/* ResidualVM - A 3D game interpreter * * ResidualVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the AUTHORS * file distributed with this source distribution. * * Additional copyright for this file: * Copyright (C) 1999-2000 Revolution Software Ltd. * This code is based on source code created by Revolution Software, * used with permission. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. * */ #define FORBIDDEN_SYMBOL_EXCEPTION_strncasecmp #include "engines/icb/common/px_common.h" #include "engines/icb/map_marker.h" #include "engines/icb/debug.h" #include "engines/icb/mission.h" #include "engines/icb/global_objects.h" namespace ICB { _map_marker *_marker::Create_new_marker(const char *name) { Zdebug("marker %d", num_markers); if (num_markers == MAX_markers) Fatal_error("no room left for more map markers"); // shouldnt happen // set markers name strncpy(marks[num_markers].name, name, MARKER_NAME_LEN); Zdebug("marker name [%s]", marks[num_markers].name); // strncpy doesn't null terminate if the source string is larger or equal to the dest. marks[num_markers].name[MARKER_NAME_LEN - 1] = 0; // reset pan marks[num_markers].pan = ZERO_TURN; // return pointer to new marker object return (&marks[num_markers++]); } _map_marker *_marker::Fetch_marker_by_object_name(const char *name) { // find an item in the map_marker file // return a pointer to it or PXNULL if not found uint32 j; if (num_markers) { for (j = 0; j < num_markers; j++) { if (!scumm_strnicmp(marks[j].name, name, MARKER_NAME_LEN - 1)) return (&marks[j]); } } // not found return (NULL); } } // End of namespace ICB