Files
scummvm/engines/darkseed/debugconsole.cpp
T

49 lines
1.5 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "darkseed/debugconsole.h"
namespace Darkseed {
DebugConsole::DebugConsole(TosText *tosText) : GUI::Debugger(), tosText(tosText) {
registerCmd("tostext", WRAP_METHOD(DebugConsole, Cmd_tostext));
}
DebugConsole::~DebugConsole() {
}
bool DebugConsole::Cmd_tostext(int argc, const char **argv) {
if (argc != 2) {
debugPrintf("Usage: tostext <index>\n");
return true;
}
uint16 textIdx = atoi(argv[1]);
if (textIdx < tosText->getNumEntries()) {
debugPrintf("%s\n", tosText->getText(textIdx).c_str());
} else {
debugPrintf("index too large!\n");
}
return true;
}
} // End of namespace Darkseed