#include "macwindowborder.h" namespace Graphics { MacWindowBorder::MacWindowBorder() : _activeInitialized(false), _inactiveInitialized(false) { _activeBorder = nullptr; _inactiveBorder = nullptr; } MacWindowBorder::~MacWindowBorder() { if (_activeBorder) delete _activeBorder; if (_inactiveBorder) delete _inactiveBorder; } bool MacWindowBorder::hasBorder(bool active) { return active ? _activeInitialized : _inactiveInitialized; } void MacWindowBorder::addActiveBorder(TransparentSurface &source) { assert(!_activeBorder); _activeBorder = new NinePatchBitmap(&source, false); _activeInitialized = true; } void MacWindowBorder::addInactiveBorder(TransparentSurface &source) { assert(!_inactiveBorder); _inactiveBorder = new NinePatchBitmap(&source, false); _inactiveInitialized = true; } void MacWindowBorder::blitBorderInto(ManagedSurface &destination, bool active) { TransparentSurface srf; NinePatchBitmap *src = active ? _activeBorder : _inactiveBorder; srf.create(destination.w, destination.h, src->getSource()->format); src->blit(srf, 0, 0, srf.w, srf.h); destination.transBlitFrom(srf, destination.format.ARGBToColor(0, 255, 255, 255)); } } // End of namespace Graphics