Files
scummvm/graphics/tinygl/clear.cpp
T
2009-05-25 13:19:29 +00:00

29 lines
666 B
C++

#include "graphics/tinygl/zgl.h"
namespace TinyGL {
void glopClearColor(GLContext *c, GLParam *p) {
c->clear_color.v[0] = p[1].f;
c->clear_color.v[1] = p[2].f;
c->clear_color.v[2] = p[3].f;
c->clear_color.v[3] = p[4].f;
}
void glopClearDepth(GLContext *c, GLParam *p) {
c->clear_depth = p[1].f;
}
void glopClear(GLContext *c,GLParam *p) {
int mask = p[1].i;
int z = 0;
int r = (int)(c->clear_color.v[0] * 65535);
int g = (int)(c->clear_color.v[1] * 65535);
int b = (int)(c->clear_color.v[2] * 65535);
// TODO : correct value of Z
ZB_clear(c->zb,mask & TGL_DEPTH_BUFFER_BIT, z, mask & TGL_COLOR_BUFFER_BIT, r, g, b);
}
} // end of namespace TinyGL