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mirror of https://github.com/scummvm/scummvm.git synced 2026-06-20 05:45:29 +00:00
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40501547f42b6202a15582d974d88776d759aacb
scummvm/backends/graphics
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History
Cameron Cawley 4c3c910028 GCW0: Fix compilation
2020-03-27 23:27:37 +00:00
..
downscalesdl
GCW0: Fix compilation
2020-03-27 23:27:37 +00:00
gph
GPH/DINGUX: Unify the downscaling code
2020-03-27 22:50:41 +01:00
maemosdl
MAEMO: Minor cleanup
2019-07-08 11:11:45 -05:00
null
BACKENDS: Add default implementation for GraphicsMode functions
2019-12-15 16:06:56 +02:00
opengl
ENGINES: Adding debugger to base Engine class
2020-02-16 13:07:19 +02:00
openglsdl
KEYMAPPER: Use custom backend actions for the SDL graphics keymap
2020-01-29 08:51:29 +01:00
openpandora
GPH/DINGUX: Unify the downscaling code
2020-03-27 22:50:41 +01:00
psp2sdl
SDL: Move all shader code into PSP2SdlGraphicsManager
2020-03-09 18:01:14 -05:00
sdl
SDL: Don't allow switching to and from fullscreen if it isn't supported
2020-03-27 22:50:41 +01:00
surfacesdl
SDL: Don't allow switching to and from fullscreen if it isn't supported
2020-03-27 22:50:41 +01:00
default-palette.h
BACKENDS: Constify PaletteManager::grabPalette implementations
2017-10-15 13:47:19 -05:00
graphics.h
GUI: Store the shader name in the config file instead of the ID
2020-03-09 18:01:14 -05:00
windowed.h
SDL: Move the keyboard mouse to a subclass of SdlEventSource
2020-03-09 20:00:31 +01:00
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