Files
scummvm/backends/midi/coreaudio.cpp
T
Jamieson Christian 2469e00248 SysEx data now passed around with const pointers. Permits simplification of some SysEx client code.
Testing on Windows. Developers on other platforms, please verify integrity of music handling in your respective MidiDrivers.

svn-id: r20952
2006-02-27 01:59:07 +00:00

204 lines
5.5 KiB
C++

/* ScummVM - Scumm Interpreter
* Copyright (C) 2001-2006 The ScummVM project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* $URL$
* $Id$
*/
#ifdef MACOSX
#include "common/stdafx.h"
#include "common/config-manager.h"
#include "common/util.h"
#include "sound/mpu401.h"
#include <AudioToolbox/AUGraph.h>
// Activating the following switch disables reverb support in the CoreAudio
// midi backend. Reverb will suck away a *lot* of CPU time, so on slower
// systems, you may want to turn it off completely.
// TODO: Maybe make this a config option?
//#define COREAUDIO_DISABLE_REVERB
// A macro to simplify error handling a bit.
#define RequireNoErr(error) \
do { \
OSStatus localError = error; \
if (localError != noErr) \
throw localError; \
} while (false)
/* CoreAudio MIDI driver
* By Max Horn / Fingolfin
* Based on code by Benjamin W. Zale
*/
class MidiDriver_CORE : public MidiDriver_MPU401 {
public:
MidiDriver_CORE();
int open();
void close();
void send(uint32 b);
void sysEx(const byte *msg, uint16 length);
private:
AUGraph _auGraph;
AudioUnit _synth;
};
MidiDriver_CORE::MidiDriver_CORE()
: _auGraph(0) {
}
int MidiDriver_CORE::open() {
if (_auGraph)
return MERR_ALREADY_OPEN;
// Open the Music Device.
// We use the AudioUnit v1 API, even though it is deprecated, because
// this way we stay compatible with older OS X versions.
// For v2, we'd use kAudioUnitType_MusicDevice and kAudioUnitSubType_DLSSynth
try {
RequireNoErr(NewAUGraph(&_auGraph));
AUNode outputNode, synthNode;
ComponentDescription desc;
// The default output device
desc.componentType = kAudioUnitComponentType;
desc.componentSubType = kAudioUnitSubType_Output;
desc.componentManufacturer = kAudioUnitID_DefaultOutput;
desc.componentFlags = 0;
desc.componentFlagsMask = 0;
RequireNoErr(AUGraphNewNode(_auGraph, &desc, 0, NULL, &outputNode));
// The built-in default (softsynth) music device
desc.componentSubType = kAudioUnitSubType_MusicDevice;
desc.componentManufacturer = kAudioUnitID_DLSSynth;
RequireNoErr(AUGraphNewNode(_auGraph, &desc, 0, NULL, &synthNode));
// Connect the softsynth to the default output
RequireNoErr(AUGraphConnectNodeInput(_auGraph, synthNode, 0, outputNode, 0));
// Open and initialize the whole graph
RequireNoErr(AUGraphOpen(_auGraph));
RequireNoErr(AUGraphInitialize(_auGraph));
// Get the music device from the graph.
RequireNoErr(AUGraphGetNodeInfo(_auGraph, synthNode, NULL, NULL, NULL, &_synth));
// Load custom soundfont, if specified
if (ConfMan.hasKey("soundfont")) {
OSErr err;
FSRef fsref;
FSSpec fsSpec;
const char *soundfont = ConfMan.get("soundfont").c_str();
err = FSPathMakeRef ((const byte *)soundfont, &fsref, NULL);
if (err == noErr) {
err = FSGetCatalogInfo (&fsref, kFSCatInfoNone, NULL, NULL, &fsSpec, NULL);
}
if (err == noErr) {
// TODO: We should really check here whether the file contains an
// actual soundfont...
err = AudioUnitSetProperty (
_synth,
kMusicDeviceProperty_SoundBankFSSpec, kAudioUnitScope_Global,
0,
&fsSpec, sizeof(fsSpec)
);
}
if (err != noErr)
warning("Failed loading custom sound font '%s' (error %d)\n", soundfont, err);
}
#ifdef COREAUDIO_DISABLE_REVERB
// Disable reverb mode, as that sucks up a lot of CPU power, which can
// be painful on low end machines.
// TODO: Make this customizable via a config key?
UInt32 usesReverb = 0;
AudioUnitSetProperty (_synth, kMusicDeviceProperty_UsesInternalReverb,
kAudioUnitScope_Global, 0, &usesReverb, sizeof (usesReverb));
#endif
// Finally: Start the graph!
RequireNoErr(AUGraphStart(_auGraph));
} catch (OSStatus err) {
if (_auGraph) {
AUGraphStop(_auGraph);
DisposeAUGraph(_auGraph);
_auGraph = 0;
}
return MERR_CANNOT_CONNECT;
}
return 0;
}
void MidiDriver_CORE::close() {
MidiDriver_MPU401::close();
if (_auGraph) {
AUGraphStop(_auGraph);
DisposeAUGraph(_auGraph);
_auGraph = 0;
}
}
void MidiDriver_CORE::send(uint32 b) {
assert(_auGraph != NULL);
byte status_byte = (b & 0x000000FF);
byte first_byte = (b & 0x0000FF00) >> 8;
byte second_byte = (b & 0x00FF0000) >> 16;
MusicDeviceMIDIEvent(_synth, status_byte, first_byte, second_byte, 0);
}
void MidiDriver_CORE::sysEx(const byte *msg, uint16 length) {
assert(_auGraph != NULL);
// Add SysEx frame if missing
byte *buf = 0;
if (*msg != 0xF0) {
buf = (byte *)malloc(length + 2);
buf[0] = 0xF0;
memcpy(buf+1, msg, length);
buf[length+1] = 0xF7;
msg = buf;
length += 2;
}
MusicDeviceSysEx(_synth, msg, length);
free(buf);
}
MidiDriver *MidiDriver_CORE_create() {
return new MidiDriver_CORE();
}
#endif // MACOSX