mirror of
https://github.com/scummvm/scummvm.git
synced 2026-06-20 05:45:29 +00:00
This restores kGetEvent throttling (10ms delay) during inner loops that
don't throttle themselves. For example, the event processing loop in
Dialog:doit doesn't include a kWait(1) call in some games.
In these games, dialogs max out CPU, and if they run animations then
they run too fast. This happens in the CD version of JONES, bug #14020.
I had considered doing something like this earlier, but it wasn't clear
how to best detect these loops. What I didn't realize is that the SCI32
code already does this by counting kGetEvent calls in between kFrameout.
Now that technique is adapted for SCI16. Combined with the existing
"fast cast" detection, this throttles event-polling inner loops while
keeping the kGetEvent and kGameIsRestarting throttling separate so that
they don't overlap and conflict.
See: e09010f7d8
1377 lines
45 KiB
C++
1377 lines
45 KiB
C++
/* ScummVM - Graphic Adventure Engine
|
|
*
|
|
* ScummVM is the legal property of its developers, whose names
|
|
* are too numerous to list here. Please refer to the COPYRIGHT
|
|
* file distributed with this source distribution.
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*/
|
|
|
|
#include "common/system.h"
|
|
#include "common/translation.h"
|
|
|
|
#include "engines/util.h"
|
|
#include "graphics/cursorman.h"
|
|
#include "graphics/surface.h"
|
|
|
|
#include "gui/message.h"
|
|
|
|
#include "sci/sci.h"
|
|
#include "sci/event.h"
|
|
#include "sci/resource/resource.h"
|
|
#include "sci/engine/features.h"
|
|
#include "sci/engine/guest_additions.h"
|
|
#include "sci/engine/savegame.h"
|
|
#include "sci/engine/state.h"
|
|
#include "sci/engine/selector.h"
|
|
#include "sci/engine/tts.h"
|
|
#include "sci/engine/kernel.h"
|
|
#include "sci/graphics/animate.h"
|
|
#include "sci/graphics/cache.h"
|
|
#include "sci/graphics/compare.h"
|
|
#include "sci/graphics/controls16.h"
|
|
#include "sci/graphics/cursor.h"
|
|
#include "sci/graphics/palette.h"
|
|
#include "sci/graphics/paint16.h"
|
|
#include "sci/graphics/picture.h"
|
|
#include "sci/graphics/ports.h"
|
|
#include "sci/graphics/remap.h"
|
|
#include "sci/graphics/screen.h"
|
|
#include "sci/graphics/text16.h"
|
|
#include "sci/graphics/view.h"
|
|
#ifdef ENABLE_SCI32
|
|
#include "sci/graphics/text32.h"
|
|
#endif
|
|
|
|
namespace Sci {
|
|
|
|
static int16 adjustGraphColor(int16 color) {
|
|
// WORKAROUND: EGA and Amiga games can set invalid colors (above 0 - 15).
|
|
// It seems only the lower nibble was used in these games.
|
|
// bug #5267, #5968.
|
|
// Confirmed in EGA games KQ4(late), QFG1(ega), LB1 that
|
|
// at least FillBox (only one of the functions using adjustGraphColor)
|
|
// behaves like this.
|
|
if (g_sci->getResMan()->getViewType() == kViewEga)
|
|
return color & 0x0F; // 0 - 15
|
|
else
|
|
return color;
|
|
}
|
|
|
|
int showScummVMDialog(const Common::U32String &message, const Common::U32String &altButton = Common::U32String(), bool alignCenter = true) {
|
|
Graphics::TextAlign alignment = alignCenter ? Graphics::kTextAlignCenter : Graphics::kTextAlignLeft;
|
|
GUI::MessageDialog dialog(message, _("OK"), altButton, alignment);
|
|
return dialog.runModal();
|
|
}
|
|
|
|
void kDirLoopWorker(reg_t object, uint16 angle, EngineState *s, int argc, reg_t *argv) {
|
|
GuiResourceId viewId = readSelectorValue(s->_segMan, object, SELECTOR(view));
|
|
uint16 signal = readSelectorValue(s->_segMan, object, SELECTOR(signal));
|
|
|
|
if (signal & kSignalDoesntTurn)
|
|
return;
|
|
|
|
int16 useLoop = -1;
|
|
if (getSciVersion() > SCI_VERSION_0_EARLY) {
|
|
if ((angle > 315) || (angle < 45)) {
|
|
useLoop = 3;
|
|
} else if ((angle > 135) && (angle < 225)) {
|
|
useLoop = 2;
|
|
}
|
|
} else {
|
|
// SCI0EARLY
|
|
if ((angle > 330) || (angle < 30)) {
|
|
useLoop = 3;
|
|
} else if ((angle > 150) && (angle < 210)) {
|
|
useLoop = 2;
|
|
}
|
|
}
|
|
if (useLoop == -1) {
|
|
if (angle >= 180) {
|
|
useLoop = 1;
|
|
} else {
|
|
useLoop = 0;
|
|
}
|
|
} else {
|
|
int16 loopCount = g_sci->_gfxCache->kernelViewGetLoopCount(viewId);
|
|
if (loopCount < 4)
|
|
return;
|
|
}
|
|
|
|
writeSelectorValue(s->_segMan, object, SELECTOR(loop), useLoop);
|
|
}
|
|
|
|
static reg_t kSetCursorSci0(EngineState *s, int argc, reg_t *argv) {
|
|
Common::Point pos;
|
|
GuiResourceId cursorId = argv[0].toSint16();
|
|
|
|
// Set pointer position, if requested
|
|
if (argc >= 4) {
|
|
pos.y = argv[3].toSint16();
|
|
pos.x = argv[2].toSint16();
|
|
g_sci->_gfxCursor->kernelSetPos(pos);
|
|
}
|
|
|
|
if ((argc >= 2) && (argv[1].toSint16() == 0)) {
|
|
cursorId = -1;
|
|
}
|
|
|
|
g_sci->_gfxCursor->kernelSetShape(cursorId);
|
|
return s->r_acc;
|
|
}
|
|
|
|
static reg_t kSetCursorSci11(EngineState *s, int argc, reg_t *argv) {
|
|
Common::Point pos;
|
|
Common::Point *hotspot = nullptr;
|
|
|
|
switch (argc) {
|
|
case 1:
|
|
switch (argv[0].toSint16()) {
|
|
case 0:
|
|
g_sci->_gfxCursor->kernelHide();
|
|
break;
|
|
case -1:
|
|
g_sci->_gfxCursor->kernelClearZoomZone();
|
|
break;
|
|
case -2:
|
|
g_sci->_gfxCursor->kernelResetMoveZone();
|
|
break;
|
|
default:
|
|
g_sci->_gfxCursor->kernelShow();
|
|
break;
|
|
}
|
|
break;
|
|
case 2:
|
|
pos.y = argv[1].toSint16();
|
|
pos.x = argv[0].toSint16();
|
|
|
|
g_sci->_gfxCursor->kernelSetPos(pos);
|
|
break;
|
|
case 4: {
|
|
int16 top, left, bottom, right;
|
|
|
|
if (getSciVersion() >= SCI_VERSION_2) {
|
|
top = argv[1].toSint16();
|
|
left = argv[0].toSint16();
|
|
bottom = argv[3].toSint16();
|
|
right = argv[2].toSint16();
|
|
} else {
|
|
top = argv[0].toSint16();
|
|
left = argv[1].toSint16();
|
|
bottom = argv[2].toSint16();
|
|
right = argv[3].toSint16();
|
|
}
|
|
// bottom/right needs to be included into our movezone, because we compare it like any regular Common::Rect
|
|
bottom++;
|
|
right++;
|
|
|
|
if ((right >= left) && (bottom >= top)) {
|
|
Common::Rect rect = Common::Rect(left, top, right, bottom);
|
|
g_sci->_gfxCursor->kernelSetMoveZone(rect);
|
|
} else {
|
|
warning("kSetCursor: Ignoring invalid mouse zone (%i, %i)-(%i, %i)", left, top, right, bottom);
|
|
}
|
|
break;
|
|
}
|
|
case 9: // case for kq5cd, we are getting calling with 4 additional 900d parameters
|
|
case 5:
|
|
hotspot = new Common::Point(argv[3].toSint16(), argv[4].toSint16());
|
|
// Fallthrough
|
|
case 3:
|
|
if (g_sci->getPlatform() == Common::kPlatformMacintosh) {
|
|
delete hotspot; // Mac cursors have their own hotspot, so ignore any we get here
|
|
g_sci->_gfxCursor->kernelSetMacCursor(argv[0].toUint16(), argv[1].toUint16(), argv[2].toUint16());
|
|
} else {
|
|
g_sci->_gfxCursor->kernelSetView(argv[0].toUint16(), argv[1].toUint16(), argv[2].toUint16(), hotspot);
|
|
}
|
|
break;
|
|
case 10:
|
|
// Freddy pharkas, when using the whiskey glass to read the prescription (bug #4969)
|
|
g_sci->_gfxCursor->kernelSetZoomZone(argv[0].toUint16(),
|
|
Common::Rect(argv[1].toUint16(), argv[2].toUint16(), argv[3].toUint16(), argv[4].toUint16()),
|
|
argv[5].toUint16(), argv[6].toUint16(), argv[7].toUint16(),
|
|
argv[8].toUint16(), argv[9].toUint16());
|
|
break;
|
|
default :
|
|
error("kSetCursor: Unhandled case: %d arguments given", argc);
|
|
break;
|
|
}
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kSetCursor(EngineState *s, int argc, reg_t *argv) {
|
|
switch (g_sci->_features->detectSetCursorType()) {
|
|
case SCI_VERSION_0_EARLY:
|
|
return kSetCursorSci0(s, argc, argv);
|
|
case SCI_VERSION_1_1:
|
|
return kSetCursorSci11(s, argc, argv);
|
|
default:
|
|
error("Unknown SetCursor type");
|
|
return NULL_REG;
|
|
}
|
|
}
|
|
|
|
reg_t kMoveCursor(EngineState *s, int argc, reg_t *argv) {
|
|
g_sci->_gfxCursor->kernelSetPos(Common::Point(argv[0].toSint16(), argv[1].toSint16()));
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kPicNotValid(EngineState *s, int argc, reg_t *argv) {
|
|
int16 newPicNotValid = (argc > 0) ? argv[0].toUint16() : -1;
|
|
|
|
return make_reg(0, g_sci->_gfxScreen->kernelPicNotValid(newPicNotValid));
|
|
}
|
|
|
|
static Common::Rect getGraphRect(reg_t *argv) {
|
|
int16 x = argv[1].toSint16();
|
|
int16 y = argv[0].toSint16();
|
|
int16 x1 = argv[3].toSint16();
|
|
int16 y1 = argv[2].toSint16();
|
|
if (x > x1) SWAP(x, x1);
|
|
if (y > y1) SWAP(y, y1);
|
|
return Common::Rect(x, y, x1, y1);
|
|
}
|
|
|
|
static Common::Point getGraphPoint(reg_t *argv) {
|
|
int16 x = argv[1].toSint16();
|
|
int16 y = argv[0].toSint16();
|
|
return Common::Point(x, y);
|
|
}
|
|
|
|
reg_t kGraph(EngineState *s, int argc, reg_t *argv) {
|
|
if (!s)
|
|
return make_reg(0, getSciVersion());
|
|
error("not supposed to call this");
|
|
}
|
|
|
|
reg_t kGraphGetColorCount(EngineState *s, int argc, reg_t *argv) {
|
|
return make_reg(0, g_sci->_gfxPalette16->getTotalColorCount());
|
|
}
|
|
|
|
reg_t kGraphDrawLine(EngineState *s, int argc, reg_t *argv) {
|
|
int16 color = adjustGraphColor(argv[4].toSint16());
|
|
int16 priority = (argc > 5) ? argv[5].toSint16() : -1;
|
|
int16 control = (argc > 6) ? argv[6].toSint16() : -1;
|
|
|
|
g_sci->_gfxPaint16->kernelGraphDrawLine(getGraphPoint(argv), getGraphPoint(argv + 2), color, priority, control);
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kGraphSaveBox(EngineState *s, int argc, reg_t *argv) {
|
|
Common::Rect rect = getGraphRect(argv);
|
|
uint16 screenMask = argv[4].toUint16() & GFX_SCREEN_MASK_ALL;
|
|
return g_sci->_gfxPaint16->kernelGraphSaveBox(rect, screenMask);
|
|
}
|
|
|
|
reg_t kGraphRestoreBox(EngineState *s, int argc, reg_t *argv) {
|
|
// This may be called with a memoryhandle from SAVE_BOX or SAVE_UPSCALEDHIRES_BOX
|
|
g_sci->_gfxPaint16->kernelGraphRestoreBox(argv[0]);
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kGraphFillBoxBackground(EngineState *s, int argc, reg_t *argv) {
|
|
Common::Rect rect = getGraphRect(argv);
|
|
g_sci->_gfxPaint16->kernelGraphFillBoxBackground(rect);
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kGraphFillBoxForeground(EngineState *s, int argc, reg_t *argv) {
|
|
Common::Rect rect = getGraphRect(argv);
|
|
g_sci->_gfxPaint16->kernelGraphFillBoxForeground(rect);
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kGraphFillBoxAny(EngineState *s, int argc, reg_t *argv) {
|
|
Common::Rect rect = getGraphRect(argv);
|
|
int16 colorMask = argv[4].toUint16();
|
|
int16 color = adjustGraphColor(argv[5].toSint16());
|
|
int16 priority = argv[6].toSint16(); // yes, we may read from stack sometimes here
|
|
int16 control = argv[7].toSint16(); // sierra did the same
|
|
|
|
g_sci->_gfxPaint16->kernelGraphFillBox(rect, colorMask, color, priority, control);
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kGraphUpdateBox(EngineState *s, int argc, reg_t *argv) {
|
|
Common::Rect rect = getGraphRect(argv);
|
|
// argv[4] is the map (1 for visual, etc.)
|
|
// argc == 6 on upscaled hires
|
|
bool hiresMode = (argc > 5) ? true : false;
|
|
g_sci->_gfxPaint16->kernelGraphUpdateBox(rect, hiresMode);
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kGraphRedrawBox(EngineState *s, int argc, reg_t *argv) {
|
|
Common::Rect rect = getGraphRect(argv);
|
|
g_sci->_gfxPaint16->kernelGraphRedrawBox(rect);
|
|
return s->r_acc;
|
|
}
|
|
|
|
// Seems to be only implemented for SCI0/SCI01 games
|
|
reg_t kGraphAdjustPriority(EngineState *s, int argc, reg_t *argv) {
|
|
g_sci->_gfxPorts->kernelGraphAdjustPriority(argv[0].toUint16(), argv[1].toUint16());
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kGraphSaveUpscaledHiresBox(EngineState *s, int argc, reg_t *argv) {
|
|
Common::Rect rect = getGraphRect(argv);
|
|
return g_sci->_gfxPaint16->kernelGraphSaveUpscaledHiresBox(rect);
|
|
}
|
|
|
|
reg_t kTextSize(EngineState *s, int argc, reg_t *argv) {
|
|
reg_t *dest = s->_segMan->derefRegPtr(argv[0], 4);
|
|
Common::String text = s->_segMan->getString(argv[1]);
|
|
int font = argv[2].toUint16();
|
|
int maxWidth = (argc > 3) ? argv[3].toUint16() : 0;
|
|
|
|
if (!dest) {
|
|
debugC(kDebugLevelStrings, "GetTextSize: Empty destination");
|
|
return s->r_acc;
|
|
}
|
|
|
|
Common::String separatorString;
|
|
const char *separator = nullptr;
|
|
if ((argc > 4) && (argv[4].getSegment())) {
|
|
separatorString = s->_segMan->getString(argv[4]);
|
|
separator = separatorString.c_str();
|
|
}
|
|
|
|
dest[0] = NULL_REG;
|
|
dest[1] = NULL_REG;
|
|
|
|
if (text.empty()) { // Empty text
|
|
dest[2] = NULL_REG;
|
|
dest[3] = NULL_REG;
|
|
debugC(kDebugLevelStrings, "GetTextSize: Empty string");
|
|
return s->r_acc;
|
|
}
|
|
|
|
uint16 languageSplitter = 0;
|
|
Common::String splitText = g_sci->strSplitLanguage(text.c_str(), &languageSplitter, separator);
|
|
|
|
int16 textWidth;
|
|
int16 textHeight;
|
|
const bool useMacFonts = g_sci->hasMacFonts() && (argc < 6);
|
|
if (!useMacFonts) {
|
|
g_sci->_gfxText16->kernelTextSize(splitText.c_str(), languageSplitter, font, maxWidth, &textWidth, &textHeight);
|
|
} else {
|
|
// Mac games with native fonts always use them for sizing unless a sixth
|
|
// parameter is passed to indicate that SCI font sizing should be used.
|
|
// Only LSL5 is known to pass this parameter in Dialog:setSize.
|
|
g_sci->_gfxText16->macTextSize(splitText, font, g_sci->_gfxText16->GetFontId(), maxWidth, &textWidth, &textHeight);
|
|
}
|
|
|
|
debugC(kDebugLevelStrings, "GetTextSize '%s' -> %dx%d", text.c_str(), textWidth, textHeight);
|
|
dest[2] = make_reg(0, textHeight);
|
|
dest[3] = make_reg(0, textWidth);
|
|
|
|
return s->r_acc;
|
|
}
|
|
|
|
// kWait is a throttling function that sleeps up to the requested
|
|
// number of ticks, or possibly not at all. The sleep duration
|
|
// is based on the time since kWait was last called.
|
|
reg_t kWait(EngineState *s, int argc, reg_t *argv) {
|
|
uint16 ticks = argv[0].toUint16();
|
|
|
|
const uint16 delta = s->wait(ticks);
|
|
|
|
if (g_sci->_guestAdditions->kWaitHook()) {
|
|
return NULL_REG;
|
|
}
|
|
|
|
s->_eventCounter = 0;
|
|
s->_paletteSetIntensityCounter = 0;
|
|
return make_reg(0, delta);
|
|
}
|
|
|
|
// kScummVMSleep is our own custom kernel function that sleeps for
|
|
// the number of ticks requested. We use this in script patches
|
|
// to replace spin loops so that the application remains responsive
|
|
// and doesn't just block the thread without updating the screen or
|
|
// processing input events.
|
|
reg_t kScummVMSleep(EngineState *s, int argc, reg_t *argv) {
|
|
uint16 ticks = argv[0].toUint16();
|
|
s->sleep(ticks);
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kCoordPri(EngineState *s, int argc, reg_t *argv) {
|
|
int16 y = argv[0].toSint16();
|
|
|
|
if ((argc < 2) || (y != 1)) {
|
|
return make_reg(0, g_sci->_gfxPorts->kernelCoordinateToPriority(y));
|
|
} else {
|
|
int16 priority = argv[1].toSint16();
|
|
return make_reg(0, g_sci->_gfxPorts->kernelPriorityToCoordinate(priority));
|
|
}
|
|
}
|
|
|
|
reg_t kPriCoord(EngineState *s, int argc, reg_t *argv) {
|
|
int16 priority = argv[0].toSint16();
|
|
|
|
return make_reg(0, g_sci->_gfxPorts->kernelPriorityToCoordinate(priority));
|
|
}
|
|
|
|
reg_t kDirLoop(EngineState *s, int argc, reg_t *argv) {
|
|
kDirLoopWorker(argv[0], argv[1].toUint16(), s, argc, argv);
|
|
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kCanBeHere(EngineState *s, int argc, reg_t *argv) {
|
|
reg_t curObject = argv[0];
|
|
reg_t listReference = (argc > 1) ? argv[1] : NULL_REG;
|
|
|
|
reg_t canBeHere = g_sci->_gfxCompare->kernelCanBeHere(curObject, listReference);
|
|
return make_reg(0, canBeHere.isNull() ? 1 : 0);
|
|
}
|
|
|
|
reg_t kCantBeHere(EngineState *s, int argc, reg_t *argv) {
|
|
reg_t curObject = argv[0];
|
|
reg_t listReference = (argc > 1) ? argv[1] : NULL_REG;
|
|
|
|
#ifdef ENABLE_SCI32
|
|
if (getSciVersion() >= SCI_VERSION_2) {
|
|
return g_sci->_gfxCompare->kernelCantBeHere32(curObject, listReference);
|
|
} else {
|
|
#endif
|
|
return g_sci->_gfxCompare->kernelCanBeHere(curObject, listReference);
|
|
#ifdef ENABLE_SCI32
|
|
}
|
|
#endif
|
|
}
|
|
|
|
reg_t kIsItSkip(EngineState *s, int argc, reg_t *argv) {
|
|
GuiResourceId viewId = argv[0].toSint16();
|
|
int16 loopNo = argv[1].toSint16();
|
|
int16 celNo = argv[2].toSint16();
|
|
Common::Point position(argv[4].toUint16(), argv[3].toUint16());
|
|
|
|
bool result = g_sci->_gfxCompare->kernelIsItSkip(viewId, loopNo, celNo, position);
|
|
return make_reg(0, result);
|
|
}
|
|
|
|
reg_t kCelHigh(EngineState *s, int argc, reg_t *argv) {
|
|
GuiResourceId viewId = argv[0].toSint16();
|
|
if (viewId == -1) // Happens in SCI32
|
|
return NULL_REG;
|
|
int16 loopNo = argv[1].toSint16();
|
|
int16 celNo = (argc >= 3) ? argv[2].toSint16() : 0;
|
|
int16 celHeight;
|
|
|
|
celHeight = g_sci->_gfxCache->kernelViewGetCelHeight(viewId, loopNo, celNo);
|
|
|
|
return make_reg(0, celHeight);
|
|
}
|
|
|
|
reg_t kCelWide(EngineState *s, int argc, reg_t *argv) {
|
|
GuiResourceId viewId = argv[0].toSint16();
|
|
if (viewId == -1) // Happens in SCI32
|
|
return NULL_REG;
|
|
int16 loopNo = argv[1].toSint16();
|
|
int16 celNo = (argc >= 3) ? argv[2].toSint16() : 0;
|
|
int16 celWidth;
|
|
|
|
celWidth = g_sci->_gfxCache->kernelViewGetCelWidth(viewId, loopNo, celNo);
|
|
|
|
return make_reg(0, celWidth);
|
|
}
|
|
|
|
reg_t kNumLoops(EngineState *s, int argc, reg_t *argv) {
|
|
reg_t object = argv[0];
|
|
GuiResourceId viewId = readSelectorValue(s->_segMan, object, SELECTOR(view));
|
|
int16 loopCount;
|
|
|
|
#ifdef ENABLE_SCI32
|
|
if (getSciVersion() >= SCI_VERSION_2) {
|
|
loopCount = CelObjView::getNumLoops(viewId);
|
|
} else
|
|
#endif
|
|
loopCount = g_sci->_gfxCache->kernelViewGetLoopCount(viewId);
|
|
|
|
debugC(9, kDebugLevelGraphics, "NumLoops(view.%d) = %d", viewId, loopCount);
|
|
|
|
return make_reg(0, loopCount);
|
|
}
|
|
|
|
reg_t kNumCels(EngineState *s, int argc, reg_t *argv) {
|
|
reg_t object = argv[0];
|
|
GuiResourceId viewId = readSelectorValue(s->_segMan, object, SELECTOR(view));
|
|
int16 loopNo = readSelectorValue(s->_segMan, object, SELECTOR(loop));
|
|
int16 celCount;
|
|
|
|
#ifdef ENABLE_SCI32
|
|
if (getSciVersion() >= SCI_VERSION_2) {
|
|
celCount = CelObjView::getNumCels(viewId, loopNo);
|
|
} else
|
|
#endif
|
|
celCount = g_sci->_gfxCache->kernelViewGetCelCount(viewId, loopNo);
|
|
|
|
debugC(9, kDebugLevelGraphics, "NumCels(view.%d, %d) = %d", viewId, loopNo, celCount);
|
|
|
|
return make_reg(0, celCount);
|
|
}
|
|
|
|
reg_t kOnControl(EngineState *s, int argc, reg_t *argv) {
|
|
Common::Rect rect;
|
|
byte screenMask;
|
|
int argBase = 0;
|
|
|
|
if ((argc == 2) || (argc == 4)) {
|
|
screenMask = GFX_SCREEN_MASK_CONTROL;
|
|
} else {
|
|
screenMask = argv[0].toUint16();
|
|
argBase = 1;
|
|
}
|
|
rect.left = argv[argBase].toSint16();
|
|
rect.top = argv[argBase + 1].toSint16();
|
|
if (argc > 3) {
|
|
rect.right = argv[argBase + 2].toSint16();
|
|
rect.bottom = argv[argBase + 3].toSint16();
|
|
} else {
|
|
rect.right = rect.left + 1;
|
|
rect.bottom = rect.top + 1;
|
|
}
|
|
uint16 result = g_sci->_gfxCompare->kernelOnControl(screenMask, rect);
|
|
return make_reg(0, result);
|
|
}
|
|
|
|
#define K_DRAWPIC_FLAGS_MIRRORED (1 << 14)
|
|
#define K_DRAWPIC_FLAGS_ANIMATIONBLACKOUT (1 << 15)
|
|
|
|
reg_t kDrawPic(EngineState *s, int argc, reg_t *argv) {
|
|
GuiResourceId pictureId = argv[0].toUint16();
|
|
uint16 flags = 0;
|
|
int16 animationNr = -1;
|
|
bool animationBlackoutFlag = false;
|
|
bool mirroredFlag = false;
|
|
bool addToFlag = false;
|
|
int16 EGApaletteNo = 0; // default needs to be 0
|
|
|
|
if (argc >= 2) {
|
|
flags = argv[1].toUint16();
|
|
if (flags & K_DRAWPIC_FLAGS_ANIMATIONBLACKOUT)
|
|
animationBlackoutFlag = true;
|
|
animationNr = flags & 0xFF;
|
|
// Mac interpreters ignored the mirrored flag and didn't mirror pics.
|
|
// KQ6 PC room 390 drew pic 390 mirrored so Mac added pic 395, which
|
|
// is a mirror of 390, but the script continued to pass this flag.
|
|
if (g_sci->getPlatform() != Common::kPlatformMacintosh) {
|
|
if (flags & K_DRAWPIC_FLAGS_MIRRORED)
|
|
mirroredFlag = true;
|
|
}
|
|
}
|
|
if (argc >= 3) {
|
|
if (!argv[2].isNull())
|
|
addToFlag = true;
|
|
if (!g_sci->_features->usesOldGfxFunctions())
|
|
addToFlag = !addToFlag;
|
|
}
|
|
if (argc >= 4)
|
|
EGApaletteNo = argv[3].toUint16();
|
|
|
|
g_sci->_gfxPaint16->kernelDrawPicture(pictureId, animationNr, animationBlackoutFlag, mirroredFlag, addToFlag, EGApaletteNo);
|
|
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kBaseSetter(EngineState *s, int argc, reg_t *argv) {
|
|
reg_t object = argv[0];
|
|
|
|
g_sci->_gfxCompare->kernelBaseSetter(object);
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kSetNowSeen(EngineState *s, int argc, reg_t *argv) {
|
|
g_sci->_gfxCompare->kernelSetNowSeen(argv[0]);
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kPalette(EngineState *s, int argc, reg_t *argv) {
|
|
if (!s)
|
|
return make_reg(0, getSciVersion());
|
|
error("not supposed to call this");
|
|
}
|
|
|
|
reg_t kPaletteSetFromResource(EngineState *s, int argc, reg_t *argv) {
|
|
GuiResourceId resourceId = argv[0].toUint16();
|
|
bool force = false;
|
|
if (argc == 2)
|
|
force = argv[1].toUint16() == 2 ? true : false;
|
|
|
|
// Non-VGA games don't use palette resources.
|
|
// This has been changed to 64 colors because Longbow Amiga does have
|
|
// one palette (palette 999).
|
|
if (g_sci->_gfxPalette16->getTotalColorCount() < 64)
|
|
return s->r_acc;
|
|
|
|
g_sci->_gfxPalette16->kernelSetFromResource(resourceId, force);
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kPaletteSetFlag(EngineState *s, int argc, reg_t *argv) {
|
|
uint16 fromColor = CLIP<uint16>(argv[0].toUint16(), 1, 255);
|
|
uint16 toColor = CLIP<uint16>(argv[1].toUint16(), 1, 255);
|
|
uint16 flags = argv[2].toUint16();
|
|
g_sci->_gfxPalette16->kernelSetFlag(fromColor, toColor, flags);
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kPaletteUnsetFlag(EngineState *s, int argc, reg_t *argv) {
|
|
uint16 fromColor = CLIP<uint16>(argv[0].toUint16(), 1, 255);
|
|
uint16 toColor = CLIP<uint16>(argv[1].toUint16(), 1, 255);
|
|
uint16 flags = argv[2].toUint16();
|
|
g_sci->_gfxPalette16->kernelUnsetFlag(fromColor, toColor, flags);
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kPaletteSetIntensity(EngineState *s, int argc, reg_t *argv) {
|
|
uint16 fromColor = CLIP<uint16>(argv[0].toUint16(), 1, 255);
|
|
uint16 toColor = CLIP<uint16>(argv[1].toUint16(), 1, 255);
|
|
uint16 intensity = argv[2].toUint16();
|
|
bool setPalette = (argc < 4) ? true : (argv[3].isNull()) ? true : false;
|
|
|
|
// Palette intensity in non-VGA SCI1 games has been removed
|
|
if (g_sci->_gfxPalette16->getTotalColorCount() < 256)
|
|
return s->r_acc;
|
|
|
|
if (setPalette) {
|
|
// Detect if we're being called from an unthrottled script loop.
|
|
// Throttled loops that call kWait on each iteration are okay.
|
|
if (s->_paletteSetIntensityCounter > 0) {
|
|
// Call speed throttler, otherwise the palette fade from this
|
|
// unthrottled script loop won't have any visible effect.
|
|
// Examples: KQ6 intro text/credits and SQ4CD intro credits
|
|
s->speedThrottler(30);
|
|
}
|
|
s->_paletteSetIntensityCounter++;
|
|
|
|
// Enable normal throttling in case this is being called from a script that
|
|
// doesn't animate anything with kAnimate, such as the LB2 title screen.
|
|
s->_throttleTrigger = true;
|
|
}
|
|
|
|
g_sci->_gfxPalette16->kernelSetIntensity(fromColor, toColor, intensity, setPalette);
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kPaletteFindColor(EngineState *s, int argc, reg_t *argv) {
|
|
uint16 r = argv[0].toUint16();
|
|
uint16 g = argv[1].toUint16();
|
|
uint16 b = argv[2].toUint16();
|
|
return make_reg(0, g_sci->_gfxPalette16->kernelFindColor(r, g, b));
|
|
}
|
|
|
|
reg_t kPaletteAnimate(EngineState *s, int argc, reg_t *argv) {
|
|
int16 argNr;
|
|
bool paletteChanged = false;
|
|
|
|
// Palette animation in non-VGA SCI1 games has been removed
|
|
if (g_sci->_gfxPalette16->getTotalColorCount() == 256) {
|
|
for (argNr = 0; argNr < argc; argNr += 3) {
|
|
uint16 fromColor = argv[argNr].toUint16();
|
|
uint16 toColor = argv[argNr + 1].toUint16();
|
|
int16 speed = argv[argNr + 2].toSint16();
|
|
if (g_sci->_gfxPalette16->kernelAnimate(fromColor, toColor, speed))
|
|
paletteChanged = true;
|
|
}
|
|
if (paletteChanged)
|
|
g_sci->_gfxPalette16->kernelAnimateSet();
|
|
}
|
|
|
|
// WORKAROUNDS: kPaletteAnimate produces different results in ScummVM than
|
|
// the original when multiple calls occur in the same game cycle.
|
|
// SSCI updated the screen immediately so each call took a noticeable amount
|
|
// of time and the results of each call were visible.
|
|
// We generally update the screen on each game cycle; that makes all of the
|
|
// palette changes appear at once. No extra delay is produced since updating
|
|
// the palette data by itself takes an insignificant amount of time.
|
|
// Most scripts that call kPaletteAnimate only do so once per game cycle, so
|
|
// they are unaffected. Most that call it multiple times achieve practically
|
|
// the same effect in ScummVM. (Longbow title screen, EcoQuest ocean rooms,
|
|
// QFG1VGA room 10) But for scripts or effects that depend on the delay,
|
|
// or seeing each individual update, we currently work around them.
|
|
|
|
// WORKAROUND: The game scripts in SQ4 floppy count the number of elapsed
|
|
// cycles in the intro from the number of successive kAnimate calls during
|
|
// the palette cycling effect, while showing the SQ4 logo. This worked in
|
|
// older computers because each animate call took awhile to complete.
|
|
// Normally, such scripts are handled automatically by our speed throttler,
|
|
// however in this case there are no calls to kGameIsRestarting (where the
|
|
// speed throttler gets called) between the different palette animation calls.
|
|
// Thus, we add a small delay between each animate call to make the whole
|
|
// palette animation effect slower and visible, and not have the logo screen
|
|
// get skipped because the scripts don't wait between animation steps. This
|
|
// workaround is applied to non-VGA versions as well because even though they
|
|
// don't use palette animation they still call this function and use it for
|
|
// timing. Fixes bugs #6057, #6193.
|
|
// The original workaround was for the intro SQ4 logo (room#1).
|
|
// This problem also happens in the time pod (room#531).
|
|
// This problem also happens in the ending cutscene time rip (room#21).
|
|
// This workaround affects astro chicken's (room#290) and is also called once
|
|
// right after a gameover (room#376)
|
|
if (g_sci->getGameId() == GID_SQ4 && !g_sci->isCD())
|
|
g_sci->sleep(10);
|
|
|
|
// WORKAROUND: PQ1 and PQ3 title screens call kPaletteAnimate eight times
|
|
// on each game cycle to animate police lights. The effect relies on every
|
|
// palette change being drawn to the screen instead of just the last one.
|
|
// We fix this by updating the screen on every call. Normally we would want
|
|
// to process events to keep the cursor smooth during these lengthy game
|
|
// cycles, but it doesn't matter here because the cursor is hidden.
|
|
// We call OSystem::updateScreen() directly to avoid the SCI throttler that
|
|
// discards multiple updates within 1/60th of a second, as that can lose
|
|
// some of the animation frames. This is only applied to the VGA version.
|
|
if ((g_sci->getGameId() == GID_PQ1 && s->currentRoomNumber() == 1) ||
|
|
(g_sci->getGameId() == GID_PQ3 && s->currentRoomNumber() == 2)) {
|
|
// PQ1 also cycles the Sierra logo in its room 1, so limit the
|
|
// workaround to just the police lights.
|
|
uint16 fromColor = argv[0].toUint16();
|
|
if (fromColor >= 208 && paletteChanged) {
|
|
g_system->updateScreen();
|
|
}
|
|
}
|
|
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kPaletteSave(EngineState *s, int argc, reg_t *argv) {
|
|
return g_sci->_gfxPalette16->kernelSave();
|
|
}
|
|
|
|
reg_t kPaletteRestore(EngineState *s, int argc, reg_t *argv) {
|
|
g_sci->_gfxPalette16->kernelRestore(argv[0]);
|
|
return argv[0];
|
|
}
|
|
|
|
reg_t kPalVary(EngineState *s, int argc, reg_t *argv) {
|
|
if (!s)
|
|
return make_reg(0, getSciVersion());
|
|
error("not supposed to call this");
|
|
}
|
|
|
|
reg_t kPalVaryInit(EngineState *s, int argc, reg_t *argv) {
|
|
GuiResourceId paletteId = argv[0].toUint16();
|
|
uint16 ticks = argv[1].toUint16();
|
|
uint16 stepStop = argc >= 3 ? argv[2].toUint16() : 64;
|
|
uint16 direction = argc >= 4 ? argv[3].toUint16() : 1;
|
|
if (g_sci->_gfxPalette16->kernelPalVaryInit(paletteId, ticks, stepStop, direction))
|
|
return SIGNAL_REG;
|
|
return NULL_REG;
|
|
}
|
|
|
|
reg_t kPalVaryReverse(EngineState *s, int argc, reg_t *argv) {
|
|
int16 ticks = argc >= 1 ? argv[0].toUint16() : -1;
|
|
int16 stepStop = argc >= 2 ? argv[1].toUint16() : 0;
|
|
int16 direction = argc >= 3 ? argv[2].toSint16() : -1;
|
|
|
|
return make_reg(0, g_sci->_gfxPalette16->kernelPalVaryReverse(ticks, stepStop, direction));
|
|
}
|
|
|
|
reg_t kPalVaryGetCurrentStep(EngineState *s, int argc, reg_t *argv) {
|
|
return make_reg(0, g_sci->_gfxPalette16->kernelPalVaryGetCurrentStep());
|
|
}
|
|
|
|
reg_t kPalVaryDeinit(EngineState *s, int argc, reg_t *argv) {
|
|
g_sci->_gfxPalette16->kernelPalVaryDeinit();
|
|
return NULL_REG;
|
|
}
|
|
|
|
reg_t kPalVaryChangeTarget(EngineState *s, int argc, reg_t *argv) {
|
|
GuiResourceId paletteId = argv[0].toUint16();
|
|
int16 currentStep = g_sci->_gfxPalette16->kernelPalVaryChangeTarget(paletteId);
|
|
return make_reg(0, currentStep);
|
|
}
|
|
|
|
reg_t kPalVaryChangeTicks(EngineState *s, int argc, reg_t *argv) {
|
|
uint16 ticks = argv[0].toUint16();
|
|
g_sci->_gfxPalette16->kernelPalVaryChangeTicks(ticks);
|
|
return NULL_REG;
|
|
}
|
|
|
|
reg_t kPalVaryPauseResume(EngineState *s, int argc, reg_t *argv) {
|
|
bool pauseState = !argv[0].isNull();
|
|
g_sci->_gfxPalette16->kernelPalVaryPause(pauseState);
|
|
return NULL_REG;
|
|
}
|
|
|
|
reg_t kAssertPalette(EngineState *s, int argc, reg_t *argv) {
|
|
GuiResourceId paletteId = argv[0].toUint16();
|
|
|
|
g_sci->_gfxPalette16->kernelAssertPalette(paletteId);
|
|
return s->r_acc;
|
|
}
|
|
|
|
// Used to show hires character portraits in the Windows CD version of KQ6
|
|
reg_t kPortrait(EngineState *s, int argc, reg_t *argv) {
|
|
uint16 operation = argv[0].toUint16();
|
|
|
|
switch (operation) {
|
|
case 0: { // load
|
|
if (argc == 2) {
|
|
Common::String resourceName = s->_segMan->getString(argv[1]);
|
|
s->r_acc = g_sci->_gfxPaint16->kernelPortraitLoad(resourceName);
|
|
} else {
|
|
error("kPortrait(loadResource) called with unsupported argc %d", argc);
|
|
}
|
|
break;
|
|
}
|
|
case 1: { // show
|
|
if (argc == 10) {
|
|
Common::String resourceName = s->_segMan->getString(argv[1]);
|
|
Common::Point position = Common::Point(argv[2].toUint16(), argv[3].toUint16());
|
|
uint resourceNum = argv[4].toUint16();
|
|
uint noun = argv[5].toUint16() & 0xff;
|
|
uint verb = argv[6].toUint16() & 0xff;
|
|
uint cond = argv[7].toUint16() & 0xff;
|
|
uint seq = argv[8].toUint16() & 0xff;
|
|
// argv[9] is usually 0??!!
|
|
|
|
g_sci->_gfxPaint16->kernelPortraitShow(resourceName, position, resourceNum, noun, verb, cond, seq);
|
|
return SIGNAL_REG;
|
|
} else {
|
|
error("kPortrait(show) called with unsupported argc %d", argc);
|
|
}
|
|
break;
|
|
}
|
|
case 2: { // unload
|
|
if (argc == 2) {
|
|
uint16 portraitId = argv[1].toUint16();
|
|
g_sci->_gfxPaint16->kernelPortraitUnload(portraitId);
|
|
} else {
|
|
error("kPortrait(unload) called with unsupported argc %d", argc);
|
|
}
|
|
break;
|
|
}
|
|
default:
|
|
error("kPortrait(%d), not implemented (argc = %d)", operation, argc);
|
|
}
|
|
|
|
return s->r_acc;
|
|
}
|
|
|
|
// Original top-left must stay on kControl rects, we adjust accordingly because
|
|
// sierra sci actually wont draw rects that are upside down (example: jones,
|
|
// when challenging jones - one button is a duplicate and also has lower-right
|
|
// which is 0, 0)
|
|
Common::Rect kControlCreateRect(int16 x, int16 y, int16 x1, int16 y1) {
|
|
if (x > x1) x1 = x;
|
|
if (y > y1) y1 = y;
|
|
return Common::Rect(x, y, x1, y1);
|
|
}
|
|
|
|
void _k_GenericDrawControl(EngineState *s, reg_t controlObject, bool hilite) {
|
|
int16 type = readSelectorValue(s->_segMan, controlObject, SELECTOR(type));
|
|
int16 style = readSelectorValue(s->_segMan, controlObject, SELECTOR(state));
|
|
int16 x = readSelectorValue(s->_segMan, controlObject, SELECTOR(nsLeft));
|
|
int16 y = readSelectorValue(s->_segMan, controlObject, SELECTOR(nsTop));
|
|
GuiResourceId fontId = readSelectorValue(s->_segMan, controlObject, SELECTOR(font));
|
|
reg_t textReference = readSelector(s->_segMan, controlObject, SELECTOR(text));
|
|
Common::String text;
|
|
Common::Rect rect;
|
|
TextAlignment alignment;
|
|
int16 mode, maxChars, cursorPos, upperPos, listCount, i;
|
|
uint16 upperOffset, cursorOffset;
|
|
GuiResourceId viewId;
|
|
int16 loopNo;
|
|
int16 celNo;
|
|
int16 priority;
|
|
reg_t listSeeker;
|
|
Common::String *listStrings = nullptr;
|
|
bool isAlias = false;
|
|
|
|
rect = kControlCreateRect(x, y,
|
|
readSelectorValue(s->_segMan, controlObject, SELECTOR(nsRight)),
|
|
readSelectorValue(s->_segMan, controlObject, SELECTOR(nsBottom)));
|
|
|
|
if (!textReference.isNull())
|
|
text = s->_segMan->getString(textReference);
|
|
|
|
uint16 languageSplitter = 0;
|
|
Common::String splitText;
|
|
|
|
switch (type) {
|
|
case SCI_CONTROLS_TYPE_BUTTON:
|
|
case SCI_CONTROLS_TYPE_TEXTEDIT:
|
|
splitText = g_sci->strSplitLanguage(text.c_str(), &languageSplitter, nullptr);
|
|
break;
|
|
case SCI_CONTROLS_TYPE_TEXT:
|
|
splitText = g_sci->strSplitLanguage(text.c_str(), &languageSplitter);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
switch (type) {
|
|
case SCI_CONTROLS_TYPE_BUTTON:
|
|
debugC(kDebugLevelGraphics, "drawing button %04x:%04x to %d,%d", PRINT_REG(controlObject), x, y);
|
|
g_sci->_gfxControls16->kernelDrawButton(rect, controlObject, splitText.c_str(), languageSplitter, fontId, style, hilite);
|
|
return;
|
|
|
|
case SCI_CONTROLS_TYPE_TEXT:
|
|
alignment = readSelectorValue(s->_segMan, controlObject, SELECTOR(mode));
|
|
debugC(kDebugLevelGraphics, "drawing text %04x:%04x ('%s') to %d,%d, mode=%d", PRINT_REG(controlObject), text.c_str(), x, y, alignment);
|
|
g_sci->_gfxControls16->kernelDrawText(rect, controlObject, splitText.c_str(), languageSplitter, fontId, alignment, style, hilite);
|
|
s->r_acc = g_sci->_gfxText16->allocAndFillReferenceRectArray();
|
|
return;
|
|
|
|
case SCI_CONTROLS_TYPE_TEXTEDIT:
|
|
mode = readSelectorValue(s->_segMan, controlObject, SELECTOR(mode));
|
|
maxChars = readSelectorValue(s->_segMan, controlObject, SELECTOR(max));
|
|
cursorPos = readSelectorValue(s->_segMan, controlObject, SELECTOR(cursor));
|
|
if (cursorPos > (int)text.size()) {
|
|
// if cursor is outside of text, adjust accordingly
|
|
cursorPos = text.size();
|
|
writeSelectorValue(s->_segMan, controlObject, SELECTOR(cursor), cursorPos);
|
|
}
|
|
debugC(kDebugLevelGraphics, "drawing edit control %04x:%04x (text %04x:%04x, '%s') to %d,%d", PRINT_REG(controlObject), PRINT_REG(textReference), text.c_str(), x, y);
|
|
g_sci->_gfxControls16->kernelDrawTextEdit(rect, controlObject, splitText.c_str(), languageSplitter, fontId, mode, style, cursorPos, maxChars, hilite);
|
|
return;
|
|
|
|
case SCI_CONTROLS_TYPE_ICON:
|
|
viewId = readSelectorValue(s->_segMan, controlObject, SELECTOR(view));
|
|
{
|
|
int l = readSelectorValue(s->_segMan, controlObject, SELECTOR(loop));
|
|
loopNo = (l & 0x80) ? l - 256 : l;
|
|
int c = readSelectorValue(s->_segMan, controlObject, SELECTOR(cel));
|
|
celNo = (c & 0x80) ? c - 256 : c;
|
|
// Check if the control object specifies a priority selector (like in Jones)
|
|
if (lookupSelector(s->_segMan, controlObject, SELECTOR(priority), nullptr, nullptr) == kSelectorVariable)
|
|
priority = readSelectorValue(s->_segMan, controlObject, SELECTOR(priority));
|
|
else
|
|
priority = -1;
|
|
}
|
|
debugC(kDebugLevelGraphics, "drawing icon control %04x:%04x to %d,%d", PRINT_REG(controlObject), x, y - 1);
|
|
g_sci->_gfxControls16->kernelDrawIcon(rect, controlObject, viewId, loopNo, celNo, priority, style, hilite);
|
|
return;
|
|
|
|
case SCI_CONTROLS_TYPE_LIST:
|
|
case SCI_CONTROLS_TYPE_LIST_ALIAS:
|
|
if (type == SCI_CONTROLS_TYPE_LIST_ALIAS)
|
|
isAlias = true;
|
|
|
|
maxChars = readSelectorValue(s->_segMan, controlObject, SELECTOR(x)); // max chars per entry
|
|
cursorOffset = readSelectorValue(s->_segMan, controlObject, SELECTOR(cursor));
|
|
if (SELECTOR(topString) != -1) {
|
|
// Games from early SCI1 onwards use topString
|
|
upperOffset = readSelectorValue(s->_segMan, controlObject, SELECTOR(topString));
|
|
} else {
|
|
// Earlier games use lsTop or brTop
|
|
if (lookupSelector(s->_segMan, controlObject, SELECTOR(brTop), nullptr, nullptr) == kSelectorVariable)
|
|
upperOffset = readSelectorValue(s->_segMan, controlObject, SELECTOR(brTop));
|
|
else
|
|
upperOffset = readSelectorValue(s->_segMan, controlObject, SELECTOR(lsTop));
|
|
}
|
|
|
|
// Count string entries in NULL terminated string list
|
|
listCount = 0; listSeeker = textReference;
|
|
while (s->_segMan->strlen(listSeeker) > 0) {
|
|
listCount++;
|
|
listSeeker.incOffset(maxChars);
|
|
}
|
|
|
|
// TODO: This is rather convoluted... It would be a lot cleaner
|
|
// if sciw_new_list_control would take a list of Common::String
|
|
cursorPos = 0; upperPos = 0;
|
|
if (listCount) {
|
|
// We create a pointer-list to the different strings, we also find out whats upper and cursor position
|
|
listSeeker = textReference;
|
|
listStrings = new Common::String[listCount];
|
|
for (i = 0; i < listCount; i++) {
|
|
listStrings[i] = s->_segMan->getString(listSeeker);
|
|
if (listSeeker.getOffset() == upperOffset)
|
|
upperPos = i;
|
|
if (listSeeker.getOffset() == cursorOffset)
|
|
cursorPos = i;
|
|
listSeeker.incOffset(maxChars);
|
|
}
|
|
}
|
|
|
|
debugC(kDebugLevelGraphics, "drawing list control %04x:%04x to %d,%d", PRINT_REG(controlObject), x, y);
|
|
g_sci->_gfxControls16->kernelDrawList(rect, controlObject, maxChars, listCount, listStrings, fontId, style, upperPos, cursorPos, isAlias, hilite);
|
|
delete[] listStrings;
|
|
return;
|
|
|
|
case SCI_CONTROLS_TYPE_DUMMY:
|
|
// Actually this here does nothing at all, its required by at least QfG1/EGA that we accept this type
|
|
return;
|
|
|
|
default:
|
|
error("unsupported control type %d", type);
|
|
}
|
|
}
|
|
|
|
reg_t kDrawControl(EngineState *s, int argc, reg_t *argv) {
|
|
reg_t controlObject = argv[0];
|
|
Common::String objName = s->_segMan->getObjectName(controlObject);
|
|
|
|
// Most of the time, we won't return anything to the caller
|
|
// but |r| textcodes will trigger creation of rects in memory and will then set s->r_acc
|
|
s->r_acc = NULL_REG;
|
|
|
|
// Disable the "Change Directory" button, as we don't allow the game engine to
|
|
// change the directory where saved games are placed
|
|
// "changeDirItem" is used in the import windows of QFG2&3
|
|
if ((objName == "changeDirI") || (objName == "changeDirItem")) {
|
|
int state = readSelectorValue(s->_segMan, controlObject, SELECTOR(state));
|
|
writeSelectorValue(s->_segMan, controlObject, SELECTOR(state), (state | SCI_CONTROLS_STYLE_DISABLED) & ~SCI_CONTROLS_STYLE_ENABLED);
|
|
}
|
|
if (objName == "DEdit") {
|
|
reg_t textReference = readSelector(s->_segMan, controlObject, SELECTOR(text));
|
|
if (!textReference.isNull()) {
|
|
Common::String text = s->_segMan->getString(textReference);
|
|
if ((text == "a:hq1_hero.sav") || (text == "a:glory1.sav") || (text == "a:glory2.sav") || (text == "a:glory3.sav") || (text == "a:gloire3.sauv")) {
|
|
// Remove "a:" from hero quest / quest for glory export default filenames
|
|
// The french version of Quest For Glory 3 uses "gloire3.sauv". It seems a translator translated the filename.
|
|
text.deleteChar(0);
|
|
text.deleteChar(0);
|
|
s->_segMan->strcpy_(textReference, text.c_str());
|
|
}
|
|
}
|
|
}
|
|
if (objName == "savedHeros") {
|
|
// Import of QfG character files dialog is shown.
|
|
// Display additional popup information before letting user use it.
|
|
// For the SCI32 version of this, check kernelAddPlane().
|
|
reg_t changeDirButton = s->_segMan->findObjectByName("changeDirItem");
|
|
if (!changeDirButton.isNull()) {
|
|
// check if checkDirButton is still enabled, in that case we are called the first time during that room
|
|
if (!(readSelectorValue(s->_segMan, changeDirButton, SELECTOR(state)) & SCI_CONTROLS_STYLE_DISABLED)) {
|
|
g_sci->showQfgImportMessageBox();
|
|
}
|
|
}
|
|
|
|
// For the SCI32 version of this, check kListAt().
|
|
s->_chosenQfGImportItem = readSelectorValue(s->_segMan, controlObject, SELECTOR(mark));
|
|
}
|
|
|
|
_k_GenericDrawControl(s, controlObject, false);
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kHiliteControl(EngineState *s, int argc, reg_t *argv) {
|
|
reg_t controlObject = argv[0];
|
|
|
|
_k_GenericDrawControl(s, controlObject, true);
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kEditControl(EngineState *s, int argc, reg_t *argv) {
|
|
reg_t controlObject = argv[0];
|
|
reg_t eventObject = argv[1];
|
|
|
|
if (!controlObject.isNull()) {
|
|
int16 controlType = readSelectorValue(s->_segMan, controlObject, SELECTOR(type));
|
|
|
|
switch (controlType) {
|
|
case SCI_CONTROLS_TYPE_TEXTEDIT:
|
|
// Only process textedit controls in here
|
|
g_sci->_gfxControls16->kernelTexteditChange(controlObject, eventObject);
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kAddToPic(EngineState *s, int argc, reg_t *argv) {
|
|
GuiResourceId viewId;
|
|
int16 loopNo;
|
|
int16 celNo;
|
|
int16 leftPos, topPos, priority, control;
|
|
|
|
switch (argc) {
|
|
// Is this ever really gets called with 0 parameters, we need to set _picNotValid!!
|
|
//case 0:
|
|
// break;
|
|
case 1:
|
|
if (argv[0].isNull())
|
|
return s->r_acc;
|
|
g_sci->_gfxAnimate->kernelAddToPicList(argv[0], argc, argv);
|
|
break;
|
|
case 7:
|
|
viewId = argv[0].toUint16();
|
|
loopNo = argv[1].toSint16();
|
|
celNo = argv[2].toSint16();
|
|
leftPos = argv[3].toSint16();
|
|
topPos = argv[4].toSint16();
|
|
priority = argv[5].toSint16();
|
|
control = argv[6].toSint16();
|
|
g_sci->_gfxAnimate->kernelAddToPicView(viewId, loopNo, celNo, leftPos, topPos, priority, control);
|
|
break;
|
|
default:
|
|
error("kAddToPic with unsupported parameter count %d", argc);
|
|
}
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kGetPort(EngineState *s, int argc, reg_t *argv) {
|
|
return g_sci->_gfxPorts->kernelGetActive();
|
|
}
|
|
|
|
reg_t kSetPort(EngineState *s, int argc, reg_t *argv) {
|
|
uint16 portId;
|
|
Common::Rect picRect;
|
|
int16 picTop, picLeft;
|
|
bool initPriorityBandsFlag = false;
|
|
|
|
switch (argc) {
|
|
case 1:
|
|
portId = argv[0].toSint16();
|
|
g_sci->_gfxPorts->kernelSetActive(portId);
|
|
break;
|
|
|
|
case 7:
|
|
initPriorityBandsFlag = true;
|
|
// fall through
|
|
case 6:
|
|
picRect.top = argv[0].toSint16();
|
|
picRect.left = argv[1].toSint16();
|
|
picRect.bottom = argv[2].toSint16();
|
|
picRect.right = argv[3].toSint16();
|
|
picTop = argv[4].toSint16();
|
|
picLeft = argv[5].toSint16();
|
|
g_sci->_gfxPorts->kernelSetPicWindow(picRect, picTop, picLeft, initPriorityBandsFlag);
|
|
break;
|
|
|
|
default:
|
|
error("SetPort was called with %d parameters", argc);
|
|
break;
|
|
}
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kDrawCel(EngineState *s, int argc, reg_t *argv) {
|
|
GuiResourceId viewId = argv[0].toSint16();
|
|
int16 loopNo = argv[1].toSint16();
|
|
int16 celNo = argv[2].toSint16();
|
|
uint16 x = argv[3].toUint16();
|
|
uint16 y = argv[4].toUint16();
|
|
int16 priority = (argc > 5) ? argv[5].toSint16() : -1;
|
|
uint16 paletteNo = (argc > 6) ? argv[6].toUint16() : 0;
|
|
bool hiresMode = false;
|
|
reg_t upscaledHiresHandle = NULL_REG;
|
|
uint16 scaleX = 128;
|
|
uint16 scaleY = 128;
|
|
|
|
if (argc > 7) {
|
|
// this is either kq6 hires or scaling
|
|
if (paletteNo > 0) {
|
|
// it's scaling
|
|
scaleX = argv[6].toUint16();
|
|
scaleY = argv[7].toUint16();
|
|
paletteNo = 0;
|
|
} else {
|
|
// KQ6 hires
|
|
hiresMode = true;
|
|
upscaledHiresHandle = argv[7];
|
|
}
|
|
}
|
|
|
|
g_sci->_gfxPaint16->kernelDrawCel(viewId, loopNo, celNo, x, y, priority, paletteNo, scaleX, scaleY, hiresMode, upscaledHiresHandle);
|
|
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kDisposeWindow(EngineState *s, int argc, reg_t *argv) {
|
|
int windowId = argv[0].toSint16();
|
|
bool reanimate = false;
|
|
if ((argc != 2) || (argv[1].isNull()))
|
|
reanimate = true;
|
|
|
|
g_sci->_gfxPorts->kernelDisposeWindow(windowId, reanimate);
|
|
g_sci->_tts->stop();
|
|
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kNewWindow(EngineState *s, int argc, reg_t *argv) {
|
|
Common::Rect rect1 (argv[1].toSint16(), argv[0].toSint16(), argv[3].toSint16(), argv[2].toSint16());
|
|
Common::Rect rect2;
|
|
int argextra = argc >= 13 ? 4 : 0; // Triggers in PQ3 and SCI1.1 games, argc 13 for DOS argc 15 for mac
|
|
int style = argv[5 + argextra].toSint16();
|
|
int priority = (argc > 6 + argextra) ? argv[6 + argextra].toSint16() : -1;
|
|
int colorPen = adjustGraphColor((argc > 7 + argextra) ? argv[7 + argextra].toSint16() : 0);
|
|
int colorBack = adjustGraphColor((argc > 8 + argextra) ? argv[8 + argextra].toSint16() : 255);
|
|
|
|
if (argc >= 13)
|
|
rect2 = Common::Rect (argv[5].toSint16(), argv[4].toSint16(), argv[7].toSint16(), argv[6].toSint16());
|
|
|
|
Common::String title;
|
|
if (argv[4 + argextra].getSegment()) {
|
|
title = s->_segMan->getString(argv[4 + argextra]);
|
|
title = g_sci->strSplit(title.c_str(), nullptr);
|
|
}
|
|
|
|
return g_sci->_gfxPorts->kernelNewWindow(rect1, rect2, style, priority, colorPen, colorBack, title.c_str());
|
|
}
|
|
|
|
reg_t kAnimate(EngineState *s, int argc, reg_t *argv) {
|
|
reg_t castListReference = (argc > 0) ? argv[0] : NULL_REG;
|
|
bool cycle = (argc > 1) ? ((argv[1].toUint16()) ? true : false) : false;
|
|
|
|
g_sci->_gfxAnimate->kernelAnimate(castListReference, cycle, argc, argv);
|
|
|
|
// WORKAROUND: At the end of Ecoquest 1, during the credits, the game
|
|
// doesn't call kGetEvent(), so no events are processed (e.g. window
|
|
// focusing, window moving etc). We poll events for that scene, to
|
|
// keep ScummVM responsive. Fixes ScummVM "freezing" during the credits,
|
|
// bug #5494
|
|
if (g_sci->getGameId() == GID_ECOQUEST && s->currentRoomNumber() == 680)
|
|
g_sci->getEventManager()->getSciEvent(kSciEventPeek);
|
|
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kShakeScreen(EngineState *s, int argc, reg_t *argv) {
|
|
int16 shakeCount = (argc > 0) ? argv[0].toUint16() : 1;
|
|
int16 directions = (argc > 1) ? argv[1].toUint16() : 1;
|
|
|
|
g_sci->_gfxScreen->kernelShakeScreen(shakeCount, directions);
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kDisplay(EngineState *s, int argc, reg_t *argv) {
|
|
reg_t textp = argv[0];
|
|
int index = (argc > 1) ? argv[1].toUint16() : 0;
|
|
|
|
Common::String text;
|
|
|
|
if (textp.getSegment()) {
|
|
argc--; argv++;
|
|
text = s->_segMan->getString(textp);
|
|
} else {
|
|
argc--; argc--; argv++; argv++;
|
|
text = g_sci->getKernel()->lookupText(textp, index);
|
|
}
|
|
|
|
uint16 languageSplitter = 0;
|
|
Common::String splitText = g_sci->strSplitLanguage(text.c_str(), &languageSplitter);
|
|
|
|
return g_sci->_gfxPaint16->kernelDisplay(splitText.c_str(), languageSplitter, argc, argv);
|
|
}
|
|
|
|
reg_t kSetVideoMode(EngineState *s, int argc, reg_t *argv) {
|
|
// This call is used for KQ6's intro. It has one parameter, which is 1 when
|
|
// the intro begins, and 0 when it ends. It is suspected that this is
|
|
// actually a flag to enable video planar memory access, as the video
|
|
// decoder in KQ6 is specifically written for the planar memory model.
|
|
// Planar memory mode access was used for VGA "Mode X" (320x240 resolution,
|
|
// although the intro in KQ6 is 320x200).
|
|
// Refer to http://en.wikipedia.org/wiki/Mode_X
|
|
|
|
//warning("STUB: SetVideoMode %d", argv[0].toUint16());
|
|
return s->r_acc;
|
|
}
|
|
|
|
// New calls for SCI11. Using those is only needed when using text-codes so that
|
|
// one is able to change font and/or color multiple times during kDisplay and
|
|
// kDrawControl
|
|
reg_t kTextFonts(EngineState *s, int argc, reg_t *argv) {
|
|
g_sci->_gfxText16->kernelTextFonts(argc, argv);
|
|
return s->r_acc;
|
|
}
|
|
|
|
reg_t kTextColors(EngineState *s, int argc, reg_t *argv) {
|
|
g_sci->_gfxText16->kernelTextColors(argc, argv);
|
|
return s->r_acc;
|
|
}
|
|
|
|
/**
|
|
* Debug command, used by the SCI builtin debugger
|
|
*/
|
|
reg_t kShow(EngineState *s, int argc, reg_t *argv) {
|
|
uint16 map = argv[0].toUint16();
|
|
|
|
switch (map) {
|
|
case 1: // Visual, substituted by display for us
|
|
g_sci->_gfxScreen->debugShowMap(3);
|
|
break;
|
|
case 2: // Priority
|
|
g_sci->_gfxScreen->debugShowMap(1);
|
|
break;
|
|
case 3: // Control
|
|
case 4: // Control
|
|
g_sci->_gfxScreen->debugShowMap(2);
|
|
break;
|
|
default:
|
|
warning("Map %d is not available", map);
|
|
}
|
|
|
|
return s->r_acc;
|
|
}
|
|
|
|
// Early variant of the SCI32 kRemapColors kernel function, used in the demo of QFG4
|
|
reg_t kRemapColors(EngineState *s, int argc, reg_t *argv) {
|
|
uint16 operation = argv[0].toUint16();
|
|
|
|
switch (operation) {
|
|
case 0: { // remap by percent
|
|
uint16 percent = argv[1].toUint16();
|
|
g_sci->_gfxRemap16->resetRemapping();
|
|
g_sci->_gfxRemap16->setRemappingPercent(254, percent);
|
|
}
|
|
break;
|
|
case 1: { // remap by range
|
|
uint16 from = argv[1].toUint16();
|
|
uint16 to = argv[2].toUint16();
|
|
uint16 base = argv[3].toUint16();
|
|
g_sci->_gfxRemap16->resetRemapping();
|
|
g_sci->_gfxRemap16->setRemappingRange(254, from, to, base);
|
|
}
|
|
break;
|
|
case 2: // turn remapping off (unused)
|
|
error("Unused subop kRemapColors(2) has been called");
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
return s->r_acc;
|
|
}
|
|
|
|
// Later SCI32-style kRemapColors, but in SCI11+.
|
|
reg_t kRemapColorsKawa(EngineState *s, int argc, reg_t *argv) {
|
|
uint16 operation = argv[0].toUint16();
|
|
|
|
switch (operation) {
|
|
case 0: // off
|
|
break;
|
|
case 1: { // remap by percent
|
|
uint16 from = argv[1].toUint16();
|
|
uint16 percent = argv[2].toUint16();
|
|
g_sci->_gfxRemap16->resetRemapping();
|
|
g_sci->_gfxRemap16->setRemappingPercent(from, percent);
|
|
}
|
|
break;
|
|
case 2: { // remap by range
|
|
uint16 from = argv[1].toUint16();
|
|
uint16 to = argv[2].toUint16();
|
|
uint16 base = argv[3].toUint16();
|
|
g_sci->_gfxRemap16->resetRemapping();
|
|
g_sci->_gfxRemap16->setRemappingRange(254, from, to, base);
|
|
}
|
|
break;
|
|
default:
|
|
error("Unsupported SCI32-style kRemapColors(%d) has been called", operation);
|
|
break;
|
|
}
|
|
return s->r_acc;
|
|
}
|
|
|
|
} // End of namespace Sci
|