/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "base/plugins.h" #include "engines/advancedDetector.h" #include "mortevielle/detection.h" static const PlainGameDescriptor MortevielleGame[] = { {"mortevielle", "Mortville Manor"}, {0, 0} }; #include "mortevielle/detection_tables.h" class MortevielleMetaEngineDetection : public AdvancedMetaEngineDetection { public: MortevielleMetaEngineDetection() : AdvancedMetaEngineDetection(Mortevielle::MortevielleGameDescriptions, sizeof(Mortevielle::MortevielleGameDescription), MortevielleGame) { _md5Bytes = 512; // Use kADFlagUseExtraAsHint to distinguish between original and improved versions // (i.e. use or not of the game data file). _flags = kADFlagUseExtraAsHint; } const char *getEngineId() const override { return "mortevielle"; } const char *getName() const override { return "Mortville Manor"; } const char *getOriginalCopyright() const override { return "Mortville Manor (C) 1987-89 Lankhor"; } }; REGISTER_PLUGIN_STATIC(MORTEVIELLE_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, MortevielleMetaEngineDetection);