/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * * Copyright 2020 Google * */ #include "hadesch/gfx_context.h" #include "hadesch/video.h" #include "hadesch/baptr.h" #include "common/system.h" #include "graphics/palette.h" namespace Hadesch { void blendVideo8To8(byte *targetPixels, int targetPitch, int targetW, int targetH, byte *sourcePixels, int sourceW, int sourceH, Common::Point offset) { int ymin = MAX(0, -offset.y); int ymax = MIN(sourceH, targetH - offset.y); for (int y = ymin; y < ymax; y++) { int xmin = MAX(0, -offset.x); int xmax = MIN(sourceW, targetW - offset.x); const byte *inptr = sourcePixels + sourceW * y + xmin; byte *outptr = targetPixels + targetPitch * (y + offset.y) + offset.x + xmin; for (int x = xmin; x < xmax; x++, inptr++, outptr++) { if (*inptr) *outptr = *inptr; } } } void GfxContext8Bit::blitPodImage(byte *sourcePixels, int sourcePitch, int sourceW, int sourceH, byte *sourcePalette, size_t ncolours, Common::Point offset) { blendVideo8To8(_pixels.get(), _pitch, _w, _h, sourcePixels, sourceW, sourceH, offset); for (unsigned i = 0; i < ncolours; i++) { int col = sourcePalette[4 * i] & 0xff; _palette[3 * col ] = sourcePalette[4 * i + 1]; _palette[3 * col + 1] = sourcePalette[4 * i + 2]; _palette[3 * col + 2] = sourcePalette[4 * i + 3]; _paletteUsed[col] = true; } } void GfxContext8Bit::blitVideo(byte *sourcePixels, int sourcePitch, int sourceW, int sourceH, byte *sourcePalette, Common::Point offset) { blendVideo8To8(_pixels.get(), _pitch, _w, _h, sourcePixels, sourceW, sourceH, offset); for (int i = 0; i < 256; i++) if (!_paletteUsed[i]) { _palette[3 * i] = sourcePalette[3 * i]; _palette[3 * i + 1] = sourcePalette[3 * i + 1]; _palette[3 * i + 2] = sourcePalette[3 * i + 2]; } } void GfxContext8Bit::fade(int val) { if (val == 0x100) return; for (int i = 0; i < 256 * 3; i++) { _palette[i] = ((_palette[i] & 0xff) * val) >> 8; } } void GfxContext8Bit::clear() { memset(_pixels.get(), 0, _w * _h); memset(_palette, 0, sizeof(_palette)); memset(_paletteUsed, 0, sizeof(_paletteUsed)); } GfxContext8Bit::GfxContext8Bit(int canvasW, int canvasH) { _w = canvasW; _h = canvasH; _pitch = _w; _pixels = sharedPtrByteAlloc(_w * _h); memset(_palette, 0, sizeof(_palette)); memset(_paletteUsed, 0, sizeof(_paletteUsed)); } void GfxContext8Bit::renderToScreen(Common::Point viewPoint) { if (_palette) { g_system->getPaletteManager()->setPalette(_palette, 0, 256); } g_system->copyRectToScreen(_pixels.get() + viewPoint.x + _pitch * viewPoint.y, _w, 0, 0, kVideoWidth, kVideoHeight); } }