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scummvm/base
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Jonathan Gray 0de202bfb4 make gcc 2.95 -Wshadow happy (yes fingolfin its a broken compiler :)
svn-id: r10701
2003-10-09 14:05:09 +00:00
..
.cvsignore
new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner)
2003-09-17 22:41:01 +00:00
engine.cpp
new config manager. not everything is completed, and some things will still be changed, but it seems to work well enough to put it into CVS
2003-10-08 21:59:23 +00:00
engine.h
removed duplicate g_timer object (one was global, one was static to timer.cpp); set g_system earlier (might prevent a few race conditions)
2003-09-28 21:08:48 +00:00
gameDetector.cpp
make gcc 2.95 -Wshadow happy (yes fingolfin its a broken compiler :)
2003-10-09 14:05:09 +00:00
gameDetector.h
new config manager. not everything is completed, and some things will still be changed, but it seems to work well enough to put it into CVS
2003-10-08 21:59:23 +00:00
main.cpp
turned PluginManager into a proper singleton
2003-10-08 22:10:59 +00:00
module.mk
This'll also break Makefile.noconf
2003-09-18 12:07:56 +00:00
plugins.cpp
turned PluginManager into a proper singleton
2003-10-08 22:10:59 +00:00
plugins.h
turned PluginManager into a proper singleton
2003-10-08 22:10:59 +00:00
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