Files
scummvm/devtools/create_ultima/ultima1_resources.cpp
T

104 lines
3.0 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
*/
// Disable symbol overrides so that we can use system headers.
#define FORBIDDEN_SYMBOL_ALLOW_ALL
// HACK to allow building with the SDL backend on MinGW
// see bug #1800764 "TOOLS: MinGW tools building broken"
#ifdef main
#undef main
#endif // main
#include "ultima1_resources.h"
#include "file.h"
#define FILE_BUFFER_SIZE 1024
#define MD5_COMPUTE_SIZE 1024
uint32 computeMD5(Common::File &f) {
uint32 total = 0;
f.seek(0);
for (int idx = 0; idx < MD5_COMPUTE_SIZE; ++idx)
total += f.readByte();
f.seek(0);
return total;
}
#define DATA_SEGMENT_OFFSET 0x40D0
#define LOGO_HEIGHT 64
#define LOGO_WIDTH1 199
#define LOGO_WIDTH2 76
#define LOGO_TABLE1 0x3262
#define LOGO_TABLE2 0x4320
void createLogo(Common::File &in, Common::MemFile &out) {
int offsets[LOGO_HEIGHT][2];
char buffer[LOGO_WIDTH1 + LOGO_WIDTH2 + 1];
// Load in the tables
in.seek(DATA_SEGMENT_OFFSET + LOGO_TABLE1);
for (int y = 0; y < LOGO_HEIGHT; ++y)
offsets[y][0] = in.readWord();
in.seek(DATA_SEGMENT_OFFSET + LOGO_TABLE2);
for (int y = 0; y < LOGO_HEIGHT; ++y)
offsets[y][1] = in.readWord();
// Convert the lines
for (int y = 0; y < LOGO_HEIGHT; ++y) {
in.seek(DATA_SEGMENT_OFFSET + offsets[y][0]);
in.read(buffer, LOGO_WIDTH1 + 1);
assert(buffer[LOGO_WIDTH1] == '\0');
in.seek(DATA_SEGMENT_OFFSET + offsets[y][1]);
in.read(buffer + LOGO_WIDTH1, LOGO_WIDTH2 + 1);
assert(buffer[LOGO_WIDTH1 + LOGO_WIDTH2] == '\0');
for (int x = 0; x < (LOGO_WIDTH1 + LOGO_WIDTH2); ++x)
out.writeByte(buffer[x] == '*' ? 1 : 0);
}
}
void writeUltima1Resources(Archive &a) {
// Open up ultima1.exe for logo
Common::File u1;
if (!u1.open("Ultima 1/ultima.exe"))
error("Could not find ultima.exe");
if (computeMD5(u1) != 64620)
error("Unknown version of Ultima 1 ultima.exe");
// Add the Origin logo
Common::MemFile logo;
createLogo(u1, logo);
a.add("ULTIMA1/LOGO", logo);
// Add the flag data for the castle title screen
Common::MemFile flags;
u1.seek(DATA_SEGMENT_OFFSET + 0x124);
for (int idx = 0; idx < 64 * 3; ++idx)
flags.writeByte(u1.readByte() ? 10 : 11);
a.add("ULTIMA1/FLAGS", flags);
u1.close();
}