/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include "tinsel/actors.h" #include "tinsel/dw.h" #include "tinsel/font.h" #include "tinsel/handle.h" #include "tinsel/object.h" #include "tinsel/sysvar.h" #include "tinsel/text.h" #include "tinsel/tinsel.h" namespace Tinsel { void Font::SetTagFontHandle(SCNHANDLE hFont) { _hTagFont = _hRegularTagFont = hFont; if (TinselV0) SetTalkFontHandle(hFont); // Also re-use for talk text } SCNHANDLE Font::GetTalkFontHandle() { // FIXME: Mac Discworld 1 was rendering the talk font as black. // Currently hacking around it by simply using the tooltip font return TinselV1Mac ? _hTagFont : _hTalkFont; } void Font::FettleFontPal(SCNHANDLE fontPal) { const FONT *pFont; IMAGE *pImg; assert(fontPal); assert(_hTagFont); // Tag font not declared assert(_hTalkFont); // Talk font not declared pFont = (const FONT *)_vm->_handle->LockMem(_hTagFont); pImg = (IMAGE *)_vm->_handle->LockMem(FROM_32(pFont->fontInit.hObjImg)); // get image for char 0 if (!TinselV2) pImg->hImgPal = TO_32(fontPal); else pImg->hImgPal = 0; pFont = (const FONT *)_vm->_handle->LockMem(_hTalkFont); pImg = (IMAGE *)_vm->_handle->LockMem(FROM_32(pFont->fontInit.hObjImg)); // get image for char 0 if (!TinselV2) pImg->hImgPal = TO_32(fontPal); else pImg->hImgPal = 0; if (TinselV2 && SysVar(SV_TAGCOLOR)) { const COLORREF c = _vm->_actor->GetActorRGB(-1); SetTagColorRef(c); UpdateDACqueue(SysVar(SV_TAGCOLOR), c); } } } // End of namespace Tinsel