Files
scummvm/engines/director/score.cpp
T
stevenhoefel 40501547f4 DIRECTOR: Extend Reverse Sprite drawing for shapes and controls.
Translate 32-bit images into palette-based sprites.
2020-04-10 22:38:12 +10:00

1770 lines
50 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
#include "common/system.h"
#include "common/config-manager.h"
#include "common/file.h"
#include "common/memstream.h"
#include "common/substream.h"
#include "audio/decoders/raw.h"
#include "engines/util.h"
#include "graphics/primitives.h"
#include "graphics/macgui/macfontmanager.h"
#include "graphics/macgui/macwindowmanager.h"
#include "image/bmp.h"
#include "director/director.h"
#include "director/cast.h"
#include "director/images.h"
#include "director/score.h"
#include "director/frame.h"
#include "director/sound.h"
#include "director/sprite.h"
#include "director/stxt.h"
#include "director/util.h"
#include "director/lingo/lingo.h"
namespace Director {
const char *scriptTypes[] = {
"MovieScript",
"SpriteScript",
"FrameScript",
"CastScript",
"GlobalScript",
"ScoreScript"
};
const char *scriptType2str(ScriptType scr) {
if (scr < 0)
return "NoneScript";
if (scr > kMaxScriptType)
return "<unknown>";
return scriptTypes[scr];
}
Score::Score(DirectorEngine *vm) {
_vm = vm;
_surface = nullptr;
_trailSurface = nullptr;
_backSurface = nullptr;
_backSurface2 = nullptr;
_lingo = _vm->getLingo();
_soundManager = _vm->getSoundManager();
_currentMouseDownSpriteId = 0;
_mouseIsDown = false;
// FIXME: TODO: Check whether the original truely does it
if (_vm->getVersion() <= 3) {
_lingo->executeScript(kMovieScript, 0, 0);
}
_movieScriptCount = 0;
_labels = nullptr;
_font = nullptr;
_versionMinor = _versionMajor = 0;
_currentFrameRate = 20;
_castArrayStart = _castArrayEnd = 0;
_currentFrame = 0;
_nextFrame = 0;
_currentLabel = 0;
_nextFrameTime = 0;
_flags = 0;
_stopPlay = false;
_stageColor = 0;
_castIDoffset = 0;
_movieArchive = nullptr;
_loadedStxts = nullptr;
_loadedCast = nullptr;
_numChannelsDisplayed = 0;
_framesRan = 0; // used by kDebugFewFramesOnly
_window = nullptr;
}
void Score::setArchive(Archive *archive) {
_movieArchive = archive;
if (archive->hasResource(MKTAG('M', 'C', 'N', 'M'), 0)) {
_macName = archive->getName(MKTAG('M', 'C', 'N', 'M'), 0).c_str();
} else {
_macName = archive->getFileName();
}
// Frame Labels
if (archive->hasResource(MKTAG('V', 'W', 'L', 'B'), -1)) {
Common::SeekableSubReadStreamEndian *r;
loadLabels(*(r = archive->getFirstResource(MKTAG('V', 'W', 'L', 'B'))));
delete r;
}
}
void Score::loadArchive() {
Common::Array<uint16> clutList = _movieArchive->getResourceIDList(MKTAG('C', 'L', 'U', 'T'));
Common::SeekableSubReadStreamEndian *r = nullptr;
if (clutList.size() > 1)
warning("More than one palette was found (%d)", clutList.size());
if (clutList.size() == 0) {
warning("CLUT resource not found, using default Mac palette");
_vm->setPalette(-1);
} else {
Common::SeekableSubReadStreamEndian *pal = _movieArchive->getResource(MKTAG('C', 'L', 'U', 'T'), clutList[0]);
debugC(2, kDebugLoading, "****** Loading Palette CLUT, #%d", clutList[0]);
loadPalette(*pal);
delete pal;
}
// Font Directory
if (_movieArchive->hasResource(MKTAG('F', 'O', 'N', 'D'), -1)) {
debug("STUB: Unhandled FOND resource");
}
// Score
if (!_movieArchive->hasResource(MKTAG('V', 'W', 'S', 'C'), -1)) {
warning("Score::loadArchive(): Wrong movie format. VWSC resource missing");
return;
}
loadFrames(*(r = _movieArchive->getFirstResource(MKTAG('V', 'W', 'S', 'C'))));
delete r;
// Configuration Information
if (_movieArchive->hasResource(MKTAG('V', 'W', 'C', 'F'), -1)) {
loadConfig(*(r = _movieArchive->getFirstResource(MKTAG('V', 'W', 'C', 'F'))));
delete r;
} else {
// TODO: Source this from somewhere!
_movieRect = Common::Rect(0, 0, 640, 480);
_stageColor = 1;
}
// Cast Information Array
if (_movieArchive->hasResource(MKTAG('V', 'W', 'C', 'R'), -1)) {
_castIDoffset = _movieArchive->getResourceIDList(MKTAG('V', 'W', 'C', 'R'))[0];
loadCastDataVWCR(*(r = _movieArchive->getResource(MKTAG('V', 'W', 'C', 'R'), _castIDoffset)));
delete r;
}
// Action list
if (_movieArchive->hasResource(MKTAG('V', 'W', 'A', 'C'), -1)) {
loadActions(*(r = _movieArchive->getFirstResource(MKTAG('V', 'W', 'A', 'C'))));
delete r;
}
// File Info
if (_movieArchive->hasResource(MKTAG('V', 'W', 'F', 'I'), -1)) {
loadFileInfo(*(r = _movieArchive->getFirstResource(MKTAG('V', 'W', 'F', 'I'))));
delete r;
}
// Font Mapping
if (_movieArchive->hasResource(MKTAG('V', 'W', 'F', 'M'), -1)) {
_vm->_wm->_fontMan->clearFontMapping();
loadFontMap(*(r = _movieArchive->getFirstResource(MKTAG('V', 'W', 'F', 'M'))));
delete r;
}
// Pattern Tiles
if (_movieArchive->hasResource(MKTAG('V', 'W', 'T', 'L'), -1)) {
debug("STUB: Unhandled VWTL resource.");
}
// Time code
if (_movieArchive->hasResource(MKTAG('V', 'W', 't', 'c'), -1)) {
debug("STUB: Unhandled VWtc resource");
}
// External sound files
if (_movieArchive->hasResource(MKTAG('S', 'T', 'R', ' '), -1)) {
debug("STUB: Unhandled 'STR ' resource");
}
// Try to load script context
if (_vm->getVersion() >= 4) {
Common::Array<uint16> lctx = _movieArchive->getResourceIDList(MKTAG('L','c','t','x'));
if (lctx.size() > 0) {
debugC(2, kDebugLoading, "****** Loading %d Lctx resources", lctx.size());
for (Common::Array<uint16>::iterator iterator = lctx.begin(); iterator != lctx.end(); ++iterator) {
loadLingoContext(*(r = _movieArchive->getResource(MKTAG('L','c','t','x'), *iterator)));
delete r;
}
}
}
// Try to load script name lists
if (_vm->getVersion() >= 4) {
Common::Array<uint16> lnam = _movieArchive->getResourceIDList(MKTAG('L','n','a','m'));
if (lnam.size() > 0) {
int maxLnam = -1;
for (Common::Array<uint16>::iterator iterator = lnam.begin(); iterator != lnam.end(); ++iterator) {
maxLnam = MAX(maxLnam, (int)*iterator);
}
debugC(2, kDebugLoading, "****** Loading Lnam resource with highest ID (%d)", maxLnam);
loadLingoNames(*(r = _movieArchive->getResource(MKTAG('L','n','a','m'), maxLnam)));
delete r;
}
}
Common::Array<uint16> vwci = _movieArchive->getResourceIDList(MKTAG('V', 'W', 'C', 'I'));
if (vwci.size() > 0) {
debugC(2, kDebugLoading, "****** Loading %d CastInfos VWCI", vwci.size());
for (Common::Array<uint16>::iterator iterator = vwci.begin(); iterator != vwci.end(); ++iterator) {
loadCastInfo(*(r = _movieArchive->getResource(MKTAG('V', 'W', 'C', 'I'), *iterator)), *iterator);
delete r;
}
}
Common::Array<uint16> cast = _movieArchive->getResourceIDList(MKTAG('C', 'A', 'S', 't'));
if (!_loadedCast)
_loadedCast = new Common::HashMap<int, Cast *>();
if (cast.size() > 0) {
debugC(2, kDebugLoading, "****** Loading %d CASt resources", cast.size());
for (Common::Array<uint16>::iterator iterator = cast.begin(); iterator != cast.end(); ++iterator) {
Common::SeekableSubReadStreamEndian *stream = _movieArchive->getResource(MKTAG('C', 'A', 'S', 't'), *iterator);
Resource res = _movieArchive->getResourceDetail(MKTAG('C', 'A', 'S', 't'), *iterator);
loadCastData(*stream, *iterator, &res);
delete stream;
}
}
// PICT resources
if (_movieArchive->hasResource(MKTAG('P', 'I', 'C', 'T'), -1)) {
debug("STUB: Unhandled 'PICT' resource");
}
// Film Loop resources
if (_movieArchive->hasResource(MKTAG('S', 'C', 'V', 'W'), -1)) {
debug("STUB: Unhandled 'SCVW' resource");
}
setSpriteCasts();
loadSpriteImages(false);
loadSpriteSounds(false);
// Now process STXTs
Common::Array<uint16> stxt = _movieArchive->getResourceIDList(MKTAG('S','T','X','T'));
debugC(2, kDebugLoading, "****** Loading %d STXT resources", stxt.size());
_loadedStxts = new Common::HashMap<int, const Stxt *>();
for (Common::Array<uint16>::iterator iterator = stxt.begin(); iterator != stxt.end(); ++iterator) {
_loadedStxts->setVal(*iterator,
new Stxt(*(r = _movieArchive->getResource(MKTAG('S','T','X','T'), *iterator))));
delete r;
// Try to load movie script, it starts with a comment
if (_vm->getVersion() <= 3) {
loadScriptText(*(r = _movieArchive->getResource(MKTAG('S','T','X','T'), *iterator)));
delete r;
}
}
copyCastStxts();
}
void Score::copyCastStxts() {
for (Common::HashMap<int, Cast *>::iterator c = _loadedCast->begin(); c != _loadedCast->end(); ++c) {
if (c->_value->_type != kCastText && c->_value->_type != kCastButton)
continue;
uint stxtid = (_vm->getVersion() < 4) ?
c->_key + _castIDoffset :
c->_value->_children[0].index;
if (_loadedStxts->getVal(stxtid)) {
const Stxt *stxt = _loadedStxts->getVal(stxtid);
TextCast *tc = (TextCast *)c->_value;
tc->importStxt(stxt);
}
}
}
void Score::loadSpriteImages(bool isSharedCast) {
debugC(1, kDebugLoading, "****** Preloading sprite images");
Score *sharedScore = _vm->getSharedScore();
for (Common::HashMap<int, Cast *>::iterator c = _loadedCast->begin(); c != _loadedCast->end(); ++c) {
if (!c->_value)
continue;
if (c->_value->_type != kCastBitmap)
continue;
BitmapCast *bitmapCast = (BitmapCast *)c->_value;
uint32 tag = bitmapCast->_tag;
uint16 imgId = c->_key;
uint16 realId = 0;
Image::ImageDecoder *img = NULL;
Common::SeekableReadStream *pic = NULL;
if (_vm->getVersion() >= 4 && bitmapCast->_children.size() > 0) {
imgId = bitmapCast->_children[0].index;
tag = bitmapCast->_children[0].tag;
if (_movieArchive->hasResource(tag, imgId))
pic = _movieArchive->getResource(tag, imgId);
else if (sharedScore && sharedScore->getArchive()->hasResource(tag, imgId))
pic = sharedScore->getArchive()->getResource(tag, imgId);
} else {
if (_loadedCast->contains(imgId)) {
bitmapCast->_tag = tag = ((BitmapCast *)_loadedCast->getVal(imgId))->_tag;
realId = imgId + _castIDoffset;
pic = _movieArchive->getResource(tag, realId);
} else if (sharedScore && sharedScore->_loadedCast && sharedScore->_loadedCast->contains(imgId)) {
bitmapCast->_tag = tag = ((BitmapCast *)sharedScore->_loadedCast->getVal(imgId))->_tag;
realId = imgId + sharedScore->_castIDoffset;
pic = sharedScore->getArchive()->getResource(tag, realId);
}
}
if (pic == NULL) {
warning("Score::loadSpriteImages(): Image %d not found", imgId);
continue;
}
int w = bitmapCast->_initialRect.width();
int h = bitmapCast->_initialRect.height();
switch (tag) {
case MKTAG('D', 'I', 'B', ' '):
debugC(2, kDebugLoading, "****** Loading 'DIB ' id: %d (%d), %d bytes", imgId, realId, pic->size());
img = new DIBDecoder();
break;
case MKTAG('B', 'I', 'T', 'D'):
debugC(2, kDebugLoading, "****** Loading 'BITD' id: %d (%d), %d bytes", imgId, realId, pic->size());
if (w > 0 && h > 0) {
if (_vm->getVersion() < 6) {
img = new BITDDecoder(w, h, bitmapCast->_bitsPerPixel, bitmapCast->_pitch, _vm->getPalette());
} else {
img = new Image::BitmapDecoder();
}
} else {
warning("Score::loadSpriteImages(): Image %d not found", imgId);
}
break;
default:
warning("Score::loadSpriteImages(): Unknown Bitmap Cast Tag: [%d] %s", tag, tag2str(tag));
break;
}
if (!img)
continue;
img->loadStream(*pic);
delete pic;
bitmapCast->_surface = img->getSurface();
bitmapCast->_img = img;
debugC(4, kDebugImages, "Score::loadSpriteImages(): id: %d, w: %d, h: %d, flags: %x, bytes: %x, bpp: %d clut: %x",
imgId, w, h, bitmapCast->_flags, bitmapCast->_bytes, bitmapCast->_bitsPerPixel, bitmapCast->_clut);
}
}
void Score::loadSpriteSounds(bool isSharedCast) {
debugC(1, kDebugLoading, "****** Preloading sprite sounds");
for (Common::HashMap<int, Cast *>::iterator c = _loadedCast->begin(); c != _loadedCast->end(); ++c) {
if (!c->_value)
continue;
if (c->_value->_type != kCastSound)
continue;
SoundCast *soundCast = (SoundCast *)c->_value;
uint32 tag = MKTAG('s', 'n', 'd', ' ');
uint16 sndId = (uint16)(c->_key + _castIDoffset);
if (_vm->getVersion() >= 4 && soundCast->_children.size() > 0) {
sndId = soundCast->_children[0].index;
tag = soundCast->_children[0].tag;
}
Common::SeekableSubReadStreamEndian *sndData = NULL;
switch (tag) {
case MKTAG('s', 'n', 'd', ' '):
if (_movieArchive->hasResource(MKTAG('s', 'n', 'd', ' '), sndId)) {
debugC(2, kDebugLoading, "****** Loading 'snd ' id: %d", sndId);
sndData = _movieArchive->getResource(MKTAG('s', 'n', 'd', ' '), sndId);
}
break;
}
if (sndData != NULL && soundCast != NULL) {
SNDDecoder *audio = new SNDDecoder();
audio->loadStream(*sndData);
delete sndData;
soundCast->_audio = audio;
}
}
}
Score::~Score() {
if (_trailSurface && _trailSurface->w)
_trailSurface->free();
if (_backSurface && _backSurface->w)
_backSurface->free();
if (_backSurface2 && _backSurface2->w)
_backSurface2->free();
delete _backSurface;
delete _backSurface2;
delete _trailSurface;
if (_window)
_vm->_wm->removeWindow(_window);
for (uint i = 0; i < _frames.size(); i++)
delete _frames[i];
if (_loadedStxts)
for (Common::HashMap<int, const Stxt *>::iterator it = _loadedStxts->begin(); it != _loadedStxts->end(); ++it)
delete it->_value;
if (_movieArchive) {
_movieArchive->close();
delete _movieArchive;
_movieArchive = nullptr;
}
if (_loadedCast)
for (Common::HashMap<int, Cast *>::iterator it = _loadedCast->begin(); it != _loadedCast->end(); ++it)
delete it->_value;
if (_labels)
for (Common::SortedArray<Label *>::iterator it = _labels->begin(); it != _labels->end(); ++it)
delete *it;
delete _font;
delete _labels;
delete _loadedStxts;
delete _loadedCast;
}
void Score::loadPalette(Common::SeekableSubReadStreamEndian &stream) {
uint16 steps = stream.size() / 6;
uint16 index = (steps * 3) - 1;
byte *_palette = new byte[index + 1];
debugC(3, kDebugLoading, "Score::loadPalette(): %d steps, %d bytes", steps, stream.size());
if (steps > 256) {
warning("Score::loadPalette(): steps > 256: %d", steps);
steps = 256;
}
for (int i = 0; i < steps; i++) {
_palette[index - 2] = stream.readByte();
stream.readByte();
_palette[index - 1] = stream.readByte();
stream.readByte();
_palette[index] = stream.readByte();
stream.readByte();
index -= 3;
}
_vm->setPalette(_palette, steps);
}
void Score::loadFrames(Common::SeekableSubReadStreamEndian &stream) {
debugC(1, kDebugLoading, "****** Loading frames VWSC");
//stream.hexdump(stream.size());
uint32 size = stream.readUint32();
size -= 4;
if (_vm->getVersion() < 4) {
_numChannelsDisplayed = 30;
} else if (_vm->getVersion() == 4) {
uint32 frame1Offset = stream.readUint32();
uint32 numFrames = stream.readUint32();
uint16 version = stream.readUint16();
uint16 spriteRecordSize = stream.readUint16();
uint16 numChannels = stream.readUint16();
size -= 14;
if (version > 13) {
_numChannelsDisplayed = stream.readUint16();
} else {
if (version <= 7) // Director5
_numChannelsDisplayed = 48;
else
_numChannelsDisplayed = 120; // D6
stream.readUint16(); // Skip
}
size -= 2;
warning("STUB: Score::loadFrames. frame1Offset: %x numFrames: %x version: %x spriteRecordSize: %x numChannels: %x numChannelsDisplayed: %x",
frame1Offset, numFrames, version, spriteRecordSize, numChannels, _numChannelsDisplayed);
// Unknown, some bytes - constant (refer to contuinity).
} else if (_vm->getVersion() > 4) {
//what data is up the top of D5 VWSC?
uint32 unk1 = stream.readUint32();
uint32 unk2 = stream.readUint32();
uint16 unk3, unk4, unk5, unk6;
if (unk2 > 0) {
uint32 blockSize = stream.readUint32() - 1;
stream.readUint32();
stream.readUint32();
stream.readUint32();
stream.readUint32();
for (uint32 skip = 0; skip < blockSize * 4; skip++)
stream.readByte();
//header number two... this is our actual score entry point.
unk1 = stream.readUint32();
unk2 = stream.readUint32();
stream.readUint32();
unk3 = stream.readUint16();
unk4 = stream.readUint16();
unk5 = stream.readUint16();
unk6 = stream.readUint16();
} else {
unk3 = stream.readUint16();
unk4 = stream.readUint16();
unk5 = stream.readUint16();
unk6 = stream.readUint16();
size -= 16;
}
warning("STUB: Score::loadFrames. unk1: %x unk2: %x unk3: %x unk4: %x unk5: %x unk6: %x", unk1, unk2, unk3, unk4, unk5, unk6);
}
uint16 channelSize;
uint16 channelOffset;
Frame *initial = new Frame(_vm, _numChannelsDisplayed);
// Push a frame at frame#0 position.
// This makes all indexing simpler
_frames.push_back(initial);
// This is a representation of the channelData. It gets overridden
// partically by channels, hence we keep it and read the score from left to right
//
// TODO Merge it with shared cast
byte channelData[kChannelDataSize];
memset(channelData, 0, kChannelDataSize);
while (size != 0 && !stream.eos()) {
uint16 frameSize = stream.readUint16();
debugC(kDebugLoading, 8, "++++++++++ score frame %d (frameSize %d) size %d", _frames.size(), frameSize, size);
if (frameSize > 0) {
Frame *frame = new Frame(_vm, _numChannelsDisplayed);
size -= frameSize;
frameSize -= 2;
while (frameSize != 0) {
if (_vm->getVersion() < 4) {
channelSize = stream.readByte() * 2;
channelOffset = stream.readByte() * 2;
frameSize -= channelSize + 2;
} else {
channelSize = stream.readUint16();
channelOffset = stream.readUint16();
frameSize -= channelSize + 4;
}
assert(channelOffset + channelSize < kChannelDataSize);
stream.read(&channelData[channelOffset], channelSize);
}
Common::MemoryReadStreamEndian *str = new Common::MemoryReadStreamEndian(channelData, ARRAYSIZE(channelData), stream.isBE());
// str->hexdump(str->size(), 32);
frame->readChannels(str);
delete str;
debugC(8, kDebugLoading, "Score::loadFrames(): Frame %d actionId: %d", _frames.size(), frame->_actionId);
_frames.push_back(frame);
} else {
warning("zero sized frame!? exiting loop until we know what to do with the tags that follow.");
size = 0;
}
}
}
void Score::loadConfig(Common::SeekableSubReadStreamEndian &stream) {
debugC(1, kDebugLoading, "****** Loading Config VWCF");
if (debugChannelSet(5, kDebugLoading))
stream.hexdump(stream.size());
uint16 len = stream.readUint16();
uint16 ver1 = stream.readUint16();
_movieRect = Score::readRect(stream);
_castArrayStart = stream.readUint16();
_castArrayEnd = stream.readUint16();
_currentFrameRate = stream.readByte();
if (_currentFrameRate == 0)
_currentFrameRate = 20;
byte lightswitch = stream.readByte();
uint16 unk1 = stream.readUint16();
uint16 commentFont = stream.readUint16();
uint16 commentSize = stream.readUint16();
uint16 commentStyle = stream.readUint16();
_stageColor = _vm->transformColor(stream.readUint16());
uint16 bitdepth = stream.readUint16();
byte color = stream.readByte(); // boolean, color = 1, B/W = 0
uint16 stageColorR = stream.readUint16();
uint16 stageColorG = stream.readUint16();
uint16 stageColorB = stream.readUint16();
for (int i = 0; i < 0x0b; i++) {
stream.readByte();
}
if (_vm->getVersion() >= 4) {
for (int i = 0; i < 0x16; i++) {
stream.readByte();
}
int palette = (int16)stream.readUint16();
_vm->setPalette(palette - 1);
for (int i = 0; i < 0x08; i++) {
stream.readByte();
}
}
debugC(1, kDebugLoading, "Score::loadConfig(): len: %d, ver: %d, framerate: %d, light: %d, unk: %d, font: %d, size: %d"
", style: %d", len, ver1, _currentFrameRate, lightswitch, unk1, commentFont, commentSize, commentStyle);
debugC(1, kDebugLoading, "Score::loadConfig(): stagecolor: %d, depth: %d, color: %d, rgb: 0x%04x 0x%04x 0x%04x",
_stageColor, bitdepth, color, stageColorR, stageColorG, stageColorB);
if (debugChannelSet(1, kDebugLoading))
_movieRect.debugPrint(1, "Score::loadConfig(): Movie rect: ");
}
void Score::readVersion(uint32 rid) {
_versionMinor = rid & 0xffff;
_versionMajor = rid >> 16;
debug("Version: %d.%d", _versionMajor, _versionMinor);
}
void Score::loadCastDataVWCR(Common::SeekableSubReadStreamEndian &stream) {
debugC(1, kDebugLoading, "****** Loading Cast rects VWCR. start: %d, end: %d", _castArrayStart, _castArrayEnd);
_loadedCast = new Common::HashMap<int, Cast *>();
for (uint16 id = _castArrayStart; id <= _castArrayEnd; id++) {
byte size = stream.readByte();
uint32 tag;
if (size == 0)
continue;
if (debugChannelSet(5, kDebugLoading))
stream.hexdump(size);
uint8 castType = stream.readByte();
switch (castType) {
case kCastBitmap:
debugC(3, kDebugLoading, "Score::loadCastDataVWCR(): CastTypes id: %d(%s) BitmapCast", id, numToCastNum(id));
if (_movieArchive->hasResource(MKTAG('B', 'I', 'T', 'D'), id + _castIDoffset))
tag = MKTAG('B', 'I', 'T', 'D');
else if (_movieArchive->hasResource(MKTAG('D', 'I', 'B', ' '), id + _castIDoffset))
tag = MKTAG('D', 'I', 'B', ' ');
else
error("Score::loadCastDataVWCR(): non-existent reference to BitmapCast");
_loadedCast->setVal(id, new BitmapCast(stream, tag, _vm->getVersion()));
break;
case kCastText:
debugC(3, kDebugLoading, "Score::loadCastDataVWCR(): CastTypes id: %d(%s) TextCast", id, numToCastNum(id));
_loadedCast->setVal(id, new TextCast(stream, _vm->getVersion(), _stageColor));
break;
case kCastShape:
debugC(3, kDebugLoading, "Score::loadCastDataVWCR(): CastTypes id: %d(%s) ShapeCast", id, numToCastNum(id));
_loadedCast->setVal(id, new ShapeCast(stream, _vm->getVersion()));
break;
case kCastButton:
debugC(3, kDebugLoading, "Score::loadCastDataVWCR(): CastTypes id: %d(%s) ButtonCast", id, numToCastNum(id));
_loadedCast->setVal(id, new ButtonCast(stream, _vm->getVersion()));
break;
default:
warning("Score::loadCastDataVWCR(): Unhandled cast id: %d(%s), type: %d, %d bytes", id, numToCastNum(id), castType, size);
stream.skip(size - 1);
break;
}
}
}
void Score::setSpriteCasts() {
// Set cast pointers to sprites
for (uint16 i = 0; i < _frames.size(); i++) {
for (uint16 j = 0; j < _frames[i]->_sprites.size(); j++) {
uint16 castId = _frames[i]->_sprites[j]->_castId;
if (castId == 0)
continue;
if (_vm->getSharedScore() && _vm->getSharedScore()->_loadedCast && _vm->getSharedScore()->_loadedCast->contains(castId)) {
_frames[i]->_sprites[j]->_cast = _vm->getSharedScore()->_loadedCast->getVal(castId);
} else if (_loadedCast->contains(castId)) {
_frames[i]->_sprites[j]->_cast = _loadedCast->getVal(castId);
}
}
}
}
void Score::loadCastData(Common::SeekableSubReadStreamEndian &stream, uint16 id, Resource *res) {
// D4+ variant
if (stream.size() == 0)
return;
// TODO: Determine if there really is a minimum size.
// This value was too small for Shape Casts.
if (stream.size() < 10) {
warning("Score::loadCastData(): CASt data id %d is too small", id);
return;
}
debugC(3, kDebugLoading, "Score::loadCastData(): CASt: id: %d", id);
if (debugChannelSet(5, kDebugLoading) && stream.size() < 2048)
stream.hexdump(stream.size());
uint32 size1, size2, size3, castType, sizeToRead;
byte unk1 = 0, unk2 = 0, unk3 = 0;
if (_vm->getVersion() <= 3) {
size1 = stream.readUint16();
sizeToRead = size1 +16; // 16 is for bounding rects
size2 = stream.readUint32();
size3 = 0;
castType = stream.readByte();
unk1 = stream.readByte();
unk2 = stream.readByte();
unk3 = stream.readByte();
} else if (_vm->getVersion() == 4) {
size1 = stream.readUint16();
sizeToRead = size1 + 2 + 16; // 16 is for bounding rects
size2 = stream.readUint32();
size3 = 0;
castType = stream.readByte();
unk1 = stream.readByte();
} else if (_vm->getVersion() == 5) {
castType = stream.readUint32();
size3 = stream.readUint32();
size2 = stream.readUint32();
size1 = stream.readUint32();
if (castType == 1) {
if (size3 == 0)
return;
for (uint32 skip = 0; skip < (size1 - 4) / 4; skip++)
stream.readUint32();
}
sizeToRead = stream.size();
} else {
error("Score::loadCastData: unsupported Director version (%d)", _vm->getVersion());
}
debugC(3, kDebugLoading, "Score::loadCastData(): CASt: id: %d type: %x size1: %d size2: %d (%x) size3: %d unk1: %d unk2: %d unk3: %d",
id, castType, size1, size2, size2, size3, unk1, unk2, unk3);
byte *data = (byte *)calloc(sizeToRead, 1);
stream.read(data, sizeToRead);
Common::MemoryReadStreamEndian castStream(data, sizeToRead, stream.isBE());
switch (castType) {
case kCastBitmap:
debugC(3, kDebugLoading, "Score::loadCastData(): loading kCastBitmap (%d children)", res->children.size());
_loadedCast->setVal(id, new BitmapCast(castStream, res->tag, _vm->getVersion()));
break;
case kCastSound:
debugC(3, kDebugLoading, "Score::loadCastData(): loading kCastSound (%d children)", res->children.size());
_loadedCast->setVal(id, new SoundCast(castStream, _vm->getVersion()));
break;
case kCastText:
debugC(3, kDebugLoading, "Score::loadCastData(): loading kCastText (%d children)", res->children.size());
_loadedCast->setVal(id, new TextCast(castStream, _vm->getVersion(), _stageColor));
break;
case kCastShape:
debugC(3, kDebugLoading, "Score::loadCastData(): loading kCastShape (%d children)", res->children.size());
_loadedCast->setVal(id, new ShapeCast(castStream, _vm->getVersion()));
break;
case kCastButton:
debugC(3, kDebugLoading, "Score::loadCastData(): loading kCastButton (%d children)", res->children.size());
_loadedCast->setVal(id, new ButtonCast(castStream, _vm->getVersion()));
break;
case kCastLingoScript:
debugC(3, kDebugLoading, "Score::loadCastData(): loading kCastLingoScript");
_loadedCast->setVal(id, new ScriptCast(castStream, _vm->getVersion()));
break;
case kCastRTE:
debugC(3, kDebugLoading, "Score::loadCastData(): loading kCastRTE (%d children)", res->children.size());
_loadedCast->setVal(id, new RTECast(castStream, _vm->getVersion(), _stageColor));
break;
case kCastFilmLoop:
warning("STUB: Score::loadCastData(): kCastFilmLoop (%d children)", res->children.size());
size2 = 0;
break;
case kCastPalette:
warning("STUB: Score::loadCastData(): kCastPalette (%d children)", res->children.size());
size2 = 0;
break;
case kCastPicture:
warning("STUB: Score::loadCastData(): kCastPicture (%d children)", res->children.size());
size2 = 0;
break;
case kCastMovie:
warning("STUB: Score::loadCastData(): kCastMovie (%d children)", res->children.size());
size2 = 0;
break;
case kCastDigitalVideo:
warning("STUB: Score::loadCastData(): kCastDigitalVideo (%d children)", res->children.size());
size2 = 0;
break;
default:
warning("Score::loadCastData(): Unhandled cast type: %d [%s] (%d children)", castType, tag2str(castType), res->children.size());
// also don't try and read the strings... we don't know what this item is.
size2 = 0;
break;
}
if (_loadedCast->contains(id)) { // Skip unhandled casts
debugCN(3, kDebugLoading, "Children: ");
for (uint child = 0; child < res->children.size(); child++) {
debugCN(3, kDebugLoading, "%d ", res->children[child].index);
_loadedCast->getVal(id)->_children.push_back(res->children[child]);
}
debugCN(3, kDebugLoading, "\n");
}
free(data);
if (size2 && _vm->getVersion() < 5) {
uint32 entryType = 0;
Common::Array<Common::String> castStrings = loadStrings(stream, entryType, false);
debugCN(4, kDebugLoading, "Score::loadCastData(): str(%d): '", castStrings.size());
for (uint i = 0; i < castStrings.size(); i++) {
debugCN(4, kDebugLoading, "%s'", castStrings[i].c_str());
if (i != castStrings.size() - 1)
debugCN(4, kDebugLoading, ", '");
}
debugC(4, kDebugLoading, "'");
CastInfo *ci = new CastInfo();
// We have here variable number of strings. Thus, instead of
// adding tons of ifs, we use this switch()
switch (castStrings.size()) {
default:
warning("Score::loadCastData(): extra %d strings", castStrings.size() - 5);
// fallthrough
case 5:
ci->type = castStrings[4];
// fallthrough
case 4:
ci->fileName = castStrings[3];
// fallthrough
case 3:
ci->directory = castStrings[2];
// fallthrough
case 2:
ci->name = castStrings[1];
if (!ci->name.empty()) {
_castsNames[ci->name] = id;
}
// fallthrough
case 1:
ci->script = castStrings[0];
// fallthrough
case 0:
break;
}
// FIXME. Disabled by default, requires --debugflags=bytecode for now
if (_vm->getVersion() >= 4 && castType == kCastLingoScript && debugChannelSet(-1, kDebugBytecode)) {
// Try and load the compiled Lingo script associated with this cast
uint scriptId = ((ScriptCast *)(*_loadedCast)[id])->_id - 1;
if (scriptId < _castScriptIds.size()) {
int resourceId = _castScriptIds[scriptId];
Common::SeekableSubReadStreamEndian *r;
_lingo->addCodeV4(*(r = _movieArchive->getResource(MKTAG('L', 's', 'c', 'r'), resourceId)), ((ScriptCast *)_loadedCast->getVal(id))->_scriptType, id);
delete r;
} else {
warning("Score::loadCastData(): Lingo context missing a resource entry for script %d referenced in cast %d", scriptId, id);
}
} else {
if (!ci->script.empty()) {
if (_loadedCast->getVal(id)->_type == kCastLingoScript) {
// the script type here could be wrong!
if (ConfMan.getBool("dump_scripts"))
dumpScript(ci->script.c_str(), ((ScriptCast *)_loadedCast->getVal(id))->_scriptType, id);
_lingo->addCode(ci->script.c_str(), ((ScriptCast *)_loadedCast->getVal(id))->_scriptType, id);
} else {
warning("Score::loadCastData(): Wrong cast type: %d", _loadedCast->getVal(id)->_type);
}
}
}
_castsInfo[id] = ci;
}
if (size3)
warning("Score::loadCastData(): size3: %x", size3);
}
void Score::loadCastInto(Sprite *sprite, int castId) {
sprite->_cast = _loadedCast->getVal(castId);
}
Common::Rect Score::getCastMemberInitialRect(int castId) {
Cast *cast = _loadedCast->getVal(castId);
if (!cast) {
warning("Score::getCastMemberInitialRect(%d): empty cast", castId);
return Common::Rect(0, 0);
}
return cast->_initialRect;
}
void Score::setCastMemberModified(int castId) {
Cast *cast = _loadedCast->getVal(castId);
if (!cast) {
warning("Score::setCastMemberModified(%d): empty cast", castId);
return;
}
cast->_modified = 1;
}
void Score::loadLabels(Common::SeekableSubReadStreamEndian &stream) {
if (debugChannelSet(5, kDebugLoading)) {
debug("Score::loadLabels()");
stream.hexdump(stream.size());
}
_labels = new Common::SortedArray<Label *>(compareLabels);
uint16 count = stream.readUint16() + 1;
uint32 offset = count * 4 + 2;
uint16 frame = stream.readUint16();
uint32 stringPos = stream.readUint16() + offset;
for (uint16 i = 1; i < count; i++) {
uint16 nextFrame = stream.readUint16();
uint32 nextStringPos = stream.readUint16() + offset;
uint32 streamPos = stream.pos();
stream.seek(stringPos);
Common::String label;
for (uint32 j = stringPos; j < nextStringPos; j++) {
label += stream.readByte();
}
_labels->insert(new Label(label, frame));
stream.seek(streamPos);
frame = nextFrame;
stringPos = nextStringPos;
}
Common::SortedArray<Label *>::iterator j;
debugC(2, kDebugLoading, "****** Loading labels");
for (j = _labels->begin(); j != _labels->end(); ++j) {
debugC(2, kDebugLoading, "Frame %d, Label '%s'", (*j)->number, Common::toPrintable((*j)->name).c_str());
}
}
int Score::compareLabels(const void *a, const void *b) {
return ((const Label *)a)->number - ((const Label *)b)->number;
}
void Score::loadActions(Common::SeekableSubReadStreamEndian &stream) {
debugC(2, kDebugLoading, "****** Loading Actions VWAC");
uint16 count = stream.readUint16() + 1;
uint32 offset = count * 4 + 2;
byte id = stream.readByte();
byte subId = stream.readByte(); // I couldn't find how it used in continuity (except print). Frame actionId = 1 byte.
uint32 stringPos = stream.readUint16() + offset;
for (uint16 i = 0; i < count; i++) {
uint16 nextId = stream.readByte();
byte nextSubId = stream.readByte();
uint32 nextStringPos = stream.readUint16() + offset;
uint32 streamPos = stream.pos();
stream.seek(stringPos);
for (uint16 j = stringPos; j < nextStringPos; j++) {
byte ch = stream.readByte();
if (ch == 0x0d) {
ch = '\n';
}
_actions[i + 1] += ch;
}
debugC(3, kDebugLoading, "Action id: %d nextId: %d subId: %d, code: %s", id, nextId, subId, _actions[id].c_str());
stream.seek(streamPos);
id = nextId;
subId = nextSubId;
stringPos = nextStringPos;
if ((int32)stringPos == stream.size())
break;
}
bool *scriptRefs = (bool *)calloc(_actions.size() + 1, sizeof(int));
// Now let's scan which scripts are actually referenced
for (uint i = 0; i < _frames.size(); i++) {
if (_frames[i]->_actionId <= _actions.size())
scriptRefs[_frames[i]->_actionId] = true;
}
Common::HashMap<uint16, Common::String>::iterator j;
if (ConfMan.getBool("dump_scripts"))
for (j = _actions.begin(); j != _actions.end(); ++j) {
if (!j->_value.empty())
dumpScript(j->_value.c_str(), kFrameScript, j->_key);
}
for (j = _actions.begin(); j != _actions.end(); ++j) {
if (!scriptRefs[j->_key]) {
warning("Action id %d is not referenced, skipping, the code was:\n-----\n%s\n------", j->_key, j->_value.c_str());
// continue;
}
if (!j->_value.empty()) {
_lingo->addCode(j->_value.c_str(), kFrameScript, j->_key);
processImmediateFrameScript(j->_value, j->_key);
}
}
free(scriptRefs);
}
bool Score::processImmediateFrameScript(Common::String s, int id) {
s.trim();
// In D2/D3 this specifies immediately the sprite/field properties
if (!s.compareToIgnoreCase("moveableSprite") || !s.compareToIgnoreCase("editableText")) {
_immediateActions[id] = true;
}
return false;
}
void Score::loadLingoNames(Common::SeekableSubReadStreamEndian &stream) {
if (_vm->getVersion() >= 4) {
_lingo->addNamesV4(stream);
} else {
error("Score::loadLingoNames: unsuported Director version (%d)", _vm->getVersion());
}
}
void Score::loadLingoContext(Common::SeekableSubReadStreamEndian &stream) {
if (_vm->getVersion() >= 4) {
debugC(1, kDebugLingoCompile, "Add V4 script context");
if (debugChannelSet(5, kDebugLoading)) {
debugC(5, kDebugLoading, "Lctx header:");
stream.hexdump(0x2a);
}
_castScriptIds.clear();
stream.readUint16();
stream.readUint16();
stream.readUint16();
stream.readUint16();
stream.readUint16();
uint16 itemCount = stream.readUint16();
stream.readUint16();
/*uint16 itemCount2 = */ stream.readUint16();
uint16 itemsOffset = stream.readUint16();
stream.seek(itemsOffset);
for (uint16 i = 0; i < itemCount; i++) {
if (debugChannelSet(5, kDebugLoading)) {
debugC(5, kDebugLoading, "Context entry %d:", i);
stream.hexdump(0xc);
}
stream.readUint16();
stream.readUint16();
stream.readUint16();
uint16 index = stream.readUint16();
stream.readUint16();
stream.readUint16();
_castScriptIds.push_back(index);
}
} else {
error("Score::loadLingoContext: unsuported Director version (%d)", _vm->getVersion());
}
}
void Score::loadScriptText(Common::SeekableSubReadStreamEndian &stream) {
/*uint32 unk1 = */ stream.readUint32();
uint32 strLen = stream.readUint32();
/*uin32 dataLen = */ stream.readUint32();
Common::String script;
for (uint32 i = 0; i < strLen; i++) {
byte ch = stream.readByte();
// Convert Mac line endings
if (ch == 0x0d)
ch = '\n';
script += ch;
}
// Check if the script has macro. They must start with a comment.
// See D2 Interactivity Manual pp.46-47 (Ch.2.11. Using a macro)
if (script.empty() || !script.hasPrefix("--"))
return;
int pos = 2;
while (script[pos] == ' ' || script[pos] == '\t')
pos++;
if (script[pos] != '\n')
return;
if (ConfMan.getBool("dump_scripts"))
dumpScript(script.c_str(), kMovieScript, _movieScriptCount);
if (script.contains("\nmenu:") || script.hasPrefix("menu:"))
return;
_lingo->addCode(script.c_str(), kMovieScript, _movieScriptCount);
_movieScriptCount++;
}
void Score::setStartToLabel(Common::String label) {
if (!_labels) {
warning("setStartToLabel: No labels set");
return;
}
Common::SortedArray<Label *>::iterator i;
for (i = _labels->begin(); i != _labels->end(); ++i) {
if ((*i)->name.equalsIgnoreCase(label)) {
_nextFrame = (*i)->number;
return;
}
}
warning("Label %s not found", label.c_str());
}
void Score::dumpScript(const char *script, ScriptType type, uint16 id) {
Common::DumpFile out;
Common::String typeName;
char buf[256];
switch (type) {
case kNoneScript:
default:
error("Incorrect dumpScript() call (type %d)", type);
case kFrameScript:
typeName = "frame";
break;
case kMovieScript:
typeName = "movie";
break;
case kSpriteScript:
typeName = "sprite";
break;
case kCastScript:
typeName = "cast";
break;
case kGlobalScript:
typeName = "global";
break;
case kScoreScript:
typeName = "score";
break;
}
sprintf(buf, "./dumps/%s-%s-%d.txt", _macName.c_str(), typeName.c_str(), id);
if (!out.open(buf)) {
warning("Can not open dump file %s", buf);
return;
}
out.write(script, strlen(script));
out.flush();
out.close();
}
void Score::loadCastInfo(Common::SeekableSubReadStreamEndian &stream, uint16 id) {
uint32 entryType = 0;
Common::Array<Common::String> castStrings = loadStrings(stream, entryType);
CastInfo *ci = new CastInfo();
ci->script = castStrings[0];
if (!ci->script.empty() && ConfMan.getBool("dump_scripts"))
dumpScript(ci->script.c_str(), kSpriteScript, id);
if (!ci->script.empty())
_lingo->addCode(ci->script.c_str(), kSpriteScript, id);
ci->name = getString(castStrings[1]);
ci->directory = getString(castStrings[2]);
ci->fileName = getString(castStrings[3]);
ci->type = castStrings[4];
castStrings.clear();
debugC(5, kDebugLoading, "Score::loadCastInfo(): CastInfo: name: '%s' directory: '%s', fileName: '%s', type: '%s'",
ci->name.c_str(), ci->directory.c_str(), ci->fileName.c_str(), ci->type.c_str());
if (!ci->name.empty())
_castsNames[ci->name] = id;
_castsInfo[id] = ci;
}
void Score::gotoLoop() {
// This command has the playback head contonuously return to the first marker to to the left and then loop back.
// If no marker are to the left of the playback head, the playback head continues to the right.
if (_labels == NULL) {
_nextFrame = 1;
return;
} else {
_nextFrame = _currentLabel;
}
_vm->_skipFrameAdvance = true;
}
int Score::getCurrentLabelNumber() {
Common::SortedArray<Label *>::iterator i;
int frame = 0;
for (i = _labels->begin(); i != _labels->end(); ++i) {
if ((*i)->number <= _currentFrame)
frame = (*i)->number;
}
return frame;
}
void Score::gotoNext() {
// we can just try to use the current frame and get the next label
_nextFrame = getNextLabelNumber(_currentFrame);
}
void Score::gotoPrevious() {
// we actually need the frame of the label prior to the most recent label.
_nextFrame = getPreviousLabelNumber(getCurrentLabelNumber());
}
int Score::getNextLabelNumber(int referenceFrame) {
if (_labels == NULL || _labels->size() == 0)
return 0;
Common::SortedArray<Label *>::iterator i;
for (i = _labels->begin(); i != _labels->end(); ++i) {
if ((*i)->number >= referenceFrame) {
int n = (*i)->number;
++i;
if (i != _labels->end()) {
// return to the first marker to to the right
return (*i)->number;
} else {
// if no markers are to the right of the playback head,
// the playback head goes to the first marker to the left
return n;
}
}
}
// If there are not markers to the left,
// the playback head goes to frame 1, (Director frame array start from 1, engine from 0)
return 0;
}
int Score::getPreviousLabelNumber(int referenceFrame) {
if (_labels == NULL || _labels->size() == 0)
return 0;
// One label
if (_labels->begin() == _labels->end())
return (*_labels->begin())->number;
Common::SortedArray<Label *>::iterator previous = _labels->begin();
Common::SortedArray<Label *>::iterator i;
for (i = (previous + 1); i != _labels->end(); ++i, ++previous) {
if ((*i)->number >= referenceFrame)
return (*previous)->number;
}
return 0;
}
Common::String Score::getString(Common::String str) {
if (str.size() == 0) {
return str;
}
uint8 f = static_cast<uint8>(str.firstChar());
if (f == 0) {
return "";
}
//TODO: check if all versions need to cut off the first character.
if (_vm->getVersion() > 3) {
str.deleteChar(0);
}
if (str.lastChar() == '\x00') {
str.deleteLastChar();
}
return str;
}
void Score::loadFileInfo(Common::SeekableSubReadStreamEndian &stream) {
debugC(2, kDebugLoading, "****** Loading FileInfo VWFI");
Common::Array<Common::String> fileInfoStrings = loadStrings(stream, _flags);
_script = fileInfoStrings[0];
if (!_script.empty() && ConfMan.getBool("dump_scripts"))
dumpScript(_script.c_str(), kMovieScript, _movieScriptCount);
if (!_script.empty())
_lingo->addCode(_script.c_str(), kMovieScript, _movieScriptCount);
_movieScriptCount++;
_changedBy = fileInfoStrings[1];
_createdBy = fileInfoStrings[2];
_directory = fileInfoStrings[3];
}
Common::Array<Common::String> Score::loadStrings(Common::SeekableSubReadStreamEndian &stream, uint32 &entryType, bool hasHeader) {
Common::Array<Common::String> strings;
uint32 offset = 0;
if (hasHeader) {
offset = stream.readUint32();
/*uint32 unk1 = */ stream.readUint32();
/*uint32 unk2 = */ stream.readUint32();
entryType = stream.readUint32();
stream.seek(offset);
}
uint16 count = stream.readUint16() + 1;
debugC(3, kDebugLoading, "Score::loadStrings(): Strings: %d entries", count);
uint32 *entries = (uint32 *)calloc(count, sizeof(uint32));
for (uint i = 0; i < count; i++)
entries[i] = stream.readUint32();
byte *data = (byte *)malloc(entries[count - 1]);
stream.read(data, entries[count - 1]);
for (uint16 i = 0; i < count - 1; i++) {
Common::String entryString;
uint start = i == 1 ? entries[i] + 1 : entries[i]; // Skip first byte which is string length
for (uint j = start; j < entries[i + 1]; j++)
if (data[j] == '\r')
entryString += '\n';
else if (data[j] >= 0x20)
entryString += data[j];
strings.push_back(entryString);
debugC(6, kDebugLoading, "String %d:\n%s\n", i, Common::toPrintable(entryString).c_str());
}
free(data);
free(entries);
return strings;
}
void Score::loadFontMap(Common::SeekableSubReadStreamEndian &stream) {
if (stream.size() == 0)
return;
debugC(2, kDebugLoading, "****** Loading FontMap VWFM");
uint16 count = stream.readUint16();
uint32 offset = (count * 2) + 2;
uint32 currentRawPosition = offset;
for (uint16 i = 0; i < count; i++) {
uint16 id = stream.readUint16();
uint32 positionInfo = stream.pos();
stream.seek(currentRawPosition);
uint16 size = stream.readByte();
Common::String font;
for (uint16 k = 0; k < size; k++) {
font += stream.readByte();
}
_fontMap[id] = font;
_vm->_wm->_fontMan->registerFontMapping(id, font);
debugC(3, kDebugLoading, "Fontmap. ID %d Font %s", id, font.c_str());
currentRawPosition = stream.pos();
stream.seek(positionInfo);
}
}
Common::Rect Score::readRect(Common::ReadStreamEndian &stream) {
Common::Rect rect;
rect.top = stream.readUint16();
rect.left = stream.readUint16();
rect.bottom = stream.readUint16();
rect.right = stream.readUint16();
return rect;
}
void Score::startLoop() {
debugC(1, kDebugImages, "Score dims: %dx%d", _movieRect.width(), _movieRect.height());
initGraphics(_movieRect.width(), _movieRect.height());
_window = _vm->_wm->addWindow(false, false, false);
_window->disableBorder();
_window->resize(_movieRect.width(), _movieRect.height());
_surface = _window->getSurface();
_trailSurface = new Graphics::ManagedSurface;
_backSurface = new Graphics::ManagedSurface;
_backSurface2 = new Graphics::ManagedSurface;
_trailSurface->create(_movieRect.width(), _movieRect.height());
_backSurface->create(_movieRect.width(), _movieRect.height());
_backSurface2->create(_movieRect.width(), _movieRect.height());
if (_vm->_backSurface.w > 0) {
// Persist screen between the movies
// TODO: this is a workaround until the rendering pipeline is reworked
_backSurface2->copyFrom(g_director->_backSurface);
_surface->copyFrom(g_director->_backSurface);
_vm->_backSurface.free();
}
_vm->_backSurface.create(_movieRect.width(), _movieRect.height());
_vm->_wm->setScreen(_surface);
_trailSurface->clear(_stageColor);
_currentFrame = 0;
_stopPlay = false;
_nextFrameTime = 0;
_lingo->processEvent(kEventStartMovie);
_frames[_currentFrame]->prepareFrame(this);
while (!_stopPlay) {
if (_currentFrame >= _frames.size()) {
if (debugChannelSet(-1, kDebugNoLoop))
break;
_currentFrame = 0;
}
update();
if (_currentFrame < _frames.size())
_vm->processEvents();
if (debugChannelSet(-1, kDebugFewFramesOnly) && _framesRan > 9) {
warning("Score::startLoop(): exiting due to debug few frames only");
break;
}
}
_lingo->processEvent(kEventStopMovie);
}
void Score::update() {
if (g_system->getMillis() < _nextFrameTime) {
renderZoomBox(true);
if (!_vm->_newMovieStarted)
_vm->_wm->draw();
return;
}
// For previous frame
if (_currentFrame > 0) {
// When Lingo::func_goto* is called, _nextFrame is set
// and _skipFrameAdvance is set to true.
// However, the exitFrame event can overwrite the value
// for _nextFrame before it can be used.
// Because we still want to call exitFrame, we check if
// a goto call has been made and if so, cache the value
// of _nextFrame so it doesn't get wiped.
if (_vm->_skipFrameAdvance) {
uint16 nextFrameCache = _nextFrame;
_lingo->processEvent(kEventExitFrame);
_nextFrame = nextFrameCache;
} else {
_lingo->processEvent(kEventExitFrame);
}
}
if (!_vm->_playbackPaused) {
if (_nextFrame)
_currentFrame = _nextFrame;
else
_currentFrame++;
}
_nextFrame = 0;
_vm->_skipFrameAdvance = false;
if (_currentFrame >= _frames.size())
return;
Common::SortedArray<Label *>::iterator i;
if (_labels != NULL) {
for (i = _labels->begin(); i != _labels->end(); ++i) {
if ((*i)->number == _currentFrame) {
_currentLabel = _currentFrame;
}
}
}
debugC(1, kDebugImages, "****************************** Current frame: %d", _currentFrame);
if (_frames[_currentFrame]->_transType != 0 && !_vm->_newMovieStarted) // Store screen, so we could draw a nice transition
_backSurface2->copyFrom(*_surface);
_vm->_newMovieStarted = false;
_surface->clear(_stageColor);
_surface->copyFrom(*_trailSurface);
_lingo->executeImmediateScripts(_frames[_currentFrame]);
if (_vm->getVersion() >= 6) {
_lingo->processEvent(kEventBeginSprite);
// TODO Director 6 step: send beginSprite event to any sprites whose span begin in the upcoming frame
_lingo->processEvent(kEventPrepareFrame);
// TODO: Director 6 step: send prepareFrame event to all sprites and the script channel in upcoming frame
}
_frames[_currentFrame]->prepareFrame(this);
// Stage is drawn between the prepareFrame and enterFrame events (Lingo in a Nutshell, p.100)
// Enter and exit from previous frame (Director 4)
_lingo->processEvent(kEventEnterFrame);
_lingo->processEvent(kEventNone);
// TODO Director 6 - another order
byte tempo = _frames[_currentFrame]->_tempo;
if (tempo) {
if (tempo > 161) {
// Delay
_nextFrameTime = g_system->getMillis() + (256 - tempo) * 1000;
return;
} else if (tempo <= 60) {
// FPS
_nextFrameTime = g_system->getMillis() + (float)tempo / 60 * 1000;
_currentFrameRate = tempo;
} else if (tempo >= 136) {
// TODO Wait for channel tempo - 135
warning("STUB: tempo >= 136");
} else if (tempo == 128) {
_vm->waitForClick();
} else if (tempo == 135) {
// Wait for sound channel 1
while (_soundManager->isChannelActive(1)) {
_vm->processEvents();
}
} else if (tempo == 134) {
// Wait for sound channel 2
while (_soundManager->isChannelActive(2)) {
_vm->processEvents();
}
}
}
_nextFrameTime = g_system->getMillis() + 1000.0 / (float)_currentFrameRate;
if (debugChannelSet(-1, kDebugSlow))
_nextFrameTime += 1000;
if (debugChannelSet(-1, kDebugFast))
_nextFrameTime = g_system->getMillis();
if (debugChannelSet(-1, kDebugFewFramesOnly))
_framesRan++;
}
Sprite *Score::getSpriteById(uint16 id) {
if (_currentFrame >= _frames.size() || id >= _frames[_currentFrame]->_sprites.size()) {
warning("Score::getSpriteById(%d): out of bounds. frame: %d", id, _currentFrame);
return nullptr;
}
if (_frames[_currentFrame]->_sprites[id]) {
return _frames[_currentFrame]->_sprites[id];
} else {
warning("Sprite on frame %d width id %d not found", _currentFrame, id);
return nullptr;
}
}
void Score::addZoomBox(ZoomBox *box) {
_zoomBoxes.push_back(box);
}
void Score::renderZoomBox(bool redraw) {
if (!_zoomBoxes.size())
return;
ZoomBox *box = _zoomBoxes.front();
uint32 t = g_system->getMillis();
if (box->nextTime > t)
return;
if (redraw) {
_surface->copyFrom(*_backSurface);
}
const int numSteps = 14;
// We have 15 steps in total, and we have flying rectange
// from switching 3/4 frames
int start, end;
// Determine, how many rectangles and what are their numbers
if (box->step < 5) {
start = 1;
end = box->step;
} else {
start = box->step - 4;
end = MIN(start + 3 - box->step % 2, 8);
}
Graphics::MacPlotData pd(_surface, &_vm->_wm->getPatterns(), Graphics::kPatternCheckers, 0, 0, 1, 0);
for (int i = start; i <= end; i++) {
Common::Rect r(box->start.left + (box->end.left - box->start.left) * i / 8,
box->start.top + (box->end.top - box->start.top) * i / 8,
box->start.right + (box->end.right - box->start.right) * i / 8,
box->start.bottom + (box->end.bottom - box->start.bottom) * i / 8);
Graphics::drawLine(r.left, r.top, r.right, r.top, 0xffff, Graphics::macDrawPixel, &pd);
Graphics::drawLine(r.right, r.top, r.right, r.bottom, 0xffff, Graphics::macDrawPixel, &pd);
Graphics::drawLine(r.left, r.bottom, r.right, r.bottom, 0xffff, Graphics::macDrawPixel, &pd);
Graphics::drawLine(r.left, r.top, r.left, r.bottom, 0xffff, Graphics::macDrawPixel, &pd);
}
box->step++;
if (box->step >= numSteps) {
_zoomBoxes.remove_at(0);
}
box->nextTime = box->startTime + 1000 * box->step * box->delay / 60;
if (redraw) {
g_system->copyRectToScreen(_surface->getPixels(), _surface->pitch, 0, 0, _surface->getBounds().width(), _surface->getBounds().height()); // zoomBox
}
}
} // End of namespace Director