Files
scummvm/engine/registry.h
T

53 lines
1.4 KiB
C++

/* Residual - Virtual machine to run LucasArts' 3D adventure games
*
* Residual is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the AUTHORS
* file distributed with this source distribution.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*
* $URL$
* $Id$
*
*/
#ifndef REGISTRY_HH
#define REGISTRY_HH
#include <string>
#include <map>
class Registry {
public:
const char *get(const char *key, const char *defval) const;
void set(const char *key, const char *val);
void save();
Registry();
~Registry() { }
private:
static Registry *_instance;
typedef std::map<std::string, std::string> Group;
Group _settings;
bool _dirty;
};
extern Registry *g_registry;
#endif