/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ // Disable symbol overrides so that we can use system headers. #define FORBIDDEN_SYMBOL_ALLOW_ALL #include #include #include #include "cc.h" #include "file.h" #include "clouds.h" #include "swords.h" #include "constants.h" #include "map.h" #define VERSION_NUMBER 5 void NORETURN_PRE error(const char *s, ...) { va_list ap; va_start(ap, s); vfprintf(stderr, s, ap); va_end(ap); fputc('\n', stderr); exit(1); } static void writeVersion(CCArchive &cc) { Common::MemFile f; f.writeLong(VERSION_NUMBER); cc.add("VERSION", f); } int main(int argc, char *argv[]) { if (argc != 3) { error("Format: %s dark.cc \"swords xeen.dat\"", argv[0]); } Common::File outputFile; if (!outputFile.open("xeen.ccs", Common::kFileWriteMode)) { error("Could not open input file"); } CCArchive cc(outputFile, kWrite); writeVersion(cc); writeConstants(cc); writeMap(cc); const char *darkName = argv[1]; writeCloudsData(cc, darkName); const char *swordsDatName = argv[2]; writeSwordsData(cc, swordsDatName); cc.close(); return 0; }