Files
scummvm/devtools/create_xeen/swords.cpp
T
2020-12-28 15:11:50 -10:00

59 lines
1.9 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
// Disable symbol overrides so that we can use system headers.
#define FORBIDDEN_SYMBOL_ALLOW_ALL
// HACK to allow building with the SDL backend on MinGW
// see bug #1800764 "TOOLS: MinGW tools building broken"
#ifdef main
#undef main
#endif // main
#include "file.h"
#include "swords.h"
#define MONSTERS_COUNT 150
void writeSwordsData(CCArchive &cc, const char *swordsDatName) {
Common::File f;
Common::MemFile monsters;
const size_t size = MONSTERS_COUNT * 60;
const int32 offset = 0x44200;
byte buffer[size];
if (!f.open(swordsDatName, Common::kFileReadMode))
error("Could not open '%s'", swordsDatName);
if (f.seek(offset) != 0)
error("Failed to seek to 0x%x for '%s'", offset, swordsDatName);
if (f.read(buffer, size) != size)
error("Failed to read %zu bytes from '%s'", size, swordsDatName);
if (strcmp((const char *)buffer + 0x33, "Slime"))
error("Invalid '%s'", swordsDatName);
monsters.write(buffer, size);
cc.add("monsters.swd", monsters);
}