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2ec42212faa45ea8f12cbebda87f2ccb51fd2d49
scummvm/backends/platform/android
T
History
Alyssa Milburn 9c561c0287 ANDROID: Remove unused GL_OES_draw_texture code.
2012-08-15 10:00:51 +02:00
..
org/scummvm/scummvm
ANDROID: Actually create the savegame directory.
2011-10-28 12:11:50 +02:00
android.cpp
COMMON: Add tm_wday to our TimeDate struct
2012-06-09 20:21:48 -04:00
android.h
ALL: Let overlay related methods in OSystem take a void * and use a proper pitch values.
2012-06-16 04:17:14 +02:00
android.mk
ANDROID: disable compression for zip-file assets and recompress uncompressed zip-files before adding them as assets to the apk
2012-04-29 17:23:07 +02:00
asset-archive.cpp
ANDROID: Fix assert in JavaInputStream (thanks clone2727).
2011-12-13 18:44:58 +01:00
asset-archive.h
ANDROID: Fix compilation by adapting to latest Archive changes (thanks LordHoto).
2011-12-13 18:37:33 +01:00
events.cpp
KEYMAPPER: Rename HardwareKey to HardwareInput
2012-02-27 13:00:56 -06:00
gfx.cpp
ANDROID: Fix compilation broken with changes to grabOverlay.
2012-06-20 17:31:10 +02:00
jni.cpp
ANDROID: Move from org.inodes.gus to org.scummvm.
2011-10-25 21:18:42 +02:00
jni.h
JANITORIAL: Remove trailing empty lines.
2011-08-07 13:53:33 +02:00
module.mk
JANITORIAL: Remove trailing empty lines.
2011-08-07 13:53:33 +02:00
texture.cpp
ANDROID: Remove unused GL_OES_draw_texture code.
2012-08-15 10:00:51 +02:00
texture.h
JANITORIAL: Remove trailing empty lines.
2011-08-07 13:53:33 +02:00
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