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scummvm/engines/qdengine/qdcore/util/splash_screen.cpp
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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/events.h"
#include "common/fs.h"
#include "common/formats/winexe.h"
#include "common/formats/winexe_pe.h"
#include "common/system.h"
#include "graphics/paletteman.h"
#include "graphics/surface.h"
#include "image/bmp.h"
#include "qdengine/qdcore/util/splash_screen.h"
#include "qdengine/qdengine.h"
namespace QDEngine {
bool SplashScreen::create(int bitmapResID) {
if (!create_window()) return false;
Common::ScopedPtr<Common::PEResources> r(new Common::PEResources());
Common::WinResourceID resid(bitmapResID);
Image::BitmapDecoder decoder;
if (r->loadFromEXE(g_engine->getExeName())) {
Common::SeekableReadStream *stream = r->getResource(Common::kWinBitmap, resid);
if (stream && decoder.loadStream(*stream)) {
_splash = new Graphics::Surface();
_splash->copyFrom(*decoder.getSurface());
_paletteCount = decoder.getPalette().size();
_palette = new byte[_paletteCount * 3];
memcpy(_palette, decoder.getPalette().data(), _paletteCount * 3);
}
} else {
warning("SplashScreen::create(): Cannot load splash screen from file %s", g_engine->getExeName());
}
return true;
}
bool SplashScreen::create(const char *bitmap_file) {
return true;
}
bool SplashScreen::set_mask(int mask_resid) {
return true;
}
bool SplashScreen::set_mask(const char *mask_file) {
return true;
}
bool SplashScreen::destroy() {
delete _splash;
_splash = nullptr;
delete[] _palette;
_palette = nullptr;
return true;
}
void SplashScreen::show() {
g_system->fillScreen(0);
g_system->getPaletteManager()->setPalette(_palette, 0, _paletteCount);
_start_time = g_system->getMillis();
if (!_splash)
return;
int x = (640 - _splash->w) / 2;
int y = (480 - _splash->h) / 2;
g_system->copyRectToScreen(_splash->getPixels(), _splash->pitch, x, y, _splash->w, _splash->h);
g_system->updateScreen();
}
void SplashScreen::wait(uint time) {
if (g_system->getMillis() - _start_time < time)
g_system->delayMillis(time - (g_system->getMillis() - _start_time));
}
void SplashScreen::hide() {
}
bool SplashScreen::create_window() {
return true;
}
} // namespace QDEngine