/* ResidualVM - A 3D game interpreter * * ResidualVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the AUTHORS * file distributed with this source distribution. * * Additional copyright for this file: * Copyright (C) 1999-2000 Revolution Software Ltd. * This code is based on source code created by Revolution Software, * used with permission. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "engines/icb/bink_stub.h" #include "common/textconsole.h" namespace ICB { HBINK BinkOpen(const char * /*name*/, uint32 /*flags*/) { warning("STUB: BinkOpen"); return new BINK(); } void BinkClose(HBINK handle) { warning("STUB: BinkClose"); if (handle) { delete handle; } } const char *BinkGetError() { warning("STUB: BinkGetError"); return "BinkGetError() stub"; } int32 BinkWait(HBINK /*handle*/) { // STUB_FUNC(); return 0; } void BinkService(HBINK /*handle*/) { // STUB_FUNC(); } int32 BinkDoFrame(HBINK /*handle*/) { // STUB_FUNC(); return 0; } void BinkNextFrame(HBINK /*handle*/) { // STUB_FUNC(); } int32 BinkCopyToBuffer(HBINK /*handle*/, void *dst, int32 dstPitch, uint32 dstHeight, uint32 /*dstX*/, uint32 /*dstY*/, uint32 /*flags*/) { // STUB_FUNC(); memset(dst, 0, dstPitch * dstHeight); return 0; } void BinkGoto(HBINK /*handle*/, uint32 /*frame*/, int32 /*flags*/) { // STUB_FUNC(); } void BinkSoundUseDirectSound(uint32 /*flags*/) { warning("STUB: BinkSoundUseDirectSound"); } void BinkSetVolume(HBINK /*handle*/, int /*volume*/) { warning("STUB: BinkSetVolume"); } } // End of namespace ICB