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https://github.com/scummvm/scummvm.git
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163f59d870
Proper fix of the leak in PHOENIXVR playMovie/minor field cleanups
62 lines
1.6 KiB
C++
62 lines
1.6 KiB
C++
/* ScummVM - Graphic Adventure Engine
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*
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* ScummVM is the legal property of its developers, whose names
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* are too numerous to list here. Please refer to the COPYRIGHT
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* file distributed with this source distribution.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "common/ptr.h"
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#include "video/video_decoder.h"
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namespace Video {
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/**
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* Decoder for 4XM videos.
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*
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* Video decoder used in engines:
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* - phoenixvr
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*/
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class FourXMDecoder : public Video::VideoDecoder {
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public:
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~FourXMDecoder();
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bool loadStream(Common::SeekableReadStream *stream) override;
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bool useAudioSync() const override { return false; }
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private:
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struct Frame {
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int64 offset;
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int64 end;
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};
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class FourXMVideoTrack;
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class FourXMAudioTrack;
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void readList(uint32 size);
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void decodeNextFrameImpl();
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uint32 _dataRate = 0;
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Common::Rational _frameRate;
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Common::ScopedPtr<Common::SeekableReadStream> _stream;
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Common::Array<Frame> _frames;
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uint _curFrame = 0;
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FourXMVideoTrack *_video = nullptr;
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FourXMAudioTrack *_audio = nullptr;
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};
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} // namespace Video
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