/* ResidualVM - A 3D game interpreter * * ResidualVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the AUTHORS * file distributed with this source distribution. * * Additional copyright for this file: * Copyright (C) 1999-2000 Revolution Software Ltd. * This code is based on source code created by Revolution Software, * used with permission. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #include "engines/icb/map_marker.h" #include "engines/icb/debug.h" #include "engines/icb/mission.h" #include "engines/icb/global_objects.h" #include "engines/icb/string_vest.h" #include "engines/icb/res_man.h" namespace ICB { void _marker::Write_markers() { uint32 j, len; Common::WriteStream *stream = 0; // file pointer // For clusters hacky stuff to point to the correct directory len = sprintf(temp_buf, "..\\..\\..\\..\\..\\..\\..\\missions\\%smarkers.linked", g_mission->session->Fetch_session_name()); if (len > ENGINE_STRING_LEN) Fatal_error("_marker::Write_markers string error"); if (num_markers) { // write the file out stream = openDiskWriteStream(temp_buf); // attempt to open the file for writing if (stream == NULL) Fatal_error("Write_markers cannot *OPEN* %s", temp_buf); for (j = 0; j < num_markers; j++) // save out actual amount to save a few bytes of cd space if (MS->objects->Try_fetch_item_by_name(marks[j].name)) // if object exists stream->write(&marks[j], sizeof(char) * sizeof(_map_marker)); // TODO: Don't write like this. else Message_box("stripping out marker for deleted object '%s'", marks[j].name); delete stream; } } void _marker::___init() { // read in the session markers file - this is the engine written file not the max Nico file // read data into a structure as it needs to be modifiable and saveable which isnt posible with res_man files int32 len; Zdebug("\n\n\n-------------*** Init marker file ***-------------"); // build file name - file lives in session directory char buf[] = "markers"; uint32 buf_hash = NULL_HASH; uint32 cluster_hash = MS->Fetch_session_cluster_hash(); uint8 *file_marker = rs_anims->Res_open((const char *)buf, buf_hash, MS->Fetch_session_cluster(), cluster_hash, 0, &len); // We have access to the data, now to copy it to the markers block num_markers = len / sizeof(_map_marker); if (num_markers >= MAX_markers) Fatal_error("too many map markers"); if (len) { memcpy(&marks[0], file_marker, len); } } } // End of namespace ICB