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2026-05-13 03:14:38 +03:00

39 lines
1.3 KiB
C

/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef NANCY13DATA_H
#define NANCY13DATA_H
#include "types.h"
const GameConstants _nancy13Constants ={
50, // numItems
1251, // numEventFlags - TODO: verify this
{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, // genericEventFlags
11, 12, 13, 14, 15, 16, 17, 18, 19, 20,
21, 22, 23, 24, 25, 26, 27, 28, 29, 30 },
37, // numCursorTypes
4000, // logoEndAfter
32 // wonGameFlagID
};
#endif // NANCY13DATA_H