj, int desired) {
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__sync_synchronize();
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__sync_lock_test_and_set(obj, desired);
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}
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#ifdef F_closedir
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int closedir(DIR *dirp) {
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if (!dirp) {
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errno = EBADF;
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return -1;
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}
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grab_dir(dirp);
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int res = sceIoDclose(dirp->uid);
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if (res < 0) {
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errno = res & SCE_ERRNO_MASK;
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drop_dir(dirp);
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return -1;
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}
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release_drop_dir(dirp);
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errno = 0;
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return 0;
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}
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#endif
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#if F_opendir
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DIR *opendir(const char *dirname) {
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SceUID uid = sceIoDopen(dirname);
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if (uid < 0) {
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errno = uid & SCE_ERRNO_MASK;
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return NULL;
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}
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DIR *dirp = (DIR *)calloc(1, sizeof(DIR));
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if (!dirp) {
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sceIoDclose(uid);
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errno = ENOMEM;
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return NULL;
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}
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dirp->refcount = 1;
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dirp->uid = uid;
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dirp->dirname = strdup(dirname);
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dirp->index = 0;
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errno = 0;
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return dirp;
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}
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#endif
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#ifdef F_readdir
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struct dirent *readdir(DIR *dirp) {
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if (!dirp) {
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errno = EBADF;
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return NULL;
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}
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grab_dir(dirp);
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int res = sceIoDread(dirp->uid, (SceIoDirent *)&dirp->dir);
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if (res < 0) {
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errno = res & SCE_ERRNO_MASK;
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drop_dir(dirp);
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return NULL;
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}
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if (res == 0) {
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errno = 0;
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drop_dir(dirp);
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return NULL;
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}
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__sync_add_and_fetch(&dirp->index, 1);
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struct dirent *dir = &dirp->dir;
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drop_dir(dirp);
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return dir;
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}
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#endif
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#ifdef F_readdir_r
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int readdir_r(DIR *dirp, struct dirent *x, struct dirent **y) {
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errno = ENOSYS;
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return -1;
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}
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#endif
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#ifdef F_rewinddir
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void rewinddir(DIR *dirp) {
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if (!dirp) {
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errno = EBADF;
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return;
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}
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grab_dir(dirp);
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SceUID dirfd = sceIoDopen(dirp->dirname);
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if (dirfd < 0) {
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errno = dirfd & SCE_ERRNO_MASK;
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drop_dir(dirp);
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return;
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}
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sceIoDclose(dirp->uid);
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atomic_exchange(&dirp->uid, dirfd);
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atomic_exchange(&dirp->index, 0);
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drop_dir(dirp);
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}
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#endif
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#ifdef F_seekdir
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void seekdir(DIR *dirp, long int index) {
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if (!dirp) {
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errno = EBADF;
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return;
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}
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grab_dir(dirp);
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if (index < dirp->index)
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rewinddir(dirp);
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if (index < dirp->index) {
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drop_dir(dirp);
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return;
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}
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while (index != dirp->index) {
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if (!readdir(dirp)) {
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errno = ENOENT;
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drop_dir(dirp);
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return;
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}
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}
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drop_dir(dirp);
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}
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#endif
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#ifdef F_telldir
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long int telldir(DIR *dirp) {
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if (!dirp) {
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errno = EBADF;
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return -1;
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}
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return dirp->index;
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}
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#endif
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