Logo
Explore Help
Sign In
ScummVM/scummvm
Watch 1
Star 0
Fork 0
mirror of https://github.com/scummvm/scummvm.git synced 2026-06-20 05:45:29 +00:00
Code Issues Packages Projects Releases Wiki Activity
Files
178d577eb41d85cab8fe332cc37cccd57a0ebccb
scummvm/base
T
History
Max Horn 40dcd61a4d sync with README
svn-id: r14610
2004-08-14 19:11:20 +00:00
..
.cvsignore
new module 'base'; moved gameDetector.*, main.cpp and base/plugins.* there (this removes the need for an ugly hack in the build system, and is also conceptionally cleaner)
2003-09-17 22:41:01 +00:00
engine.cpp
Workaround for bug #999122; this will fix config files which were broken by the 0.6.1 release
2004-08-02 17:09:31 +00:00
engine.h
Added Engine::_saveFileMan; thus was able to get rid of auto_ptr usage again
2004-06-25 22:39:21 +00:00
gameDetector.cpp
sync with README
2004-08-14 19:11:20 +00:00
gameDetector.h
the OSystem changes we discussed on the ML (note: renaming of the existing OSystem API is not yet finished); porters will have to fix their ports to get them to compile again
2004-02-24 22:39:42 +00:00
main.cpp
Enhanced extrapath support
2004-08-05 11:13:00 +00:00
module.mk
Various changes to the build system which allow building ScummVM in an external directory (and as such, allow you to have a debug, a profiling, and a release build from the same set of source files in parallel). Work in progress
2004-01-30 21:54:28 +00:00
plugins.cpp
removed awe based on Endy statement
2004-05-09 13:12:19 +00:00
plugins.h
removed awe based on Endy statement
2004-05-09 13:12:19 +00:00
version.h
Modified version of patch #892795 (Let scumvm -v show supported libs)
2004-02-09 01:27:27 +00:00
Powered by Gitea Version: 1.27.3 Page: 156ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API