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mirror of https://github.com/scummvm/scummvm.git synced 2026-06-20 05:45:29 +00:00
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20f77b0bf7e6ed21f61ba0b80cefd5d78488c826
scummvm/backends/graphics
T
History
Cameron Cawley 5b1b14ad80 COMMON: Mark more symbols as const
2023-12-26 20:23:59 +01:00
..
android
ANDROID: Check for initSurface failures
2023-12-10 17:39:46 +01:00
atari
COMMON: Make themepath a Path object
2023-12-24 13:19:25 +01:00
gph
…
ios
IOS7: Add touch mode configurations in menu, 2D & 3D games
2023-10-10 20:55:48 +02:00
maemosdl
…
miyoo
RISCOS: Add support for hardware palettes
2023-10-29 02:02:11 +02:00
null
BACKENDS: Allow filling part of the screen with OSystem::fillScreen
2023-08-06 23:03:46 +02:00
opendingux
RISCOS: Add support for hardware palettes
2023-10-29 02:02:11 +02:00
opengl
COMMON: Mark more symbols as const
2023-12-26 20:23:59 +01:00
openglsdl
BACKENDS: Make screenshots use the Path class
2023-12-24 13:19:25 +01:00
openpandora
SDL: Better workaround for enabling the system cursor
2022-08-26 21:47:49 +01:00
riscossdl
RISCOS: Add support for hardware palettes
2023-10-29 02:02:11 +02:00
sdl
BACKENDS: Make screenshots use the Path class
2023-12-24 13:19:25 +01:00
surfacesdl
COMMON: Mark more symbols as const
2023-12-26 20:23:59 +01:00
default-palette.h
…
graphics.h
COMMON: Make shaders API use the Path class
2023-12-24 13:19:25 +01:00
windowed.h
BACKENDS: Let the backend define how screen should be placed
2023-07-09 11:48:27 +02:00
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