Files
scummvm/saga/sdata.cpp
T
Torbjörn Andersson 64a91605a1 Initial attempt at fixing the SData problem. I'm still not sure exactly how
to fix the script "static" area, though.

In addition, initialise a few variables, and test for NULL-ness of a few
pointers. This fixes a few crashes I saw with yesterday's CVS snapshot.

There's still an unexpected scene change in the intro (I think it triggers
on Rhene walking too close to the exit), but at least it no longer crashes.

svn-id: r15484
2004-10-09 07:39:46 +00:00

181 lines
4.5 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2004 The ScummVM project
*
* The ReInherit Engine is (C)2000-2003 by Daniel Balsom.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* $Header$
*
*/
// Type SDataWord_T must be unpadded
#include "saga/saga.h"
#include "saga/gfx.h"
#include "saga/script.h"
#include "saga/sdata.h"
namespace Saga {
SData::SData() {
void *alloc_ptr;
int i;
debug(0, "Initializing script data buffers");
for (i = 0; i < R_SCRIPT_DATABUF_NUM; i++) {
alloc_ptr = malloc(sizeof *_vm->_script->dataBuffer(0));
if (alloc_ptr == NULL) {
error("Couldn't allocate memory for script data buffer %d", i);
}
_vm->_script->setBuffer(i, (R_SCRIPT_DATABUF *)alloc_ptr);
}
alloc_ptr = calloc(R_SCRIPT_DATABUF_LEN, sizeof(SDataWord_T));
if (alloc_ptr == NULL) {
error("Couldn't allocate memory for shared script buffer");
}
// Buffer 0 is the shared data buffer. All scripts can access this.
_vm->_script->dataBuffer(0)->len = R_SCRIPT_DATABUF_LEN;
_vm->_script->dataBuffer(0)->data = (SDataWord_T *)alloc_ptr;
// FIXME: Buffer 1 is the script's static area. The original
// interpreter uses part of buffer 0 for this, but I don't yet
// understand quite how.
_vm->_script->setBuffer(1, (R_SCRIPT_DATABUF *)alloc_ptr);
_vm->_script->dataBuffer(1)->len = R_SCRIPT_DATABUF_LEN;
_vm->_script->dataBuffer(1)->data = (SDataWord_T *)alloc_ptr;
// Remaining buffers are per-script.
for (i = 2; i < R_SCRIPT_DATABUF_NUM; i++) {
_vm->_script->dataBuffer(i)->len = 0;
_vm->_script->dataBuffer(i)->data = NULL;
}
}
SData::~SData() {
// TODO: Free the script data buffers
}
int SData::getWord(int n_buf, int n_word, SDataWord_T *data) {
if ((n_buf < 0) || (n_buf >= R_SCRIPT_DATABUF_NUM)) {
return R_FAILURE;
}
if ((n_word < 0) || (n_word >= _vm->_script->dataBuffer(n_buf)->len)) {
return R_FAILURE;
}
if (data == NULL) {
return R_FAILURE;
}
*data = _vm->_script->dataBuffer(n_buf)->data[n_word];
return R_SUCCESS;
}
int SData::putWord(int n_buf, int n_word, SDataWord_T data) {
if ((n_buf < 0) || (n_buf >= R_SCRIPT_DATABUF_NUM)) {
return R_FAILURE;
}
if ((n_word < 0) || (n_word >= _vm->_script->dataBuffer(n_buf)->len)) {
return R_FAILURE;
}
_vm->_script->dataBuffer(n_buf)->data[n_word] = data;
return R_SUCCESS;
}
int SData::setBit(int n_buf, SDataWord_T n_bit, int bitstate) {
int n_word;
int n_bitpos;
SDataWord_T bit_pattern = 0x01;
if ((n_buf < 0) || (n_buf >= R_SCRIPT_DATABUF_NUM)) {
return R_FAILURE;
}
if (n_bit >= (unsigned long)_vm->_script->dataBuffer(n_buf)->len * (sizeof(SDataWord_T) * CHAR_BIT)) {
return R_FAILURE;
}
n_word = n_bit / (sizeof(SDataWord_T) * CHAR_BIT);
n_bitpos = n_bit % (sizeof(SDataWord_T) * CHAR_BIT);
bit_pattern <<= ((sizeof(SDataWord_T) * CHAR_BIT) - (n_bitpos + 1));
if (bitstate) {
_vm->_script->dataBuffer(n_buf)->data[n_word] |= bit_pattern;
} else {
_vm->_script->dataBuffer(n_buf)->data[n_word] &= ~bit_pattern;
}
return R_SUCCESS;
}
int SData::getBit(int n_buf, SDataWord_T n_bit, int *bitstate) {
int n_word;
int n_bitpos;
SDataWord_T bit_pattern = 0x01;
if ((n_buf < 0) || (n_buf >= R_SCRIPT_DATABUF_NUM)) {
return R_FAILURE;
}
if (n_bit >= (SDataWord_T) _vm->_script->dataBuffer(n_buf)->len * (sizeof(SDataWord_T) * CHAR_BIT)) {
return R_FAILURE;
}
n_word = n_bit / (sizeof(SDataWord_T) * CHAR_BIT);
n_bitpos = n_bit % (sizeof(SDataWord_T) * CHAR_BIT);
bit_pattern <<= ((sizeof(SDataWord_T) * CHAR_BIT) - (n_bitpos + 1));
*bitstate = (_vm->_script->dataBuffer(n_buf)->data[n_word] & bit_pattern) ? 1 : 0;
return R_SUCCESS;
}
int SData::readWordS(SDataWord_T word) {
uint16 u_int = word;
int s_int;
if (u_int & 0x8000U) {
s_int = (int)(u_int - 0x8000U) - 0x7FFF - 1;
} else {
s_int = u_int;
}
return s_int;
}
uint16 SData::readWordU(SDataWord_T word) {
uint16 u_int = (uint16) word;
return u_int;
}
} // End of namespace Saga