Files
scummvm/audio/midiplayer.cpp
Matthew Duggan 9749f59365 AUDIO: Make MidiParser more const correct
The midi parser interface should take a const byte array so that engines can
pass data with more confidence.  This also allows them to be more const correct
on their side.

There was one place where the input byte stream was actually being modified by
the midi parser to overwrite tempo values.  Pointed to a static byte array for
this case.
2025-08-30 22:39:15 +03:00

195 lines
4.8 KiB
C++

/* ScummVM - Graphic Adventure Engine
*
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* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
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* the Free Software Foundation, either version 3 of the License, or
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*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "audio/midiplayer.h"
#include "audio/midiparser.h"
#include "common/config-manager.h"
namespace Audio {
MidiPlayer::MidiPlayer() :
_driver(nullptr),
_parser(nullptr),
_midiData(nullptr),
_isLooping(false),
_isPlaying(false),
_masterVolume(0),
_nativeMT32(false) {
memset(_channelsTable, 0, sizeof(_channelsTable));
memset(_channelsVolume, 127, sizeof(_channelsVolume));
// TODO
}
MidiPlayer::~MidiPlayer() {
// FIXME/TODO: In some engines, stop() was called first;
// in others, _driver->setTimerCallback(NULL, NULL) came first.
// Hopefully, this make no real difference, but we should
// watch out for regressions.
stop();
// Unhook & unload the driver
if (_driver) {
_driver->setTimerCallback(nullptr, nullptr);
_driver->close();
delete _driver;
_driver = nullptr;
}
}
void MidiPlayer::createDriver(int flags) {
MidiDriver::DeviceHandle dev = MidiDriver::detectDevice(flags);
_nativeMT32 = ((MidiDriver::getMusicType(dev) == MT_MT32) || ConfMan.getBool("native_mt32"));
_driver = MidiDriver::createMidi(dev);
assert(_driver);
if (_nativeMT32)
_driver->property(MidiDriver::PROP_CHANNEL_MASK, 0x03FE);
}
void MidiPlayer::setVolume(int volume) {
volume = CLIP(volume, 0, 255);
if (_masterVolume == volume)
return;
Common::StackLock lock(_mutex);
_masterVolume = volume;
for (int i = 0; i < kNumChannels; ++i) {
if (_channelsTable[i]) {
_channelsTable[i]->volume(_channelsVolume[i] * _masterVolume / 255);
}
}
}
void MidiPlayer::syncVolume() {
int volume = ConfMan.getInt("music_volume");
if (ConfMan.getBool("mute")) {
volume = -1;
}
setVolume(volume);
}
void MidiPlayer::send(uint32 b) {
byte ch = (byte)(b & 0x0F);
if ((b & 0xFFF0) == 0x07B0) {
// Adjust volume changes by master volume
byte volume = (byte)((b >> 16) & 0x7F);
_channelsVolume[ch] = volume;
volume = volume * _masterVolume / 255;
b = (b & 0xFF00FFFF) | (volume << 16);
} else if ((b & 0xFFF0) == 0x007BB0) {
// Only respond to All Notes Off if this channel
// has currently been allocated
if (!_channelsTable[ch])
return;
}
sendToChannel(ch, b);
}
void MidiPlayer::sendToChannel(byte ch, uint32 b) {
if (!_channelsTable[ch]) {
_channelsTable[ch] = (ch == 9) ? _driver->getPercussionChannel() : _driver->allocateChannel();
// TODO: Some engines overload this method to insert code at this
// point which calls the channel's volume() method.
// Does this make sense, and should we maybe do it in general?
}
if (_channelsTable[ch]) {
_channelsTable[ch]->send(b);
}
}
void MidiPlayer::metaEvent(byte type, const byte *data, uint16 length) {
switch (type) {
case 0x2F: // End of Track
endOfTrack();
break;
default:
//warning("Unhandled meta event: %02x", type);
break;
}
}
void MidiPlayer::endOfTrack() {
if (_isLooping) {
assert(_parser);
_parser->jumpToTick(0);
} else
stop();
}
void MidiPlayer::timerCallback(void *data) {
assert(data);
((MidiPlayer *)data)->onTimer();
}
void MidiPlayer::onTimer() {
Common::StackLock lock(_mutex);
// TODO: Maybe we can replace _isPlaying
// by a simple check for "_parser != 0" ?
if (_isPlaying && _parser) {
_parser->onTimer();
}
}
void MidiPlayer::stop() {
Common::StackLock lock(_mutex);
_isPlaying = false;
if (_parser) {
_parser->unloadMusic();
// FIXME/TODO: The MidiParser destructor calls allNotesOff()
// but unloadMusic also does. To suppress double notes-off,
// we reset the midi driver of _parser before deleting it.
// This smells very fishy, in any case.
_parser->setMidiDriver(nullptr);
delete _parser;
_parser = nullptr;
}
free(_midiData);
_midiData = nullptr;
}
void MidiPlayer::pause() {
// debugC(2, kDraciSoundDebugLevel, "Pausing track %d", _track);
_isPlaying = false;
setVolume(-1); // FIXME: This should be 0, shouldn't it?
}
void MidiPlayer::resume() {
// debugC(2, kDraciSoundDebugLevel, "Resuming track %d", _track);
syncVolume();
_isPlaying = true;
}
} // End of namespace Audio