# Dansk translation for ScummVM # Copyright (C) 2010-2017 The ScummVM Team # This file is distributed under the same license as the ScummVM package. # Steffen Nyeland , 2010. # scootergrisen, 2018. msgid "" msgstr "" "Project-Id-Version: ScummVM 1.3.0svn\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.scummvm.org\n" "POT-Creation-Date: 2023-01-17 10:49+0000\n" "PO-Revision-Date: 2021-11-07 02:48+0000\n" "Last-Translator: Eugene Sandulenko \n" "Language-Team: Danish \n" "Language: da\n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=utf-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" "X-Generator: Weblate 4.4\n" "X-Language-name: Dansk\n" #. I18N: built on with #: gui/about.cpp:103 #, fuzzy, c-format msgid "(built on %s with %s)" msgstr "(bygget %s)" #: gui/about.cpp:110 msgid "Features compiled in:" msgstr "Funktionaliteter som er kompileret ind:" #: gui/about.cpp:119 msgid "Available engines:" msgstr "Tilgængelige motorer:" #: gui/browser.cpp:74 backends/dialogs/macosx/macosx-dialogs.mm:90 msgid "Show hidden files" msgstr "Vis skjulte filer" #: gui/browser.cpp:74 msgid "Show files marked with the hidden attribute" msgstr "Vis filer markeret med skjult-attribut" #: gui/browser.cpp:78 gui/remotebrowser.cpp:56 msgid "Go up" msgstr "Gå op" #: gui/browser.cpp:78 gui/browser.cpp:80 gui/remotebrowser.cpp:56 #: gui/remotebrowser.cpp:58 msgid "Go to previous directory level" msgstr "Gå til forrige mappeniveau" #: gui/browser.cpp:80 gui/remotebrowser.cpp:58 msgctxt "lowres" msgid "Go up" msgstr "Gå op" #: gui/browser.cpp:81 gui/chooser.cpp:45 gui/downloadpacksdialog.cpp:267 #: gui/downloadpacksdialog.cpp:463 gui/editgamedialog.cpp:352 #: gui/editrecorddialog.cpp:66 gui/filebrowser-dialog.cpp:68 #: gui/fluidsynth-dialog.cpp:152 gui/massadd.cpp:93 gui/options.cpp:2298 #: gui/predictivedialog.cpp:68 gui/recorderdialog.cpp:73 #: gui/recorderdialog.cpp:213 gui/remotebrowser.cpp:59 #: gui/saveload-dialog.cpp:64 gui/saveload-dialog.cpp:457 #: gui/saveload-dialog.cpp:528 gui/saveload-dialog.cpp:830 #: gui/saveload-dialog.cpp:1223 gui/shaderbrowser-dialog.cpp:81 #: gui/themebrowser.cpp:54 gui/unknown-game-dialog.cpp:53 #: engines/engine.cpp:704 backends/dialogs/gtk/gtk-dialogs.cpp:63 #: backends/events/default/default-events.cpp:193 #: backends/events/default/default-events.cpp:217 #: backends/platform/wii/options.cpp:47 engines/asylum/asylum.cpp:201 #: engines/buried/saveload.cpp:69 engines/cine/saveload.cpp:863 #: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:84 #: engines/mohawk/myst_stacks/menu.cpp:283 #: engines/mohawk/myst_stacks/menu.cpp:300 #: engines/mohawk/myst_stacks/menu.cpp:318 #: engines/mohawk/riven_stacks/aspit.cpp:349 #: engines/mohawk/riven_stacks/aspit.cpp:371 #: engines/mohawk/riven_stacks/aspit.cpp:455 engines/nancy/dialogs.cpp:100 #: engines/parallaction/saveload.cpp:270 engines/sword1/control.cpp:888 #: engines/wintermute/wintermute.cpp:182 msgid "Cancel" msgstr "Annuller" #: gui/browser.cpp:82 gui/chooser.cpp:46 gui/filebrowser-dialog.cpp:69 #: gui/remotebrowser.cpp:60 gui/shaderbrowser-dialog.cpp:82 #: gui/themebrowser.cpp:55 backends/dialogs/gtk/gtk-dialogs.cpp:62 #: backends/dialogs/macosx/macosx-dialogs.mm:144 #: backends/dialogs/win32/win32-dialogs.cpp:136 msgid "Choose" msgstr "Vælg" #: gui/downloaddialog.cpp:48 msgid "Select directory where to download game data" msgstr "Vælg mappe hvor spildata skal gemmes" #: gui/downloaddialog.cpp:49 gui/editgamedialog.cpp:543 gui/launcher.cpp:282 msgid "Select directory with game data" msgstr "Vælg mappe med spildata" #: gui/downloaddialog.cpp:51 gui/downloaddialog.cpp:226 msgid "From: " msgstr "Fra: " #: gui/downloaddialog.cpp:52 gui/downloaddialog.cpp:227 msgid "To: " msgstr "Til: " #: gui/downloaddialog.cpp:63 gui/downloadpacksdialog.cpp:198 #: gui/downloadpacksdialog.cpp:242 gui/downloadpacksdialog.cpp:252 #: gui/downloadpacksdialog.cpp:274 gui/downloadpacksdialog.cpp:289 msgid "Cancel download" msgstr "Annuller download" #: gui/downloaddialog.cpp:65 msgctxt "lowres" msgid "Cancel download" msgstr "Annuller download" #: gui/downloaddialog.cpp:67 gui/downloadpacksdialog.cpp:199 #: gui/downloadpacksdialog.cpp:278 msgid "Hide" msgstr "Skjul" #: gui/downloaddialog.cpp:117 msgid "" "It looks like your connection is limited. Do you really want to download " "files with it?" msgstr "" "Det ser ud til at din forbindelse er begrænset. Er du sikker på, at du vil " "bruge den til at downloade filer?" #: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:152 #: gui/filebrowser-dialog.cpp:136 gui/fluidsynth-dialog.cpp:217 #: gui/launcher.cpp:409 gui/launcher.cpp:438 gui/launcher.cpp:481 #: gui/options.cpp:3291 gui/options.cpp:3329 gui/options.cpp:3753 #: backends/events/default/default-events.cpp:193 engines/buried/buried.cpp:584 #: engines/director/events.cpp:91 engines/grim/grim.cpp:354 #: engines/kyra/gui/saveload_eob.cpp:597 engines/kyra/gui/saveload_eob.cpp:630 #: engines/parallaction/metaengine.cpp:145 #: engines/sci/graphics/controls32.cpp:929 engines/toon/toon.cpp:1502 msgid "Yes" msgstr "Ja" #: gui/downloaddialog.cpp:118 gui/downloaddialog.cpp:153 #: gui/filebrowser-dialog.cpp:136 gui/fluidsynth-dialog.cpp:217 #: gui/launcher.cpp:409 gui/launcher.cpp:438 gui/launcher.cpp:481 #: gui/options.cpp:3291 gui/options.cpp:3329 gui/options.cpp:3753 #: engines/buried/buried.cpp:584 engines/director/events.cpp:91 #: engines/grim/grim.cpp:354 engines/kyra/gui/saveload_eob.cpp:597 #: engines/kyra/gui/saveload_eob.cpp:630 #: engines/parallaction/metaengine.cpp:151 #: engines/sci/graphics/controls32.cpp:929 engines/toon/toon.cpp:1502 msgid "No" msgstr "Nej" #: gui/downloaddialog.cpp:136 gui/launcher.cpp:583 msgid "ScummVM couldn't open the specified directory!" msgstr "ScummVM kunne ikke åbne den angivne mappe!" #: gui/downloaddialog.cpp:146 msgid "" "Cannot create a directory to download - the specified directory has a file " "with the same name." msgstr "" "Kan ikke oprette et mappe til download - den angivne mappe har en fil med " "det samme navn." #: gui/downloaddialog.cpp:146 gui/editgamedialog.cpp:353 #: gui/editrecorddialog.cpp:67 gui/fluidsynth-dialog.cpp:153 #: gui/launcher.cpp:537 gui/launcher.cpp:541 gui/massadd.cpp:90 #: gui/options.cpp:2300 gui/predictivedialog.cpp:69 #: gui/saveload-dialog.cpp:1224 engines/engine.cpp:510 engines/engine.cpp:533 #: backends/platform/wii/options.cpp:46 engines/agos/animation.cpp:577 #: engines/buried/saveload.cpp:69 #: engines/director/lingo/lingo-builtins.cpp:1756 #: engines/drascula/saveload.cpp:48 engines/grim/inputdialog.cpp:83 #: engines/groovie/script.cpp:660 engines/nancy/dialogs.cpp:101 #: engines/parallaction/saveload.cpp:270 engines/saga/music.cpp:102 #: engines/sci/engine/kgraphics.cpp:75 engines/sci/graphics/controls32.cpp:926 #: engines/scumm/scumm.cpp:1096 engines/scumm/scumm.cpp:1122 #: engines/scumm/scumm.cpp:1144 engines/scumm/scumm.cpp:1480 #: engines/scumm/scumm.cpp:1949 engines/scumm/scumm.cpp:1965 #: engines/sky/compact.cpp:140 engines/sword1/animation.cpp:529 #: engines/sword1/animation.cpp:560 engines/sword1/animation.cpp:568 #: engines/sword1/control.cpp:888 engines/sword1/logic.cpp:1634 #: engines/sword2/animation.cpp:426 engines/sword2/animation.cpp:456 #: engines/sword2/animation.cpp:466 engines/zvision/file/save_manager.cpp:225 msgid "OK" msgstr "OK" #: gui/downloaddialog.cpp:151 #, c-format msgid "" "The \"%s\" already exists in the specified directory.\n" "Do you really want to download files into that directory?" msgstr "" "\"%s\" findes allerede i den angivne mappe.\n" "Vil du virkelig downloade filer ind i det mappe?" #: gui/downloaddialog.cpp:214 gui/downloadpacksdialog.cpp:364 #, c-format msgid "Downloaded %s %S / %s %S" msgstr "Downloadet %s %S/%s %S" #: gui/downloaddialog.cpp:221 gui/downloadpacksdialog.cpp:371 #, c-format msgid "Download speed: %s %S" msgstr "Downloadhastighed: %s %S" #: gui/downloadpacksdialog.cpp:158 #, c-format msgid "ERROR %d: %s" msgstr "" #. I18N: String like "Downloading icon packs list..." #: gui/downloadpacksdialog.cpp:186 gui/downloadpacksdialog.cpp:241 #, fuzzy, c-format msgid "Downloading %S list..." msgstr "Indlæser spil ..." #: gui/downloadpacksdialog.cpp:200 #, fuzzy msgid "Clear Cache" msgstr "Slet værdi" #: gui/downloadpacksdialog.cpp:251 #, fuzzy, c-format msgid "Downloading %S list... %d entries" msgstr "Indlæser spil ..." #: gui/downloadpacksdialog.cpp:261 #, c-format msgid "Detected %d new packs, %s %S" msgstr "" #: gui/downloadpacksdialog.cpp:263 #, fuzzy msgid "Download" msgstr "Download" #: gui/downloadpacksdialog.cpp:287 #, fuzzy, c-format msgid "Download complete, downloaded %d packs, %s %S" msgstr "" "Download fuldført.\n" "Kunne ikke downloade %u filer." #: gui/downloadpacksdialog.cpp:293 gui/downloadpacksdialog.cpp:385 #: gui/gui-manager.cpp:162 gui/unknown-game-dialog.cpp:53 #: engines/nancy/dialogs.cpp:313 engines/scumm/help.cpp:123 #: engines/scumm/help.cpp:138 engines/scumm/help.cpp:163 #: engines/scumm/help.cpp:189 engines/scumm/help.cpp:207 msgid "Close" msgstr "Luk" #: gui/downloadpacksdialog.cpp:392 gui/downloadpacksdialog.cpp:439 msgid "ERROR: No icons path set" msgstr "" #. I18N: String like "No new icon packs available" #: gui/downloadpacksdialog.cpp:427 #, c-format msgid "No new %S available" msgstr "" #: gui/downloadpacksdialog.cpp:463 #, c-format msgid "" "You are about to remove %s %s of data, deleting all previously downloaded " "%S. Do you want to proceed?" msgstr "" #: gui/downloadpacksdialog.cpp:463 gui/updates-dialog.cpp:115 msgid "Proceed" msgstr "Fortsæt" #: gui/editgamedialog.cpp:131 engines/dialogs.cpp:276 msgid "Game" msgstr "Spil" #: gui/editgamedialog.cpp:135 msgid "ID:" msgstr "ID:" #: gui/editgamedialog.cpp:135 gui/editgamedialog.cpp:137 #: gui/editgamedialog.cpp:138 msgid "" "Short game identifier used for referring to saved games and running the game " "from the command line" msgstr "" "Kort spil identifikator til brug for gemte spil, og for at køre spillet fra " "kommandolinien" #: gui/editgamedialog.cpp:137 msgctxt "lowres" msgid "ID:" msgstr "ID:" #: gui/editgamedialog.cpp:142 gui/editrecorddialog.cpp:58 msgid "Name:" msgstr "Navn:" #: gui/editgamedialog.cpp:142 gui/editgamedialog.cpp:144 #: gui/editgamedialog.cpp:145 msgid "Full title of the game" msgstr "Fuld titel på spillet" #: gui/editgamedialog.cpp:144 msgctxt "lowres" msgid "Name:" msgstr "Navn:" #: gui/editgamedialog.cpp:151 engines/mohawk/dialogs.cpp:159 #: engines/mohawk/dialogs.cpp:378 msgid "Language:" msgstr "Sprog:" #: gui/editgamedialog.cpp:151 gui/editgamedialog.cpp:152 msgid "" "Language of the game. This will not turn your Spanish game version into " "English" msgstr "" "Spillets sprog. Det ændre ikke din spanske version af spillet til engelsk" #: gui/editgamedialog.cpp:153 gui/editgamedialog.cpp:168 gui/options.cpp:1536 #: gui/options.cpp:1551 gui/options.cpp:1567 gui/options.cpp:1579 #: gui/options.cpp:1616 gui/options.cpp:1630 gui/options.cpp:2035 #: gui/options.cpp:2443 gui/options.cpp:2496 gui/options.cpp:2711 #: gui/options.cpp:3171 audio/null.cpp:40 #: backends/platform/android/options.cpp:112 #: backends/platform/android/options.cpp:113 engines/ags/dialogs.cpp:62 msgid "" msgstr "" #: gui/editgamedialog.cpp:164 msgid "Platform:" msgstr "Platform:" #: gui/editgamedialog.cpp:164 gui/editgamedialog.cpp:166 #: gui/editgamedialog.cpp:167 msgid "Platform the game was originally designed for" msgstr "Platform som spillet oprindeligt var designet til" #: gui/editgamedialog.cpp:166 msgctxt "lowres" msgid "Platform:" msgstr "Platform:" #: gui/editgamedialog.cpp:191 gui/options.cpp:1965 gui/options.cpp:2147 #: backends/graphics/sdl/sdl-graphics.cpp:425 msgid "Graphics" msgstr "Grafik" #: gui/editgamedialog.cpp:191 gui/options.cpp:1965 gui/options.cpp:2147 msgid "GFX" msgstr "GFX" #: gui/editgamedialog.cpp:197 msgid "Override global graphic settings" msgstr "Tilsidesæt globale grafikindstillinger" #: gui/editgamedialog.cpp:199 msgctxt "lowres" msgid "Override global graphic settings" msgstr "Tilsidesæt globale grafikindstillinger" #: gui/editgamedialog.cpp:212 gui/options.cpp:2181 engines/dialogs.cpp:317 msgid "Keymaps" msgstr "Tasteoversigt" #: gui/editgamedialog.cpp:219 gui/options.cpp:2188 engines/dialogs.cpp:324 msgid "Backend" msgstr "Backend" #: gui/editgamedialog.cpp:222 #, fuzzy msgid "Override global backend settings" msgstr "Tilsidesæt globale lydindstillinger" #: gui/editgamedialog.cpp:224 #, fuzzy msgctxt "lowres" msgid "Override global backend settings" msgstr "Tilsidesæt globale lydindstillinger" #: gui/editgamedialog.cpp:238 gui/options.cpp:2202 engines/dialogs.cpp:292 msgid "Audio" msgstr "Lyd" #: gui/editgamedialog.cpp:241 msgid "Override global audio settings" msgstr "Tilsidesæt globale lydindstillinger" #: gui/editgamedialog.cpp:243 msgctxt "lowres" msgid "Override global audio settings" msgstr "Tilsidesæt globale lydindstillinger" #: gui/editgamedialog.cpp:252 gui/options.cpp:2207 msgid "Volume" msgstr "Lydstyrke" #: gui/editgamedialog.cpp:254 gui/options.cpp:2209 msgctxt "lowres" msgid "Volume" msgstr "Lydstyrke" #: gui/editgamedialog.cpp:257 msgid "Override global volume settings" msgstr "Tilsidesæt globale lydstyrkeindstillinger" #: gui/editgamedialog.cpp:259 msgctxt "lowres" msgid "Override global volume settings" msgstr "Tilsidesæt globale lydstyrkeindstillinger" #: gui/editgamedialog.cpp:270 gui/options.cpp:2217 msgid "MIDI" msgstr "MIDI" #: gui/editgamedialog.cpp:273 msgid "Override global MIDI settings" msgstr "Tilsidesæt globale MIDI-indstillinger" #: gui/editgamedialog.cpp:275 msgctxt "lowres" msgid "Override global MIDI settings" msgstr "Tilsidesæt globale MIDI-indstillinger" #: gui/editgamedialog.cpp:285 gui/options.cpp:2223 msgid "MT-32" msgstr "MT-32" #: gui/editgamedialog.cpp:288 msgid "Override global MT-32 settings" msgstr "Tilsidesæt globale MT-32 indstillinger" #: gui/editgamedialog.cpp:290 msgctxt "lowres" msgid "Override global MT-32 settings" msgstr "Tilsidesæt globale MT-32 indstillinger" #: gui/editgamedialog.cpp:299 gui/options.cpp:2230 msgid "Paths" msgstr "Stier" #: gui/editgamedialog.cpp:301 gui/options.cpp:2232 msgctxt "lowres" msgid "Paths" msgstr "Stier" #: gui/editgamedialog.cpp:308 msgid "Game Path:" msgstr "Spilsti:" #: gui/editgamedialog.cpp:310 msgctxt "lowres" msgid "Game Path:" msgstr "Spilsti:" #: gui/editgamedialog.cpp:315 gui/options.cpp:2417 msgid "Extra Path:" msgstr "Ekstrasti:" #: gui/editgamedialog.cpp:315 gui/editgamedialog.cpp:317 #: gui/editgamedialog.cpp:318 msgid "Specifies path to additional data used by the game" msgstr "Angiver sti til ekstra data der bruges i spillet" #: gui/editgamedialog.cpp:317 gui/options.cpp:2419 msgctxt "lowres" msgid "Extra Path:" msgstr "Ekstrasti:" #: gui/editgamedialog.cpp:324 gui/options.cpp:2393 msgid "Save Path:" msgstr "Gemmesti:" #: gui/editgamedialog.cpp:324 gui/editgamedialog.cpp:326 #: gui/editgamedialog.cpp:327 gui/options.cpp:2393 gui/options.cpp:2395 msgid "Specifies where your saved games are put" msgstr "Angiver hvor dine gemte spil bliver lagt" #: gui/editgamedialog.cpp:326 gui/options.cpp:2395 msgctxt "lowres" msgid "Save Path:" msgstr "Gemmesti:" #: gui/editgamedialog.cpp:338 engines/dialogs.cpp:339 msgid "Achievements" msgstr "" #: gui/editgamedialog.cpp:342 engines/dialogs.cpp:343 msgid "Statistics" msgstr "" #: gui/editgamedialog.cpp:366 gui/editgamedialog.cpp:468 #: gui/editgamedialog.cpp:530 gui/editgamedialog.cpp:597 gui/options.cpp:1176 #: gui/options.cpp:2323 gui/options.cpp:2325 gui/options.cpp:2330 #: gui/options.cpp:2361 gui/options.cpp:2404 gui/options.cpp:2420 #: gui/options.cpp:2429 gui/options.cpp:2830 gui/options.cpp:2832 #: gui/options.cpp:2836 gui/options.cpp:2845 gui/options.cpp:3152 #: gui/options.cpp:3158 gui/options.cpp:3165 gui/options.cpp:3177 #: gui/options.cpp:3188 msgctxt "path" msgid "None" msgstr "Ingen" #: gui/editgamedialog.cpp:371 gui/editgamedialog.cpp:474 #: gui/editgamedialog.cpp:601 gui/options.cpp:2322 gui/options.cpp:2324 #: gui/options.cpp:2829 gui/options.cpp:2831 gui/options.cpp:3155 #: gui/options.cpp:3161 backends/platform/wii/options.cpp:55 msgid "Default" msgstr "Standard" #: gui/editgamedialog.cpp:523 gui/options.cpp:3182 msgid "Select SoundFont" msgstr "Vælg SoundFont" #: gui/editgamedialog.cpp:562 msgid "Select additional game directory" msgstr "Vælg ekstra spilmappe" #: gui/editgamedialog.cpp:575 gui/options.cpp:3057 msgid "Select directory for saved games" msgstr "Vælg mappe til gemte spil" #: gui/editgamedialog.cpp:582 gui/options.cpp:3064 msgid "The chosen directory cannot be written to. Please select another one." msgstr "Der kan ikke skrives til den valgte mappe. Vælg venligst et andet." #: gui/editgamedialog.cpp:587 msgid "" "Saved games sync feature doesn't work with non-default directories. If you " "want your saved games to sync, use default directory." msgstr "" "Muligheden for synkronisering af gemte spil, virker ikke med ikke-standard " "mapper. Hvis du vil bruge muligheden, brug standardmappe." #: gui/editgamedialog.cpp:613 msgid "This game ID is already taken. Please choose another one." msgstr "Spil-id'et er allerede i brug. Vælg venligst et andet." #: gui/editrecorddialog.cpp:57 msgid "Author:" msgstr "Forfatter:" #: gui/editrecorddialog.cpp:59 msgid "Notes:" msgstr "Noter:" #: gui/filebrowser-dialog.cpp:53 msgid "Choose file for loading" msgstr "Vælg fil til indlæsning" #: gui/filebrowser-dialog.cpp:53 msgid "Enter filename for saving" msgstr "Indtast filnavn til at gemme" #: gui/filebrowser-dialog.cpp:136 msgid "Do you really want to overwrite the file?" msgstr "Vil du virkelig overskrive filen?" #: gui/fluidsynth-dialog.cpp:68 msgid "Reverb" msgstr "Rumklang" #: gui/fluidsynth-dialog.cpp:70 gui/fluidsynth-dialog.cpp:102 msgid "Active" msgstr "Aktiv" #: gui/fluidsynth-dialog.cpp:72 msgid "Room:" msgstr "Rummelighed:" #: gui/fluidsynth-dialog.cpp:79 msgid "Damp:" msgstr "Dæmpning:" #: gui/fluidsynth-dialog.cpp:86 msgid "Width:" msgstr "Bredde:" #: gui/fluidsynth-dialog.cpp:93 gui/fluidsynth-dialog.cpp:111 msgid "Level:" msgstr "Styrke:" #: gui/fluidsynth-dialog.cpp:100 msgid "Chorus" msgstr "Kor" #: gui/fluidsynth-dialog.cpp:104 msgid "N:" msgstr "N:" #: gui/fluidsynth-dialog.cpp:118 msgid "Speed:" msgstr "Hastighed:" #: gui/fluidsynth-dialog.cpp:125 msgid "Depth:" msgstr "Dybde:" #: gui/fluidsynth-dialog.cpp:132 msgid "Type:" msgstr "Type:" #: gui/fluidsynth-dialog.cpp:135 msgid "Sine" msgstr "Sinus" #: gui/fluidsynth-dialog.cpp:136 backends/platform/sdl/ps3/ps3.cpp:43 #: backends/platform/sdl/psp2/psp2.cpp:46 engines/dragons/metaengine.cpp:190 msgid "Triangle" msgstr "Triangulær" #: gui/fluidsynth-dialog.cpp:138 gui/options.cpp:2247 msgid "Misc" msgstr "Diverse" #: gui/fluidsynth-dialog.cpp:140 msgid "Interpolation:" msgstr "Interpolation:" #: gui/fluidsynth-dialog.cpp:143 msgid "None (fastest)" msgstr "Ingen (hurtigst)" #: gui/fluidsynth-dialog.cpp:144 msgid "Linear" msgstr "Lineær" #: gui/fluidsynth-dialog.cpp:145 msgid "Fourth-order" msgstr "Fjerde-orden" #: gui/fluidsynth-dialog.cpp:146 msgid "Seventh-order" msgstr "Syvende-orden" #. I18N: Button to reset keymap mappings to defaults #: gui/fluidsynth-dialog.cpp:150 backends/keymapper/remap-widget.cpp:324 msgid "Reset" msgstr "Nulstil" #: gui/fluidsynth-dialog.cpp:150 msgid "Reset all FluidSynth settings to their default values." msgstr "Nulstil alle FluidSynth-indstillinger til deres standard værdier." #: gui/fluidsynth-dialog.cpp:217 msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" "Vil du virkelig nulstille alle FluidSynth-indstillinger til deres standard " "værdier?" #: gui/gui-manager.cpp:153 gui/options.cpp:2238 msgid "GUI" msgstr "" #: gui/gui-manager.cpp:157 engines/mohawk/myst.cpp:573 #: engines/mohawk/riven.cpp:837 msgid "Interact" msgstr "interagere" #: gui/gui-manager.cpp:168 engines/metaengine.cpp:115 #: engines/dragons/metaengine.cpp:160 engines/griffon/metaengine.cpp:121 #: engines/grim/grim.cpp:452 engines/grim/grim.cpp:533 #: engines/twine/metaengine.cpp:472 engines/twine/metaengine.cpp:539 #: engines/wintermute/keymapper_tables.h:1290 #: engines/wintermute/keymapper_tables.h:1373 #: engines/wintermute/keymapper_tables.h:1449 #: engines/wintermute/keymapper_tables.h:1920 #: engines/wintermute/keymapper_tables.h:2154 msgid "Up" msgstr "Op" #: gui/gui-manager.cpp:173 engines/metaengine.cpp:121 #: engines/dragons/metaengine.cpp:166 engines/griffon/metaengine.cpp:127 #: engines/grim/grim.cpp:457 engines/grim/grim.cpp:538 #: engines/twine/metaengine.cpp:479 engines/twine/metaengine.cpp:547 #: engines/wintermute/keymapper_tables.h:1296 #: engines/wintermute/keymapper_tables.h:1379 #: engines/wintermute/keymapper_tables.h:1456 #: engines/wintermute/keymapper_tables.h:1926 #: engines/wintermute/keymapper_tables.h:2160 msgid "Down" msgstr "Ned" #: gui/gui-manager.cpp:178 engines/metaengine.cpp:127 #: engines/dragons/metaengine.cpp:172 engines/griffon/metaengine.cpp:133 #: engines/grim/grim.cpp:462 engines/grim/grim.cpp:543 #: engines/twine/metaengine.cpp:494 engines/twine/metaengine.cpp:562 #: engines/wintermute/keymapper_tables.h:320 #: engines/wintermute/keymapper_tables.h:1302 #: engines/wintermute/keymapper_tables.h:1385 #: engines/wintermute/keymapper_tables.h:1908 #: engines/wintermute/keymapper_tables.h:2018 #: engines/wintermute/keymapper_tables.h:2142 msgid "Left" msgstr "Venstre" #: gui/gui-manager.cpp:183 engines/metaengine.cpp:133 #: engines/dragons/metaengine.cpp:178 engines/griffon/metaengine.cpp:139 #: engines/grim/grim.cpp:467 engines/grim/grim.cpp:548 #: engines/twine/metaengine.cpp:486 engines/twine/metaengine.cpp:555 #: engines/wintermute/keymapper_tables.h:326 #: engines/wintermute/keymapper_tables.h:1308 #: engines/wintermute/keymapper_tables.h:1391 #: engines/wintermute/keymapper_tables.h:1914 #: engines/wintermute/keymapper_tables.h:2026 #: engines/wintermute/keymapper_tables.h:2148 msgid "Right" msgstr "Højre" #: gui/gui-manager.cpp:188 engines/pegasus/pegasus.cpp:2818 #: engines/wintermute/keymapper_tables.h:305 #: engines/wintermute/keymapper_tables.h:346 #: engines/wintermute/keymapper_tables.h:381 #: engines/wintermute/keymapper_tables.h:491 #: engines/wintermute/keymapper_tables.h:520 #: engines/wintermute/keymapper_tables.h:624 #: engines/wintermute/keymapper_tables.h:779 #: engines/wintermute/keymapper_tables.h:806 #: engines/wintermute/keymapper_tables.h:846 #: engines/wintermute/keymapper_tables.h:986 #: engines/wintermute/keymapper_tables.h:1194 #: engines/wintermute/keymapper_tables.h:1241 #: engines/wintermute/keymapper_tables.h:1270 #: engines/wintermute/keymapper_tables.h:1397 #: engines/wintermute/keymapper_tables.h:1403 #: engines/wintermute/keymapper_tables.h:1574 #: engines/wintermute/keymapper_tables.h:1784 #: engines/wintermute/keymapper_tables.h:1838 #: engines/wintermute/keymapper_tables.h:1889 #: engines/wintermute/keymapper_tables.h:1944 #: engines/wintermute/keymapper_tables.h:2002 msgid "???" msgstr "" #. I18N: Group name for the game list #: gui/launcher.cpp:99 #, fuzzy msgctxt "group" msgid "None" msgstr "Ingen" #. I18N: Group name for the game list, grouped by the first letter of the game title #: gui/launcher.cpp:101 #, fuzzy msgctxt "group" msgid "First letter" msgstr "Brug Magi" #: gui/launcher.cpp:101 msgctxt "group" msgid "Initial" msgstr "" #. I18N: Group name for the game list, grouped by game engine #: gui/launcher.cpp:103 #, fuzzy msgctxt "group" msgid "Engine" msgstr "Motor" #. I18N: Group name for the game list, grouped by game series #: gui/launcher.cpp:105 msgctxt "group" msgid "Series" msgstr "" #. I18N: Group name for the game list, grouped by game publisher #: gui/launcher.cpp:107 #, fuzzy msgctxt "group" msgid "Publisher" msgstr "Ukendt forfatter" #. I18N: Group name for the game list, grouped by language #: gui/launcher.cpp:109 #, fuzzy msgctxt "group" msgid "Language" msgstr "Sprog:" #. I18N: Group name for the game list, grouped by game platform #: gui/launcher.cpp:111 #, fuzzy msgctxt "group" msgid "Platform" msgstr "Platform:" #: gui/launcher.cpp:212 msgid "Select Group by" msgstr "" #: gui/launcher.cpp:217 gui/launcher.cpp:799 msgid "Group:" msgstr "" #: gui/launcher.cpp:219 msgid "Select a criteria to group the entries" msgstr "" #: gui/launcher.cpp:248 engines/dialogs.cpp:96 msgid "~Q~uit" msgstr "~A~fslut" #: gui/launcher.cpp:248 backends/platform/sdl/macosx/appmenu_osx.mm:252 msgid "Quit ScummVM" msgstr "Afslut ScummVM" #: gui/launcher.cpp:250 #, fuzzy msgid "A~b~out" msgstr "~O~m ..." #: gui/launcher.cpp:250 backends/platform/sdl/macosx/appmenu_osx.mm:246 msgid "About ScummVM" msgstr "Om ScummVM" #: gui/launcher.cpp:251 #, fuzzy msgid "Global ~O~ptions..." msgstr "~I~ndstillinger ..." #: gui/launcher.cpp:251 msgid "Change global ScummVM options" msgstr "Ændr globale ScummVM-indstillinger" #: gui/launcher.cpp:251 #, fuzzy msgctxt "lowres" msgid "Global ~O~pts..." msgstr "~I~ndstillinger ..." #: gui/launcher.cpp:255 msgid "~A~dd Game..." msgstr "~T~ilføj spil ..." #: gui/launcher.cpp:255 msgid "Add games to the list" msgstr "Tilføj spil til listen" #: gui/launcher.cpp:255 msgctxt "lowres" msgid "~A~dd Game..." msgstr "~T~ilføj spil ..." #: gui/launcher.cpp:258 msgid "~R~emove Game" msgstr "~F~jern spil" #: gui/launcher.cpp:258 msgid "Remove game from the list. The game data files stay intact" msgstr "Fjerner spil fra listen. Spildatafilerne forbliver uberørt" #: gui/launcher.cpp:258 msgctxt "lowres" msgid "~R~emove Game" msgstr "~F~jern spil" #: gui/launcher.cpp:260 msgid "Mass Add..." msgstr "Tilføj flere ..." #: gui/launcher.cpp:262 msgctxt "lowres" msgid "Mass Add..." msgstr "Tilføj flere..." #: gui/launcher.cpp:270 gui/launcher.cpp:768 gui/shaderbrowser-dialog.cpp:62 #: gui/shaderbrowser-dialog.cpp:98 msgid "Search in game list" msgstr "Søg i spilliste" #: gui/launcher.cpp:274 gui/launcher.cpp:790 gui/shaderbrowser-dialog.cpp:66 #: gui/shaderbrowser-dialog.cpp:108 msgid "Search:" msgstr "Søg:" #: gui/launcher.cpp:285 engines/dialogs.cpp:99 engines/engine.cpp:868 #: engines/pegasus/pegasus.cpp:387 engines/trecision/saveload.cpp:253 #: engines/tsage/scenes.cpp:630 engines/wage/saveload.cpp:741 #: engines/xeen/saves.cpp:255 msgid "Load game:" msgstr "Indlæs spil:" #: gui/launcher.cpp:285 engines/dialogs.cpp:99 engines/engine.cpp:868 #: engines/parallaction/metaengine.cpp:127 #: engines/parallaction/saveload.cpp:193 engines/pegasus/pegasus.cpp:387 #: engines/trecision/saveload.cpp:253 engines/tsage/scenes.cpp:630 #: engines/wage/saveload.cpp:741 engines/xeen/saves.cpp:255 msgid "Load" msgstr "Indlæs" #: gui/launcher.cpp:397 msgid "This directory cannot be used yet, it is being downloaded into!" msgstr "Mappen kan ikke bruges endnu, der downloades filer til den!" #: gui/launcher.cpp:408 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." msgstr "" "Vil du virkelig køre fler spils detektoren? Det kunne potentielt tilføje et " "stort antal spil." #: gui/launcher.cpp:438 msgid "Do you really want to remove this game configuration?" msgstr "Vil du virkelig fjerne spilkonfigurationen?" #: gui/launcher.cpp:480 msgid "Do you want to load saved game?" msgstr "Vil du indlæse gemte spil?" #: gui/launcher.cpp:537 msgid "This game does not support loading games from the launcher." msgstr "Spillet understøtter ikke indlæsning af spil fra oversigten." #: gui/launcher.cpp:541 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "" "ScummVM kunne ikke finde en motor, istand til at afvikle det valgte spil!" #: gui/launcher.cpp:602 msgid "ScummVM could not find any game in the specified directory!" msgstr "ScummVM kunne ikke finde noget spil i den angivne mappe!" #. I18N: Unknown game variant #: gui/launcher.cpp:618 msgid "Unknown variant" msgstr "Ukendt variant" #: gui/launcher.cpp:624 msgid "Pick the game:" msgstr "Vælg spillet:" #: gui/launcher.cpp:839 gui/saveload-dialog.cpp:381 msgid "List view" msgstr "Liste visning" #: gui/launcher.cpp:840 gui/saveload-dialog.cpp:382 msgid "Grid view" msgstr "Gitter visning" #: gui/launcher.cpp:1064 msgid "~S~tart" msgstr "~S~tart" #: gui/launcher.cpp:1064 msgid "Start selected game" msgstr "Start det valgte spil" #: gui/launcher.cpp:1067 msgid "~L~oad..." msgstr "Ind~l~æs ..." #: gui/launcher.cpp:1067 msgid "Load saved game for selected game" msgstr "Indlæs gemte spil for det valgte spil" #: gui/launcher.cpp:1069 msgid "Record..." msgstr "Optag ..." #: gui/launcher.cpp:1075 #, fuzzy msgid "~G~ame Options..." msgstr "~I~ndstillinger ..." #: gui/launcher.cpp:1075 msgid "Change game options" msgstr "Ændr spilindstillinger" #: gui/launcher.cpp:1075 #, fuzzy msgctxt "lowres" msgid "~G~ame Opts..." msgstr "~I~ndstillinger ..." #. I18N: List grouping when no engine is specified #. I18N: List grouping when no enginr is specified #: gui/launcher.cpp:1164 gui/launcher.cpp:1353 #, fuzzy msgid "Unknown Engine" msgstr "Ukendt variant" #. I18N: List grouping when no pubisher is specified #. I18N: List group when no publisher is specified #: gui/launcher.cpp:1181 gui/launcher.cpp:1370 #, fuzzy msgid "Unknown Publisher" msgstr "Ukendt forfatter" #. I18N: List group when no game series is specified #. I18N: List grouping when no game series is specified #: gui/launcher.cpp:1198 gui/launcher.cpp:1387 msgid "No Series" msgstr "" #. I18N: List group when no languageis specified #. I18N: List group when no language is specified #: gui/launcher.cpp:1212 gui/launcher.cpp:1401 msgid "Language not detected" msgstr "" #. I18N: List group when no platform is specified #: gui/launcher.cpp:1226 gui/launcher.cpp:1415 msgid "Platform not detected" msgstr "" #. I18N: Group for All items #: gui/launcher.cpp:1426 gui/widgets/groupedlist.cpp:80 #, fuzzy msgid "All" msgstr "Alt" #: gui/launcher.cpp:1570 msgid "Icons per row:" msgstr "" #: gui/massadd.cpp:77 gui/massadd.cpp:80 msgid "... progress ..." msgstr "... fremskridt ..." #: gui/massadd.cpp:258 msgid "Scan complete!" msgstr "Skan gennemført!" #: gui/massadd.cpp:261 #, c-format msgid "Discovered %d new games, ignored %d previously added games." msgstr "Opdaget %d nye spil, ignorerede %d tidligere tilføjede spil." #: gui/massadd.cpp:265 #, c-format msgid "Scanned %d directories ..." msgstr "Gennemset %d mapper ..." #: gui/massadd.cpp:268 #, c-format msgid "Discovered %d new games, ignored %d previously added games ..." msgstr "Fundet %d nye spil, ignorer %d tidligere tilføjede spil ..." #: gui/message.cpp:218 gui/message.cpp:222 gui/options.cpp:2646 msgid "Open URL" msgstr "Åbn URL" #: gui/onscreendialog.cpp:100 gui/onscreendialog.cpp:102 msgid "Stop" msgstr "Stop" #: gui/onscreendialog.cpp:105 msgid "Edit record description" msgstr "Ret optag beskrivelse" #: gui/onscreendialog.cpp:107 msgid "Switch to Game" msgstr "Skift til Spil" #: gui/onscreendialog.cpp:109 msgid "Fast replay" msgstr "Hurtig afspil" #: gui/options.cpp:145 common/updates.cpp:55 msgid "Never" msgstr "Aldrig" #: gui/options.cpp:145 msgid "Every 5 mins" msgstr "Hvert 5. minut" #: gui/options.cpp:145 msgid "Every 10 mins" msgstr "Hvert 10. minut" #: gui/options.cpp:145 msgid "Every 15 mins" msgstr "Hvert 15. minut" #: gui/options.cpp:145 msgid "Every 30 mins" msgstr "Hvert 30. minut" #. I18N: Very large GUI scale #: gui/options.cpp:150 msgid "Very large" msgstr "" #. I18N: Large GUI scale #: gui/options.cpp:152 msgid "Large" msgstr "" #. I18N: Medium GUI scale #: gui/options.cpp:154 engines/nancy/dialogs.cpp:119 msgid "Medium" msgstr "" #. I18N: Small GUI scale #: gui/options.cpp:156 msgid "Small" msgstr "" #: gui/options.cpp:453 gui/options.cpp:746 gui/options.cpp:846 #: gui/options.cpp:851 gui/options.cpp:874 gui/options.cpp:879 #: gui/options.cpp:1083 gui/options.cpp:1593 #, fuzzy msgctxt "shader" msgid "None" msgstr "Ingen" #: gui/options.cpp:489 gui/options.cpp:985 gui/options.cpp:1151 #: gui/options.cpp:1308 gui/options.cpp:1738 msgctxt "soundfont" msgid "None" msgstr "Ingen" #: gui/options.cpp:793 msgid "Failed to apply some of the graphic options changes:" msgstr "Anvendelse af ændringer for grafiske indstillinger mislykkedes:" #: gui/options.cpp:805 msgid "the video mode could not be changed" msgstr "videotilstanden kunne ikke ændres" #: gui/options.cpp:818 msgid "the stretch mode could not be changed" msgstr "stræktilstanden kunne ikke ændres" #: gui/options.cpp:824 msgid "the aspect ratio setting could not be changed" msgstr "højde-/breddeforhold-indstillingen ikke kunne ændres" #: gui/options.cpp:830 msgid "the fullscreen setting could not be changed" msgstr "fuldskærmindstillingen kunne ikke ændres" #: gui/options.cpp:836 msgid "the filtering setting could not be changed" msgstr "filtreringsindstillingen kunne ikke ændres" #: gui/options.cpp:842 #, fuzzy #| msgid "the fullscreen setting could not be changed" msgid "the vsync setting could not be changed" msgstr "fuldskærmindstillingen kunne ikke ændres" #: gui/options.cpp:859 #, fuzzy #| msgid "the stretch mode could not be changed" msgid "the shader could not be changed" msgstr "stræktilstanden kunne ikke ændres" #: gui/options.cpp:1388 msgid "Touchpad mouse mode" msgstr "Pegeplade musetilstand" #: gui/options.cpp:1393 msgid "Pointer Speed:" msgstr "Markørhastighed:" #: gui/options.cpp:1393 gui/options.cpp:1395 gui/options.cpp:1396 msgid "Speed for keyboard/joystick mouse pointer control" msgstr "Hastighed for tastatur/joystick musemarkør-styring" #: gui/options.cpp:1395 msgctxt "lowres" msgid "Pointer Speed:" msgstr "Markørhastighed:" #: gui/options.cpp:1406 msgid "Joy Deadzone:" msgstr "Joy dødszone:" #: gui/options.cpp:1406 gui/options.cpp:1408 gui/options.cpp:1409 msgid "Analog joystick Deadzone" msgstr "Analog joystick dødszone" #: gui/options.cpp:1408 msgctxt "lowres" msgid "Joy Deadzone:" msgstr "Joy dødszone:" #: gui/options.cpp:1480 #, c-format msgid "%d hidden achievements remaining" msgstr "" #: gui/options.cpp:1485 #, c-format msgid "Achievements unlocked: %d/%d" msgstr "" #: gui/options.cpp:1531 msgid "Graphics mode:" msgstr "Grafiktilstand:" #: gui/options.cpp:1547 msgid "Render mode:" msgstr "Gengivertilstand:" #: gui/options.cpp:1547 gui/options.cpp:1550 msgid "Special dithering modes supported by some games" msgstr "Speciel farvereduceringstilstand understøttet a nogle spil" #: gui/options.cpp:1562 msgid "Stretch mode:" msgstr "Stræktilstand:" #: gui/options.cpp:1576 msgid "Scaler:" msgstr "" #: gui/options.cpp:1590 #, fuzzy #| msgid "Shader" msgid "Shader:" msgstr "Shader" #: gui/options.cpp:1590 gui/options.cpp:1592 gui/options.cpp:1593 #, fuzzy #| msgid "Specifies path to additional data used by the game" msgid "Specifies path to the shader used for scaling the game screen" msgstr "Angiver sti til ekstra data der bruges i spillet" #: gui/options.cpp:1592 #, fuzzy #| msgid "Save Path:" msgctxt "lowres" msgid "Shader Path:" msgstr "Gemmesti:" #: gui/options.cpp:1599 #, fuzzy #| msgid "Update check:" msgid "Update Shaders" msgstr "Opdateringssøgning:" #: gui/options.cpp:1599 #, fuzzy #| msgid "Check for Updates..." msgid "Check for updates of shader packs" msgstr "Søg efter opdateringer ..." #: gui/options.cpp:1605 backends/graphics/sdl/sdl-graphics.cpp:416 msgid "Fullscreen mode" msgstr "Fuldskærmstilstand" #: gui/options.cpp:1608 msgid "V-Sync" msgstr "" #: gui/options.cpp:1608 msgid "" "Wait for the vertical sync to refresh the screen in order to prevent tearing " "artifacts" msgstr "" #: gui/options.cpp:1611 #, fuzzy msgid "Game 3D Renderer:" msgstr "GUI-gengiver:" #: gui/options.cpp:1613 #, fuzzy msgctxt "lowres" msgid "Game 3D Renderer:" msgstr "GUI-gengiver:" #: gui/options.cpp:1628 #, fuzzy msgid "3D Anti-aliasing:" msgstr "Antialias" #: gui/options.cpp:1632 engines/mohawk/dialogs.cpp:365 msgid "Disabled" msgstr "Deaktiveret" #: gui/options.cpp:1645 msgid "Filter graphics" msgstr "Filtrér grafik" #: gui/options.cpp:1645 msgid "Use linear filtering when scaling graphics" msgstr "Brug lineær filtrering når grafik skaleres" #: gui/options.cpp:1648 msgid "Aspect ratio correction" msgstr "Rettelse af højde-/breddeforhold" #: gui/options.cpp:1648 #, fuzzy msgid "Correct aspect ratio for games" msgstr "Rettelse af højde-/breddeforhold til 320x200-spil" #: gui/options.cpp:1656 msgid "Preferred device:" msgstr "Foretrukne enhed:" #: gui/options.cpp:1656 msgid "Music device:" msgstr "Musikenhed:" #: gui/options.cpp:1656 gui/options.cpp:1658 msgid "Specifies preferred sound device or sound card emulator" msgstr "Angiver foretukket lydenhed eller lydkort-emulator" #: gui/options.cpp:1656 gui/options.cpp:1658 gui/options.cpp:1659 msgid "Specifies output sound device or sound card emulator" msgstr "Angiver lydenhed eller lydkort-emulator" #: gui/options.cpp:1658 msgctxt "lowres" msgid "Preferred dev.:" msgstr "Foretruk. enh.:" #: gui/options.cpp:1658 msgctxt "lowres" msgid "Music device:" msgstr "Musikenhed:" #: gui/options.cpp:1685 msgid "AdLib emulator:" msgstr "AdLib-emulator:" #: gui/options.cpp:1685 gui/options.cpp:1688 msgid "AdLib is used for music in many games" msgstr "AdLib bliver brugt til musik i mange spil" #: gui/options.cpp:1701 msgid "GM device:" msgstr "GM-enhed:" #: gui/options.cpp:1701 msgid "Specifies default sound device for General MIDI output" msgstr "Angiver standardlydenhed for generel MIDI-output" #: gui/options.cpp:1712 msgid "Don't use General MIDI music" msgstr "Brug ikke generel MIDI-musik" #: gui/options.cpp:1723 gui/options.cpp:1785 msgid "Use first available device" msgstr "Brug første tilgængelige enhed" #: gui/options.cpp:1735 msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:1735 gui/options.cpp:1737 gui/options.cpp:1738 msgid "SoundFont is supported by some audio cards, FluidSynth and Timidity" msgstr "SoundFont understøttes af nogle lydkort, FluidSynth og Timidity" #: gui/options.cpp:1737 msgctxt "lowres" msgid "SoundFont:" msgstr "SoundFont:" #: gui/options.cpp:1743 msgid "Mixed AdLib/MIDI mode" msgstr "Blandet AdLib/MIDI-tilstand" #: gui/options.cpp:1743 msgid "Use both MIDI and AdLib sound generation" msgstr "Brug både MIDI- og AdLib-lydgenerering" #: gui/options.cpp:1746 msgid "MIDI gain:" msgstr "MIDI-forstærning:" #: gui/options.cpp:1756 msgid "MT-32 Device:" msgstr "MT-32-enhed:" #: gui/options.cpp:1756 msgid "Specifies default sound device for Roland MT-32/LAPC1/CM32l/CM64 output" msgstr "Angiver standard lydenhed for Roland MT-32/LAPC1/CM32I/CM64-output" #: gui/options.cpp:1761 msgid "True Roland MT-32 (disable GM emulation)" msgstr "Ægte Roland MT-32 (undlad GM-emulering)" #: gui/options.cpp:1761 gui/options.cpp:1763 msgid "" "Check if you want to use your real hardware Roland-compatible sound device " "connected to your computer" msgstr "" "Kryds af hvis du vil bruge din rigtige hardware Roland-kompatible lydenhed " "tilsluttet til din computer" #: gui/options.cpp:1763 msgctxt "lowres" msgid "True Roland MT-32 (no GM emulation)" msgstr "Ægte Roland MT-32 (ingen GM-emulering)" #: gui/options.cpp:1766 msgid "Roland GS device (enable MT-32 mappings)" msgstr "Roland GS-enhed (aktivér MT-32-mappings)" #: gui/options.cpp:1766 msgid "" "Check if you want to enable patch mappings to emulate an MT-32 on a Roland " "GS device" msgstr "" "Kryds af hvis du vil aktivere rettelse-tilknytninger, for at emulere en " "MT-32 på en Roland GS-enhed" #: gui/options.cpp:1775 msgid "Don't use Roland MT-32 music" msgstr "Brug ikke Roland MT-32 musik" #: gui/options.cpp:1802 msgid "Text and speech:" msgstr "Tekst og tale:" #: gui/options.cpp:1806 gui/options.cpp:1816 msgid "Speech" msgstr "Tale" #: gui/options.cpp:1807 gui/options.cpp:1817 msgid "Subtitles" msgstr "Undertekster" #: gui/options.cpp:1808 msgid "Both" msgstr "Begge" #: gui/options.cpp:1810 msgid "Subtitle speed:" msgstr "Hastighed (undertekster):" #: gui/options.cpp:1812 msgctxt "lowres" msgid "Text and speech:" msgstr "Tekst og tale:" #: gui/options.cpp:1816 msgid "Spch" msgstr "Tale" #: gui/options.cpp:1817 msgid "Subs" msgstr "Tekst" #: gui/options.cpp:1818 msgctxt "lowres" msgid "Both" msgstr "Begge" #: gui/options.cpp:1818 msgid "Show subtitles and play speech" msgstr "Vis undertekster og afspil tale" #: gui/options.cpp:1820 msgctxt "lowres" msgid "Subtitle speed:" msgstr "Hastighed (undertekster):" #: gui/options.cpp:1842 msgid "Music volume:" msgstr "Lydstyrke (musik):" #: gui/options.cpp:1844 msgctxt "lowres" msgid "Music volume:" msgstr "Lydstyrke (musik):" #: gui/options.cpp:1853 msgid "Mute all" msgstr "Mute alle" #: gui/options.cpp:1856 msgid "SFX volume:" msgstr "Lydstyrke (lydeffekter):" #: gui/options.cpp:1856 gui/options.cpp:1858 gui/options.cpp:1861 msgid "Special sound effects volume" msgstr "Lydstyrke (specielle lydeffekter)" #: gui/options.cpp:1858 msgctxt "lowres" msgid "SFX volume:" msgstr "Lydstyrke (lydeffekter):" #: gui/options.cpp:1868 msgid "Speech volume:" msgstr "Lydstyrke (tale):" #: gui/options.cpp:1870 msgctxt "lowres" msgid "Speech volume:" msgstr "Lydstyrke (tale):" #: gui/options.cpp:2159 msgid "Control" msgstr "Styring" #: gui/options.cpp:2259 msgid "Cloud" msgstr "Skyen" #: gui/options.cpp:2261 msgctxt "lowres" msgid "Cloud" msgstr "Skyen" #: gui/options.cpp:2275 msgid "LAN" msgstr "LAN" #: gui/options.cpp:2277 msgctxt "lowres" msgid "LAN" msgstr "LAN" #: gui/options.cpp:2287 msgid "Accessibility" msgstr "Tilgængelighed" #: gui/options.cpp:2289 msgctxt "lowres" msgid "Accessibility" msgstr "Tilgængelighed" #: gui/options.cpp:2298 msgid "Discard changes and close the dialog" msgstr "" #: gui/options.cpp:2299 msgid "Apply" msgstr "Anvend" #: gui/options.cpp:2299 msgid "Apply changes without closing the dialog" msgstr "" #: gui/options.cpp:2300 msgid "Apply changes and close the dialog" msgstr "" #: gui/options.cpp:2382 msgid "FluidSynth Settings" msgstr "FluidSynth-indstillinger" #: gui/options.cpp:2396 msgid "" "Specifies where your saved games are put. A red coloring indicates the value " "is temporary and will not get saved" msgstr "" #: gui/options.cpp:2401 msgid "Theme Path:" msgstr "Temasti:" #: gui/options.cpp:2403 msgctxt "lowres" msgid "Theme Path:" msgstr "Temasti:" #: gui/options.cpp:2409 #, fuzzy msgid "Icon Path:" msgstr "/root/-sti:" #: gui/options.cpp:2411 #, fuzzy msgctxt "lowres" msgid "Icon Path:" msgstr "/root/-sti:" #: gui/options.cpp:2412 #, fuzzy msgctxt "path" msgid "Default" msgstr "Standard" #: gui/options.cpp:2417 gui/options.cpp:2419 gui/options.cpp:2420 msgid "Specifies path to additional data used by all games or ScummVM" msgstr "Angiver sti til ekstra data brugt af alle spil eller ScummVM" #: gui/options.cpp:2426 msgid "Plugins Path:" msgstr "Plugin sti:" #: gui/options.cpp:2428 msgctxt "lowres" msgid "Plugins Path:" msgstr "Plugin sti:" #: gui/options.cpp:2438 msgid "ScummVM config path: " msgstr "" #. I18N: Referring to the last path memorized when adding a game #: gui/options.cpp:2448 gui/options.cpp:3171 msgid "Last browser path: " msgstr "" #: gui/options.cpp:2453 msgid "Theme:" msgstr "Tema:" #: gui/options.cpp:2458 #, fuzzy msgid "GUI scale:" msgstr "Opskalér videoer" #: gui/options.cpp:2465 msgid "GUI renderer:" msgstr "GUI-gengiver:" #: gui/options.cpp:2478 msgid "Return to the launcher when leaving a game" msgstr "" #: gui/options.cpp:2479 msgid "" "Return to the launcher when leaving a game instead of closing ScummVM\n" "(this feature is not supported by all games)." msgstr "" #: gui/options.cpp:2486 msgid "Ask for confirmation on exit" msgstr "" #: gui/options.cpp:2487 msgid "Ask for permission when closing ScummVM or leaving a game." msgstr "" #: gui/options.cpp:2493 msgid "GUI language:" msgstr "GUI-sprog:" #: gui/options.cpp:2493 msgid "Language of ScummVM GUI" msgstr "Sprog for ScummVM-brugerflade" #: gui/options.cpp:2519 #, fuzzy msgid "Switch the ScummVM GUI language to the game language" msgstr "Skift GUI-sproget til spilsproget" #: gui/options.cpp:2520 #, fuzzy msgid "" "When starting a game, change the ScummVM GUI language to the game language. " "That way, if a game uses the ScummVM save and load dialogs, they are in the " "same language as the game." msgstr "" "Når et spil startes, så skift GUI-sproget til spilsproget. Hvis et spil så " "bruger ScummVMs gem- og indlæse-dialoger, så er de på det samme sprog som " "spillet." #: gui/options.cpp:2532 msgid "Use native system file browser" msgstr "Brug systemets egen filbrowser" #: gui/options.cpp:2533 msgid "" "Use the native system file browser instead of the ScummVM one to select a " "file or directory." msgstr "" "Brug systemets egen filbrowser i stedet for ScummVMs til at vælge en fil " "eller mappe." #: gui/options.cpp:2541 #, fuzzy msgid "Update Icons" msgstr "Opdateringssøgning:" #: gui/options.cpp:2541 #, fuzzy #| msgid "Check for Updates..." msgid "Check for updates of icon packs" msgstr "Søg efter opdateringer ..." #: gui/options.cpp:2548 msgid "Autosave:" msgstr "Autogem:" #: gui/options.cpp:2550 msgctxt "lowres" msgid "Autosave:" msgstr "Autogem:" #: gui/options.cpp:2561 msgid "Random seed:" msgstr "" #: gui/options.cpp:2561 msgid "Seed for initializing all random number generators" msgstr "" #: gui/options.cpp:2571 #, fuzzy msgid "Enable Discord integration" msgstr "Aktivér indholdscensurering" #: gui/options.cpp:2572 msgid "" "Show information about the games you are playing on Discord if the Discord " "client is running." msgstr "" #: gui/options.cpp:2582 gui/updates-dialog.cpp:85 msgid "Update check:" msgstr "Opdateringssøgning:" #: gui/options.cpp:2582 msgid "How often to check ScummVM updates" msgstr "Hvor ofte skal der søges efter opdateringer til ScummVM" #: gui/options.cpp:2593 msgid "Check now" msgstr "Søg nu" #: gui/options.cpp:2601 msgid "Active storage:" msgstr "Aktivt lager:" #: gui/options.cpp:2601 msgid "Active cloud storage" msgstr "Aktivér lagring i skyen" #: gui/options.cpp:2610 msgctxt "lowres" msgid "" "4. Storage is not yet enabled. Verify that username is correct and enable it:" msgstr "" "4. Lageret er endnu ikke aktiveret. Bekræft at brugernavnet er korrekt og " "aktivér det:" #: gui/options.cpp:2612 msgid "" "4. Storage is not yet enabled. Verify that username is correct and enable it:" msgstr "" "4. Lageret er endnu ikke aktiveret. Bekræft at brugernavnet er korrekt og " "aktivér det:" #: gui/options.cpp:2613 msgid "Enable storage" msgstr "Aktivér lager" #: gui/options.cpp:2613 msgid "Confirm you want to use this account for this storage" msgstr "Bekræft at du vil bruge kontoen til dette lager" #: gui/options.cpp:2615 backends/platform/wii/options.cpp:113 msgid "Username:" msgstr "Bruger:" #: gui/options.cpp:2615 msgid "Username used by this storage" msgstr "Brugernavn for lagringen" #: gui/options.cpp:2616 msgid "" msgstr "" #: gui/options.cpp:2618 msgid "Used space:" msgstr "Udnyttet plads:" #: gui/options.cpp:2618 msgid "Space used by ScummVM's saved games on this storage" msgstr "Plads brugt af ScummVM's gemte spil på lagringen" #: gui/options.cpp:2621 msgid "Last sync:" msgstr "Sidste synkronisering:" #: gui/options.cpp:2621 msgid "When was the last time saved games were synced with this storage" msgstr "Sidste gang gemte spil blev synkroniseret med dette lager" #: gui/options.cpp:2622 gui/options.cpp:3536 msgid "" msgstr "" #: gui/options.cpp:2624 msgctxt "lowres" msgid "Saved games sync automatically on launch, after saving and on loading." msgstr "" "Gemte spil synkroniseres automatisk ved start, efter gemning og ved " "indlæsning." #: gui/options.cpp:2626 msgid "Saved games sync automatically on launch, after saving and on loading." msgstr "" "Gemte spil synkroniseres automatisk ved start, efter gemning og ved " "indlæsning." #: gui/options.cpp:2627 msgid "Sync now" msgstr "Synkroniser nu" #: gui/options.cpp:2627 msgid "Start saved games sync" msgstr "Start synkronisering af gemte spil" #: gui/options.cpp:2630 msgctxt "lowres" msgid "You can download game files from your cloud ScummVM folder:" msgstr "Du kan downloade spilfiler fra din ScummVM-mappe i skyen:" #: gui/options.cpp:2632 msgid "You can download game files from your cloud ScummVM folder:" msgstr "Du kan downloade spilfiler fra din ScummVM-mappe i skyen:" #: gui/options.cpp:2633 msgid "Download game files" msgstr "Download spilfiler" #: gui/options.cpp:2633 msgid "Open downloads manager dialog" msgstr "Åbn downloadmanager-dialog" #: gui/options.cpp:2636 msgctxt "lowres" msgid "To change account for this storage, disconnect and connect again:" msgstr "" "Skift konto for dette lager ved at afbryde og oprette forbindelse igen:" #: gui/options.cpp:2638 msgid "To change account for this storage, disconnect and connect again:" msgstr "" "Skift konto for dette lager ved at afbryde og oprette forbindelse igen:" #: gui/options.cpp:2639 msgid "Disconnect" msgstr "Afbryd forbindelsen" #: gui/options.cpp:2639 msgid "Stop using this storage on this device" msgstr "Stop med at bruge lageret på denne enhed" #: gui/options.cpp:2642 msgctxt "lowres" msgid "This storage is not connected yet! To connect," msgstr "Lageret er endnu ikke tilsluttet! Tilslut ved at," #: gui/options.cpp:2644 msgid "This storage is not connected yet! To connect," msgstr "Lageret er endnu ikke tilsluttet! Tilslut ved at," #: gui/options.cpp:2645 msgid "1. Open this link:" msgstr "1. Åbn linket:" #: gui/options.cpp:2648 msgctxt "lowres" msgid "2. Get the code and enter it here:" msgstr "2. Hent koden og indtast den her:" #: gui/options.cpp:2650 msgid "2. Get the code and enter it here:" msgstr "2. Hent koden og indtast den her:" #: gui/options.cpp:2652 msgid "Paste" msgstr "Sæt ind" #: gui/options.cpp:2652 msgid "Paste code from clipboard" msgstr "Indsæt kode fra udklipsholder" #: gui/options.cpp:2653 msgid "3. Connect" msgstr "3. Tilslut" #: gui/options.cpp:2653 msgid "Connect your cloud storage account" msgstr "Forbind din lagringskonto i skyen" #: gui/options.cpp:2662 msgid "Run server" msgstr "Kør server" #: gui/options.cpp:2662 msgid "Run local webserver" msgstr "Kør lokal webserver" #: gui/options.cpp:2663 gui/options.cpp:3651 msgid "Not running" msgstr "Kører ikke" #: gui/options.cpp:2667 msgctxt "lowres" msgid "/root/ Path:" msgstr "/root/-sti:" #: gui/options.cpp:2667 gui/options.cpp:2669 gui/options.cpp:2670 msgid "Select which directory will be shown as /root/ in the Files Manager" msgstr "Vælg hvilken mappe som skal vises som /root/ i filhåndteringen" #: gui/options.cpp:2669 msgid "/root/ Path:" msgstr "/root/-sti:" #: gui/options.cpp:2675 msgid "Server's port:" msgstr "Serverens port:" #: gui/options.cpp:2675 msgid "Port for server to use" msgstr "Port som serveren skal bruge" #: gui/options.cpp:2680 msgctxt "lowres" msgid "Run server to manage files with browser (in the same network)." msgstr "Kør server for at håndtere filer med browser (i det samme netværk)." #: gui/options.cpp:2681 msgctxt "lowres" msgid "Closing options dialog will stop the server." msgstr "Serveren stopper hvis indstillingsdialogen lukkes." #: gui/options.cpp:2683 msgid "Run server to manage files with browser (in the same network)." msgstr "Kør server for at håndtere filer med browser (i det samme netværk)." #: gui/options.cpp:2684 msgid "Closing options dialog will stop the server." msgstr "Serveren stopper hvis indstillingsdialogen lukkes." #: gui/options.cpp:2696 msgid "Use Text to speech" msgstr "Brug tekst til tale" #: gui/options.cpp:2696 msgid "Will read text in gui on mouse over." msgstr "Læser teksten i brugerfladen når musemarkøren holdes over." #: gui/options.cpp:2709 #, fuzzy msgid "None" msgstr "Ingen" #: gui/options.cpp:2770 msgid "Ignore" msgstr "Ignorere" #: gui/options.cpp:2771 msgid "Disable autosave" msgstr "Slå autogem fra" #: gui/options.cpp:2772 msgid "" "WARNING: Autosave was enabled. Some of your games have existing saved games " "on the autosave slot. You can either move the existing saves to new slots, " "disable autosave, or ignore (you will be prompted when autosave is about to " "overwrite a save).\n" "List of games:\n" msgstr "" "OBS: Autogem var aktiveret. Nogle af dine spil bruger autogem pladsen til " "deres gem filer. Du kan enten flytte eksisterende gemte filer til en ny " "plads, slå autogem fra, eller ignoere (du vil få en besked når autogem er " "ved at overskrive dit gemte spil).\n" "Liste med spil:\n" #: gui/options.cpp:2781 msgid "" "\n" "And more..." msgstr "" "\n" "Og mere..." #: gui/options.cpp:2782 engines/engine.cpp:563 msgid "Move" msgstr "Flyt" #: gui/options.cpp:2795 msgid "ERROR: Failed to move the following saved games:\n" msgstr "FEJL: Kunne ikke flytte følgende gemte spil:\n" #: gui/options.cpp:2881 msgid "Failed to change cloud storage!" msgstr "Kunne ikke ændre lagring i sky!" #: gui/options.cpp:2884 msgid "Another cloud storage is already active." msgstr "En anden lagring i skyen er allerede aktiv." #: gui/options.cpp:2995 msgid "Theme does not support selected language!" msgstr "Tema understøtter ikke valgte sprog!" #: gui/options.cpp:2998 msgid "Theme cannot be loaded!" msgstr "Tema kunne ikke indlæses!" #: gui/options.cpp:3001 msgid "" "\n" "Misc settings will be restored." msgstr "" "\n" "Diverse indstillinger vil blive genskabt." #: gui/options.cpp:3073 msgid "Select directory for GUI themes" msgstr "Vælg mappe for GUI-temaer" #: gui/options.cpp:3083 #, fuzzy msgid "Select directory for GUI launcher thumbnails" msgstr "Vælg mappe for GUI-temaer" #: gui/options.cpp:3093 msgid "Select directory for extra files" msgstr "Vælg mappe for ekstra filer" #: gui/options.cpp:3104 msgid "Select directory for plugins" msgstr "Vælg mappe for plugins" #: gui/options.cpp:3117 msgid "Select directory for Files Manager /root/" msgstr "Vælg mappe for filhåndteringen /root/" #: gui/options.cpp:3133 msgid "icon packs" msgstr "" #: gui/options.cpp:3144 msgid "shader packs" msgstr "" #: gui/options.cpp:3266 msgid "" "Failed to open URL!\n" "Please navigate to this page manually." msgstr "" "Kunne ikke åbne URL!\n" "Navigér venligst til siden manuelt." #: gui/options.cpp:3291 msgid "Another Storage is working now. Do you want to interrupt it?" msgstr "Et andet lager er aktivt nu. Vil du afbryde det?" #: gui/options.cpp:3300 gui/options.cpp:3338 msgid "Wait until current Storage finishes up and try again." msgstr "Vent indtil aktuel lagring er færdig og prøv igen." #: gui/options.cpp:3313 msgid "Connecting..." msgstr "Tilslutter ..." #: gui/options.cpp:3329 msgid "This Storage is working now. Do you want to interrupt it?" msgstr "Lageret arbejder nu. Vil du afbryde det?" #: gui/options.cpp:3534 backends/cloud/cloudmanager.cpp:156 msgid "" msgstr "" #: gui/options.cpp:3643 msgid "Stop server" msgstr "Stop server" #: gui/options.cpp:3644 msgid "Stop local webserver" msgstr "Stop lokal webserver" #: gui/options.cpp:3696 msgid "Storage connected." msgstr "Lageret er tilsluttet." #: gui/options.cpp:3698 msgid "Failed to connect storage." msgstr "Kunne ikke tilslutte lageret." #: gui/options.cpp:3700 msgid "Failed to connect storage: " msgstr "Kunne ikke tilslutte lageret: " #: gui/options.cpp:3720 msgid "" "Request failed.\n" "Check your Internet connection." msgstr "" "Anmodning mislykkedes.\n" "Tjek din internetforbindelse." #: gui/options.cpp:3751 msgid "" "A test pattern should be displayed.\n" "Do you want to keep these shader scaler settings?" msgstr "" #: gui/options.cpp:3754 #, c-format msgid "Reverting automatically in %d seconds" msgstr "" #: gui/predictivedialog.cpp:66 #, fuzzy msgid "Enter Text" msgstr "Enter" #. I18N: You must leave "#" as is, only word 'next' is translatable #: gui/predictivedialog.cpp:101 msgid "# next" msgstr "# næste" #: gui/predictivedialog.cpp:102 msgid "add" msgstr "tilføj" #: gui/predictivedialog.cpp:107 gui/predictivedialog.cpp:184 msgid "Delete char" msgstr "Slet tegn" #: gui/predictivedialog.cpp:112 gui/predictivedialog.cpp:188 msgid "<" msgstr "<" #. I18N: Pre means 'Predictive', leave '*' as is #: gui/predictivedialog.cpp:114 gui/predictivedialog.cpp:599 msgid "* Pre" msgstr "* Præ" #. I18N: 'Num' means Numbers #: gui/predictivedialog.cpp:602 msgid "* Num" msgstr "* Num" #. I18N: 'Abc' means Latin alphabet input #: gui/predictivedialog.cpp:605 msgid "* Abc" msgstr "* Abc" #: gui/recorderdialog.cpp:67 msgid "Recorder or Playback Gameplay" msgstr "Optag eller Afspil Gameplay" #: gui/recorderdialog.cpp:72 gui/recorderdialog.cpp:213 #: gui/saveload-dialog.cpp:461 gui/saveload-dialog.cpp:528 msgid "Delete" msgstr "Slet" #: gui/recorderdialog.cpp:74 msgid "Record" msgstr "Optag" #: gui/recorderdialog.cpp:75 msgid "Playback" msgstr "Afspil" #: gui/recorderdialog.cpp:77 gui/widgets/grid.cpp:233 msgid "Edit" msgstr "Ret" #: gui/recorderdialog.cpp:143 gui/recorderdialog.cpp:302 #: gui/recorderdialog.cpp:309 msgid "Author: " msgstr "Forfatter: " #: gui/recorderdialog.cpp:145 gui/recorderdialog.cpp:303 #: gui/recorderdialog.cpp:310 msgid "Notes: " msgstr "Noter: " #: gui/recorderdialog.cpp:212 msgid "Do you really want to delete this record?" msgstr "Vil du virkelig slette optagelsen?" #: gui/recorderdialog.cpp:229 msgid "Unknown Author" msgstr "Ukendt forfatter" #: gui/remotebrowser.cpp:128 msgid "ScummVM could not access the directory!" msgstr "ScummVM kunne ikke tilgå mappen!" #: gui/saveload-dialog.cpp:56 #, fuzzy msgid "Downloading saves..." msgstr "Indlæser spil ..." #: gui/saveload-dialog.cpp:65 #, fuzzy msgid "Run in background" msgstr "Flyt fremad" #: gui/saveload-dialog.cpp:126 #, c-format msgid "%s (%s %S / %s %S, %s / %s files)" msgstr "" #: gui/saveload-dialog.cpp:452 gui/saveload-dialog.cpp:632 msgid "No date saved" msgstr "Ingen dato gemt" #: gui/saveload-dialog.cpp:453 gui/saveload-dialog.cpp:633 msgid "No time saved" msgstr "Intet tidspunkt gemt" #: gui/saveload-dialog.cpp:454 gui/saveload-dialog.cpp:634 msgid "No playtime saved" msgstr "Ingen spilletid gemt" #: gui/saveload-dialog.cpp:527 msgid "Do you really want to delete this saved game?" msgstr "Vil du virkelig slette det valgte spil?" #: gui/saveload-dialog.cpp:659 gui/saveload-dialog.cpp:1174 msgid "Date: " msgstr "Dato: " #: gui/saveload-dialog.cpp:663 gui/saveload-dialog.cpp:1180 msgid "Time: " msgstr "Tid: " #: gui/saveload-dialog.cpp:669 gui/saveload-dialog.cpp:1188 msgid "Playtime: " msgstr "Spilletid: " #: gui/saveload-dialog.cpp:682 gui/saveload-dialog.cpp:768 msgid "Untitled saved game" msgstr "Unavngivet gemt spil" #: gui/saveload-dialog.cpp:831 msgid "Next" msgstr "Næste" #: gui/saveload-dialog.cpp:834 msgid "Prev" msgstr "Forrige" #: gui/saveload-dialog.cpp:1035 msgid "New Save" msgstr "Nyt gemt spil" #: gui/saveload-dialog.cpp:1035 msgid "Create a new saved game" msgstr "Opret et nyt gemt spil" #: gui/saveload-dialog.cpp:1167 msgid "Name: " msgstr "Navn: " #: gui/saveload-dialog.cpp:1243 #, c-format msgid "Enter a description for slot %d:" msgstr "Indtast en beskrivelse af plads %d:" #: gui/shaderbrowser-dialog.cpp:52 msgid "Choose shader from the list below (or pick a file instead)" msgstr "" #: gui/shaderbrowser-dialog.cpp:71 msgid "Pick file instead..." msgstr "" #: gui/shaderbrowser-dialog.cpp:71 msgid "Pick shader from file system" msgstr "" #: gui/shaderbrowser-dialog.cpp:137 #, fuzzy #| msgid "Select a Theme" msgid "Select shader" msgstr "Vælg et tema" #: gui/themebrowser.cpp:44 msgid "Select a Theme" msgstr "Vælg et tema" #: gui/ThemeEngine.cpp:276 msgid "Disabled GFX" msgstr "Deaktiveret GFX" #: gui/ThemeEngine.cpp:276 msgctxt "lowres" msgid "Disabled GFX" msgstr "Deaktiveret GFX" #: gui/ThemeEngine.cpp:277 msgid "Standard renderer" msgstr "Standardgengiver" #: gui/ThemeEngine.cpp:277 engines/scumm/dialogs.cpp:1013 msgid "Standard" msgstr "Standard" #: gui/ThemeEngine.cpp:279 msgid "Antialiased renderer" msgstr "Antialias-gengiver" #: gui/ThemeEngine.cpp:279 msgid "Antialiased" msgstr "Antialias" #: gui/unknown-game-dialog.cpp:48 msgid "Add anyway" msgstr "Tilføj alligevel" #: gui/unknown-game-dialog.cpp:57 msgid "Copy to clipboard" msgstr "Kopiér til udklipsholder" #: gui/unknown-game-dialog.cpp:63 msgid "Report game" msgstr "Rapportér spil" #: gui/unknown-game-dialog.cpp:100 msgid "" "Use the button below to copy the required game information into your " "clipboard." msgstr "" "Brug knappen nedenfor til at kopiere den krævede spilinformationen til " "udklipsholderen." #: gui/unknown-game-dialog.cpp:105 msgid "You can also directly report your game to the Bug Tracker." msgstr "Du kan også rapportere dit spil direkte til Bug Trackeren." #: gui/unknown-game-dialog.cpp:155 msgid "" "All necessary information about your game has been copied into the clipboard" msgstr "" "Al nødvendig information om dit spil er blevet kopieret til udklipsholderen" #: gui/unknown-game-dialog.cpp:157 msgid "Copying the game information to the clipboard has failed!" msgstr "Kopiering af spilinformationen til udklipsholderen mislykkedes!" #: gui/updates-dialog.cpp:48 msgid "" "ScummVM now supports automatic check for updates\n" "which requires access to the Internet. Would you\n" "like to enable this feature?" msgstr "" "ScummVM understøtter nu automatisk søgning efter opdateringer,\n" "hvilke kræver adgang til internettet.\n" "Vil du aktivere funktionaliteten?" #: gui/updates-dialog.cpp:51 msgid "" "You can change this setting later in the Misc tab\n" "in the Options dialog." msgstr "" "Du kan ændre indstillingen senere i Diverse-fanebladet\n" "i Indstillinger-dialogen." #: gui/widget.cpp:437 gui/widget.cpp:439 gui/widget.cpp:445 gui/widget.cpp:447 msgid "Clear value" msgstr "Slet værdi" #: gui/widgets/grid.cpp:227 msgid "Play" msgstr "Spil" #: gui/widgets/grid.cpp:230 #, fuzzy msgid "Saves" msgstr "Gem" #: base/main.cpp:734 msgid "Error running game:" msgstr "Fejl ved kørsel af spil:" #: base/main.cpp:781 msgid "Could not find any engine capable of running the selected game" msgstr "Kunne ikke finde nogen motor istand til at afvikle det valgte spil" #: common/error.cpp:37 msgid "No error" msgstr "Ingen fejl" #: common/error.cpp:39 msgid "Game data not found" msgstr "Spildata ikke fundet" #: common/error.cpp:41 msgid "Game id not supported" msgstr "Spil-id ikke understøttet" #: common/error.cpp:43 msgid "Unsupported color mode" msgstr "Ikke understøttet farvetilstand" #: common/error.cpp:45 msgid "Audio device initialization failed" msgstr "Initialisering af lydenhed mislykkedes" #: common/error.cpp:48 msgid "Read permission denied" msgstr "Læse rettighed nægtet" #: common/error.cpp:50 msgid "Write permission denied" msgstr "Skrive rettighed nægtet" #: common/error.cpp:53 msgid "Path does not exist" msgstr "Stien findes ikke" #: common/error.cpp:55 msgid "Path not a directory" msgstr "Sti ikke et mappe" #: common/error.cpp:57 msgid "Path not a file" msgstr "Sti ikke en fil" #: common/error.cpp:60 msgid "Cannot create file" msgstr "Kan ikke oprette fil" #: common/error.cpp:62 msgid "Reading data failed" msgstr "Læsning af data mislykkedes" #: common/error.cpp:64 msgid "Writing data failed" msgstr "Skrivning af data mislykkedes" #: common/error.cpp:67 msgid "Could not find suitable engine plugin" msgstr "Kunne ikke finde passende motor udvidelse" #: common/error.cpp:69 msgid "Engine plugin does not support saved games" msgstr "Motor udvidelse understøtter ikke gemte spil" #: common/error.cpp:72 msgid "User canceled" msgstr "Annulleret af bruger" #: common/error.cpp:76 msgid "Unknown error" msgstr "Ukendt fejl" #. I18N: Hercules is graphics card name #: common/rendermode.cpp:34 msgid "Hercules Green" msgstr "Hercules grøn" #: common/rendermode.cpp:35 msgid "Hercules Amber" msgstr "Hercules brun" #: common/rendermode.cpp:44 msgid "PC-9821 (256 Colors)" msgstr "PC-9821 (256 farver)" #: common/rendermode.cpp:45 msgid "PC-9801 (16 Colors)" msgstr "PC-9801 (16 farver)" #. I18N: Macintosh black-and-white #: common/rendermode.cpp:50 msgid "Macintosh b/w" msgstr "" #: common/rendermode.cpp:83 msgctxt "lowres" msgid "Hercules Green" msgstr "Hercules grøn" #: common/rendermode.cpp:84 msgctxt "lowres" msgid "Hercules Amber" msgstr "Hercules brun" #: common/updates.cpp:57 msgid "Daily" msgstr "Daglig" #: common/updates.cpp:59 msgid "Weekly" msgstr "Ugentlig" #: common/updates.cpp:61 msgid "Monthly" msgstr "Månedlig" #: common/updates.cpp:63 msgid "" msgstr "" #. I18N: Abbreviation for 'bytes' as data size #: common/util.cpp:183 backends/platform/3ds/osystem-events.cpp:48 #: backends/platform/ds/osystem_ds.cpp:166 #: backends/platform/sdl/switch/switch.cpp:37 msgid "B" msgstr "" #. I18N: Abbreviation for 'kilobytes' as data size #: common/util.cpp:189 msgid "KB" msgstr "" #. I18N: Abbreviation for 'megabytes' as data size #: common/util.cpp:194 #, fuzzy msgid "MB" msgstr "SMB" #. I18N: Abbreviation for 'gigabytes' as data size #: common/util.cpp:200 msgid "GB" msgstr "" #. I18N: Abbreviation for 'terabytes' as data size #: common/util.cpp:206 msgid "TB" msgstr "" #. I18N: One line summary as shown in *nix distributions #: dists/scummvm.appdata.xml.cpp:32 msgid "Interpreter for numerous adventure games and role-playing games" msgstr "" #. I18N: 1 of 3 paragraph of ScummVM description in *nix distributions #: dists/scummvm.appdata.xml.cpp:37 msgid "" "ScummVM is a program which allows you to run a wide variety of classic " "graphical point-and-click adventure games and role-playing games, provided " "you already have their data files. The clever part about this: ScummVM just " "replaces the executables shipped with the game, allowing you to play them on " "systems for which they were never designed!" msgstr "" #. I18N: 2 of 3 paragraph of ScummVM description in *nix distributions #: dists/scummvm.appdata.xml.cpp:45 msgid "" "Currently, ScummVM supports a huge library of adventures with over 4000 " "games in total. It supports many classics published by legendary studios " "like LucasArts, Sierra On-Line, Revolution Software, Cyan, Inc. and Westwood " "Studios." msgstr "" #. I18N: 3 of 3 paragraph of ScummVM description in *nix distributions #: dists/scummvm.appdata.xml.cpp:51 msgid "" "Next to ground-breaking titles like the Monkey Island series, Broken Sword, " "Myst, Blade Runner and countless other games you will find some really " "obscure adventures and truly hidden gems to explore." msgstr "" #: engines/achievements.cpp:231 msgid "Achievement unlocked!" msgstr "" #: engines/advancedDetector.cpp:235 msgid "Illegitimate game copy detected. We provide no support in such cases" msgstr "" #: engines/dialogs.cpp:68 msgid "~R~esume" msgstr "Gen~o~ptag" #: engines/dialogs.cpp:70 msgid "~L~oad" msgstr "~H~ent" #: engines/dialogs.cpp:74 backends/platform/3ds/options-dialog.cpp:45 msgid "~S~ave" msgstr "~G~em" #: engines/dialogs.cpp:78 msgid "~O~ptions" msgstr "~I~ndstillinger" #: engines/dialogs.cpp:83 msgid "~H~elp" msgstr "H~j~ælp" #: engines/dialogs.cpp:87 msgid "~A~bout" msgstr "~O~m" #: engines/dialogs.cpp:90 engines/dialogs.cpp:166 msgid "~R~eturn to Launcher" msgstr "~R~etur til oversigt" #: engines/dialogs.cpp:92 engines/dialogs.cpp:168 msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "~R~etur til oversigt" #: engines/dialogs.cpp:100 engines/engine.cpp:897 engines/agi/saveload.cpp:766 #: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349 #: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382 #: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432 #: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:854 #: engines/groovie/script.cpp:2243 engines/groovie/script.cpp:2270 #: engines/groovie/script.cpp:2311 engines/hugo/file.cpp:297 #: engines/illusions/menusystem.cpp:702 engines/kingdom/kingdom.cpp:729 #: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:349 #: engines/mtropolis/saveload.cpp:76 engines/neverhood/menumodule.cpp:914 #: engines/pegasus/pegasus.cpp:406 engines/prince/saveload.cpp:54 #: engines/sci/engine/guest_additions.cpp:742 engines/sci/engine/kfile.cpp:1079 #: engines/sherlock/scalpel/scalpel.cpp:1249 #: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42 #: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3765 #: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:628 #: engines/wage/saveload.cpp:751 engines/xeen/saves.cpp:276 #: engines/zvision/file/save_manager.cpp:48 msgid "Save game:" msgstr "Gemt spil:" #: engines/dialogs.cpp:100 engines/engine.cpp:897 engines/agi/saveload.cpp:766 #: engines/avalanche/parser.cpp:1918 engines/cine/various.cpp:349 #: engines/dm/loadsave.cpp:199 engines/drascula/saveload.cpp:382 #: engines/dreamweb/saveload.cpp:261 engines/glk/streams.cpp:1432 #: engines/gnap/menu.cpp:465 engines/groovie/script.cpp:849 #: engines/groovie/script.cpp:854 engines/groovie/script.cpp:2243 #: engines/groovie/script.cpp:2270 engines/groovie/script.cpp:2311 #: engines/hugo/file.cpp:297 engines/illusions/menusystem.cpp:702 #: engines/kingdom/kingdom.cpp:729 engines/lab/savegame.cpp:237 #: engines/lab/savegame.cpp:242 engines/mads/nebular/dialogs_nebular.cpp:349 #: engines/mtropolis/saveload.cpp:76 engines/neverhood/menumodule.cpp:914 #: engines/parallaction/metaengine.cpp:133 #: engines/parallaction/saveload.cpp:208 engines/pegasus/pegasus.cpp:406 #: engines/prince/saveload.cpp:54 engines/sci/engine/guest_additions.cpp:743 #: engines/sci/engine/kfile.cpp:1079 engines/sherlock/scalpel/scalpel.cpp:1249 #: engines/sherlock/tattoo/widget_files.cpp:74 engines/startrek/saveload.cpp:42 #: engines/toltecs/menu.cpp:302 engines/toon/toon.cpp:3765 #: engines/trecision/saveload.cpp:67 engines/tsage/scenes.cpp:628 #: engines/wage/saveload.cpp:751 engines/xeen/saves.cpp:276 #: engines/zvision/file/save_manager.cpp:48 engines/zvision/metaengine.cpp:262 msgid "Save" msgstr "Gem" #: engines/dialogs.cpp:130 msgid "" "Sorry, this engine does not currently provide in-game help. Please consult " "the README for basic information, and for instructions on how to obtain " "further assistance." msgstr "" "Beklager, motoren leverer i øjeblikket ikke spil hjælp. Se venligst README " "for grundlæggende oplysninger, og for at få instruktioner om, hvordan man " "får yderligere hjælp." #: engines/dialogs.cpp:214 engines/pegasus/pegasus.cpp:417 #, c-format msgid "" "Failed to save game (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" "Kunne ikke gemme spil (%s)! Se venligst README for grundlæggende " "oplysninger, og for at få instruktioner om, hvordan man får yderligere hjælp." #: engines/dialogs.cpp:354 msgid "~O~K" msgstr "~O~K" #: engines/dialogs.cpp:355 msgid "~C~ancel" msgstr "~F~ortryd" #: engines/engine.cpp:340 #, c-format msgid "Could not switch to resolution '%dx%d'." msgstr "Kunne ikke skifte til opløsningen '%dx%d'." #: engines/engine.cpp:349 msgid "Could not initialize color format." msgstr "Kunne ikke initialisere farveformat." #: engines/engine.cpp:358 #, c-format msgid "Could not switch to video mode '%s'." msgstr "Kunne ikke skifte til videotilstanden '%s'." #: engines/engine.cpp:366 #, c-format msgid "Could not switch to stretch mode '%s'." msgstr "Kunne ikke skifte til stræktilstanden '%s'." #: engines/engine.cpp:373 msgid "Could not apply aspect ratio setting." msgstr "Kunne ikke anvende rettelse af højde-/breddeforhold-indstilling." #: engines/engine.cpp:378 msgid "Could not apply fullscreen setting." msgstr "Kunne ikke anvende fuldskærm indstilling." #: engines/engine.cpp:383 msgid "Could not apply filtering setting." msgstr "Kunne ikke anvende filtrerings indstilling." #: engines/engine.cpp:443 #, fuzzy msgid "Error" msgstr "Ingen fejl" #: engines/engine.cpp:506 #, fuzzy msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" "and it is therefore recommended that you copy\n" "the data files to your hard disk instead.\n" "See the documentation (CD audio) for details." msgstr "" "Det lader til at du spiller spillet direkte\n" "fra cd'en. Det er kendt for at forårsage problemer,\n" "og det anbefales derfor, at du kopierer\n" "datafiler til din harddisk i stedet.\n" "Se README fil for detaljer." #: engines/engine.cpp:529 #, fuzzy msgid "" "This game has audio tracks on its CD. These\n" "tracks need to be ripped from the CD using\n" "an appropriate CD audio extracting tool in\n" "order to listen to the game's music.\n" "See the documentation (CD audio) for details." msgstr "" "Spillet har lydspor på sin disk. \n" "Sporene skal rippes fra disken ved hjælp af\n" "en passende CD-lydrippperværktøj\n" "for at lytte til spillets musik.\n" "Se README fil for detaljer." #: engines/engine.cpp:556 msgid "Overwrite" msgstr "" #: engines/engine.cpp:557 #, fuzzy msgid "Cancel autosave" msgstr "Unavngivet savegame" #: engines/engine.cpp:559 #, c-format msgid "" "WARNING: The autosave slot has a saved game named %S. You can either move " "the existing save to a new slot, Overwrite the existing save, or cancel " "autosave (will not prompt again until restart)" msgstr "" #: engines/engine.cpp:567 msgid "ERROR: Could not copy the savegame to a new slot" msgstr "" #: engines/engine.cpp:593 engines/metaengine.cpp:380 engines/savestate.cpp:94 #: backends/platform/ios7/ios7_osys_main.cpp:255 engines/sky/metaengine.cpp:216 #: engines/xeen/saves.cpp:289 #, fuzzy msgid "Autosave" msgstr "Autogem:" #: engines/engine.cpp:601 #, fuzzy msgid "Error occurred making autosave" msgstr "Fejl ved læsning af gemt fil" #: engines/engine.cpp:676 #, c-format msgid "" "Failed to load saved game (%s)! Please consult the README for basic " "information, and for instructions on how to obtain further assistance." msgstr "" "Kunne ikke indlæse gemte spil (%s)! Se venligst README for grundlæggende " "oplysninger, og for at få instruktioner om, hvordan man får yderligere hjælp." #: engines/engine.cpp:700 msgid "WARNING: " msgstr "" #: engines/engine.cpp:700 #, fuzzy msgid " Shall we still run the game?" msgstr "Fuld titel på spillet" #: engines/engine.cpp:701 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saved game you make " "might not work in future versions of ScummVM." msgstr "" "ADVARSEL: Spillet du er ved at starte endnu ikke er fuldt understøttet af " "ScummVM. Således, er det sandsynligt, at det er ustabilt, og alle gemte spil " "du foretager fungerer muligvis ikke i fremtidige versioner af ScummVM." #: engines/engine.cpp:704 engines/wintermute/wintermute.cpp:182 msgid "Start anyway" msgstr "Start alligevel" #: engines/engine.cpp:722 #, fuzzy msgid "This game is not supported." msgstr "Spil-id ikke understøttet" #: engines/engine.cpp:722 msgid "" "This game is not supported for the following reason:\n" "\n" msgstr "" "Det spil er ikke understøttet af følgende årsag:\n" "\n" #: engines/engine.cpp:864 msgid "Loading game is currently unavailable" msgstr "" #: engines/engine.cpp:893 msgid "Saving game is currently unavailable" msgstr "" #: engines/game.cpp:200 #, c-format msgid "" "The game in '%s' seems to be an unknown game variant.\n" "\n" "Please report the following data to the ScummVM team at %s along with the " "name of the game you tried to add and its version, language, etc.:" msgstr "" "Spillet i '%s' ser ud til at være en ukendt spilvariant.\n" "\n" "Rapportér venligst følgende data til ScummVM-teamet på %s, sammen med navnet " "på spillet du prøvede at tilføje, samt dets version, sprog, osv.:" #: engines/game.cpp:204 #, c-format msgid "Matched game IDs for the %s engine:" msgstr "Matchede spil-id'er til %s-motoren:" #: engines/metaengine.cpp:56 msgid "Default game keymap" msgstr "" #: engines/metaengine.cpp:60 backends/platform/maemo/maemo.cpp:161 #: engines/asylum/metaengine.cpp:157 engines/hdb/metaengine.cpp:207 #: engines/parallaction/metaengine.cpp:114 #: engines/wintermute/keymapper_tables.h:42 engines/zvision/metaengine.cpp:183 msgid "Left Click" msgstr "Venstreklik" #: engines/metaengine.cpp:66 backends/platform/maemo/maemo.cpp:165 #: engines/wintermute/keymapper_tables.h:256 #: engines/wintermute/keymapper_tables.h:300 #: engines/wintermute/keymapper_tables.h:2166 msgid "Middle Click" msgstr "Midterklik" #: engines/metaengine.cpp:71 backends/platform/maemo/maemo.cpp:169 #: engines/asylum/metaengine.cpp:163 engines/parallaction/metaengine.cpp:120 #: engines/wintermute/keymapper_tables.h:48 engines/zvision/metaengine.cpp:189 msgid "Right Click" msgstr "Højreklik" #: engines/metaengine.cpp:77 engines/grim/grim.cpp:520 #: engines/hdb/metaengine.cpp:258 engines/mohawk/myst.cpp:596 #: engines/mohawk/riven.cpp:860 engines/sky/metaengine.cpp:125 #: engines/twine/metaengine.cpp:242 engines/wintermute/keymapper_tables.h:1608 msgid "Pause" msgstr "Pause" #: engines/metaengine.cpp:83 engines/parallaction/metaengine.cpp:139 #, fuzzy msgid "Game menu" msgstr "Spilmenu" #: engines/metaengine.cpp:90 engines/grim/grim.cpp:503 #: engines/grim/grim.cpp:599 engines/mohawk/myst.cpp:567 #: engines/mohawk/riven.cpp:831 engines/wintermute/keymapper_tables.h:220 #: engines/wintermute/keymapper_tables.h:1092 #: engines/wintermute/keymapper_tables.h:1276 #: engines/wintermute/keymapper_tables.h:1601 #: engines/wintermute/keymapper_tables.h:1716 #: engines/wintermute/keymapper_tables.h:2110 msgid "Skip" msgstr "Spring over" #: engines/metaengine.cpp:97 engines/sky/metaengine.cpp:120 msgid "Skip line" msgstr "Spring linje over" #: engines/metaengine.cpp:104 msgid "Predictive input dialog" msgstr "" #. I18N: This keymap works within the KIA Save Game screen #. and allows confirming popup dialogue prompts (eg. for save game deletion or overwriting) #. and also submitting a new save game name, or choosing an existing save game for overwriting. #: engines/metaengine.cpp:109 engines/bladerunner/metaengine.cpp:273 #: engines/griffon/metaengine.cpp:115 engines/grim/grim.cpp:509 #: engines/grim/grim.cpp:605 engines/sky/metaengine.cpp:100 #: engines/wintermute/keymapper_tables.h:54 msgid "Confirm" msgstr "" #: graphics/renderer.cpp:33 backends/graphics/opengl/opengl-graphics.cpp:173 msgid "OpenGL" msgstr "OpenGL" #: graphics/renderer.cpp:36 msgid "OpenGL with shaders" msgstr "" #: graphics/renderer.cpp:44 msgctxt "lowres" msgid "OpenGL with shaders" msgstr "" #: audio/adlib.cpp:2303 msgid "AdLib emulator" msgstr "AdLib-emulator" #: audio/fmopl.cpp:81 msgid "MAME OPL emulator" msgstr "MAME OPL-emulator" #: audio/fmopl.cpp:83 msgid "DOSBox OPL emulator" msgstr "DOSBox OPL-emulator" #: audio/fmopl.cpp:86 msgid "Nuked OPL emulator" msgstr "Nuked OPL-emulator" #: audio/fmopl.cpp:89 msgid "ALSA Direct FM" msgstr "ALSA Direct FM" #: audio/fmopl.cpp:92 msgid "OPL2LPT" msgstr "OPL2LPT" #: audio/fmopl.cpp:93 msgid "OPL3LPT" msgstr "OPL3LPT" #: audio/fmopl.cpp:96 msgid "RetroWave OPL3" msgstr "" #: audio/mididrv.cpp:219 #, c-format msgid "" "The selected audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "Den valgte lydenhed '%s' blev ikke fundet (kan f.eks være slukket eller " "afbrudt)." #: audio/mididrv.cpp:220 audio/mididrv.cpp:234 audio/mididrv.cpp:272 #: audio/mididrv.cpp:289 msgid "Attempting to fall back to the next available device..." msgstr "Forsøger at falde tilbage til den næste tilgængelig enhed ..." #: audio/mididrv.cpp:233 #, c-format msgid "" "The selected audio device '%s' cannot be used. See log file for more " "information." msgstr "" "Den valgte lydenhed '%s' kan ikke bruges. Se log filen for mere information." #: audio/mididrv.cpp:271 #, c-format msgid "" "The preferred audio device '%s' was not found (e.g. might be turned off or " "disconnected)." msgstr "" "Den foretrukne lydenhed '%s' blev ikke fundet (kan f.eks være slukket eller " "afbrudt)." #: audio/mididrv.cpp:288 #, c-format msgid "" "The preferred audio device '%s' cannot be used. See log file for more " "information." msgstr "" "Den foretrukne lydenhed '%s' kan ikke bruges. Se log filen for mere " "information." #: audio/mididrv.cpp:453 msgid "Starting MIDI dump" msgstr "" #: audio/mods/paula.cpp:313 msgid "Amiga Audio emulator" msgstr "Amiga lyd-emulator" #: audio/null.h:43 msgid "No music" msgstr "Ingen musik" #: audio/softsynth/appleiigs.cpp:32 msgid "Apple II GS emulator (NOT IMPLEMENTED)" msgstr "Apple II GS-emulator (IKKE IMPLEMENTERET)" #: audio/softsynth/cms.cpp:372 msgid "Creative Music System emulator" msgstr "Creative Music System-emulator" #: audio/softsynth/fluidsynth.cpp:235 msgid "" "FluidSynth requires a 'soundfont' setting. Please specify it in ScummVM GUI " "on MIDI tab. Music is off." msgstr "" #: audio/softsynth/fluidsynth.cpp:367 #, c-format msgid "FluidSynth: Failed loading custom SoundFont '%s'. Music is off." msgstr "" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:31 msgid "FM-Towns Audio" msgstr "FM Towns lyd" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:56 msgid "PC-98 Audio" msgstr "PC-98 lyd" #: audio/softsynth/fmtowns_pc98/towns_pc98_plugins.cpp:81 #, fuzzy msgid "SegaCD Audio" msgstr "Brug CD lyd" #: audio/softsynth/mt32.cpp:169 msgid "Initializing MT-32 Emulator" msgstr "Initialisere MT-32-emulator" #: audio/softsynth/mt32.cpp:436 msgid "MT-32 emulator" msgstr "MT-32-emulator" #: audio/softsynth/pcspk.cpp:203 msgid "PC Speaker emulator" msgstr "PC højttaler-emulator" #: audio/softsynth/pcspk.cpp:222 msgid "IBM PCjr emulator" msgstr "IBM PCjr-emulator" #: audio/softsynth/sid.cpp:1433 msgid "C64 Audio emulator" msgstr "C64 lyd-emulator" #: backends/cloud/cloudmanager.cpp:155 msgid "" msgstr "" #: backends/cloud/storage.cpp:242 msgid "Saved games sync was cancelled." msgstr "Synkronisering af gemte spil blev afbrudt." #: backends/cloud/storage.cpp:244 msgid "" "Saved games sync failed.\n" "Check your Internet connection." msgstr "" "Synkronisering af gemte spil mislykkedes.\n" "Tjek din internetforbindelse." #: backends/cloud/storage.cpp:348 #, c-format msgid "" "Download complete.\n" "Failed to download %u files." msgstr "" "Download fuldført.\n" "Kunne ikke downloade %u filer." #: backends/cloud/storage.cpp:350 msgid "Download complete." msgstr "Download fuldført." #: backends/cloud/storage.cpp:360 msgid "Download failed." msgstr "Download mislykkedes." #: backends/events/default/default-events.cpp:193 msgid "" "Do you really want to return to the Launcher?\n" "Any unsaved progress will be lost." msgstr "" "Vil du vende tilbage til oversigten?\n" "Alle fremskridt som ikke er gemt vil gå tabt." #: backends/events/default/default-events.cpp:217 msgid "" "Do you really want to quit?\n" "Any unsaved progress will be lost." msgstr "" "Er du sikker på, at du vil afslutte?\n" "Alle fremskridt som ikke er gemt vil gå tabt." #: backends/events/default/default-events.cpp:217 #: backends/events/default/default-events.cpp:358 #: engines/adl/metaengine.cpp:328 engines/hdb/metaengine.cpp:275 #: engines/mohawk/myst_stacks/menu.cpp:317 #: engines/mohawk/riven_stacks/aspit.cpp:454 engines/scumm/help.cpp:80 #: engines/scumm/help.cpp:82 engines/zvision/metaengine.cpp:272 #: engines/zvision/metaengine.cpp:290 msgid "Quit" msgstr "Afslut" #: backends/events/default/default-events.cpp:332 #, fuzzy msgid "Global" msgstr " (Global)" #: backends/events/default/default-events.cpp:335 #: engines/twine/metaengine.cpp:361 msgid "Global Main Menu" msgstr "Global hovedmenu" #: backends/events/default/default-events.cpp:345 msgid "Display keyboard" msgstr "Vis tastatur" #: backends/events/default/default-events.cpp:352 #, fuzzy msgid "Toggle mute" msgstr "Museindfangning til/fra" #: backends/events/default/default-events.cpp:380 msgid "Open Debugger" msgstr "Åbn fejlsøger" #: backends/events/gph/gph-events.cpp:411 #: backends/events/gph/gph-events.cpp:454 #: backends/events/openpandora/op-events.cpp:156 msgid "Touchscreen 'Tap Mode' - Left Click" msgstr "Touchscreen 'Tryktilstand' - VenstreKlik" #: backends/events/gph/gph-events.cpp:413 #: backends/events/gph/gph-events.cpp:456 #: backends/events/openpandora/op-events.cpp:158 msgid "Touchscreen 'Tap Mode' - Right Click" msgstr "Touchscreen 'Tryktilstand' - HøjreKlik" #: backends/events/gph/gph-events.cpp:415 #: backends/events/gph/gph-events.cpp:458 #: backends/events/openpandora/op-events.cpp:160 msgid "Touchscreen 'Tap Mode' - Hover (No Click)" msgstr "Touchscreen 'Tryktilstand' - Henover (Ingen klik)" #: backends/events/gph/gph-events.cpp:435 msgid "Maximum Volume" msgstr "Maksimal lydstyrke" #: backends/events/gph/gph-events.cpp:437 msgid "Increasing Volume" msgstr "Hæver lydstyrke" #: backends/events/gph/gph-events.cpp:443 msgid "Minimal Volume" msgstr "Minimal lydstyrke" #: backends/events/gph/gph-events.cpp:445 msgid "Decreasing Volume" msgstr "Sænker lydstyrke" #: backends/events/maemosdl/maemosdl-events.cpp:100 msgid "Clicking Enabled" msgstr "Klik aktiveret" #: backends/events/maemosdl/maemosdl-events.cpp:100 msgid "Clicking Disabled" msgstr "Klik deaktiveret" #: backends/events/openpandora/op-events.cpp:162 msgid "Touchscreen 'Tap Mode' - Hover (DPad Clicks)" msgstr "Touchscreen 'Tryktilstand' - Henover (DPad-klik)" #: backends/graphics/opengl/opengl-graphics.cpp:252 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:72 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:241 #: engines/twine/metaengine.cpp:371 msgid "Center" msgstr "Centrér" #: backends/graphics/opengl/opengl-graphics.cpp:253 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:73 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:242 msgid "Pixel-perfect scaling" msgstr "Pixelperfekt skalering" #: backends/graphics/opengl/opengl-graphics.cpp:254 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:243 #, fuzzy msgid "Even pixels scaling" msgstr "Pixelperfekt skalering" #: backends/graphics/opengl/opengl-graphics.cpp:255 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:74 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:244 msgid "Fit to window" msgstr "Tilpas til vindue" #: backends/graphics/opengl/opengl-graphics.cpp:256 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:75 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:245 msgid "Stretch to window" msgstr "Stræk til vindue" #: backends/graphics/opengl/opengl-graphics.cpp:257 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:76 #: backends/graphics3d/openglsdl/openglsdl-graphics3d.cpp:246 msgid "Fit to window (4:3)" msgstr "Tilpas til vindue (4:3)" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:709 #, c-format msgid "Resolution: %dx%d" msgstr "Opløsning: %dx%d" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:724 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2480 msgid "Enabled aspect ratio correction" msgstr "Aktivér rettelse af højde-/breddeforhold" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:726 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2486 msgid "Disabled aspect ratio correction" msgstr "Deaktivér rettelse af højde-/breddeforhold" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:739 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2502 msgid "Filtering enabled" msgstr "Filtering aktiveret" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:741 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2504 msgid "Filtering disabled" msgstr "Filtrering deaktiveret" #: backends/graphics/openglsdl/openglsdl-graphics.cpp:767 #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2531 msgid "Stretch mode" msgstr "Stræktilstand" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:66 msgid "SDL Surface" msgstr "" #: backends/graphics/surfacesdl/surfacesdl-graphics.cpp:2446 msgid "Active graphics filter:" msgstr "Aktive grafik filtre:" #: backends/graphics/sdl/sdl-graphics.cpp:362 #, fuzzy, c-format msgid "Saved screenshot '%s'" msgstr "Jævn bevægelse til" #: backends/graphics/sdl/sdl-graphics.cpp:371 #, fuzzy msgid "Could not save screenshot" msgstr "Jævn bevægelse til" #: backends/graphics/sdl/sdl-graphics.cpp:418 msgid "Windowed mode" msgstr "Vinduestilstand" #: backends/graphics/sdl/sdl-graphics.cpp:429 engines/scumm/help.cpp:84 msgid "Toggle fullscreen" msgstr "Fuldskærm til/fra" #: backends/graphics/sdl/sdl-graphics.cpp:436 engines/scumm/help.cpp:97 #: engines/wintermute/keymapper_tables.h:960 msgid "Toggle mouse capture" msgstr "Museindfangning til/fra" #: backends/graphics/sdl/sdl-graphics.cpp:441 #: engines/wintermute/keymapper_tables.h:646 #: engines/wintermute/keymapper_tables.h:695 #: engines/wintermute/keymapper_tables.h:1098 #: engines/wintermute/keymapper_tables.h:1340 #: engines/wintermute/keymapper_tables.h:1479 #: engines/wintermute/keymapper_tables.h:1639 #: engines/wintermute/keymapper_tables.h:1844 #: engines/wintermute/keymapper_tables.h:1862 #: engines/wintermute/keymapper_tables.h:1895 #, fuzzy msgid "Save screenshot" msgstr "Jævn bevægelse til" #: backends/graphics/sdl/sdl-graphics.cpp:447 #, fuzzy msgid "Toggle aspect ratio correction" msgstr "Rettelse af højde-/breddeforhold til/fra" #: backends/graphics/sdl/sdl-graphics.cpp:454 #, fuzzy msgid "Toggle linear filtered scaling" msgstr "Brug lineær filtrering når grafik skaleres" #: backends/graphics/sdl/sdl-graphics.cpp:461 #, fuzzy msgid "Cycle through stretch modes" msgstr "Kunne ikke skifte til stræktilstanden '%s'." #: backends/graphics/sdl/sdl-graphics.cpp:467 #, fuzzy msgid "Increase the scale factor" msgstr "Hæv/sænk skaleringsfaktor" #: backends/graphics/sdl/sdl-graphics.cpp:473 #, fuzzy msgid "Decrease the scale factor" msgstr "Hæv/sænk skaleringsfaktor" #: backends/graphics/sdl/sdl-graphics.cpp:479 #, fuzzy msgid "Switch to the next scaler" msgstr "Skift til Spil" #: backends/graphics/sdl/sdl-graphics.cpp:484 msgid "Switch to the previous scaler" msgstr "" #: backends/keymapper/hardware-input.cpp:244 #, fuzzy msgid "Left Mouse Button" msgstr "Simulere venstre museknap" #: backends/keymapper/hardware-input.cpp:245 #, fuzzy msgid "Right Mouse Button" msgstr "Simulere højre museknap" #: backends/keymapper/hardware-input.cpp:246 #, fuzzy msgid "Middle Mouse Button" msgstr "Simulere venstre museknap" #: backends/keymapper/hardware-input.cpp:247 msgid "Mouse Wheel Up" msgstr "" #: backends/keymapper/hardware-input.cpp:248 msgid "Mouse Wheel Down" msgstr "" #: backends/keymapper/hardware-input.cpp:249 #, fuzzy msgid "X1 Mouse Button" msgstr "Simulere venstre museknap" #: backends/keymapper/hardware-input.cpp:250 #, fuzzy msgid "X2 Mouse Button" msgstr "Simulere venstre museknap" #: backends/keymapper/hardware-input.cpp:255 #, fuzzy msgid "Joy A" msgstr "Flyt bagud" #: backends/keymapper/hardware-input.cpp:256 #, fuzzy msgid "Joy B" msgstr "Flyt bagud" #: backends/keymapper/hardware-input.cpp:257 #, fuzzy msgid "Joy X" msgstr "Flyt bagud" #: backends/keymapper/hardware-input.cpp:258 #, fuzzy msgid "Joy Y" msgstr "Flyt bagud" #: backends/keymapper/hardware-input.cpp:259 #, fuzzy msgid "Joy Back" msgstr "Flyt bagud" #: backends/keymapper/hardware-input.cpp:260 msgid "Joy Guide" msgstr "" #: backends/keymapper/hardware-input.cpp:261 #, fuzzy msgid "Joy Start" msgstr "~S~tart" #: backends/keymapper/hardware-input.cpp:262 #, fuzzy msgid "Left Stick" msgstr "Venstreklik" #: backends/keymapper/hardware-input.cpp:263 #, fuzzy msgid "Right Stick" msgstr "Højreklik" #: backends/keymapper/hardware-input.cpp:264 engines/dragons/metaengine.cpp:208 msgid "Left Shoulder" msgstr "" #: backends/keymapper/hardware-input.cpp:265 engines/dragons/metaengine.cpp:214 msgid "Right Shoulder" msgstr "" #: backends/keymapper/hardware-input.cpp:266 #: backends/platform/3ds/osystem-events.cpp:57 #: backends/platform/ds/osystem_ds.cpp:173 backends/platform/sdl/ps3/ps3.cpp:51 #: backends/platform/sdl/psp2/psp2.cpp:51 #: backends/platform/sdl/switch/switch.cpp:48 #, fuzzy msgid "D-pad Up" msgstr "Flyt til venstre" #: backends/keymapper/hardware-input.cpp:267 #: backends/platform/3ds/osystem-events.cpp:58 #: backends/platform/ds/osystem_ds.cpp:174 backends/platform/sdl/ps3/ps3.cpp:52 #: backends/platform/sdl/psp2/psp2.cpp:52 #: backends/platform/sdl/switch/switch.cpp:49 #, fuzzy msgid "D-pad Down" msgstr "Ned" #: backends/keymapper/hardware-input.cpp:268 #: backends/platform/3ds/osystem-events.cpp:59 #: backends/platform/ds/osystem_ds.cpp:175 backends/platform/sdl/ps3/ps3.cpp:53 #: backends/platform/sdl/psp2/psp2.cpp:53 #: backends/platform/sdl/switch/switch.cpp:50 #, fuzzy msgid "D-pad Left" msgstr "Flyt til venstre" #: backends/keymapper/hardware-input.cpp:269 #: backends/platform/3ds/osystem-events.cpp:60 #: backends/platform/ds/osystem_ds.cpp:176 backends/platform/sdl/ps3/ps3.cpp:54 #: backends/platform/sdl/psp2/psp2.cpp:54 #: backends/platform/sdl/switch/switch.cpp:51 #, fuzzy msgid "D-pad Right" msgstr "Flyt til højre" #: backends/keymapper/hardware-input.cpp:274 msgid "Left Trigger" msgstr "" #: backends/keymapper/hardware-input.cpp:275 msgid "Right Trigger" msgstr "" #: backends/keymapper/hardware-input.cpp:276 #: backends/platform/sdl/ps3/ps3.cpp:61 backends/platform/sdl/psp2/psp2.cpp:59 #: backends/platform/sdl/switch/switch.cpp:58 #, fuzzy msgid "Left Stick X" msgstr "Venstreklik" #: backends/keymapper/hardware-input.cpp:277 #: backends/platform/sdl/ps3/ps3.cpp:62 backends/platform/sdl/psp2/psp2.cpp:60 #: backends/platform/sdl/switch/switch.cpp:59 #, fuzzy msgid "Left Stick Y" msgstr "Venstreklik" #: backends/keymapper/hardware-input.cpp:278 #: backends/platform/sdl/ps3/ps3.cpp:63 backends/platform/sdl/psp2/psp2.cpp:61 #: backends/platform/sdl/switch/switch.cpp:60 #, fuzzy msgid "Right Stick X" msgstr "Højreklik" #: backends/keymapper/hardware-input.cpp:279 #: backends/platform/sdl/ps3/ps3.cpp:64 backends/platform/sdl/psp2/psp2.cpp:62 #: backends/platform/sdl/switch/switch.cpp:61 #, fuzzy msgid "Right Stick Y" msgstr "Højreklik" #: backends/keymapper/remap-widget.cpp:295 #: backends/keymapper/remap-widget.cpp:325 msgid "Reset to defaults" msgstr "" #: backends/keymapper/remap-widget.cpp:296 msgid "Clear mapping" msgstr "" #: backends/keymapper/virtual-mouse.cpp:156 #, fuzzy msgid "Virtual mouse up" msgstr "Annuller download" #: backends/keymapper/virtual-mouse.cpp:161 #, fuzzy msgid "Virtual mouse down" msgstr "Annuller download" #: backends/keymapper/virtual-mouse.cpp:166 #, fuzzy msgid "Virtual mouse left" msgstr "Flyt til højre" #: backends/keymapper/virtual-mouse.cpp:171 #, fuzzy msgid "Virtual mouse right" msgstr "Flyt til højre" #: backends/keymapper/virtual-mouse.cpp:176 msgid "Slow down virtual mouse" msgstr "" #: backends/midi/windows.cpp:168 msgid "Windows MIDI" msgstr "Windows MIDI" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:59 msgid "Can't create directory here!" msgstr "Kan ikke oprette mappe her!" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:65 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:72 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:79 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:42 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:48 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:55 #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:62 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:42 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:48 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:55 #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:62 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:136 msgid "Invalid path!" msgstr "Ugyldig sti!" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:83 msgid "Parent directory doesn't exists!" msgstr "Forældermappen findes ikke!" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:87 msgid "Can't create a directory within a file!" msgstr "Kan ikke oprette en mappe i en fil!" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:97 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:140 msgid "There is a file with that name in the parent directory!" msgstr "Der findes en fil med det navn i mappen!" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:103 msgid "Failed to create the directory!" msgstr "Kunne ikke oprette mappen!" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:110 #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:119 msgid "Directory created successfully!" msgstr "Det lykkedes at oprette mappen!" #: backends/networking/sdl_net/handlers/createdirectoryhandler.cpp:121 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:203 msgid "Back to parent directory" msgstr "Tilbage til forældermappe" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:66 msgid "The file doesn't exist!" msgstr "Filen findes ikke!" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:70 msgid "Can't download a directory!" msgstr "Kan ikke downloade en mappe!" #: backends/networking/sdl_net/handlers/downloadfilehandler.cpp:75 msgid "Failed to read the file!" msgstr "Kunne ikke læse filen!" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:58 msgid "" "The page is not available without the resources. Make sure file wwwroot.zip " "from ScummVM distribution is available in 'themepath'." msgstr "" "Siden er ikke tilgængelig uden ressourcerne. Sørg for at filen wwwroot.zip " "fra ScummVM-distributionen er tilgængelig i 'themepath'." #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:66 #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:67 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:222 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:223 msgid "Create directory" msgstr "Opret mappe" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:68 #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:69 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:226 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:227 msgid "Upload files" msgstr "Upload filer" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:70 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:228 msgid "Type new directory name:" msgstr "Skriv det nye navn til mappen:" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:71 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:229 msgid "Select a file to upload:" msgstr "Vælg en fil som skal uploades:" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:72 #: backends/networking/sdl_net/handlers/filespagehandler.cpp:230 msgid "Or select a directory (works in Chrome only):" msgstr "Eller vælg en mappe (virker kun i Chrome):" #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:73 msgid "Index of " msgstr "Indeks af " #: backends/networking/sdl_net/handlers/filesajaxpagehandler.cpp:75 msgid "Error occurred" msgstr "Der opstod en fejl" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:80 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:44 msgid "File system root" msgstr "Filsystemets rod" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:81 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:45 msgid "Saved games" msgstr "Gemte spil" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:118 #: backends/networking/sdl_net/handlers/listajaxhandler.cpp:83 msgid "Parent directory" msgstr "Forældermappe" #: backends/networking/sdl_net/handlers/filespagehandler.cpp:217 msgid "ScummVM couldn't list the directory you specified." msgstr "ScummVM ikke vise den mappe du angav." #: backends/networking/sdl_net/handlers/filespagehandler.cpp:231 msgid "Index of" msgstr "Indeks af" #: backends/networking/sdl_net/handlers/indexpagehandler.cpp:41 msgid "This is a local webserver index page." msgstr "Indekssiden til en lokal webtjeneste." #: backends/networking/sdl_net/handlers/indexpagehandler.cpp:42 msgid "Open Files manager" msgstr "Åbn filhåndtering" #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:66 msgid "The parent directory doesn't exist!" msgstr "Forældermappen findes ikke!" #: backends/networking/sdl_net/handlers/uploadfilehandler.cpp:70 msgid "Can't upload into a file!" msgstr "Kan ikke uploade en fil!" #: backends/networking/sdl_net/handlerutils.cpp:197 msgid "Back to the files manager" msgstr "Tilbage til filhåndteringen" #: backends/networking/sdl_net/localwebserver.cpp:126 msgid "" "Failed to start local webserver.\n" "Check whether selected port is not used by another application and try again." msgstr "" "Kunne ikke starte lokal webserver.\n" "Tjek at den valgte port ikke bruges af et andet program og prøv igen." #: backends/networking/sdl_net/uploadfileclienthandler.cpp:68 #: backends/networking/sdl_net/uploadfileclienthandler.cpp:110 msgid "Invalid request: headers are too long!" msgstr "Ugyldig anmodning: headerne er for lange!" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:154 msgid "Failed to upload the file!" msgstr "Kunne ikke uploade filen!" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:183 msgid "No file was passed!" msgstr "Ingen fil blev videregivet!" #: backends/networking/sdl_net/uploadfileclienthandler.cpp:201 msgid "Uploaded successfully!" msgstr "Det lykkedes at uploade!" #: backends/platform/3ds/options-dialog.cpp:44 engines/scumm/dialogs.cpp:280 msgid "~C~lose" msgstr "~L~uk" #: backends/platform/3ds/options-dialog.cpp:47 msgid "Show mouse cursor" msgstr "Vis muse markør" #: backends/platform/3ds/options-dialog.cpp:50 msgid "Snap to edges" msgstr "Hæft til hjørner" #: backends/platform/3ds/options-dialog.cpp:53 msgid "Stretch to fit" msgstr "Stræk til at passe" #: backends/platform/3ds/options-dialog.cpp:56 msgid "Use Screen:" msgstr "Brug skærm:" #: backends/platform/3ds/options-dialog.cpp:58 #, fuzzy msgctxt "3ds-screen" msgid "Top" msgstr "Øverst" #: backends/platform/3ds/options-dialog.cpp:59 #, fuzzy msgctxt "3ds-screen" msgid "Bottom" msgstr "Nederst" #: backends/platform/3ds/options-dialog.cpp:60 #, fuzzy msgctxt "3ds-screen" msgid "Both" msgstr "Begge" #: backends/platform/3ds/osystem-events.cpp:47 #: backends/platform/ds/osystem_ds.cpp:165 #: backends/platform/sdl/switch/switch.cpp:38 msgid "A" msgstr "" #: backends/platform/3ds/osystem-events.cpp:49 #: backends/platform/ds/osystem_ds.cpp:167 #: backends/platform/sdl/switch/switch.cpp:40 msgid "X" msgstr "" #: backends/platform/3ds/osystem-events.cpp:50 #: backends/platform/ds/osystem_ds.cpp:168 #: backends/platform/sdl/switch/switch.cpp:39 msgid "Y" msgstr "" #: backends/platform/3ds/osystem-events.cpp:51 #: backends/platform/ds/osystem_ds.cpp:169 backends/platform/sdl/ps3/ps3.cpp:44 #: backends/platform/sdl/psp2/psp2.cpp:47 #, fuzzy msgid "Select" msgstr "Handling/vælg" #: backends/platform/3ds/osystem-events.cpp:52 #: backends/platform/ds/osystem_ds.cpp:170 backends/platform/sdl/ps3/ps3.cpp:46 #: backends/platform/sdl/psp2/psp2.cpp:48 #, fuzzy msgid "Start" msgstr "~S~tart" #: backends/platform/3ds/osystem-events.cpp:53 #: backends/platform/sdl/switch/switch.cpp:56 msgid "ZL" msgstr "" #: backends/platform/3ds/osystem-events.cpp:54 #: backends/platform/sdl/switch/switch.cpp:57 msgid "ZR" msgstr "" #: backends/platform/3ds/osystem-events.cpp:55 #: backends/platform/ds/osystem_ds.cpp:171 #: backends/platform/sdl/psp2/psp2.cpp:49 #: backends/platform/sdl/switch/switch.cpp:46 msgid "L" msgstr "" #: backends/platform/3ds/osystem-events.cpp:56 #: backends/platform/ds/osystem_ds.cpp:172 #: backends/platform/sdl/psp2/psp2.cpp:50 #: backends/platform/sdl/switch/switch.cpp:47 msgid "R" msgstr "" #: backends/platform/3ds/osystem-events.cpp:65 msgid "C-Pad X" msgstr "" #: backends/platform/3ds/osystem-events.cpp:66 msgid "C-Pad Y" msgstr "" #: backends/platform/3ds/osystem-events.cpp:71 #: backends/platform/ds/osystem_ds.cpp:185 msgid "Touch" msgstr "" #: backends/platform/3ds/osystem-events.cpp:311 #, fuzzy msgid "Toggle Drag Mode" msgstr "Træktilstand" #: backends/platform/3ds/osystem-events.cpp:316 #, fuzzy msgid "Toggle Magnify Mode" msgstr "Forstørrelsestilstand til" #: backends/platform/3ds/osystem-events.cpp:321 msgid "Open 3DS Settings" msgstr "" #: backends/platform/3ds/osystem-events.cpp:359 msgid "" "Magnify Mode Off. Reactivating Drag Mode.\n" "Returning to Launcher..." msgstr "" "Forstørrelsestilstand fra. Genaktiverer træktilstand.\n" "Vender tilbage til oversigten ..." #: backends/platform/3ds/osystem-events.cpp:361 msgid "Magnify Mode Off. Returning to Launcher..." msgstr "Forstørrelsestilstand fra. Vender tilbage til oversigt ..." #: backends/platform/3ds/osystem-events.cpp:395 msgid "Hover Mode" msgstr "Henover-tilstand" #: backends/platform/3ds/osystem-events.cpp:399 msgid "Drag Mode" msgstr "Træktilstand" #: backends/platform/3ds/osystem-events.cpp:401 msgid "Cannot Switch to Drag Mode while Magnify Mode is On" msgstr "" "Kan ikke skifte til træktilstand når forstørrelsestilstand er slået til" #: backends/platform/3ds/osystem-events.cpp:408 msgid "Magnify Mode cannot be activated in menus." msgstr "Forstørrelsestilstand kan ikke være aktiveret i menuer." #: backends/platform/3ds/osystem-events.cpp:411 msgid "" "Magnify Mode can only be activated\n" " when both screens are enabled." msgstr "" "Forstørrelsestilstand kan kun aktiveres\n" " når begge skærme er aktiveret." #: backends/platform/3ds/osystem-events.cpp:413 msgid "In-game resolution too small to magnify." msgstr "Opløsningen i spillet er for lille til at kunne forstørres." #: backends/platform/3ds/osystem-events.cpp:419 msgid "Magnify Mode On. Switching to Hover Mode..." msgstr "Forstørrelsestilstand til. Skifter til henover-tilstand ..." #: backends/platform/3ds/osystem-events.cpp:421 msgid "Magnify Mode On" msgstr "Forstørrelsestilstand til" #: backends/platform/3ds/osystem-events.cpp:428 msgid "Magnify Mode Off. Reactivating Drag Mode..." msgstr "Forstørrelsestilstand til. Genaktiverer træktilstand ..." #: backends/platform/3ds/osystem-events.cpp:430 msgid "Magnify Mode Off" msgstr "Forstørrelsestilstand fra" #: backends/platform/android/options.cpp:93 msgid "Show On-screen control" msgstr "Vis skærmdisplay-styring" #: backends/platform/android/options.cpp:94 msgid "Choose the preferred touch mode:" msgstr "" #: backends/platform/android/options.cpp:96 #, fuzzy msgid "In menus" msgstr "Aktivér Venus" #: backends/platform/android/options.cpp:98 #: backends/platform/android/options.cpp:116 #: backends/platform/android/options.cpp:117 #, fuzzy msgid "Touchpad emulation" msgstr "TV-emulering" #: backends/platform/android/options.cpp:99 #: backends/platform/android/options.cpp:119 #: backends/platform/android/options.cpp:120 #, fuzzy msgid "Direct mouse" msgstr "Annuller download" #: backends/platform/android/options.cpp:100 #: backends/platform/android/options.cpp:122 #: backends/platform/android/options.cpp:123 #, fuzzy msgid "Gamepad emulation" msgstr "TV-emulering" #: backends/platform/android/options.cpp:106 msgid "In 2D games" msgstr "" #: backends/platform/android/options.cpp:108 msgid "In 3D games" msgstr "" #. I18N: Show a button to revoke Storage Access Framework permissions for Android #: backends/platform/android/options.cpp:128 msgid "Show SAF revoke permissions overlay button" msgstr "" #: backends/platform/ds/ds-graphics.cpp:281 #, fuzzy msgid "Unscaled" msgstr "Opskalér videoer" #: backends/platform/ds/ds-graphics.cpp:282 msgid "Hardware scale (fast, but low quality)" msgstr "Hardware skalering (hurtig, men lav kvalitet)" #: backends/platform/ds/ds-graphics.cpp:283 msgid "Software scale (good quality, but slower)" msgstr "Software skalering (god kvalitet, men langsommere)" #: backends/platform/ios7/ios7_osys_events.cpp:347 #: backends/platform/ios7/ios7_osys_events.cpp:478 #: backends/platform/iphone/osys_events.cpp:299 msgid "Mouse-click-and-drag mode enabled." msgstr "Musens klik-og-træk-tilstand aktiveret." #: backends/platform/ios7/ios7_osys_events.cpp:349 #: backends/platform/ios7/ios7_osys_events.cpp:480 #: backends/platform/iphone/osys_events.cpp:301 msgid "Mouse-click-and-drag mode disabled." msgstr "Musens klik-og-træk-tilstand deaktiveret." #: backends/platform/ios7/ios7_osys_events.cpp:360 #: backends/platform/ios7/ios7_osys_events.cpp:499 #: backends/platform/iphone/osys_events.cpp:312 msgid "Touchpad mode enabled." msgstr "Pegepladetilstand aktiveret." #: backends/platform/ios7/ios7_osys_events.cpp:362 #: backends/platform/ios7/ios7_osys_events.cpp:501 #: backends/platform/iphone/osys_events.cpp:314 msgid "Touchpad mode disabled." msgstr "Pegepladetilstand deaktiveret." #: backends/platform/maemo/maemo.cpp:157 msgid "Click Mode" msgstr "Kliktilstand" #: backends/platform/sdl/macosx/appmenu_osx.mm:248 msgid "Hide ScummVM" msgstr "Skjul ScummVM" #: backends/platform/sdl/macosx/appmenu_osx.mm:249 msgid "Hide Others" msgstr "Skjul andre" #: backends/platform/sdl/macosx/appmenu_osx.mm:250 msgid "Show All" msgstr "Vis alle" #: backends/platform/sdl/macosx/appmenu_osx.mm:255 msgid "Window" msgstr "Vindue" #: backends/platform/sdl/macosx/appmenu_osx.mm:257 msgid "Minimize" msgstr "Minimer" #. I18N: This keymap opens KIA's HELP tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. ONLINE HELP #: backends/platform/sdl/macosx/appmenu_osx.mm:262 #: engines/bladerunner/metaengine.cpp:321 engines/zvision/metaengine.cpp:226 msgid "Help" msgstr "Hjælp" #: backends/platform/sdl/macosx/appmenu_osx.mm:267 msgid "User Manual" msgstr "Brugermanual" #: backends/platform/sdl/macosx/appmenu_osx.mm:269 msgid "General Information" msgstr "Generel information" #: backends/platform/sdl/macosx/appmenu_osx.mm:270 msgid "What's New in ScummVM" msgstr "Nyheder i ScummVM" #: backends/platform/sdl/macosx/appmenu_osx.mm:272 msgid "Credits" msgstr "Anerkendelser" #: backends/platform/sdl/macosx/appmenu_osx.mm:273 msgid "GPL License" msgstr "GPL-licens" #: backends/platform/sdl/macosx/appmenu_osx.mm:274 msgid "LGPL License" msgstr "LGPL-licens" #: backends/platform/sdl/macosx/appmenu_osx.mm:275 msgid "Freefont License" msgstr "Freefont-licens" #: backends/platform/sdl/macosx/appmenu_osx.mm:276 msgid "OFL License" msgstr "OFL-licens" #: backends/platform/sdl/macosx/appmenu_osx.mm:277 msgid "BSD License" msgstr "BSD-licens" #: backends/platform/sdl/ps3/ps3.cpp:40 backends/platform/sdl/psp2/psp2.cpp:43 #: engines/dragons/metaengine.cpp:202 msgid "Cross" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:41 backends/platform/sdl/psp2/psp2.cpp:44 #: engines/dragons/metaengine.cpp:196 msgid "Circle" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:42 backends/platform/sdl/psp2/psp2.cpp:45 #: engines/dragons/metaengine.cpp:184 msgid "Square" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:45 msgid "PS" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:47 #: backends/platform/sdl/switch/switch.cpp:44 msgid "L3" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:48 #: backends/platform/sdl/switch/switch.cpp:45 msgid "R3" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:49 msgid "L1" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:50 msgid "R1" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:59 msgid "L2" msgstr "" #: backends/platform/sdl/ps3/ps3.cpp:60 msgid "R2" msgstr "" #: backends/platform/sdl/switch/switch.cpp:41 msgid "Minus" msgstr "" #: backends/platform/sdl/switch/switch.cpp:42 #: backends/platform/sdl/switch/switch.cpp:43 msgid "Plus" msgstr "" #: backends/platform/wii/options.cpp:50 msgid "Video" msgstr "Video" #: backends/platform/wii/options.cpp:53 msgid "Current video mode:" msgstr "Aktuel videotilstand:" #: backends/platform/wii/options.cpp:55 msgid "Double-strike" msgstr "Double-strike (ikke-interlaced)" #: backends/platform/wii/options.cpp:59 msgid "Horizontal underscan:" msgstr "Vandret underskan:" #: backends/platform/wii/options.cpp:65 msgid "Vertical underscan:" msgstr "Lodret underskan:" #: backends/platform/wii/options.cpp:70 msgid "Input" msgstr "Input" #: backends/platform/wii/options.cpp:73 msgid "GC Pad sensitivity:" msgstr "GC Pad følsomhed:" #: backends/platform/wii/options.cpp:79 msgid "GC Pad acceleration:" msgstr "GC Pad acceleration:" #: backends/platform/wii/options.cpp:85 msgid "DVD" msgstr "DVD" #: backends/platform/wii/options.cpp:88 backends/platform/wii/options.cpp:100 msgid "Status:" msgstr "Status:" #: backends/platform/wii/options.cpp:89 backends/platform/wii/options.cpp:101 msgid "Unknown" msgstr "Ukendt" #: backends/platform/wii/options.cpp:92 msgid "Mount DVD" msgstr "Monter DVD" #: backends/platform/wii/options.cpp:93 msgid "Unmount DVD" msgstr "Afmonter DVD" #: backends/platform/wii/options.cpp:97 msgid "SMB" msgstr "SMB" #: backends/platform/wii/options.cpp:105 msgid "Server:" msgstr "Server:" #: backends/platform/wii/options.cpp:109 msgid "Share:" msgstr "Mappe:" #: backends/platform/wii/options.cpp:117 msgid "Password:" msgstr "Kodeord:" #: backends/platform/wii/options.cpp:120 msgid "Init network" msgstr "Init netværk" #: backends/platform/wii/options.cpp:122 msgid "Mount SMB" msgstr "Monter SMB" #: backends/platform/wii/options.cpp:123 msgid "Unmount SMB" msgstr "Afmonter SMB" #: backends/platform/wii/options.cpp:142 msgid "DVD Mounted successfully" msgstr "DVD montering lykkedes" #: backends/platform/wii/options.cpp:145 msgid "Error while mounting the DVD" msgstr "Fejl ved montering af DVD" #: backends/platform/wii/options.cpp:147 msgid "DVD not mounted" msgstr "DVD ikke monteret" #: backends/platform/wii/options.cpp:160 msgid "Network up, share mounted" msgstr "Netværk oppe, delt mappe monteret" #: backends/platform/wii/options.cpp:162 msgid "Network up" msgstr "Netværk oppe" #: backends/platform/wii/options.cpp:165 msgid ", error while mounting the share" msgstr ", fejl imens montering af delt mappe" #: backends/platform/wii/options.cpp:167 msgid ", share not mounted" msgstr ", delt mappe ikke monteret" #: backends/platform/wii/options.cpp:173 msgid "Network down" msgstr "Netværk nede" #: backends/platform/wii/options.cpp:177 msgid "Initializing network" msgstr "Initialisere netværk" #: backends/platform/wii/options.cpp:181 msgid "Timeout while initializing network" msgstr "Tidsgrænse nået ved initialisering af netværk" #: backends/platform/wii/options.cpp:185 #, c-format msgid "Network not initialized (%d)" msgstr "Netværk ikke initialiseret (%d)" #: backends/presence/discord/discord.cpp:46 msgid "Launcher" msgstr "Oversigt" #: backends/updates/macosx/macosx-updates.mm:73 msgid "Check for Updates..." msgstr "Søg efter opdateringer ..." #: engines/access/resources.cpp:43 engines/drascula/drascula.cpp:933 #: engines/hugo/hugo.cpp:424 engines/lure/lure.cpp:57 #: engines/mortevielle/mortevielle.cpp:301 engines/sky/compact.cpp:129 #: engines/supernova/supernova.cpp:464 engines/teenagent/resources.cpp:97 #: engines/tony/tony.cpp:187 engines/toon/toon.cpp:5359 #, c-format msgid "Unable to locate the '%s' engine data file." msgstr "Kan ikke finde '%s'-motorens datafil." #: engines/access/resources.cpp:51 engines/drascula/drascula.cpp:949 #: engines/hugo/hugo.cpp:436 engines/lure/lure.cpp:66 #: engines/mortevielle/mortevielle.cpp:309 engines/supernova/supernova.cpp:469 #: engines/tony/tony.cpp:200 engines/toon/toon.cpp:5372 #, c-format msgid "The '%s' engine data file is corrupt." msgstr "'%s'-motorens datafil er ødelagt." #: engines/access/resources.cpp:60 engines/drascula/drascula.cpp:960 #: engines/hugo/hugo.cpp:446 engines/lure/lure.cpp:69 #: engines/mortevielle/mortevielle.cpp:319 engines/tony/tony.cpp:211 #: engines/toon/toon.cpp:5383 #, c-format msgid "" "Incorrect version of the '%s' engine data file found. Expected %d.%d but got " "%d.%d." msgstr "" "Ukorrekt version af '%s'-motorens datafil fundet. Forventet %d.%d, men fandt " "%d.%d." #: engines/adl/metaengine.cpp:44 msgid "TV emulation" msgstr "TV-emulering" #: engines/adl/metaengine.cpp:45 msgid "Emulate composite output to an NTSC TV" msgstr "Emulér composite-output på et NTSC-TV" #: engines/adl/metaengine.cpp:56 engines/adl/metaengine.cpp:68 msgid "Color graphics" msgstr "Farvegrafik" #: engines/adl/metaengine.cpp:57 engines/adl/metaengine.cpp:69 msgid "Use color graphics instead of monochrome" msgstr "Brug farvegrafik i stedet for sort/hvid" #: engines/adl/metaengine.cpp:80 msgid "Show scanlines" msgstr "Vis skanlinjer" #: engines/adl/metaengine.cpp:81 msgid "Darken every other scanline to mimic the look of a CRT" msgstr "Gør hver anden linje mørk for at efterligne udseendet på en CRT" #: engines/adl/metaengine.cpp:92 msgid "Always use sharp monochrome text" msgstr "Brug altid skarp sort/hvid tekst" #: engines/adl/metaengine.cpp:93 msgid "Do not emulate NTSC artifacts for text" msgstr "Emulér NTSC-artifacts for tekst" #: engines/agi/detection_tables.h:310 msgid "Early AGI games for Tandy Color Computer are not yet supported." msgstr "" #: engines/agi/font.cpp:1096 msgid "" "Could not open/use file 'hgc_font' for Hercules hires font.\n" "If you have such file in other AGI (Sierra) game, you can copy it to the " "game directory" msgstr "" #: engines/agi/metaengine.cpp:119 engines/chewy/metaengine.cpp:36 #: engines/cine/metaengine.cpp:42 engines/drascula/metaengine.cpp:38 #: engines/dreamweb/metaengine.cpp:36 engines/groovie/metaengine.cpp:49 #: engines/neverhood/dialogs.cpp:48 engines/sci/detection_options.h:105 #: engines/sherlock/metaengine.cpp:39 engines/toltecs/metaengine.cpp:40 #: engines/trecision/metaengine.cpp:37 engines/ultima/metaengine.cpp:44 #: engines/zvision/metaengine.cpp:46 msgid "Use original save/load screens" msgstr "Brug original gem/indlæs skærme" #: engines/agi/metaengine.cpp:120 engines/chewy/metaengine.cpp:37 #: engines/cine/metaengine.cpp:43 engines/drascula/metaengine.cpp:39 #: engines/dreamweb/metaengine.cpp:37 engines/groovie/metaengine.cpp:50 #: engines/neverhood/dialogs.cpp:49 engines/sci/detection_options.h:106 #: engines/sherlock/metaengine.cpp:40 engines/toltecs/metaengine.cpp:41 #: engines/trecision/metaengine.cpp:38 engines/ultima/metaengine.cpp:45 #: engines/zvision/metaengine.cpp:47 msgid "Use the original save/load screens instead of the ScummVM ones" msgstr "Brug de originale gem/indlæs skærme, i stedet for dem fra ScummVM" #: engines/agi/metaengine.cpp:131 msgid "Use an alternative palette" msgstr "Brug en alternativ palet" #: engines/agi/metaengine.cpp:132 msgid "" "Use an alternative palette, common for all Amiga games. This was the old " "behavior" msgstr "" "Brug en alternativ palet, fælles for alle Amiga spil. Det var den gamle " "opførsel" #: engines/agi/metaengine.cpp:143 msgid "Mouse support" msgstr "Understøt mus" #: engines/agi/metaengine.cpp:144 msgid "" "Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" "Aktivér muse support. Gør det muligt at bruge musen til bevægelse og i spil " "menuer." #: engines/agi/metaengine.cpp:155 msgid "Use Hercules hires font" msgstr "Brug Hercules hires-skrifttype" #: engines/agi/metaengine.cpp:156 msgid "Uses Hercules hires font, when font file is available." msgstr "Brug Hercules hires-skrifttype, når skrifttypefil er tilgængelig." #: engines/agi/metaengine.cpp:167 msgid "Pause when entering commands" msgstr "Pause når kommandoer indtastes" #: engines/agi/metaengine.cpp:168 msgid "" "Shows a command prompt window and pauses the game (like in SCI) instead of a " "real-time prompt." msgstr "" "Vis et kommandoprompt-vindue, og pauser spillet (ligesom i SCI) i stedet for " "en realtids prompt." #: engines/agi/metaengine.cpp:179 msgid "Add speed menu" msgstr "" #: engines/agi/metaengine.cpp:180 msgid "Add game speed menu (similar to PC version)" msgstr "" #: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906 #: engines/cine/various.cpp:360 engines/dm/dm.cpp:273 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395 #: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441 #: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:831 #: engines/groovie/script.cpp:866 engines/groovie/script.cpp:2230 #: engines/groovie/script.cpp:2257 engines/groovie/script.cpp:2327 #: engines/hugo/file.cpp:399 engines/illusions/menusystem.cpp:679 #: engines/kingdom/kingdom.cpp:739 engines/lab/savegame.cpp:257 #: engines/mads/nebular/dialogs_nebular.cpp:376 #: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:927 #: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:745 #: engines/sci/engine/kfile.cpp:1209 engines/sherlock/scalpel/scalpel.cpp:1262 #: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67 #: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3859 #: engines/zvision/file/save_manager.cpp:61 msgid "Restore game:" msgstr "Gendan spil:" #: engines/agi/saveload.cpp:779 engines/avalanche/parser.cpp:1906 #: engines/cine/various.cpp:360 engines/dm/dm.cpp:273 #: engines/dm/loadsave.cpp:187 engines/drascula/saveload.cpp:395 #: engines/dreamweb/saveload.cpp:169 engines/glk/streams.cpp:1441 #: engines/gnap/menu.cpp:474 engines/groovie/script.cpp:831 #: engines/groovie/script.cpp:849 engines/groovie/script.cpp:866 #: engines/groovie/script.cpp:2230 engines/groovie/script.cpp:2257 #: engines/groovie/script.cpp:2327 engines/hugo/file.cpp:399 #: engines/illusions/menusystem.cpp:679 engines/kingdom/kingdom.cpp:739 #: engines/lab/savegame.cpp:237 engines/lab/savegame.cpp:257 #: engines/mads/nebular/dialogs_nebular.cpp:376 #: engines/mtropolis/saveload.cpp:120 engines/neverhood/menumodule.cpp:927 #: engines/prince/saveload.cpp:63 engines/sci/engine/guest_additions.cpp:746 #: engines/sci/engine/kfile.cpp:1209 engines/sherlock/scalpel/scalpel.cpp:1262 #: engines/sherlock/tattoo/widget_files.cpp:93 engines/startrek/saveload.cpp:67 #: engines/toltecs/menu.cpp:272 engines/toon/toon.cpp:3859 #: engines/zvision/file/save_manager.cpp:61 engines/zvision/metaengine.cpp:267 msgid "Restore" msgstr "Gendan" #: engines/agos/saveload.cpp:139 msgid "Quick load or save game isn't supported in this location" msgstr "" #: engines/agos/saveload.cpp:161 engines/scumm/scumm.cpp:2727 #, c-format msgid "" "Failed to load saved game from file:\n" "\n" "%s" msgstr "" "Kunne ikke indlæse gemt spil fra fil:\n" "\n" "%s" #: engines/agos/saveload.cpp:196 engines/scumm/scumm.cpp:2714 #, c-format msgid "" "Failed to save game to file:\n" "\n" "%s" msgstr "" "Kunne ikke gemme spil til fil:\n" "\n" "%s" #: engines/agos/saveload.cpp:204 engines/scumm/scumm.cpp:2743 #, c-format msgid "" "Successfully saved game in file:\n" "\n" "%s" msgstr "" "Succesfuldt gemt spil i fil:\n" "\n" "%s" #: engines/agos/animation.cpp:576 #, c-format msgid "Cutscene file '%s' not found!" msgstr "Filmsekvens fil '%s' ikke fundet!" #: engines/agos/metaengine.cpp:42 msgid "AdLib OPL3 mode" msgstr "" #: engines/agos/metaengine.cpp:43 msgid "" "When AdLib is selected, OPL3 features will be used. Depending on the game, " "this will prevent cut-off notes, add extra notes or instruments and/or add " "stereo." msgstr "" #: engines/agos/metaengine.cpp:53 engines/agos/metaengine.cpp:64 msgid "Use DOS version music tempos" msgstr "" #: engines/agos/metaengine.cpp:54 engines/agos/metaengine.cpp:65 msgid "" "Selecting this option will play the music using the tempos used by the DOS " "version of the game. Otherwise, the faster tempos of the Windows version " "will be used." msgstr "" #: engines/agos/metaengine.cpp:75 engines/sci/detection_options.h:93 msgid "Prefer digital sound effects" msgstr "Foretræk digitale lydeffekter" #: engines/agos/metaengine.cpp:76 engines/sci/detection_options.h:94 msgid "Prefer digital sound effects instead of synthesized ones" msgstr "Foretræk digitale lydeffekter i stedet for syntetiserede" #: engines/agos/metaengine.cpp:86 #, fuzzy msgid "Disable fade-out effects" msgstr "Slå autogem fra" #: engines/agos/metaengine.cpp:87 msgid "Don't fade every screen to black when leaving a room." msgstr "" #: engines/agos/metaengine.cpp:170 #, fuzzy msgid "AGOS 2 support is not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/agos/midi.cpp:184 engines/kyra/sound/sound_pc_midi.cpp:76 msgid "" "You appear to be using a General MIDI device,\n" "but your game only supports Roland MT32 MIDI.\n" "We try to map the Roland MT32 instruments to\n" "General MIDI ones. It is still possible that\n" "some tracks sound incorrect." msgstr "" "Det lader til at du bruger en generel MIDI-enhed,\n" "men dit spil kun understøtter Roland MT32 MIDI.\n" "Vi forsøger at kortlægge Roland MT32 instrumenterne til\n" "dem i generel MIDI. Trods det kan det ske\n" "at nogle stykker ikke lyder korrekt." #: engines/ags/dialogs.cpp:58 #, fuzzy msgid "Game language:" msgstr "GUI-sprog:" #: engines/ags/dialogs.cpp:58 #, fuzzy msgid "Language to use for multilingual games" msgstr "AdLib bliver brugt til musik i mange spil" #: engines/ags/dialogs.cpp:78 #, fuzzy msgid "Force antialiased text" msgstr "Antialias" #: engines/ags/dialogs.cpp:78 msgid "Use antialiasing to draw text even if the game does not ask for it" msgstr "" #: engines/ags/ags.cpp:132 #, fuzzy msgid "" "The selected game uses a pre-2.5 version of the AGS engine, which is not " "supported." msgstr "" "Spillet kræver understøttelse af 3D-karakterer, hvilket er udenfor ScummVMs " "område." #: engines/ags/ags.cpp:140 msgid "" "The selected game has a data file greater than 2Gb, which isn't supported by " "your version of ScummVM yet." msgstr "" #: engines/asylum/metaengine.cpp:115 #, fuzzy msgid "Show version" msgstr "Vis objektlinje" #: engines/asylum/metaengine.cpp:120 engines/wintermute/keymapper_tables.h:950 #, fuzzy msgid "Quick load" msgstr "Kliktilstand" #: engines/asylum/metaengine.cpp:125 engines/wintermute/keymapper_tables.h:930 #, fuzzy msgid "Quick save" msgstr "Kliktilstand" #: engines/asylum/metaengine.cpp:130 #, fuzzy msgid "Switch to Sarah" msgstr "Skift til Spil" #: engines/asylum/metaengine.cpp:135 #, fuzzy msgid "Switch to Grimwall" msgstr "Skift til Spil" #: engines/asylum/metaengine.cpp:140 #, fuzzy msgid "Switch to Olmec" msgstr "Skift til Spil" #: engines/asylum/metaengine.cpp:145 msgid "Bring up the In-Game Menu" msgstr "" #: engines/asylum/metaengine.cpp:151 #, fuzzy msgid "Open character inventory" msgstr "Åbn/luk inventar" #. I18N: Warn user about loading potentially incompatible saved game #: engines/asylum/asylum.cpp:200 #, c-format msgid "" "WARNING: Attempt to load saved game from a previous version: Version %s / " "Build %d" msgstr "" #: engines/asylum/asylum.cpp:201 engines/cine/saveload.cpp:863 #, fuzzy msgid "Load anyway" msgstr "Tilføj alligevel" #: engines/bladerunner/bladerunner.cpp:398 msgid "Failed to initialize resources" msgstr "Kunne ikke initialisere ressourcer" #: engines/bladerunner/bladerunner.cpp:1166 msgid "A required game resource was not found" msgstr "En krævede spilressource blev ikke fundet" #: engines/bladerunner/bladerunner.cpp:2748 msgid "" "WARNING: This game was saved in Restored Cut Content mode, but you are " "playing in Original Content mode. The mode will be adjusted to Restored Cut " "Content for this session until you completely Quit the game." msgstr "" "ADVARSEL: Spillet blev gemt i Restored Cut Content-tilstand, men du spiller " "i Original Content-tilstand. Tilstanden justeres til Restored Cut Content-" "tilstand i denne session, indtil du afslutter spillet helt." #: engines/bladerunner/bladerunner.cpp:2750 msgid "" "WARNING: This game was saved in Original Content mode, but you are playing " "in Restored Cut Content mode. The mode will be adjusted to Original Content " "mode for this session until you completely Quit the game." msgstr "" "ADVARSEL: Spillet blev gemt i Original Content-tilstand, men du spiller i " "Restored Cut Content-tilstand. Tilstanden justeres til Original Content-" "tilstand i denne session, indtil du afslutter spillet helt." #: engines/bladerunner/bladerunner.cpp:2752 msgid "Continue" msgstr "Fortsæt" #: engines/bladerunner/detection_tables.h:90 #: engines/bladerunner/detection_tables.h:101 #: engines/kyra/detection_tables.h:72 msgid "" "The fan translator does not wish his translation to be incorporated into " "ScummVM." msgstr "" #: engines/bladerunner/detection_tables.h:123 engines/cge/detection.cpp:54 #: engines/cge/detection.cpp:60 engines/cge/detection.cpp:66 #: engines/groovie/detection.cpp:100 engines/kyra/detection_tables.h:291 #: engines/lure/detection.cpp:229 engines/mohawk/detection_tables.h:766 #: engines/mohawk/detection_tables.h:781 engines/mohawk/detection_tables.h:796 #: engines/mohawk/detection_tables.h:810 engines/mohawk/detection_tables.h:824 #: engines/mohawk/detection_tables.h:838 engines/mohawk/detection_tables.h:852 #: engines/mohawk/detection_tables.h:866 engines/mohawk/detection_tables.h:880 #: engines/mohawk/detection_tables.h:895 engines/mohawk/detection_tables.h:910 #: engines/mohawk/detection_tables.h:925 engines/mohawk/detection_tables.h:939 #: engines/mohawk/detection_tables.h:954 engines/mohawk/detection_tables.h:1198 #: engines/mohawk/detection_tables.h:1214 #: engines/mohawk/detection_tables.h:1229 #: engines/mohawk/detection_tables.h:1275 #: engines/mohawk/detection_tables.h:1381 #: engines/mohawk/detection_tables.h:1396 #: engines/mohawk/detection_tables.h:1411 #: engines/mohawk/detection_tables.h:1429 #: engines/mohawk/detection_tables.h:1444 #: engines/mohawk/detection_tables.h:2477 #: engines/mohawk/detection_tables.h:2492 #: engines/mohawk/detection_tables.h:3562 #: engines/mohawk/detection_tables.h:3577 engines/myst3/detection.cpp:142 #: engines/saga/detection_tables.h:46 engines/sci/detection_tables.h:5193 #: engines/sci/detection_tables.h:5201 engines/sherlock/detection_tables.h:223 #: engines/stark/detection.cpp:319 engines/teenagent/detection.cpp:117 #: engines/toltecs/detection.cpp:210 engines/trecision/detection.cpp:201 #: engines/zvision/detection_tables.h:127 #, fuzzy msgid "Missing game code" msgstr "Vigtigste spilstyring:" #. I18N: Blade Runner Enhanced Edition is a trademark, so please keep the capitalization #. for Enhanced Edition as is. #: engines/bladerunner/detection_tables.h:137 msgid "" "Enhanced Edition not supported. Please, use the original files which are " "part of the release." msgstr "" #: engines/bladerunner/metaengine.cpp:45 msgid "Sitcom mode" msgstr "Sitcom-tilstand" #: engines/bladerunner/metaengine.cpp:46 msgid "Game will add laughter after actor's line or narration" msgstr "Spillet tilføjer latter efter skuespillerens linje eller fortælling" #: engines/bladerunner/metaengine.cpp:56 msgid "Shorty mode" msgstr "Lav-tilstand" #: engines/bladerunner/metaengine.cpp:57 msgid "Game will shrink the actors and make their voices high pitched" msgstr "Spillet gør skuespillerne lavere og gør deres stemmer lysere" #: engines/bladerunner/metaengine.cpp:67 msgid "Frame limiter high performance mode" msgstr "Billedbegrænser høj ydelse tilstand" #: engines/bladerunner/metaengine.cpp:68 msgid "" "This mode may result in high CPU usage! It avoids use of delayMillis() " "function." msgstr "" "Tilstanden kan føre til højt CPU-forbrug! Det forhindre brug af " "delayMillis()-funktionen." #: engines/bladerunner/metaengine.cpp:78 msgid "Max frames per second limit" msgstr "Grænse for maks. billeder pr. sekund" #: engines/bladerunner/metaengine.cpp:79 msgid "" "This mode targets a maximum of 120 fps. When disabled, the game targets 60 " "fps" msgstr "" "Tilstanden går efter et maksimum på 120 fps. Når den er deaktiveret går " "spillet efter 60 fps" #: engines/bladerunner/metaengine.cpp:89 msgid "Disable McCoy's quick stamina drain" msgstr "" #: engines/bladerunner/metaengine.cpp:90 msgid "" "When running, McCoy won't start slowing down as soon as the player stops " "clicking the mouse" msgstr "" #: engines/bladerunner/metaengine.cpp:100 #, fuzzy msgid "Show subtitles during text crawl" msgstr "Vis undertekster og afspil tale" #: engines/bladerunner/metaengine.cpp:101 msgid "During the intro cutscene, show subtitles during the text crawl" msgstr "" #: engines/bladerunner/metaengine.cpp:111 msgid "Fix credits for voice actors" msgstr "" #: engines/bladerunner/metaengine.cpp:112 msgid "" "Updates the end credits with corrected credits for the Spanish voice actors" msgstr "" #. I18N: These are keymaps that work in the main gameplay and also when KIA (Knowledge Integration Assistant) is open. #: engines/bladerunner/metaengine.cpp:199 msgid "common shortcuts" msgstr "" #. I18N: These are keymaps which work only in the main gameplay and not within KIA's (Knowledge Integration Assistant) screens. #: engines/bladerunner/metaengine.cpp:201 #, fuzzy msgid "main game shortcuts" msgstr "Vigtigste spilstyring:" #. I18N: These are keymaps that work only within KIA's (Knowledge Integration Assistant) screens. #: engines/bladerunner/metaengine.cpp:203 msgid "KIA only shortcuts" msgstr "" #. I18N: This keymap is the main way for the user interact with the game. #. It is used with the game's cursor to select, walk-to, run-to, look-at, talk-to, pick up, use, shoot (combat mode), open KIA (when clicking on McCoy). #: engines/bladerunner/metaengine.cpp:210 msgid "Walk / Look / Talk / Select / Shoot" msgstr "" #. I18N: This keymap toggles McCoy's status between combat mode (drawing his gun) and normal mode (holstering his gun) #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. TOGGLE MCCOY'S COMBAT MODE #: engines/bladerunner/metaengine.cpp:220 #, fuzzy msgid "Toggle Combat" msgstr "Museindfangning til/fra" #. I18N: This keymap allows skipping video cutscenes #: engines/bladerunner/metaengine.cpp:229 engines/scumm/help.cpp:75 #: engines/zvision/metaengine.cpp:284 msgid "Skip cutscene" msgstr "Spring mellemscene over" #. I18N: This keymap allows skipping the current line of dialogue. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. SKIP PAST CURRENT LINE OF DIALOGUE #: engines/bladerunner/metaengine.cpp:242 #, fuzzy msgid "Skip dialogue" msgstr "Spring linje over" #. I18N: This keymap toggles between opening the KIA in the Game Options tab, and closing the KIA. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. GAME OPTIONS #: engines/bladerunner/metaengine.cpp:253 #, fuzzy msgid "Game Options" msgstr "~I~ndstillinger ..." #. I18N: This keymap opens the KIA database on one of the investigation tabs, #. CRIME SCENE DATABASE, SUSPECT DATABASE and CLUES DATABASE. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. ACTIVATE KIA CLUE DATABASE SYSTEM #: engines/bladerunner/metaengine.cpp:264 msgid "Open KIA Database" msgstr "" #. I18N: This keymap works within the KIA Save Game screen #. and allows submitting a selected existing save game for deletion. #: engines/bladerunner/metaengine.cpp:282 msgid "Delete Selected Saved Game" msgstr "" #. I18N: This keymap allows scrolling texts and lists upwards #: engines/bladerunner/metaengine.cpp:296 #, fuzzy msgid "Scroll Up" msgstr "Rul liste op" #. I18N: This keymap allows scrolling texts and lists downwards #: engines/bladerunner/metaengine.cpp:303 #, fuzzy msgid "Scroll Down" msgstr "Rul liste ned" #. I18N: This keymap allows (in KIA only) for a clue to be set as private or public #. (only when the KIA is upgraded). #: engines/bladerunner/metaengine.cpp:311 #, fuzzy msgid "Toggle Clue Privacy" msgstr "Museindfangning til/fra" #. I18N: This keymap opens KIA's SAVE GAME tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. SAVE GAME #: engines/bladerunner/metaengine.cpp:330 engines/pegasus/pegasus.cpp:2824 #, fuzzy msgid "Save Game" msgstr "Gemt spil:" #. I18N: This keymap opens KIA's LOAD GAME tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. LOAD GAME #: engines/bladerunner/metaengine.cpp:339 engines/pegasus/pegasus.cpp:2830 #, fuzzy msgid "Load Game" msgstr "Indlæs spil" #. I18N: This keymap opens KIA's CRIME SCENE DATABASE tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. CRIME SCENE DATABASE #: engines/bladerunner/metaengine.cpp:348 msgid "Crime Scene Database" msgstr "" #. I18N: This keymap opens KIA's SUSPECT DATABASE tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. SUSPECT DATABASE #: engines/bladerunner/metaengine.cpp:357 msgid "Suspect Database" msgstr "" #. I18N: This keymap opens KIA's CLUE DATABASE tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. CLUE DATABASE #: engines/bladerunner/metaengine.cpp:366 msgid "Clue Database" msgstr "" #. I18N: This keymap opens KIA's QUIT GAME tab. #. In Blade Runner's official localizations, there is a description of this keymap #. on the KIA Help Page, under Keyboard Shortcuts. In the English version it is #. QUIT GAME #: engines/bladerunner/metaengine.cpp:375 engines/dragons/metaengine.cpp:225 #, fuzzy msgid "Quit Game" msgstr " (Spil)" #: engines/buried/buried.cpp:584 msgid "Are you sure you want to quit?" msgstr "Er du sikker på, at du vil afslutte?" #: engines/buried/buried.cpp:594 #, fuzzy msgid "Your game is now Paused. Click OK to continue." msgstr "Spillet er sat på pause. Tryk på en tast for at fortsætte." #. I18N: This option allows the user to skip cutscenes. #. I18N: This option allows the user to skip text and cutscenes. #: engines/buried/metaengine.cpp:40 engines/kyra/metaengine.cpp:61 msgid "Skip support" msgstr "Spring over støtte" #: engines/buried/metaengine.cpp:41 #, fuzzy #| msgid "Allow text and cutscenes to be skipped" msgid "Allow cutscenes to be skipped" msgstr "Tillad at tekst og filmsekvenser kan springes over" #: engines/buried/saveload.cpp:66 #, fuzzy msgid "" "ScummVM found that you have saved games that should be converted from the " "original saved game format.\n" "The original saved game format is no longer supported directly, so you will " "not be able to load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM har konstateret, at du har gamle gemte spil til Drascula, der skal " "konverteres.\n" "Det gamle gemte spilformat understøttes ikke længere, så du vil ikke være i " "stand til at indlæse dine spil, hvis du ikke konvertere dem.\n" "\n" "Tryk på OK for at konvertere dem nu, ellers vil du blive spurgt igen, næste " "gang du starter spillet.\n" #: engines/buried/saveload.cpp:165 engines/mtropolis/saveload.cpp:158 #, fuzzy msgid "Saved game was created with a newer version of ScummVM. Unable to load." msgstr "" "Det gemte spil blev oprettet med en anden version af spillet, kunne ikke " "indlæse det" #: engines/cge/metaengine.cpp:39 engines/cge2/metaengine.cpp:42 msgid "Color Blind Mode" msgstr "Farveblind-tilstand" #: engines/cge/metaengine.cpp:40 engines/cge2/metaengine.cpp:43 msgid "Enable Color Blind Mode by default" msgstr "Aktivér farveblind-tilstand som standard" #: engines/cge/metaengine.cpp:52 engines/glk/metaengine.cpp:243 #: engines/griffon/metaengine.cpp:40 engines/sci/detection_options.h:221 #: engines/supernova/metaengine.cpp:50 #, fuzzy msgid "Enable Text to Speech" msgstr "Brug tekst til tale" #: engines/cge/metaengine.cpp:53 #, fuzzy msgid "Use TTS to read text in the game (if TTS is available)" msgstr "Brug cd-lyd i stedet for lyd fra spillet, hvis tilgængelig" #: engines/cge2/metaengine.cpp:55 #, fuzzy msgid "Enable Text to Speech for Objects and Options" msgstr "Brug tekst til tale" #: engines/cge2/metaengine.cpp:56 engines/dreamweb/metaengine.cpp:62 #: engines/griffon/metaengine.cpp:41 engines/lure/metaengine.cpp:40 #: engines/mads/metaengine.cpp:109 engines/sci/detection_options.h:222 #: engines/sherlock/metaengine.cpp:113 engines/supernova/metaengine.cpp:51 #: engines/twine/metaengine.cpp:168 msgid "Use TTS to read the descriptions (if TTS is available)" msgstr "" #: engines/cge2/metaengine.cpp:67 engines/dreamweb/metaengine.cpp:73 #, fuzzy msgid "Enable Text to Speech for Subtitles" msgstr "Brug tekst til tale" #: engines/cge2/metaengine.cpp:68 engines/dreamweb/metaengine.cpp:74 #, fuzzy msgid "Use TTS to read the subtitles (if TTS is available)" msgstr "Brug cd-lyd i stedet for lyd fra spillet, hvis tilgængelig" #: engines/cine/metaengine.cpp:53 msgid "Use transparent dialog boxes in 16 color scenes" msgstr "" #: engines/cine/metaengine.cpp:54 msgid "" "Use transparent dialog boxes in 16 color scenes even if the original game " "version did not support them" msgstr "" #: engines/cine/metaengine.cpp:158 #, fuzzy msgid "Unnamed autosave" msgstr "Unavngivet savegame" #: engines/cine/metaengine.cpp:160 engines/cine/metaengine.cpp:232 msgid "Unnamed savegame" msgstr "Unavngivet savegame" #: engines/cine/metaengine.cpp:177 engines/cine/metaengine.cpp:240 #, fuzzy msgid "Empty autosave" msgstr "Autogem:" #: engines/cine/saveload.cpp:860 msgid "" "WARNING: The savegame you are loading is using a temporary broken format. " "Things will be broken. Please consider starting Operation Stealth from " "beginning using new savegames." msgstr "" #: engines/cryomni3d/metaengine.cpp:145 #, fuzzy msgid "Versailles 1685 support is not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/director/events.cpp:90 msgid "" "The game prevents quitting at this moment. Are you sure you want to quit " "anyway?" msgstr "" #: engines/director/lingo/lingo-builtins.cpp:1185 msgid "Ok" msgstr "OK" #: engines/dragons/dragons.cpp:1803 #, c-format msgid "" "Error: The file '%s' hasn't been extracted properly.\n" "Please refer to the wiki page\n" "%s for details on how to properly extract the DTSPEECH.XA and *.STR files " "from your game disc." msgstr "" #: engines/dragons/metaengine.cpp:122 #, c-format msgid "" "Error: It appears that the game data files were extracted incorrectly.\n" "\n" "You should only extract STR and XA files using the special method. The rest " "should be copied normally from your game CD.\n" "\n" " See %s" msgstr "" #: engines/dragons/metaengine.cpp:137 #, fuzzy msgid "Action" msgstr "Aktiv" #: engines/dragons/metaengine.cpp:143 msgid "Change Command" msgstr "" #: engines/dragons/metaengine.cpp:149 engines/griffon/metaengine.cpp:152 #: engines/grim/grim.cpp:492 engines/grim/grim.cpp:588 #: engines/hdb/metaengine.cpp:251 engines/nancy/dialogs.cpp:145 #: engines/scumm/help.cpp:223 engines/scumm/help.cpp:232 #: engines/scumm/help.cpp:246 engines/scumm/help.cpp:254 #: engines/twine/metaengine.cpp:429 engines/zvision/metaengine.cpp:232 msgid "Inventory" msgstr "Inventar" #: engines/dragons/metaengine.cpp:154 engines/scumm/help.cpp:84 #: engines/scumm/help.cpp:87 msgid "Enter" msgstr "Enter" #: engines/dragons/metaengine.cpp:220 #, fuzzy msgid "Debug Graphics" msgstr "Grafik" #: engines/drascula/saveload.cpp:46 msgid "" "ScummVM found that you have old saved games for Drascula that should be " "converted.\n" "The old saved game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM har konstateret, at du har gamle gemte spil til Drascula, der skal " "konverteres.\n" "Det gamle gemte spilformat understøttes ikke længere, så du vil ikke være i " "stand til at indlæse dine spil, hvis du ikke konvertere dem.\n" "\n" "Tryk på OK for at konvertere dem nu, ellers vil du blive spurgt igen, næste " "gang du starter spillet.\n" #: engines/dreamweb/metaengine.cpp:48 msgid "Use bright palette mode" msgstr "Brug lys palettilstand" #: engines/dreamweb/metaengine.cpp:49 msgid "Display graphics using the game's bright palette" msgstr "Vis grafik ved hjælp af spillets lyse palet" #: engines/dreamweb/metaengine.cpp:61 msgid "Enable Text to Speech for Objects, Options, and the Bible Quote" msgstr "" #: engines/freescape/metaengine.cpp:35 msgid "Prerecorded sounds" msgstr "" #: engines/freescape/metaengine.cpp:36 msgid "Use high-quality pre-recorded sounds instead of pc speaker emulation" msgstr "" #: engines/freescape/metaengine.cpp:46 msgid "Extended timer" msgstr "" #: engines/freescape/metaengine.cpp:47 msgid "Start the game timer at 99:59:59" msgstr "" #: engines/freescape/metaengine.cpp:57 msgid "Automatic drilling" msgstr "" #: engines/freescape/metaengine.cpp:58 msgid "Allow to succefully drill in any part of the area in Driller" msgstr "" #: engines/freescape/metaengine.cpp:68 #, fuzzy msgid "Disable demo mode" msgstr "Aktivér helium-tilstand" #: engines/freescape/metaengine.cpp:69 msgid "Never activate demo mode" msgstr "" #: engines/freescape/metaengine.cpp:79 #, fuzzy msgid "Disable sensors" msgstr "Kunne ikke gemme spil" #: engines/freescape/metaengine.cpp:80 msgid "Sensors will not shoot the player" msgstr "" #: engines/freescape/metaengine.cpp:90 #, fuzzy msgid "Disable falling" msgstr "Kunne ikke gemme spil" #: engines/freescape/metaengine.cpp:91 msgid "Player cannot fall over edges" msgstr "" #: engines/glk/glk_api.cpp:62 msgid "[ press any key to exit ]" msgstr "[ tryk på en tast for at fortsætte ]" #: engines/glk/quetzal.cpp:147 engines/glk/quetzal.cpp:156 msgid "Untitled Savegame" msgstr "Unavngivet savegame" #: engines/glk/metaengine.cpp:244 #, fuzzy msgid "Use TTS to read the text" msgstr "Kunne ikke læse filen!" #: engines/glk/metaengine.cpp:251 #, fuzzy msgid "Also read input text" msgstr "Kunne ikke læse filen!" #: engines/glk/metaengine.cpp:252 #, fuzzy msgid "Use TTS to read the input text" msgstr "Kunne ikke læse filen!" #: engines/glk/adrift/os_glk.cpp:2815 msgid "Loading game...\n" msgstr "Indlæser spil ...\n" #: engines/glk/advsys/advsys.cpp:34 msgid "Could not start AdvSys game" msgstr "Kunne ikke starte AdvSys-spil" #: engines/glk/advsys/advsys.cpp:47 engines/glk/advsys/vm.cpp:319 msgid "Sorry, the savegame couldn't be restored" msgstr "Beklager, savegame kunne ikke genskabes" #: engines/glk/advsys/vm.cpp:314 msgid "Sorry, the savegame couldn't be created" msgstr "Beklager, savegame kunne ikke oprettes" #: engines/glk/advsys/vm.cpp:560 msgid "Speak up! I can't hear you!\n" msgstr "Højere! Jeg kan ikke høre dig!\n" #: engines/glk/advsys/vm.cpp:596 #, c-format msgid "I don't know the word \"%s\".\n" msgstr "Jeg kender ikke til ordet \"%s\".\n" #: engines/glk/advsys/vm.cpp:682 msgid "I don't understand.\n" msgstr "Det forstår jeg ikke.\n" #: engines/glk/alan2/alan2.cpp:75 msgid "This is too short to be a valid Alan2 file." msgstr "Det er for kort til at være en gyldig Alan2-fil." #: engines/glk/alan2/alan2.cpp:81 msgid "This is not a valid Alan2 file." msgstr "Det er ikke en gyldig Alan2-fil." #: engines/glk/comprehend/game.cpp:321 #, fuzzy msgid "Savegame" msgstr "Gemt spil:" #: engines/glk/comprehend/game.cpp:860 msgid "Picture window toggled\n" msgstr "" #: engines/glk/glulx/glulx.cpp:81 msgid "This is too short to be a valid Glulx file." msgstr "Det er for kort til at være en gyldig Glulx-fil." #: engines/glk/glulx/glulx.cpp:86 msgid "This is not a valid Glulx file." msgstr "Det er ikke en gyldig Glulx-fil." #: engines/glk/glulx/glulx.cpp:93 msgid "This Glulx file is too old a version to execute." msgstr "Glulx-filen er for gammel en version til at blive udført." #: engines/glk/glulx/glulx.cpp:97 msgid "This Glulx file is too new a version to execute." msgstr "Glulx-filen er for ny en version til at blive udført." #: engines/glk/quest/quest.cpp:44 #, fuzzy msgid "Could not start Quest game" msgstr "Kunne ikke starte AdvSys-spil" #: engines/glk/scott/scott.cpp:680 msgid "Saved.\n" msgstr "Gemt.\n" #: engines/glk/zcode/zcode.cpp:144 msgid "Error writing save file\n" msgstr "Fejl ved skrivning af gemt fil\n" #: engines/glk/hugo/hugo.cpp:182 msgid "Incorrect rs file." msgstr "" #: engines/glk/hugo/hugo.cpp:189 msgid "Save file created by different version." msgstr "" #: engines/gob/inter_playtoons.cpp:259 engines/gob/inter_v2.cpp:1488 #: engines/gob/inter_geisha.cpp:231 engines/tinsel/saveload.cpp:554 msgid "Failed to load saved game from file." msgstr "Kunne ikke indlæse gemt spil fra fil." #: engines/gob/inter_v2.cpp:1558 engines/gob/inter_v7.cpp:1407 #: engines/gob/inter_geisha.cpp:262 engines/tinsel/saveload.cpp:567 msgid "Failed to save game to file." msgstr "Kunne ikke gemme spil til fil." #: engines/gob/inter_v5.cpp:106 msgid "Failed to delete file." msgstr "Kunne ikke slette fil." #: engines/griffon/metaengine.cpp:109 msgid "Menu / Skip" msgstr "" #: engines/griffon/metaengine.cpp:145 #, fuzzy msgid "Attack" msgstr "Angreb 1" #: engines/griffon/metaengine.cpp:159 #, fuzzy msgid "Speed Up Cutscene" msgstr "Spring mellemscene over" #: engines/grim/grim.cpp:349 #, c-format msgid "" "ScummVM found some problems with your game data files.\n" "Running ScummVM nevertheless may cause game bugs or even crashes.\n" "Do you still want to run %s?" msgstr "" #: engines/grim/grim.cpp:472 engines/grim/grim.cpp:563 msgid "Run" msgstr "" #: engines/grim/grim.cpp:477 engines/scumm/help.cpp:244 #: engines/scumm/help.cpp:252 msgid "Examine" msgstr "Undersøg" #: engines/grim/grim.cpp:482 engines/grim/grim.cpp:578 #, fuzzy msgid "Use/Talk" msgstr "Tal" #: engines/grim/grim.cpp:487 engines/grim/grim.cpp:583 #, fuzzy msgid "Pick up/Put away" msgstr "Tag op" #: engines/grim/grim.cpp:497 engines/grim/grim.cpp:593 #, fuzzy msgid "Skip dialog lines" msgstr "Spring linje over" #: engines/grim/grim.cpp:515 engines/grim/grim.cpp:611 #: engines/hdb/metaengine.cpp:264 msgid "Menu" msgstr "Menu" #: engines/grim/grim.cpp:553 msgid "Cycle Objects Up" msgstr "" #: engines/grim/grim.cpp:558 msgid "Cycle Objects Down" msgstr "" #: engines/grim/grim.cpp:568 msgid "Quick Room Exit" msgstr "" #: engines/grim/grim.cpp:573 #, fuzzy msgid "Examine/Look" msgstr "Undersøg" #: engines/grim/grim.cpp:1346 #, fuzzy msgid "Error: the game could not be saved." msgstr "Beklager, savegame kunne ikke oprettes" #: engines/grim/inputdialog.cpp:79 #, fuzzy msgid "Input text" msgstr "Input" #: engines/grim/md5check.cpp:558 #, c-format msgid "" "The game data file %s may be corrupted.\n" "If you are sure it is not please provide the ScummVM team the following " "code, along with the file name, the language and a description of your game " "version (i.e. dvd-box or jewelcase):\n" "%s" msgstr "" #: engines/grim/md5check.cpp:567 #, c-format msgid "" "Could not open the file %s for checking.\n" "It may be missing or you may not have the rights to open it.\n" "Go to %s to see a list of the needed files." msgstr "" #: engines/grim/md5checkdialog.cpp:41 msgid "" "ScummVM will now verify the game data files, to make sure you have the best " "gaming experience.\n" "This may take a while, please wait.\n" "Successive runs will not check them again." msgstr "" #: engines/grim/metaengine.cpp:37 msgid "Load user patch (unsupported)" msgstr "" #: engines/grim/metaengine.cpp:38 msgid "" "Load an user patch. Please note that the ScummVM team doesn't provide " "support for using such patches." msgstr "" #: engines/grim/metaengine.cpp:48 engines/zvision/metaengine.cpp:221 #, fuzzy msgid "Show FPS" msgstr "Vis FPS-tæller" #: engines/grim/metaengine.cpp:49 msgid "Show the current FPS-rate, while you play." msgstr "" #: engines/grim/metaengine.cpp:92 #, fuzzy msgid "Escape from Monkey Island support is not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/grim/resource.cpp:102 #, c-format msgid "" "The original patch of Grim Fandango\n" "is missing. Please download it from\n" "%s\n" "and put it in the game data files directory" msgstr "" #: engines/grim/resource.cpp:107 #, c-format msgid "" "The original patch of Escape from Monkey Island is missing. \n" "Please download it from %s\n" "and put it in the game data files directory.\n" "Pay attention to download the correct version according to the game's " "language!" msgstr "" #: engines/grim/emi/sound/emisound.cpp:655 msgid "" "ERROR: Not enough music tracks found!\n" "Escape from Monkey Island has two versions of FullMonkeyMap.imt,\n" "you need to copy both files from both CDs to Textures/, and rename\n" "them as follows to get music-support in-game: \n" "CD 1: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap1.imt\"\n" "CD 2: \"FullMonkeyMap.imt\" -> \"FullMonkeyMap2.imt\"\n" "\n" "Alternatively, a Steam or GOG copy has a combined FullMonkeyMap.imt" msgstr "" #: engines/groovie/metaengine.cpp:37 msgid "Fast movie speed" msgstr "Hurtig filmhastighed" #: engines/groovie/metaengine.cpp:38 msgid "Play movies at an increased speed" msgstr "Afspil film med forhøjet hastighed" #: engines/groovie/metaengine.cpp:61 engines/groovie/metaengine.cpp:73 msgid "Easier AI" msgstr "" #: engines/groovie/metaengine.cpp:62 engines/groovie/metaengine.cpp:74 msgid "Decrease the difficulty of AI puzzles" msgstr "" #: engines/groovie/metaengine.cpp:85 msgid "Updated Credits Music" msgstr "" #: engines/groovie/metaengine.cpp:86 msgid "" "Play the song The Final Hour during the credits instead of reusing MIDI songs" msgstr "" #: engines/groovie/metaengine.cpp:97 msgid "Slim Left/Right Hotspots" msgstr "" #: engines/groovie/metaengine.cpp:98 msgid "Shrinks the hotspots on the left and right sides for exiting puzzles" msgstr "" #: engines/groovie/metaengine.cpp:109 #, fuzzy #| msgid "Hover Mode" msgid "Speedrun Mode" msgstr "Henover-tilstand" #: engines/groovie/metaengine.cpp:110 msgid "Affects the controls for fast forwarding the game" msgstr "" #: engines/groovie/metaengine.cpp:144 #, fuzzy msgid "GroovieV2 support is not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/groovie/script.cpp:660 msgid "Failed to save game" msgstr "Kunne ikke gemme spil" #: engines/groovie/script.cpp:849 engines/lab/savegame.cpp:237 #, fuzzy msgid "Would you like to save or restore a game?" msgstr "Vil du indlæse eller gemme spillet?" #: engines/hadesch/rooms/daedalus.cpp:213 #, fuzzy msgid "The Minotaur minigame is not supported yet. Skipping" msgstr "Spil-id ikke understøttet" #: engines/hadesch/rooms/medisle.cpp:647 #, fuzzy msgid "The Medusa minigame is not supported yet. Skipping" msgstr "Spil-id ikke understøttet" #: engines/hadesch/rooms/troy.cpp:505 #, fuzzy msgid "The Troy minigame is not supported yet. Skipping" msgstr "Spil-id ikke understøttet" #: engines/hdb/metaengine.cpp:44 msgid "Enable cheat mode" msgstr "Aktivér snydetilstand" #: engines/hdb/metaengine.cpp:45 msgid "Debug info and level selection becomes available" msgstr "Fejlretningsinformation og valg af bane bliver tilgængeligt" #: engines/hdb/metaengine.cpp:213 engines/nancy/input.cpp:177 #, fuzzy msgid "Move up" msgstr "Flyt bagud" #: engines/hdb/metaengine.cpp:219 engines/nancy/input.cpp:183 #, fuzzy msgid "Move down" msgstr "Annuller download" #: engines/hdb/metaengine.cpp:225 engines/nancy/input.cpp:189 #, fuzzy msgid "Move left" msgstr "Flyt til venstre" #: engines/hdb/metaengine.cpp:231 engines/nancy/input.cpp:195 #, fuzzy msgid "Move right" msgstr "Flyt til højre" #: engines/hdb/metaengine.cpp:237 engines/scumm/help.cpp:126 #: engines/scumm/help.cpp:150 engines/scumm/help.cpp:168 #: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211 #: engines/scumm/help.cpp:222 engines/scumm/help.cpp:255 #: engines/sky/metaengine.cpp:94 engines/wintermute/keymapper_tables.h:140 #: engines/wintermute/keymapper_tables.h:1552 msgid "Use" msgstr "Brug" #: engines/hdb/metaengine.cpp:244 msgid "Clear waypoints" msgstr "" #: engines/hdb/metaengine.cpp:270 #, fuzzy msgid "Debug" msgstr "Fejlsøger" #: engines/hopkins/metaengine.cpp:43 engines/hopkins/metaengine.cpp:55 msgid "Gore Mode" msgstr "Splatter-tilstand" #: engines/hopkins/metaengine.cpp:44 engines/hopkins/metaengine.cpp:56 msgid "Enable Gore Mode when available" msgstr "Aktivér splatter-tilstand når mulig" #: engines/hypno/metaengine.cpp:33 #, fuzzy msgid "Enable original cheats" msgstr "Aktivér snydetilstand" #: engines/hypno/metaengine.cpp:34 msgid "Allow cheats using the C key." msgstr "" #: engines/hypno/metaengine.cpp:44 #, fuzzy msgid "Enable infinite health cheat" msgstr "Aktivér indholdscensurering" #: engines/hypno/metaengine.cpp:45 msgid "Player health will never decrease (except for game over scenes)." msgstr "" #: engines/hypno/metaengine.cpp:55 #, fuzzy msgid "Enable infinite ammo cheat" msgstr "Aktivér snydetilstand" #: engines/hypno/metaengine.cpp:56 msgid "Player ammo will never decrease." msgstr "" #: engines/hypno/metaengine.cpp:66 msgid "Unlock all levels" msgstr "" #: engines/hypno/metaengine.cpp:67 msgid "All levels will be available to play." msgstr "" #: engines/hypno/metaengine.cpp:77 #, fuzzy msgid "Enable restored content" msgstr "Aktivér indholdscensurering" #: engines/hypno/metaengine.cpp:78 msgid "Add additional content that is not enabled the original implementation." msgstr "" #: engines/kyra/detection_tables.h:70 msgid "Missing language specific game code and/or resources." msgstr "" #: engines/kyra/detection_tables.h:71 msgid "" "Missing language specific game code and/or resources for this fan " "translation." msgstr "" #: engines/kyra/detection_tables.h:73 msgid "Demo plays simple animations without using Westwood's Engine." msgstr "" #: engines/kyra/detection_tables.h:1352 msgid "You added the game incorrectly. Please add the root folder of the game." msgstr "" #. I18N: The file in the game directory needs to be extracted #: engines/kyra/detection_tables.h:1368 msgid "" "You added the game incorrectly. The GAME.DAT file is an ISO image and you " "need to extract the game data files from it." msgstr "" #. I18N: Studio audience adds an applause and cheering sounds whenever #. Malcolm makes a joke. #: engines/kyra/metaengine.cpp:48 msgid "Studio audience" msgstr "Studio publikum" #: engines/kyra/metaengine.cpp:49 msgid "Enable studio audience" msgstr "Aktivér studio publikum" #: engines/kyra/metaengine.cpp:62 msgid "Allow text and cutscenes to be skipped" msgstr "Tillad at tekst og filmsekvenser kan springes over" #. I18N: Helium mode makes people sound like they've inhaled Helium. #: engines/kyra/metaengine.cpp:74 msgid "Helium mode" msgstr "Helium-tilstand" #: engines/kyra/metaengine.cpp:75 msgid "Enable helium mode" msgstr "Aktivér helium-tilstand" #. I18N: When enabled, this option makes scrolling smoother when #. changing from one screen to another. #: engines/kyra/metaengine.cpp:90 msgid "Smooth scrolling" msgstr "Jævn bevægelse" #: engines/kyra/metaengine.cpp:91 msgid "Enable smooth scrolling when walking" msgstr "Aktivér jævn bevægelse når du går" #. I18N: When enabled, this option changes the cursor when it floats to the #. edge of the screen to a directional arrow. The player can then click to #. walk towards that direction. #: engines/kyra/metaengine.cpp:105 msgid "Floating cursors" msgstr "Flydende markør" #: engines/kyra/metaengine.cpp:106 msgid "Enable floating cursors" msgstr "Aktivér flydende markør" #. I18N: When enabled, this option will fill in an autogenerated savegame #. description into the input prompt where. #: engines/kyra/metaengine.cpp:119 #, fuzzy msgid "Suggest save names" msgstr "Gemte spil" #: engines/kyra/metaengine.cpp:120 msgid "Autogenerated naming suggestions for savegames" msgstr "" #. I18N: HP stands for Hit Points #: engines/kyra/metaengine.cpp:134 msgid "HP bar graphs" msgstr "HP søjlegrafer" #: engines/kyra/metaengine.cpp:135 msgid "Enable hit point bar graphs" msgstr "Aktivér træfpoint (HP) søjlediagrammer" #. I18N: L/R stands for Left/Right #: engines/kyra/metaengine.cpp:147 msgid "Fight Button L/R Swap" msgstr "Byt om på H/V kampknap" #: engines/kyra/metaengine.cpp:148 msgid "Left button to attack, right button to pick up items" msgstr "Venstre knap angriber, højre knap samler ting op" #: engines/kyra/metaengine.cpp:241 #, fuzzy msgid "Lands of Lore support is not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/kyra/metaengine.cpp:251 msgid "" "EOB II FM-TOWNS requires support of 16bit color modes which has not been " "activated in your ScummVM build" msgstr "" #: engines/kyra/metaengine.cpp:257 #, fuzzy msgid "Eye of Beholder support is not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/kyra/engine/eobcommon.cpp:368 engines/kyra/engine/lol.cpp:468 #: engines/ultima/ultima4/meta_engine.cpp:224 #: engines/ultima/ultima8/meta_engine.cpp:142 #, fuzzy msgid "Interact via Left Click" msgstr "Venstreklik" #: engines/kyra/engine/eobcommon.cpp:369 engines/kyra/engine/lol.cpp:469 #: engines/ultima/ultima4/meta_engine.cpp:230 #: engines/ultima/ultima8/meta_engine.cpp:148 #, fuzzy msgid "Interact via Right Click" msgstr "Højreklik" #: engines/kyra/engine/eobcommon.cpp:370 engines/kyra/engine/lol.cpp:476 #: engines/twine/metaengine.cpp:391 msgid "Move Forward" msgstr "Flyt fremad" #: engines/kyra/engine/eobcommon.cpp:371 engines/kyra/engine/lol.cpp:477 msgid "Move Back" msgstr "Flyt bagud" #: engines/kyra/engine/eobcommon.cpp:372 msgid "Move Left" msgstr "Flyt til venstre" #: engines/kyra/engine/eobcommon.cpp:373 msgid "Move Right" msgstr "Flyt til højre" #: engines/kyra/engine/eobcommon.cpp:374 engines/kyra/engine/lol.cpp:480 #: engines/pegasus/pegasus.cpp:2739 engines/twine/metaengine.cpp:412 #: engines/zvision/metaengine.cpp:209 msgid "Turn Left" msgstr "Drej til venstre" #: engines/kyra/engine/eobcommon.cpp:375 engines/kyra/engine/lol.cpp:481 #: engines/pegasus/pegasus.cpp:2746 engines/twine/metaengine.cpp:405 #: engines/zvision/metaengine.cpp:215 msgid "Turn Right" msgstr "Drej til højre" #: engines/kyra/engine/eobcommon.cpp:376 msgid "Open/Close Inventory" msgstr "Åbn/luk inventar" #: engines/kyra/engine/eobcommon.cpp:377 msgid "Switch Inventory/Character screen" msgstr "Skift inventar-/karakterskærm" #: engines/kyra/engine/eobcommon.cpp:378 msgid "Camp" msgstr "Hvil" #: engines/kyra/engine/eobcommon.cpp:379 msgid "Cast Spell" msgstr "Brug Magi" #: engines/kyra/engine/eobcommon.cpp:382 msgid "Spell Level 1" msgstr "Maginiveau 1" #: engines/kyra/engine/eobcommon.cpp:383 msgid "Spell Level 2" msgstr "Maginiveau 2" #: engines/kyra/engine/eobcommon.cpp:384 msgid "Spell Level 3" msgstr "Maginiveau 3" #: engines/kyra/engine/eobcommon.cpp:385 msgid "Spell Level 4" msgstr "Maginiveau 4" #: engines/kyra/engine/eobcommon.cpp:386 msgid "Spell Level 5" msgstr "Maginiveau 5" #: engines/kyra/engine/eobcommon.cpp:388 msgid "Spell Level 6" msgstr "Maginiveau 6" #: engines/kyra/engine/lol.cpp:472 msgid "Attack 1" msgstr "Angreb 1" #: engines/kyra/engine/lol.cpp:473 msgid "Attack 2" msgstr "Angreb 2" #: engines/kyra/engine/lol.cpp:474 msgid "Attack 3" msgstr "Angreb 3" #: engines/kyra/engine/lol.cpp:475 #, fuzzy msgid "Show Map" msgstr "Vis ~K~ort" #: engines/kyra/engine/lol.cpp:478 msgid "Slide Left" msgstr "Flyt til venstre" #: engines/kyra/engine/lol.cpp:479 msgid "Slide Right" msgstr "Flyt til højre" #: engines/kyra/engine/lol.cpp:482 msgid "Rest" msgstr "Hvil" #: engines/kyra/engine/lol.cpp:483 msgid "Options" msgstr "Indstillinger" #: engines/kyra/engine/lol.cpp:484 msgid "Choose Spell" msgstr "Vælg magi" #: engines/kyra/gui/saveload_eob.cpp:597 #, c-format msgid "" "The following original saved game file has been found in your game path:\n" "\n" "%s %s\n" "\n" "Do you wish to use this saved game file with ScummVM?\n" "\n" msgstr "" "Følgende originale savegame-fil er blevet fundet i din spilsti:\n" "\n" "%s %s\n" "\n" "Vil du bruge savegame-filen med ScummVM?\n" "\n" #: engines/kyra/gui/saveload_eob.cpp:630 #, c-format msgid "" "A saved game file was found in the specified slot %d. Overwrite?\n" "\n" msgstr "" "En savegame-fil blev fundet på den angivne plads %d. Overskriv?\n" "\n" #: engines/kyra/gui/saveload_eob.cpp:663 #, c-format msgid "" "%d original saved games have been successfully imported into\n" "ScummVM. If you want to manually import original saved game later you will\n" "need to open the ScummVM debug console and use the command " "'import_savefile'.\n" "\n" msgstr "" "%d originale gemte spil filer, er med succes blevet importeret i\n" "ScummVM. Hvis du manuelt vil importere originale gemte spil filer senere, " "vil du være\n" "nødt til at åbne ScummVM debug konsol, og bruge kommandoen " "'import_savefile'.\n" "\n" #: engines/kyra/graphics/screen_eob_amiga.cpp:279 #, fuzzy msgid "" "This AMIGA version requires the following font files:\n" "\n" "EOBF6.FONT\n" "EOBF6/6\n" "EOBF8.FONT\n" "EOBF8/8\n" "\n" "If you used the original installer for the installation these files\n" "should be located in the AmigaDOS system 'Fonts/' folder.\n" "Please copy them into the EOB game data directory.\n" msgstr "" "Denne AMIGA-version kræver følgende skrifttypefiler:\n" "\n" "EOBF6.FONT\n" "EOBF6/6\n" "EOBF8.FONT\n" "EOBF8/8\n" "\n" "Hvis du bruger det originale installationsprogram til at installere,\n" "så bør filerne være i AmigaDOS-systemets 'Fonts/'-mappe.\n" "Kopiér dem venligst til EOB-spildatamappen.\n" #: engines/kyra/graphics/screen_eob_amiga.cpp:287 msgid "" "This AMIGA version requires the following font files:\n" "\n" "EOBF6.FONT\n" "EOBF6/6\n" "EOBF8.FONT\n" "EOBF8/8\n" "\n" "This is a localized (non-English) version of EOB II which uses language " "specific characters\n" "contained only in the specific font files that came with your game. You " "cannot use the font\n" "files from the English version or from any EOB I game which seems to be what " "you are doing.\n" "\n" "The game will continue, but the language specific characters will not be " "displayed.\n" "Please copy the correct font files into your EOB II game data directory.\n" "\n" msgstr "" "Denne AMIGA-version kræver følgende skrifttypefiler:\n" "\n" "EOBF6.FONT\n" "EOBF6/6\n" "EOBF8.FONT\n" "EOBF8/8\n" "\n" "Dette er en lokaliseret version af EOB II (ikke engelsk) som bruger " "sprogspecifikke\n" "tegn som kun findes i de specifikke skrifttypefiler som kom med dit spil. Du " "kan ikke bruger\n" "skrifttypefilerne fra den engelske version eller fra et EOB I-spil, hvilket " "det ser ud til at du har gjort.\n" "\n" "Spillet fortsætter, men sprogspecifikke tegn vises ikke.\n" "Kopiér venligst de korrekte skrifttypefiler ind i din EOB II-spildatamappe.\n" "\n" #: engines/lab/engine.cpp:124 msgid "" "This is a trial Windows version of the game. To play the full version, you " "will need to use the original interpreter and purchase a key from Wyrmkeep" msgstr "" #: engines/lab/processroom.cpp:329 msgid "" "This is the end of the trial version. You can play the full game using the " "original interpreter from Wyrmkeep" msgstr "" #: engines/lab/speciallocks.cpp:148 #, fuzzy msgid "This puzzle is not available in the trial version of the game" msgstr "" "Udforskning ud over dette punkt er kun tilgængelig i den fulde version af\n" "spillet." #: engines/lure/metaengine.cpp:39 engines/mads/metaengine.cpp:108 #: engines/sherlock/metaengine.cpp:112 engines/twine/metaengine.cpp:167 msgid "TTS Narrator" msgstr "" #: engines/made/detection_tables.h:445 engines/made/detection_tables.h:462 #, fuzzy msgid "The game is using unsupported engine" msgstr "Spil-id ikke understøttet" #: engines/made/metaengine.cpp:34 msgid "Play a digital soundtrack during the opening movie" msgstr "" #: engines/made/metaengine.cpp:35 msgid "" "If selected, the game will use a digital soundtrack during the introduction. " "Otherwise, it will play MIDI music." msgstr "" #: engines/mads/metaengine.cpp:47 msgid "Easy mouse interface" msgstr "Nem musebrugerflade" #: engines/mads/metaengine.cpp:48 msgid "Shows object names when hovering the mouse over them" msgstr "Vis navne for genstande når musen er henover" #: engines/mads/metaengine.cpp:59 engines/mads/metaengine.cpp:60 msgid "Animated inventory items" msgstr "Animerede ting i inventar" #: engines/mads/metaengine.cpp:71 engines/mads/metaengine.cpp:72 msgid "Animated game interface" msgstr "Animeret spilbrugerflade" #: engines/mads/metaengine.cpp:83 engines/mads/metaengine.cpp:84 msgid "Naughty game mode" msgstr "Uhyggelig spiltilstand" #. I18N: Option for fast scene switching #: engines/mohawk/dialogs.cpp:113 engines/mohawk/dialogs.cpp:358 msgid "~Z~ip Mode Activated" msgstr "~Z~ip-tilstand aktiveret" #: engines/mohawk/dialogs.cpp:114 engines/mohawk/dialogs.cpp:358 msgid "" "When activated, clicking on an item or area with the lightning bolt cursor " "takes you directly there, skipping intermediate screens. You can only 'Zip' " "to a precise area you've already been." msgstr "" #: engines/mohawk/dialogs.cpp:117 msgid "~T~ransitions Enabled" msgstr "~O~vergange aktiveret" #: engines/mohawk/dialogs.cpp:118 msgid "" "Toggle screen transitions on or off. Turning off screen transitions will " "enable you to navigate more quickly through the game." msgstr "" #: engines/mohawk/dialogs.cpp:121 msgid "Play the Myst fly by movie" msgstr "Afspil Myst \"fly by\"-film" #: engines/mohawk/dialogs.cpp:122 msgid "The Myst fly by movie was not played by the original engine." msgstr "Myst \"fly by\"-filmen blev ikke afspillet af den originale motor." #. I18N: #. This Option is for hard-of-hearing. #. It makes it easier to solve the spaceship puzzle. #. Normally game uses strict binary logic here. #. We change it to use fuzzy logic. #. By default the option is off. #. #: engines/mohawk/dialogs.cpp:134 msgid "Improve Selenitic Age puzzle ~a~ccessibility" msgstr "" #: engines/mohawk/dialogs.cpp:135 msgid "Allow solving Selenitic Age audio puzzles with more error margin." msgstr "" #: engines/mohawk/dialogs.cpp:138 msgid "Simulate loading times of old CD drives" msgstr "" #: engines/mohawk/dialogs.cpp:139 msgid "" "Simulate loading times of old CD-ROM drives by adding a random delay during " "scene transitions." msgstr "" #. I18N: Drop book page #: engines/mohawk/dialogs.cpp:146 msgid "~D~rop Page" msgstr "Smi~d~ side" #: engines/mohawk/dialogs.cpp:150 msgid "Show ~M~ap" msgstr "Vis ~K~ort" #: engines/mohawk/dialogs.cpp:155 msgid "Main Men~u~" msgstr "Hovedmen~u~" #: engines/mohawk/dialogs.cpp:287 msgid "The new language will be applied after restarting the game." msgstr "" #: engines/mohawk/dialogs.cpp:359 msgid "~W~ater Effect Enabled" msgstr "~V~andeffekter aktiveret" #: engines/mohawk/dialogs.cpp:359 msgid "" "Toggles the use of QuickTime videos for visual effects related to water " "surfaces (ripples, waves, etc.)." msgstr "" #: engines/mohawk/dialogs.cpp:361 msgid "Transitions:" msgstr "Overgange:" #: engines/mohawk/dialogs.cpp:361 msgid "" "Adjusts the speed of screen transitions. Disabling screen transitions will " "enable you to navigate more quickly through the game." msgstr "" #: engines/mohawk/dialogs.cpp:366 msgid "Fastest" msgstr "Hurtigst" #: engines/mohawk/dialogs.cpp:367 msgid "Normal" msgstr "Normal" #: engines/mohawk/dialogs.cpp:368 msgid "Best" msgstr "Bedst" #: engines/mohawk/metaengine.cpp:292 #, fuzzy msgid "Myst ME support not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/mohawk/metaengine.cpp:297 #, fuzzy msgid "Myst support not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/mohawk/metaengine.cpp:304 #, fuzzy msgid "Riven support not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/mohawk/metaengine.cpp:318 #, fuzzy msgid "CSTime support not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/mohawk/mohawk.cpp:51 msgid "The game is paused. Press any key to continue." msgstr "Spillet er sat på pause. Tryk på en tast for at fortsætte." #: engines/mohawk/myst.cpp:555 engines/mohawk/riven.cpp:819 #, fuzzy msgid "Open main menu" msgstr "~R~etur til oversigt" #: engines/mohawk/myst.cpp:579 engines/mohawk/riven.cpp:843 #, fuzzy msgid "Load game state" msgstr "Indlæs spil" #: engines/mohawk/myst.cpp:584 engines/mohawk/riven.cpp:848 #, fuzzy msgid "Save game state" msgstr "Gemte spil" #: engines/mohawk/myst.cpp:589 engines/mohawk/riven.cpp:853 #, fuzzy msgid "Show options menu" msgstr "Indstillinger" #: engines/mohawk/myst.cpp:601 #, fuzzy msgid "Drop page" msgstr "Smi~d~ side" #: engines/mohawk/myst.cpp:607 engines/wintermute/keymapper_tables.h:1526 #: engines/wintermute/keymapper_tables.h:1673 #: engines/wintermute/keymapper_tables.h:1722 #: engines/wintermute/keymapper_tables.h:1745 #: engines/wintermute/keymapper_tables.h:1764 #: engines/wintermute/keymapper_tables.h:1797 #, fuzzy msgid "Show map" msgstr "Vis ~K~ort" #: engines/mohawk/myst_stacks/menu.cpp:282 #: engines/mohawk/riven_stacks/aspit.cpp:348 msgid "" "Are you sure you want to load a saved game? All unsaved progress will be " "lost." msgstr "" "Er du sikker på, at du vil indlæse et gemt spil? Al fremgang som ikke er " "gemt vil gå tabt." #: engines/mohawk/myst_stacks/menu.cpp:283 #: engines/mohawk/riven_stacks/aspit.cpp:349 #: engines/wintermute/keymapper_tables.h:925 #: engines/wintermute/keymapper_tables.h:1265 msgid "Load game" msgstr "Indlæs spil" #: engines/mohawk/myst_stacks/menu.cpp:299 #: engines/mohawk/riven_stacks/aspit.cpp:370 msgid "" "Are you sure you want to start a new game? All unsaved progress will be lost." msgstr "" "Er du sikker på, at du vil starte et nyt spil? Al fremgang som ikke er gemt " "vil gå tabt." #: engines/mohawk/myst_stacks/menu.cpp:300 #: engines/mohawk/riven_stacks/aspit.cpp:371 msgid "New game" msgstr "Nyt spil" #: engines/mohawk/myst_stacks/menu.cpp:317 #: engines/mohawk/riven_stacks/aspit.cpp:454 msgid "Are you sure you want to quit? All unsaved progress will be lost." msgstr "" "Er du sikker på, at du vil afslutte? Al fremgang som ikke er gemt vil gå " "tabt." #: engines/mohawk/myst_stacks/preview.cpp:89 msgid "You can't leave the library in the demo." msgstr "" #: engines/mohawk/riven.cpp:156 msgid "" "You're missing a Riven executable. The Windows executable is 'riven.exe' or " "'rivendmo.exe'. " msgstr "" "Du mangler en Riven-eksekverbar fil. Windows-eksekverbaren er 'riven.exe' " "eller 'rivendmo.exe'. " #: engines/mohawk/riven.cpp:157 msgid "" "Using the 'arcriven.z' installer file also works. In addition, you can use " "the Mac 'Riven' executable." msgstr "" "Brug af 'arcriven.z' installationsfilen fungerer også. Derudover kan du " "bruge Mac 'Riven' eksekverbar." #: engines/mohawk/riven.cpp:169 msgid "" "You're missing 'extras.mhk'. Using the 'arcriven.z' installer file also " "works." msgstr "" "Du mangler 'extras.mhk'. Brug af 'arcriven.z' installationsfilen fungerer " "også." #: engines/mohawk/riven.cpp:503 msgid "You are missing the following required Riven data files:\n" msgstr "Du mangler følgende krævede Riven-datafiler:\n" #: engines/mohawk/riven.cpp:865 #, fuzzy msgid "Move forward" msgstr "Flyt fremad" #: engines/mohawk/riven.cpp:871 #, fuzzy msgid "Move forward left" msgstr "Flyt fremad" #: engines/mohawk/riven.cpp:875 #, fuzzy msgid "Move forward right" msgstr "Flyt fremad" #: engines/mohawk/riven.cpp:879 #, fuzzy msgid "Move backwards" msgstr "Flyt bagud" #: engines/mohawk/riven.cpp:885 engines/wintermute/keymapper_tables.h:161 #: engines/wintermute/keymapper_tables.h:741 #: engines/wintermute/keymapper_tables.h:2122 #: engines/wintermute/keymapper_tables.h:2223 #, fuzzy msgid "Turn left" msgstr "Drej til venstre" #: engines/mohawk/riven.cpp:891 engines/wintermute/keymapper_tables.h:167 #: engines/wintermute/keymapper_tables.h:746 #: engines/wintermute/keymapper_tables.h:2128 #: engines/wintermute/keymapper_tables.h:2230 #, fuzzy msgid "Turn right" msgstr "Drej til højre" #: engines/mohawk/riven.cpp:897 #, fuzzy msgid "Look up" msgstr "Se" #: engines/mohawk/riven.cpp:902 #, fuzzy msgid "Look down" msgstr "Forstør" #: engines/mohawk/riven.cpp:908 msgid "Play intro videos" msgstr "" #: engines/mohawk/riven_stack.cpp:203 msgid "" "Exploration beyond this point available only within the full version of\n" "the game." msgstr "" "Udforskning ud over dette punkt er kun tilgængelig i den fulde version af\n" "spillet." #: engines/mohawk/riven_stacks/aspit.cpp:428 msgid "" "At this point, the Riven Demo would\n" "ask if you would like to open a web browser\n" "to bring you to the Red Orb store to buy\n" "the game. ScummVM cannot do that and\n" "the site no longer exists." msgstr "" "Her ville Riven-demoen\n" "spørge, om du vil åbne en webbrowser\n" "for at bringe dig til Red Orb-butikken, for at købe\n" "spillet. ScummVM kan ikke gøre det, og\n" "hjemmesiden findes ikke længere." #: engines/mtropolis/metaengine.cpp:52 #, fuzzy msgid "16:9 widescreen mod" msgstr "Fuldskærmstilstand" #: engines/mtropolis/metaengine.cpp:53 msgid "" "Removes letterboxing and moves some display elements, improving coverage on " "widescreen displays" msgstr "" #: engines/mtropolis/metaengine.cpp:63 msgid "Improved music mixing" msgstr "" #: engines/mtropolis/metaengine.cpp:64 msgid "" "Enables dynamic MIDI mixer, improving quality, but behaving less like " "mTropolis Player." msgstr "" #: engines/mtropolis/metaengine.cpp:74 msgid "Autosave at progress points" msgstr "" #: engines/mtropolis/metaengine.cpp:75 msgid "Automatically saves the game after completing puzzles and chapters." msgstr "" #: engines/mtropolis/metaengine.cpp:85 #, fuzzy msgid "Enable short transitions" msgstr "Aktivér indholdscensurering" #: engines/mtropolis/metaengine.cpp:86 msgid "" "Enables transitions that are set to maximum rate instead of skipping them." msgstr "" #: engines/mtropolis/metaengine.cpp:96 msgid "Enable subtitles for important sound effects" msgstr "" #: engines/mtropolis/metaengine.cpp:97 msgid "" "Enables subtitles for important sound effects. This may reduce the " "difficulty of sound recognition puzzles and minigames." msgstr "" #: engines/mtropolis/metaengine.cpp:107 #, fuzzy msgid "Start with debugger" msgstr "Start fejlfinder" #: engines/mtropolis/metaengine.cpp:108 #, fuzzy msgid "Starts with the debugger dashboard active." msgstr "Start fejlfinder" #: engines/mtropolis/metaengine.cpp:160 #, fuzzy msgid "Toggle debug overlay" msgstr "Museindfangning til/fra" #: engines/mtropolis/metaengine.cpp:165 msgid "Force any playing movies to end" msgstr "" #: engines/mtropolis/saveload.cpp:142 #, fuzzy msgid "Failed to read version information from save file" msgstr "Kunne ikke indlæse gemt spil fra fil." #: engines/mtropolis/saveload.cpp:150 msgid "" "Failed to load save, the save file doesn't contain valid version information." msgstr "" #: engines/mtropolis/saveload.cpp:166 #, fuzzy msgid "" "Saved game was created with an earlier, incompatible version of ScummVM. " "Unable to load." msgstr "" "Det gemte spil blev oprettet med en anden version af spillet, kunne ikke " "indlæse det" #: engines/mtropolis/saveload.cpp:174 msgid "Failed to load save, an error occurred when reading the save game data." msgstr "" #: engines/mtropolis/saveload.cpp:234 msgid "An internal error occurred while attempting to write save game data" msgstr "" #: engines/mtropolis/saveload.cpp:242 #, fuzzy #| msgid ", error while mounting the share" msgid "An error occurred while writing the save game" msgstr ", fejl imens montering af delt mappe" #: engines/mutationofjb/util.cpp:32 #, fuzzy, c-format msgid "Unable to locate the '%s' engine data file" msgstr "Kan ikke finde '%s'-motorens datafil." #: engines/myst3/detection.cpp:179 engines/myst3/detection.cpp:193 #, fuzzy msgid "PS2 version is not yet supported" msgstr "Spil-id ikke understøttet" #: engines/myst3/metaengine.cpp:40 #, fuzzy msgid "Widescreen mod" msgstr "Fuldskærmstilstand" #: engines/myst3/metaengine.cpp:41 msgid "Enable widescreen rendering in fullscreen mode." msgstr "" #: engines/myst3/myst3.cpp:363 #, c-format msgid "" "This version of Myst III has not been updated with the latest official " "patch.\n" "Please install the official update corresponding to your game's language.\n" "The updates can be downloaded from:\n" "%s" msgstr "" #: engines/myst3/myst3.cpp:1577 engines/pegasus/pegasus.cpp:748 msgid "Invalid file name for saving" msgstr "Ugyldigt filnavn til at gemme" #: engines/nancy/input.cpp:163 #, fuzzy msgid "Left Click Interact" msgstr "Venstreklik" #: engines/nancy/input.cpp:170 #, fuzzy msgid "Right Click Interact" msgstr "Enkelt højreklik" #: engines/nancy/input.cpp:201 #, fuzzy msgid "Fast move modifier" msgstr "Hurtigtilstand" #: engines/nancy/input.cpp:209 #, fuzzy msgid "Toggle fast conversation mode" msgstr "Hurtigtilstand" #: engines/nancy/input.cpp:214 #, fuzzy msgid "Toggle end conversation mode" msgstr "Hurtigtilstand" #: engines/nancy/input.cpp:219 #, fuzzy msgid "Go to main menu" msgstr "~R~etur til oversigt" #: engines/nancy/input.cpp:224 #, fuzzy msgid "Go to save/load menu" msgstr "Indsæt gem/indlæs spil disk" #: engines/nancy/input.cpp:229 #, fuzzy msgid "Reload last save" msgstr "Ingen dato gemt" #: engines/nancy/input.cpp:234 #, fuzzy msgid "Go to setup menu" msgstr "Indstillinger" #: engines/nancy/input.cpp:239 #, fuzzy msgid "Show credits" msgstr "Vis muse markør" #: engines/nancy/input.cpp:244 #, fuzzy msgid "Go to map screen" msgstr "Jævn bevægelse til" #: engines/nancy/input.cpp:250 #, fuzzy msgid "Open general cheat menu" msgstr "Aktivér snydetilstand" #: engines/nancy/input.cpp:255 msgid "Open event flags cheat menu" msgstr "" #: engines/nancy/dialogs.cpp:40 #, fuzzy msgid "Player Speech" msgstr "Spilletid: " #: engines/nancy/dialogs.cpp:40 msgid "" "Enable player speech. Only works if speech is enabled in the Audio settings." msgstr "" #: engines/nancy/dialogs.cpp:41 msgid "Character Speech" msgstr "" #: engines/nancy/dialogs.cpp:41 msgid "" "Enable NPC speech. Only works if speech is enabled in the Audio settings." msgstr "" #: engines/nancy/dialogs.cpp:42 #, fuzzy msgid "Use original menus" msgstr "Brug original gem/indlæs skærme" #: engines/nancy/dialogs.cpp:42 msgid "" "Use the original engine's main, save/load, and setup menus. ScummVM's Global " "Main Menu can still be accessed through its keymap." msgstr "" #. I18N: Second Chance is the name of the original engine's autosave system #: engines/nancy/dialogs.cpp:45 #, fuzzy msgid "Enable Second Chance" msgstr "Aktivér snydetilstand" #: engines/nancy/dialogs.cpp:45 msgid "" "Enable the Second Chance feature, which automatically saves at specific " "scenes. Enabling this disables timed autosaves." msgstr "" #: engines/nancy/dialogs.cpp:47 #, fuzzy msgid "Speech Options" msgstr "Kun tale" #: engines/nancy/dialogs.cpp:48 #, fuzzy msgid "Engine Options" msgstr "Indstillinger" #: engines/nancy/dialogs.cpp:103 msgid "General" msgstr "" #: engines/nancy/dialogs.cpp:105 msgid "Scene Data" msgstr "" #: engines/nancy/dialogs.cpp:106 #, fuzzy msgid "Restart the Scene" msgstr "Start fejlfinder" #: engines/nancy/dialogs.cpp:108 msgid "Scene Number" msgstr "" #: engines/nancy/dialogs.cpp:110 msgid "Frame Number" msgstr "" #. I18N: The Y position (a.k.a vertical scroll) of the background #: engines/nancy/dialogs.cpp:114 msgid "Background Top (Y)" msgstr "" #: engines/nancy/dialogs.cpp:116 msgid "Hints Remaining" msgstr "" #: engines/nancy/dialogs.cpp:117 msgid "Easy" msgstr "" #: engines/nancy/dialogs.cpp:121 msgid "Hard" msgstr "" #: engines/nancy/dialogs.cpp:124 #, fuzzy msgid "Player Data" msgstr "Spilletid: " #: engines/nancy/dialogs.cpp:125 #, fuzzy msgid "Player Time:" msgstr "Spilletid: " #: engines/nancy/dialogs.cpp:127 msgid "Days" msgstr "" #: engines/nancy/dialogs.cpp:129 engines/nancy/dialogs.cpp:139 msgid "Hours" msgstr "" #: engines/nancy/dialogs.cpp:131 engines/nancy/dialogs.cpp:141 msgid "Minutes" msgstr "" #: engines/nancy/dialogs.cpp:133 msgid "Player Difficulty Level" msgstr "" #: engines/nancy/dialogs.cpp:135 msgid "Software Timer" msgstr "" #: engines/nancy/dialogs.cpp:136 #, fuzzy msgid "Timer On" msgstr "Tid: " #: engines/nancy/dialogs.cpp:143 #, fuzzy msgid "Seconds" msgstr "Andet barn" #: engines/nancy/dialogs.cpp:212 #, fuzzy msgid "Invalid Scene ID!" msgstr "Ugyldig sti!" #: engines/neverhood/dialogs.cpp:53 msgid "Skip the Hall of Records storyboard scenes" msgstr "Spring \"Hall of Records\" storyboard scener over" #: engines/neverhood/dialogs.cpp:54 msgid "Allows the player to skip past the Hall of Records storyboard scenes" msgstr "" "Giver spilleren mulighed for at springe \"Hall of Records\" storyboard " "scener over" #: engines/neverhood/dialogs.cpp:58 msgid "Scale the making of videos to full screen" msgstr "Skalér skabelsen af videoerne til fuldskærm" #: engines/neverhood/dialogs.cpp:59 msgid "Scale the making of videos, so that they use the whole screen" msgstr "Skalér skabelsen af videoerne, så de fylder hele skærmen" #: engines/neverhood/dialogs.cpp:63 msgid "Repeat useful Willie's hint" msgstr "" #: engines/neverhood/dialogs.cpp:64 msgid "Repeat actual useful hint by Willie" msgstr "" #. I18N: NHC is a file extension #: engines/neverhood/dialogs.cpp:83 #, fuzzy msgid "NHC replacement:" msgstr "Aktivér indholdscensurering" #: engines/neverhood/dialogs.cpp:89 msgid "" msgstr "" #: engines/parallaction/saveload.cpp:129 #, c-format msgid "" "Can't save game in slot %i\n" "\n" msgstr "" "Kan ikke gemme spil på plads %i\n" "\n" #: engines/parallaction/saveload.cpp:193 msgid "Load file" msgstr "Indlæs fil" #: engines/parallaction/saveload.cpp:200 msgid "Loading game..." msgstr "Indlæser spil ..." #: engines/parallaction/saveload.cpp:208 msgid "Save file" msgstr "Gem fil" #: engines/parallaction/saveload.cpp:215 msgid "Saving game..." msgstr "Gemmer spil ..." #: engines/parallaction/saveload.cpp:268 msgid "" "ScummVM found that you have old saved games for Nippon Safes that should be " "renamed.\n" "The old names are no longer supported, so you will not be able to load your " "games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked next time.\n" msgstr "" "ScummVM har konstateret, at du har gamle gemte spil til Nippon Safes, der " "skal omdøbes.\n" "De gamle navne er ikke længere understøttet, så du vil ikke være i stand til " "at indlæse dine spil, hvis du ikke konvertere dem.\n" "\n" "Tryk på OK for at konvertere dem nu, ellers vil du blive spurgt næste gang.\n" #: engines/parallaction/saveload.cpp:315 msgid "ScummVM successfully converted all your saved games." msgstr "ScummVM konverterede med succes alle dine gemte spil." #: engines/parallaction/saveload.cpp:317 msgid "" "ScummVM printed some warnings in your console window and can't guarantee all " "your files have been converted.\n" "\n" "Please report to the team." msgstr "" "ScummVM udskrev nogle advarsler i dit konsol-vindue, og kan ikke garantere " "at alle dine filer er blevet konverteret.\n" "\n" "Rapportér det venligst til teamet." #: engines/pegasus/pegasus.cpp:2723 msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "Op/forstør/flyt fremad/åbn døre" #: engines/pegasus/pegasus.cpp:2731 msgid "Down/Zoom Out" msgstr "Ned/forminsk" #: engines/pegasus/pegasus.cpp:2753 msgid "Action/Select" msgstr "Handling/vælg" #: engines/pegasus/pegasus.cpp:2773 msgid "Display/Hide Inventory Tray" msgstr "Vis/skjul inventarbakke" #: engines/pegasus/pegasus.cpp:2780 msgid "Display/Hide Biochip Tray" msgstr "Vis/skjul Biochip bakke" #: engines/pegasus/pegasus.cpp:2788 msgid "Toggle Center Data Display" msgstr "Center datavisning til/fra" #: engines/pegasus/pegasus.cpp:2795 msgid "Display/Hide Info Screen" msgstr "Vis/skjul Info skærm" #: engines/pegasus/pegasus.cpp:2802 msgid "Display/Hide Pause Menu" msgstr "Vis/skjul Pause menu" #: engines/pegasus/pegasus.cpp:2809 #, fuzzy msgid "Toggle Chatty AI" msgstr "Hurtigtilstand" #: engines/pink/gui.cpp:279 msgid "This menu item is not yet implemented" msgstr "" #: engines/queen/metaengine.cpp:36 msgid "Alternative intro" msgstr "Alternativ intro" #: engines/queen/metaengine.cpp:37 msgid "Use an alternative game intro (CD version only)" msgstr "Brug en alternativ spil intro (kun CD-version)" #: engines/queen/metaengine.cpp:47 #, fuzzy #| msgid "Improved mode" msgid "Improved font" msgstr "Forbedret tilstand" #: engines/queen/metaengine.cpp:48 msgid "Use an easier to read custom font" msgstr "" #. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check #: engines/saga/detection_tables.h:875 #, fuzzy msgid "Windows Trial version is not supported" msgstr "Spil-id ikke understøttet" #. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check #: engines/saga/detection_tables.h:902 #, fuzzy msgid "macOS Trial version is not supported" msgstr "Spil-id ikke understøttet" #. I18N: Inherit the Earth had a "trial" version which is a full game with a simple check #: engines/saga/detection_tables.h:928 #, fuzzy msgid "Pocket PC Trial version is not supported" msgstr "Spil-id ikke understøttet" #: engines/saga/metaengine.cpp:114 #, fuzzy msgid "I Have No Mouth support not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/saga/music.cpp:98 #, c-format msgid "" "Could not find AdLib instrument definition files\n" "%s and %s. Without these files,\n" "the music will not sound the same as the original game." msgstr "" #: engines/saga/saga.cpp:395 #, fuzzy msgid "Error loading game resources." msgstr "Fejl ved læsning af gemt fil" #: engines/sci/detection_options.h:31 msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "Skip EGA farvereducering (fuldfarvet baggrunde)" #: engines/sci/detection_options.h:32 msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" "Spring farvereducering i EGA spil over, grafikken bliver vist med fulde " "farver" #: engines/sci/detection_options.h:43 msgid "Enable high resolution graphics" msgstr "Aktivér grafik i høj opløsning" #: engines/sci/detection_options.h:44 msgid "Enable high resolution graphics/content" msgstr "Aktivér høj opløsnings grafik/indhold" #: engines/sci/detection_options.h:55 msgid "Enable black-lined video" msgstr "Aktivér sort-linjet video" #: engines/sci/detection_options.h:56 msgid "Draw black lines over videos to increase their apparent sharpness" msgstr "" "Tegn sorte linjer over videoer for at øge deres tilsyneladende skarphed" #: engines/sci/detection_options.h:68 msgid "Use high-quality video scaling" msgstr "Brug højkvalitets video skalering" #: engines/sci/detection_options.h:69 msgid "Use linear interpolation when upscaling videos, where possible" msgstr "" "Brug lineær interpolation ved opskalering af videoer, hvor det er muligt" #: engines/sci/detection_options.h:81 msgid "Use high-quality \"LarryScale\" cel scaling" msgstr "Brug højkvalitets \"LarryScale\"-celleskalering" #: engines/sci/detection_options.h:82 msgid "Use special cartoon scaler for drawing character sprites" msgstr "Brug speciel tegneserieskalering til at tegn karakter-sprites" #: engines/sci/detection_options.h:117 msgid "Use CD audio" msgstr "Brug CD lyd" #: engines/sci/detection_options.h:118 msgid "Use CD audio instead of in-game audio, if available" msgstr "Brug cd-lyd i stedet for lyd fra spillet, hvis tilgængelig" #: engines/sci/detection_options.h:130 msgid "Use Windows cursors" msgstr "Brug Windows-markører" #: engines/sci/detection_options.h:131 msgid "" "Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "Brug Windows-markører (mindre og monokrome) i stedet for dem fra DOS" #: engines/sci/detection_options.h:143 msgid "Use silver cursors" msgstr "Brug sølv markører" #: engines/sci/detection_options.h:144 msgid "" "Use the alternate set of silver cursors instead of the normal golden ones" msgstr "" "Brug det alternative sæt af sølv markører, i stedet for de normale gyldne" #: engines/sci/detection_options.h:156 msgid "Enable content censoring" msgstr "Aktivér indholdscensurering" #: engines/sci/detection_options.h:157 msgid "Enable the game's built-in optional content censoring" msgstr "Aktivér spilets indbyggede valgfri indholdscensurering" #: engines/sci/detection_options.h:169 msgid "Upscale videos" msgstr "Opskalér videoer" #: engines/sci/detection_options.h:170 msgid "Upscale videos to double their size" msgstr "Opskalér videoer til dobbelt størrelse" #: engines/sci/detection_options.h:182 msgid "Use RGB rendering" msgstr "" #: engines/sci/detection_options.h:183 msgid "Use RGB rendering to improve screen transitions" msgstr "" #: engines/sci/detection_options.h:195 msgid "Use per-resource modified palettes" msgstr "" #: engines/sci/detection_options.h:196 msgid "Use custom per-resource palettes to improve visuals" msgstr "" #: engines/sci/detection_options.h:208 #, fuzzy msgid "Enable bearded musicians" msgstr "Aktivér indholdscensurering" #: engines/sci/detection_options.h:209 msgid "Enable graphics that were disabled for legal reasons" msgstr "" #: engines/sci/detection_options.h:237 #, fuzzy msgid "MIDI mode:" msgstr "MIDI-forstærning:" #: engines/sci/detection_options.h:238 msgid "" "When using external MIDI devices (e.g. through USB-MIDI), select your device " "here" msgstr "" #: engines/sci/detection_options.h:243 msgid "Standard (GM / MT-32)" msgstr "" #: engines/sci/detection_options.h:247 msgid "Roland D-110 / D-10 / D-20" msgstr "" #: engines/sci/detection_options.h:251 msgid "Yamaha FB-01" msgstr "" #: engines/sci/detection_tables.h:4492 msgid "Incomplete game detected. You have to copy data from all the CDs." msgstr "" #: engines/sci/engine/kfile.cpp:484 engines/sci/metaengine.cpp:368 msgid "(Autosave)" msgstr "(Autogem)" #: engines/sci/engine/kgraphics32.cpp:361 #, c-format msgid "Please use an external viewer to open the game's help file: %s" msgstr "Brug venligst en ekstern fremviser til at åbne spillets hjælpefil: %s" #: engines/sci/engine/kmisc.cpp:895 msgid "" "The Poker logic is hardcoded in an external DLL, and is not implemented yet. " "There exists some dummy logic for now, where opponent actions are chosen " "randomly" msgstr "" #: engines/sci/engine/savegame.cpp:1467 msgid "The format of this saved game is obsolete, unable to load it" msgstr "" "Formatet af det gemte spil er forældet, ikke i stand til at indlæse det" #: engines/sci/engine/savegame.cpp:1469 #, c-format msgid "Savegame version is %d, maximum supported is %0d" msgstr "Savegame version er %d, den maksimale understøttelse er %0d" #: engines/sci/engine/savegame.cpp:1480 msgid "" "This saved game was created with a different version of the game, unable to " "load it" msgstr "" "Det gemte spil blev oprettet med en anden version af spillet, kunne ikke " "indlæse det" #: engines/sci/graphics/video32.cpp:68 #, c-format msgid "" "Cannot play back %dbpp video on a system with maximum color depth of 8bpp" msgstr "" #: engines/sci/metaengine.cpp:300 #, fuzzy msgid "SCI32 support not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/sci/resource/resource.cpp:863 msgid "" "Missing or corrupt game resources have been detected. Some game features may " "not work properly. Please check the console for more information, and verify " "that your game files are valid." msgstr "" "Manglende eller ødelagte spilressourcer er blevet registreret. Nogle " "spilfunktionaliteter fungerer måske ikke korrekt. Kontrollér konsollen for " "at få flere oplysninger, og kontroller, at dine spilfiler er gyldige." #: engines/sci/sci.cpp:398 msgid "" "Subtitles are enabled, but subtitling in King's Quest 7 was unfinished and " "disabled in the release version of the game. ScummVM allows the subtitles to " "be re-enabled, but because they were removed from the original game, they do " "not always render properly or reflect the actual game speech. This is not a " "ScummVM bug -- it is a problem with the game's assets." msgstr "" "Undertekster er aktiveret, men underteksterne i King's Quest 7 var ufærdige " "og deaktiverede i udgivelsesversionen af spillet. ScummVM gør det muligt at " "genaktivere underteksterne, men fordi de blev fjernet fra det oprindelige " "spil, gengives de ikke altid korrekt eller afspejler den aktuelle tale i " "spillet. Det er ikke en ScummVM fejl - det er et problem med spilets data." #: engines/sci/sci.cpp:422 msgid "" "You have selected General MIDI as a sound device. Sierra has provided after-" "market support for General MIDI for this game in their \"General MIDI Utility" "\". Please, apply this patch in order to enjoy MIDI music with this game. " "Once you have obtained it, you can unpack all of the included *.PAT files in " "your ScummVM extras folder and ScummVM will add the appropriate patch " "automatically. Alternatively, you can follow the instructions in the READ.ME " "file included in the patch and rename the associated *.PAT file to 4.PAT and " "place it in the game folder. Without this patch, General MIDI music for this " "game will sound badly distorted." msgstr "" "Du har valgt generel MIDI som en lydenhed. Sierra har ydet " "eftermarkedsstøtte til generel MIDI til spillet i deres \"General MIDI " "Utility\". Anvend venligst rettelsen for at nyde MIDI-musik med spillet. Når " "du har fået det, kan du pakke alle de medfølgende *.PAT-filer ud i din " "ScummVM extras-mappe, og ScummVM vil automatisk tilføje den relevante " "rettelse. Alternativt kan du følge instruktionerne i READ.ME-filen, der er " "inkluderet i rettelsen, og omdøbe den tilhørende *.PAT-fil til 4.PAT og " "placere den i spilmappen. Uden rettelsen lyder generel MIDI-musik til " "spillet stærkt forvrænget." #: engines/sci/sci.cpp:441 msgid "" "Your game is patched with a fan made script patch. Such patches have been " "reported to cause issues, as they modify game scripts extensively. The " "issues that these patches fix do not occur in ScummVM, so you are advised to " "remove this patch from your game folder in order to avoid having unexpected " "errors and/or issues later on." msgstr "" "Dit spil er rettet med en fan skabt skript rettelse. Sådanne rettelser er " "blevet rapporteret at forårsage problemer, da de ændrer spil skripts i vid " "udstrækning. De problemer, som rettelserne reparerer, forekommer ikke i " "ScummVM, så det anbefales at fjerne rettelsen fra din spilmappe for at undgå " "uventede fejl og/eller problemer senere." #: engines/sci/sci.cpp:520 #, fuzzy msgid "Download patch" msgstr "Download" #: engines/sci/sci.cpp:521 msgid "" "(or click 'Download patch' button. But note - it only downloads, you will " "have to continue from there)\n" msgstr "" #: engines/sci/sci.cpp:528 msgid "" "GK2 has a fan made subtitles, available thanks to the good persons at " "SierraHelp.\n" "\n" "Installation:\n" "- download http://www.sierrahelp.com/Files/Patches/GabrielKnight/" "GK2Subtitles.zip\n" msgstr "" #: engines/sci/sci.cpp:863 msgid "" "Characters saved inside ScummVM are shown automatically. Character files " "saved in the original interpreter need to be put inside ScummVM's saved " "games directory and a prefix needs to be added depending on which game it " "was saved in: 'qfg1-' for Quest for Glory 1, 'qfg2-' for Quest for Glory 2. " "Example: 'qfg2-thief.sav'." msgstr "" "Karakterer gemt inde i ScummVM vises automatisk. Karakter filer gemt i den " "oprindelige fortolker skal indsættes i ScummVMs gemte spil katalog, og et " "præfiks skal tilføjes afhængigt af hvilket spil det blev gemt i: 'qfg1-' for " "Quest for Glory 1, 'qfg2-' for Quest for Glory 2. Eksempel: 'qfg2-thief.sav'." #: engines/sci/sound/music.cpp:160 msgid "" "The selected audio driver requires the following file(s):\n" "\n" msgstr "" "Den valgte lyddriver kræver følgende fil(er):\n" "\n" #: engines/sci/sound/music.cpp:163 msgid "" "\n" "\n" "Some audio drivers (at least for some games) were made\n" "available by Sierra as aftermarket patches and thus might not\n" "have been installed as part of the original game setup.\n" "\n" "Please copy these file(s) into your game data directory.\n" "\n" "However, please note that the file(s) might not be available\n" "separately but only as content of (patched) resource bundles.\n" "In that case you may need to apply the original Sierra patch.\n" "\n" msgstr "" "\n" "\n" "Nogle lyddrivere (i hvert fald ved nogle spil) blev gjort tilgængelige\n" "på et senere tidspunkt af Sierra som rettelser, og vil derfor måske\n" "ikke være installeret som del af den oprindelige spilopsætning.\n" "\n" "Kopiér venligst filerne ind i din mappe med spildata.\n" "\n" "Bemærk dog venligst at filerne måske ikke er tilgængelige\n" "separat men kun som indhold af (rettede) bundter med ressource.\n" "Er det tilfældet skal du måske anvende den oprindelige Sierra-rettelse.\n" "\n" #: engines/scumm/detection_internal.h:358 msgid "" "This version of Monkey Island can't be played, because Limited Run Games " "provided corrupted DISK04.LEC and 903.LFL files.\n" "\n" "Please contact their technical support for replacement files, or look online " "for some guides which can help you recover valid files from the KryoFlux " "dumps that Limited Run Games also provided." msgstr "" #. I18N: Previous page button #: engines/scumm/dialogs.cpp:277 msgid "~P~revious" msgstr "Fo~r~rige" #. I18N: Next page button #: engines/scumm/dialogs.cpp:279 msgid "~N~ext" msgstr "~N~æste" #: engines/scumm/dialogs.cpp:952 msgid "Speech Only" msgstr "Kun tale" #: engines/scumm/dialogs.cpp:953 msgid "Speech and Subtitles" msgstr "Tale og undertekster" #: engines/scumm/dialogs.cpp:954 msgid "Subtitles Only" msgstr "Kun undertekster" #: engines/scumm/dialogs.cpp:962 msgctxt "lowres" msgid "Speech & Subs" msgstr "Tale og undertekster" #: engines/scumm/dialogs.cpp:1008 msgid "Select a Proficiency Level." msgstr "Vælg et færdighedsniveau." #: engines/scumm/dialogs.cpp:1010 msgid "Refer to your Loom(TM) manual for help." msgstr "Se din Loom(TM) manual for hjælp." #: engines/scumm/dialogs.cpp:1014 msgid "Practice" msgstr "Træning" #: engines/scumm/dialogs.cpp:1015 msgid "Expert" msgstr "Ekspert" #: engines/scumm/dialogs.cpp:1047 engines/scumm/metaengine.cpp:647 #, fuzzy msgid "Enable game-specific enhancements" msgstr "Aktivér indholdscensurering" #: engines/scumm/dialogs.cpp:1047 engines/scumm/metaengine.cpp:648 msgid "" "Allow ScummVM to make small enhancements to the game, usually based on other " "versions of the same game." msgstr "" #: engines/scumm/dialogs.cpp:1051 engines/scumm/metaengine.cpp:665 #, fuzzy #| msgid "Enable undithering in EGA games" msgid "Enable the original GUI and Menu" msgstr "Aktiver farveforøgelse i EGA spil" #: engines/scumm/dialogs.cpp:1051 engines/scumm/metaengine.cpp:666 msgid "" "Allow the game to use the in-engine graphical interface and the original " "save/load menu." msgstr "" #: engines/scumm/dialogs.cpp:1072 msgid "Overture Timing:" msgstr "" #: engines/scumm/dialogs.cpp:1076 msgid "" "When using replacement music, this adjusts the time when the Overture " "changes to the scene with the Lucasfilm and Loom logotypes." msgstr "" #: engines/scumm/dialogs.cpp:1159 #, fuzzy msgid "Playback Adjust:" msgstr "Afspil" #: engines/scumm/dialogs.cpp:1163 msgid "" "When playing sound from the CD audio track, adjust the start position of the " "sound by this much. Use this if you often hear bits of the wrong sound." msgstr "" #: engines/scumm/dialogs.cpp:1242 msgid "Intro Adjust:" msgstr "" #: engines/scumm/dialogs.cpp:1246 msgid "" "When playing the intro track, play from this point in it. Use this if the " "music gets cut off prematurely, or if you are unhappy with the way the music " "syncs up with the intro." msgstr "" #: engines/scumm/dialogs.cpp:1255 msgid "Outlook Adjust:" msgstr "" #: engines/scumm/dialogs.cpp:1259 msgid "" "The outlook music is part of the intro track. Adjust the position in the " "track at which it starts playing. Use this if the music is cut off, or if " "you hear part of the previous music." msgstr "" #: engines/scumm/help.cpp:72 msgid "Common keyboard commands:" msgstr "Almindelige tastatur kommandoer:" #: engines/scumm/help.cpp:73 msgid "Save / Load dialog" msgstr "Gem/indlæs-dialog" #: engines/scumm/help.cpp:74 msgid "Skip line of text" msgstr "Spring tekstlinje over" #: engines/scumm/help.cpp:75 msgid "Esc" msgstr "Esc" #: engines/scumm/help.cpp:76 engines/wintermute/keymapper_tables.h:2136 msgid "Space" msgstr "Mellemrum" #: engines/scumm/help.cpp:76 msgid "Pause game" msgstr "Pause spil" #: engines/scumm/help.cpp:77 engines/scumm/help.cpp:82 #: engines/scumm/help.cpp:93 engines/scumm/help.cpp:94 #: engines/scumm/help.cpp:95 engines/scumm/help.cpp:96 #: engines/scumm/help.cpp:97 engines/scumm/help.cpp:98 #: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100 msgid "Ctrl" msgstr "Ctrl" #: engines/scumm/help.cpp:77 msgid "Load saved game 1-10" msgstr "Indlæs gemt spil 1-10" #: engines/scumm/help.cpp:78 engines/scumm/help.cpp:82 #: engines/scumm/help.cpp:84 engines/scumm/help.cpp:98 #: engines/scumm/help.cpp:99 engines/scumm/help.cpp:100 msgid "Alt" msgstr "Alt" #: engines/scumm/help.cpp:78 msgid "Save game 1-10" msgstr "Gem spil 1-10" #: engines/scumm/help.cpp:85 msgid "Music volume up / down" msgstr "Lydstyrke (musik) op/ned" #: engines/scumm/help.cpp:86 msgid "Text speed slower / faster" msgstr "Teksthastighed langsommere/hurtigere" #: engines/scumm/help.cpp:87 msgid "Simulate left mouse button" msgstr "Simulere venstre museknap" #: engines/scumm/help.cpp:88 engines/wintermute/keymapper_tables.h:2191 msgid "Tab" msgstr "Tab" #: engines/scumm/help.cpp:88 msgid "Simulate right mouse button" msgstr "Simulere højre museknap" #: engines/scumm/help.cpp:91 msgid "Special keyboard commands:" msgstr "Specielle tastatur kommandoer:" #: engines/scumm/help.cpp:92 msgid "Show / Hide console" msgstr "Vis/skjul konsol" #: engines/scumm/help.cpp:93 msgid "Start the debugger" msgstr "Start fejlfinder" #: engines/scumm/help.cpp:94 msgid "Show memory consumption" msgstr "Vis hukommelsesforbrug" #: engines/scumm/help.cpp:95 msgid "Run in fast mode (*)" msgstr "Kør i hurtig-tilstand (*)" #: engines/scumm/help.cpp:96 msgid "Run in really fast mode (*)" msgstr "Kør i meget hurtig-tilstand (*)" #: engines/scumm/help.cpp:98 msgid "Switch between graphics filters" msgstr "Skift mellem grafik filtre" #: engines/scumm/help.cpp:99 msgid "Increase / Decrease scale factor" msgstr "Hæv/sænk skaleringsfaktor" #: engines/scumm/help.cpp:100 msgid "Toggle aspect-ratio correction" msgstr "Rettelse af højde-/breddeforhold til/fra" #: engines/scumm/help.cpp:105 msgid "* Note that using ctrl-f and" msgstr "* Bemærk at brug af ctrl-f og" #: engines/scumm/help.cpp:106 msgid " ctrl-g are not recommended" msgstr " ctrl-g ikke kan ikke anbefales" #: engines/scumm/help.cpp:107 msgid " since they may cause crashes" msgstr " siden de kan skabe nedbrud" #: engines/scumm/help.cpp:108 msgid " or incorrect game behavior." msgstr " eller ukorrekt opførsel af spil." #: engines/scumm/help.cpp:112 msgid "Spinning drafts on the keyboard:" msgstr "Spind ordspil på tastaturet:" #: engines/scumm/help.cpp:114 msgid "Main game controls:" msgstr "Vigtigste spilstyring:" #: engines/scumm/help.cpp:119 engines/scumm/help.cpp:134 #: engines/scumm/help.cpp:159 msgid "Push" msgstr "Skub" #: engines/scumm/help.cpp:120 engines/scumm/help.cpp:135 #: engines/scumm/help.cpp:160 msgid "Pull" msgstr "Træk" #: engines/scumm/help.cpp:121 engines/scumm/help.cpp:136 #: engines/scumm/help.cpp:161 engines/scumm/help.cpp:195 #: engines/scumm/help.cpp:205 msgid "Give" msgstr "Giv" #: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137 #: engines/scumm/help.cpp:162 engines/scumm/help.cpp:188 #: engines/scumm/help.cpp:206 msgid "Open" msgstr "Åbn" #: engines/scumm/help.cpp:124 msgid "Go to" msgstr "Gå til" #: engines/scumm/help.cpp:125 msgid "Get" msgstr "Tag" #: engines/scumm/help.cpp:127 engines/scumm/help.cpp:139 msgid "Read" msgstr "Læs" #: engines/scumm/help.cpp:128 engines/scumm/help.cpp:145 msgid "New kid" msgstr "Nyt barn" #: engines/scumm/help.cpp:129 engines/scumm/help.cpp:151 #: engines/scumm/help.cpp:169 msgid "Turn on" msgstr "Tænd" #: engines/scumm/help.cpp:130 engines/scumm/help.cpp:152 #: engines/scumm/help.cpp:170 msgid "Turn off" msgstr "Sluk" #: engines/scumm/help.cpp:140 engines/scumm/help.cpp:165 #: engines/scumm/help.cpp:192 engines/wintermute/keymapper_tables.h:1540 msgid "Walk to" msgstr "Gå til" #: engines/scumm/help.cpp:141 engines/scumm/help.cpp:166 #: engines/scumm/help.cpp:193 engines/scumm/help.cpp:208 #: engines/scumm/help.cpp:225 engines/wintermute/keymapper_tables.h:134 #: engines/wintermute/keymapper_tables.h:1546 msgid "Pick up" msgstr "Tag op" #: engines/scumm/help.cpp:142 engines/scumm/help.cpp:167 msgid "What is" msgstr "Hvad er" #: engines/scumm/help.cpp:144 msgid "Unlock" msgstr "Lås op" #: engines/scumm/help.cpp:147 msgid "Put on" msgstr "Tag på" #: engines/scumm/help.cpp:148 msgid "Take off" msgstr "Tag af" #: engines/scumm/help.cpp:154 msgid "Fix" msgstr "Lav" #: engines/scumm/help.cpp:156 msgid "Switch" msgstr "Skift" #: engines/scumm/help.cpp:164 engines/scumm/help.cpp:226 msgid "Look" msgstr "Se" #: engines/scumm/help.cpp:171 engines/scumm/help.cpp:221 msgid "Talk" msgstr "Tal" #: engines/scumm/help.cpp:172 msgid "Travel" msgstr "Rejs" #: engines/scumm/help.cpp:173 msgid "To Henry / To Indy" msgstr "Til Henry/til Indy" #. I18N: These are different musical notes #: engines/scumm/help.cpp:177 msgid "play C minor on distaff" msgstr "spil C-mol på rok" #: engines/scumm/help.cpp:178 msgid "play D on distaff" msgstr "spil D på rok" #: engines/scumm/help.cpp:179 msgid "play E on distaff" msgstr "spil E på rok" #: engines/scumm/help.cpp:180 msgid "play F on distaff" msgstr "spil F på rok" #: engines/scumm/help.cpp:181 msgid "play G on distaff" msgstr "spil G på rok" #: engines/scumm/help.cpp:182 msgid "play A on distaff" msgstr "spil A på rok" #: engines/scumm/help.cpp:183 msgid "play B on distaff" msgstr "spil H på rok" #: engines/scumm/help.cpp:184 msgid "play C major on distaff" msgstr "spil C-dur på rok" #: engines/scumm/help.cpp:190 engines/scumm/help.cpp:212 msgid "puSh" msgstr "Skub" #: engines/scumm/help.cpp:191 engines/scumm/help.cpp:213 msgid "pull (Yank)" msgstr "træk (Y)" #: engines/scumm/help.cpp:194 engines/scumm/help.cpp:210 #: engines/scumm/help.cpp:253 engines/wintermute/keymapper_tables.h:128 #: engines/wintermute/keymapper_tables.h:1558 msgid "Talk to" msgstr "Tal til" #: engines/scumm/help.cpp:197 engines/scumm/help.cpp:209 #: engines/wintermute/keymapper_tables.h:122 #: engines/wintermute/keymapper_tables.h:1534 msgid "Look at" msgstr "Lur på" #: engines/scumm/help.cpp:198 msgid "turn oN" msgstr "tæNd" #: engines/scumm/help.cpp:199 msgid "turn oFf" msgstr "sluk (F)" #: engines/scumm/help.cpp:215 msgid "KeyUp" msgstr "TastOp" #: engines/scumm/help.cpp:215 msgid "Highlight prev dialogue" msgstr "Fremhæv forrige dialog" #: engines/scumm/help.cpp:216 msgid "KeyDown" msgstr "TastNed" #: engines/scumm/help.cpp:216 msgid "Highlight next dialogue" msgstr "Fremhæv næste dialog" #: engines/scumm/help.cpp:220 msgid "Walk" msgstr "Gå" #: engines/scumm/help.cpp:224 msgid "Object" msgstr "Objekt" #: engines/scumm/help.cpp:227 msgid "Black and White / Color" msgstr "Sort og hvid/farve" #: engines/scumm/help.cpp:230 msgid "Eyes" msgstr "Øjne" #: engines/scumm/help.cpp:231 msgid "Tongue" msgstr "Tunge" #: engines/scumm/help.cpp:233 msgid "Punch" msgstr "Slag" #: engines/scumm/help.cpp:234 msgid "Kick" msgstr "Spark" #. I18N: The name of the 'Shift' key on a PC keyboard #: engines/scumm/help.cpp:238 msgid "Shift" msgstr "" #. I18N: Lets one skip the bike/car fight sequences in Full Throttle #: engines/scumm/help.cpp:240 msgid "Win the bike fight cheat" msgstr "" #: engines/scumm/help.cpp:245 msgid "Regular cursor" msgstr "Normal markør" #. I18N: Comm is a communication device #: engines/scumm/help.cpp:248 msgid "Comm" msgstr "Komm" #: engines/scumm/help.cpp:251 msgid "Save / Load / Options" msgstr "Gem/indlæs/indstillinger" #: engines/scumm/help.cpp:262 msgid "Other game controls:" msgstr "Andre spilstyringer:" #: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274 msgid "Inventory:" msgstr "Inventar:" #: engines/scumm/help.cpp:265 engines/scumm/help.cpp:281 msgid "Scroll list up" msgstr "Rul liste op" #: engines/scumm/help.cpp:266 engines/scumm/help.cpp:282 msgid "Scroll list down" msgstr "Rul liste ned" #: engines/scumm/help.cpp:267 engines/scumm/help.cpp:275 msgid "Upper left item" msgstr "Øverste venstre punkt" #: engines/scumm/help.cpp:268 engines/scumm/help.cpp:277 msgid "Lower left item" msgstr "Nederste venstre punkt" #: engines/scumm/help.cpp:269 engines/scumm/help.cpp:278 msgid "Upper right item" msgstr "Øverste højre punkt" #: engines/scumm/help.cpp:270 engines/scumm/help.cpp:280 msgid "Lower right item" msgstr "Nederste højre punkt" #: engines/scumm/help.cpp:276 msgid "Middle left item" msgstr "Midterste venstre punkt" #: engines/scumm/help.cpp:279 msgid "Middle right item" msgstr "Midterste højre punkt" #: engines/scumm/help.cpp:286 engines/scumm/help.cpp:291 msgid "Switching characters:" msgstr "Skifter karaktere:" #: engines/scumm/help.cpp:288 msgid "Second kid" msgstr "Andet barn" #: engines/scumm/help.cpp:289 msgid "Third kid" msgstr "Tredie barn" #: engines/scumm/help.cpp:298 msgid "Toggle Inventory/IQ Points display" msgstr "Skift inventar/IQ-point-visning" #: engines/scumm/help.cpp:299 msgid "Toggle Keyboard/Mouse Fighting (*)" msgstr "Skift kamp med tastatur/mus (*)" #: engines/scumm/help.cpp:301 msgid "* Keyboard Fighting is always on," msgstr "* Kamp med tastatur er altid slået til," #: engines/scumm/help.cpp:302 msgid " so despite the in-game message this" msgstr " så på trods af in-game beskeden, så" #: engines/scumm/help.cpp:303 msgid " actually toggles Mouse Fighting Off/On" msgstr " skifter kamp med mus fra/til" #: engines/scumm/help.cpp:310 msgid "Fighting controls (numpad):" msgstr "Kampstyringer (numerisk tastatur):" #: engines/scumm/help.cpp:311 engines/scumm/help.cpp:312 #: engines/scumm/help.cpp:313 msgid "Step back" msgstr "Skridt tilbage" #: engines/scumm/help.cpp:314 msgid "Block high" msgstr "Blokér højt" #: engines/scumm/help.cpp:315 msgid "Block middle" msgstr "Blokér midtfor" #: engines/scumm/help.cpp:316 msgid "Block low" msgstr "Blokér lavt" #: engines/scumm/help.cpp:317 msgid "Punch high" msgstr "Slå højt" #: engines/scumm/help.cpp:318 msgid "Punch middle" msgstr "Slå midtfor" #: engines/scumm/help.cpp:319 msgid "Punch low" msgstr "Slå lavt" #: engines/scumm/help.cpp:321 msgid "Sucker punch" msgstr "Mavepuster" #: engines/scumm/help.cpp:324 msgid "These are for Indy on left." msgstr "De er til Indy til venstre." #: engines/scumm/help.cpp:325 msgid "When Indy is on the right," msgstr "Når Indy er til højre," #: engines/scumm/help.cpp:326 msgid "7, 4, and 1 are switched with" msgstr "7, 4 og 1 bliver bytte med" #: engines/scumm/help.cpp:327 msgid "9, 6, and 3, respectively." msgstr "henholdsvis 9, 6 og 3." #: engines/scumm/help.cpp:336 msgid "Biplane controls (numpad):" msgstr "Flystyringer (numerisk tastatur):" #: engines/scumm/help.cpp:337 msgid "Fly to upper left" msgstr "Flyv øverst til venstre" #: engines/scumm/help.cpp:338 msgid "Fly to left" msgstr "Flyv til venstre" #: engines/scumm/help.cpp:339 msgid "Fly to lower left" msgstr "Flyv nederst til venstre" #: engines/scumm/help.cpp:340 msgid "Fly upwards" msgstr "Flyv opad" #: engines/scumm/help.cpp:341 msgid "Fly straight" msgstr "Flyv ligeud" #: engines/scumm/help.cpp:342 msgid "Fly down" msgstr "Flyv nedad" #: engines/scumm/help.cpp:343 msgid "Fly to upper right" msgstr "Flyv øverst til højre" #: engines/scumm/help.cpp:344 msgid "Fly to right" msgstr "Flyv til højre" #: engines/scumm/help.cpp:345 msgid "Fly to lower right" msgstr "Flyv nederst til højre" #: engines/scumm/input.cpp:1271 msgid "Snap scroll on" msgstr "Jævn bevægelse til" #: engines/scumm/input.cpp:1273 msgid "Snap scroll off" msgstr "Jævn bevægelse fra" #: engines/scumm/input.cpp:1286 msgid "Music volume: " msgstr "Lydstyrke (musik): " #: engines/scumm/input.cpp:1303 msgid "Subtitle speed: " msgstr "Hastighed (undertekster): " #: engines/scumm/metaengine.cpp:357 msgid "" "The Lite version of Putt-Putt Saves the Zoo iOS is not supported to avoid " "piracy.\n" "The full version is available for purchase from the iTunes Store." msgstr "" "Lite-versionen af Putt-Putt Saves the Zoo iOS understøttes ikke, for at " "undgå piratkopiering.\n" "Den fulde version er tilgængelig for køb fra iTunes Store." #: engines/scumm/metaengine.cpp:454 #, fuzzy msgid "HE v71+ support is not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/scumm/metaengine.cpp:478 #, fuzzy msgid "SCUMM v7-8 support is not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/scumm/metaengine.cpp:593 msgid "Show Object Line" msgstr "Vis objektlinje" #: engines/scumm/metaengine.cpp:594 msgid "Show the names of objects at the bottom of the screen" msgstr "Vis navne på objekter nederst på skærmen" #: engines/scumm/metaengine.cpp:602 #, fuzzy msgid "Use NES Classic Palette" msgstr "Brug en alternativ palet" #: engines/scumm/metaengine.cpp:603 msgid "Use a more neutral color palette that closely emulates the NES Classic" msgstr "" #: engines/scumm/metaengine.cpp:611 msgid "Trim FM-TOWNS games to 200 pixels height" msgstr "" #: engines/scumm/metaengine.cpp:612 msgid "" "Cut the extra 40 pixels at the bottom of the screen, to make it standard 200 " "pixels height, allowing using 'aspect ratio correction'" msgstr "" #: engines/scumm/metaengine.cpp:620 msgid "Play simplified music" msgstr "" #: engines/scumm/metaengine.cpp:621 msgid "" "This music was presumably intended for low-end Macs, and uses only one " "channel." msgstr "" #: engines/scumm/metaengine.cpp:629 #, fuzzy msgid "Enable smooth scrolling" msgstr "Aktivér jævn bevægelse når du går" #: engines/scumm/metaengine.cpp:630 msgid "(instead of the normal 8-pixels steps scrolling)" msgstr "" #: engines/scumm/metaengine.cpp:638 #, fuzzy msgid "Allow semi-smooth scrolling" msgstr "Aktivér jævn bevægelse når du går" #: engines/scumm/metaengine.cpp:639 msgid "" "Allow scrolling to be less smooth during the fast camera movement in the " "intro." msgstr "" #: engines/scumm/metaengine.cpp:656 #, fuzzy msgid "Load modded audio" msgstr "Indlæs spil" #: engines/scumm/metaengine.cpp:657 msgid "" "Replace music, sound effects, and speech clips with modded audio files, if " "available." msgstr "" #: engines/scumm/metaengine.cpp:674 #, fuzzy msgid "Enable low latency audio mode" msgstr "Aktivér helium-tilstand" #: engines/scumm/metaengine.cpp:675 msgid "" "Allows the game to use low latency audio, at the cost of sound accuracy." msgstr "" #: engines/scumm/scumm.cpp:263 msgid "" "You have enabled 'aspect ratio correction'. However, FM-TOWNS' natural " "resolution is 320x240, which doesn't allow aspect ratio correction.\n" "Aspect ratio correction can be achieved by trimming the resolution to " "320x200, under 'engine' tab." msgstr "" #: engines/scumm/scumm.cpp:1095 #, fuzzy msgid "" "Could not find the 'Indy' Macintosh executable. High-resolution fonts will\n" "be disabled." msgstr "" "Kunne ikke finde den 'Loom' Macintosh eksekverbare fil, til\n" "at læse instrumenterne fra. Musik bliver deaktiveret." #: engines/scumm/scumm.cpp:1121 #, fuzzy msgid "" "Could not find the 'Loom' Macintosh executable. Music and high-resolution\n" "versions of font and cursor will be disabled." msgstr "" "Kunne ikke finde den 'Loom' Macintosh eksekverbare fil, til\n" "at læse instrumenterne fra. Musik bliver deaktiveret." #: engines/scumm/scumm.cpp:1143 msgid "" "Could not find the 'Monkey Island' Macintosh executable to read the\n" "instruments from. Music will be disabled." msgstr "" "Kunne ikke finde den 'Monkey Island' Macintosh eksekverbare fil, til\n" "at læse instrumenterne fra. Musik bliver deaktiveret." #: engines/scumm/scumm.cpp:1477 msgid "" "Audio files compressed with ScummVM Tools were detected; *.BUN/*.SOU\n" "compression is not supported anymore for this game, audio will be disabled.\n" "Please copy the game from the original media without compression." msgstr "" #: engines/scumm/scumm.cpp:1947 #, c-format msgid "" "Native MIDI support requires the Roland Upgrade from LucasArts,\n" "but %s is missing. Using AdLib instead." msgstr "" "Indbygget understøttelse af MIDI kræver Roland opgradering fra LucasArts,\n" "men %s mangler. Bruger AdLib i stedet." #: engines/scumm/scumm.cpp:1963 msgid "" "This particular version of Monkey Island 1 is known to miss some\n" "required resources for MT-32. Using AdLib instead." msgstr "" #: engines/scumm/scumm.cpp:3303 msgid "" "Usually, Maniac Mansion would start now. But for that to work, the game " "files for Maniac Mansion have to be in the 'Maniac' directory inside the " "Tentacle game directory, and the game has to be added to ScummVM." msgstr "" "Normalt ville Maniac Mansion starte nu. Men for at det skal fungere, skal " "spil filerne til Maniac Mansion skal være i \"Maniac\"-mappen inde i " "Tentacle-spilmappen, og spillet skal tilføjes til ScummVM." #: engines/scumm/imuse/drivers/amiga.cpp:660 msgid "" "This AMIGA version is missing (at least) the following file(s):\n" "\n" msgstr "" "AMIGA-versionen mangler (mindst) følgende fil(er):\n" "\n" #: engines/scumm/imuse/drivers/amiga.cpp:665 msgid "" "\n" "Please copy these file(s) into the game data directory.\n" "\n" msgstr "" "\n" "Kopiér venligst filerne til spildatamappen.\n" "\n" #: engines/sherlock/metaengine.cpp:51 msgid "Pixellated scene transitions" msgstr "Pixelleret scene overgange" #: engines/sherlock/metaengine.cpp:52 msgid "When changing scenes, a randomized pixel transition is done" msgstr "Ved sceneskift, bruges en tilfældig pixelleret overgang" #: engines/sherlock/metaengine.cpp:63 msgid "Don't show hotspots when moving mouse" msgstr "Vis ikke hotspots, når du flytter musen" #: engines/sherlock/metaengine.cpp:64 msgid "" "Only show hotspot names after you actually click on a hotspot or action " "button" msgstr "" "Vis kun hotspot navne efter du rent faktisk klikker på et hotspot eller en " "handlingsknap" #: engines/sherlock/metaengine.cpp:75 msgid "Show character portraits" msgstr "Vis karakter-portrætter" #: engines/sherlock/metaengine.cpp:76 msgid "Show portraits for the characters when conversing" msgstr "Vis portrætter for karaktere når de taler" #: engines/sherlock/metaengine.cpp:87 msgid "Slide dialogs into view" msgstr "Skub dialoger til syne" #: engines/sherlock/metaengine.cpp:88 msgid "Slide UI dialogs into view, rather than simply showing them immediately" msgstr "Skub dialoger til syne, i stedet for blot at vise dem straks" #: engines/sherlock/metaengine.cpp:99 msgid "Transparent windows" msgstr "Gennemsigtige vinduer" #: engines/sherlock/metaengine.cpp:100 msgid "Show windows with a partially transparent background" msgstr "Vis vinduer med delvis gennemsigtig baggrund" #: engines/sky/compact.cpp:140 msgid "The \"sky.cpt\" engine data file has an incorrect size." msgstr "\"sky.cpt\"-motorens datafil har en forkert størrelse." #: engines/sky/metaengine.cpp:88 msgid "Walk / Look / Talk" msgstr "" #: engines/sky/metaengine.cpp:106 #, fuzzy msgid "Skip / Close" msgstr "Spring linje over" #: engines/sky/metaengine.cpp:114 msgid "Open control panel" msgstr "" #: engines/sky/metaengine.cpp:130 #, fuzzy msgid "Toggle fast mode" msgstr "Hurtigtilstand" #: engines/sky/metaengine.cpp:135 #, fuzzy msgid "Toggle really fast mode" msgstr "Kør i meget hurtig-tilstand (*)" #: engines/sky/metaengine.cpp:154 msgid "Floppy intro" msgstr "Diskette intro" #: engines/sky/metaengine.cpp:155 msgid "Use the floppy version's intro (CD version only)" msgstr "Brug diskette versionens intro (kun CD-version)" #: engines/sky/metaengine.cpp:233 msgid "WARNING: Deleting the autosave slot is not supported by this engine" msgstr "" #: engines/stark/metaengine.cpp:37 #, fuzzy msgid "Load modded assets" msgstr "Indlæs spil" #: engines/stark/metaengine.cpp:38 msgid "Enable loading of external replacement assets." msgstr "" #: engines/stark/metaengine.cpp:48 msgid "Enable linear filtering of the backgrounds images" msgstr "" #: engines/stark/metaengine.cpp:49 msgid "" "When linear filtering is enabled the background graphics are smoother in " "full screen mode, at the cost of some details." msgstr "" #: engines/stark/metaengine.cpp:59 engines/ultima/metaengine.cpp:132 #, fuzzy msgid "Enable font anti-aliasing" msgstr "Aktivér indholdscensurering" #: engines/stark/metaengine.cpp:60 engines/ultima/metaengine.cpp:133 msgid "When font anti-aliasing is enabled, the text is smoother." msgstr "" #: engines/stark/stark.cpp:106 #, fuzzy msgid "Software renderer does not support modded assets" msgstr "Motor udvidelse understøtter ikke gemte spil" #: engines/stark/stark.cpp:291 msgid "You are missing recommended data files:" msgstr "Du mangler følgende krævede Riven-datafiler:" #: engines/stark/stark.cpp:305 msgid "" "The 'fonts' folder is required to experience the text style as it was " "designed. The Steam release is known to be missing it. You can get the fonts " "from the demo version of the game." msgstr "" #: engines/stark/stark.cpp:312 msgid "" "'gui.ini' is recommended to get proper font settings for the game " "localization." msgstr "" #: engines/stark/stark.cpp:318 msgid "'language.ini' is recommended to get localized confirmation dialogs." msgstr "" #: engines/stark/stark.cpp:324 msgid "'game.exe' is recommended to get styled confirmation dialogs." msgstr "" #: engines/supernova/supernova.cpp:192 #, c-format msgid "Unable to locate the text for %s language in engine data file." msgstr "Kan ikke finde teksten til %s sproget i motorens datafil." #: engines/supernova/supernova.cpp:476 #, c-format msgid "" "Incorrect version of the '%s' engine data file found. Expected %d but got %d." msgstr "" "Ukorrekt version af '%s'-motorens datafil fundet. Forventet %d, men fandt %d." #: engines/supernova/supernova.cpp:486 #, c-format msgid "Unable to find block for part %d" msgstr "Kan ikke finde blok for del %d" #: engines/supernova/supernova.cpp:529 #, c-format msgid "Unable to find '%s' in game folder or the engine data file." msgstr "Kan ikke finde '%s' i spilmappen eller motorens datafil." #: engines/supernova/supernova.cpp:833 msgid "" "Failed to save temporary game state. Make sure your save game directory is " "set in ScummVM and that you can write to it." msgstr "" #: engines/supernova/supernova.cpp:834 #, fuzzy msgid "Failed to load temporary game state." msgstr "Kunne ikke indlæse gemt spil fra fil." #: engines/supernova/metaengine.cpp:38 msgid "Improved mode" msgstr "Forbedret tilstand" #: engines/supernova/metaengine.cpp:39 msgid "" "Removes some repetitive actions, adds possibility to change verbs by keyboard" msgstr "" "Fjerner nogen respektive handlinger, tilføjer muligheder for at ændre verbur " "med tastaturet" #: engines/sword1/animation.cpp:529 #, c-format msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "PSX stream filmsekvens '%s' kan ikke afspilles i palettilstand" #: engines/sword1/animation.cpp:560 engines/sword2/animation.cpp:456 msgid "" "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support" msgstr "" "MPEG-2-filmsekvenser fundet, men ScummVM er bygget uden understøttelse af " "MPEG-2" #: engines/sword1/animation.cpp:567 engines/sword2/animation.cpp:465 #, c-format msgid "Cutscene '%s' not found" msgstr "Filmsekvens '%s' ikke fundet" #: engines/sword1/control.cpp:886 msgid "" "ScummVM found that you have old saved games for Broken Sword 1 that should " "be converted.\n" "The old saved game format is no longer supported, so you will not be able to " "load your games if you don't convert them.\n" "\n" "Press OK to convert them now, otherwise you will be asked again the next " "time you start the game.\n" msgstr "" "ScummVM har konstateret, at du har gamle gemte spil til Broken Sword 1, der " "skal konverteres.\n" "Det gamle gemte spilformat understøttes ikke længere, så du vil ikke være i " "stand til at indlæse dine spil, hvis du ikke konvertere dem.\n" "\n" "Tryk på OK for at konvertere dem nu, ellers vil du blive spurgt igen, næste " "gang du starter spillet.\n" #: engines/sword1/control.cpp:1260 #, c-format msgid "" "Target new saved game already exists!\n" "Would you like to keep the old saved game (%s) or the new one (%s)?\n" msgstr "" "Nyt gemt spil findes allerede!\n" "Vil du gerne beholde det gamle gemte spil (%s) eller det nye (%s)?\n" #: engines/sword1/control.cpp:1263 msgid "Keep the old one" msgstr "Behold den gamle" #: engines/sword1/control.cpp:1263 msgid "Keep the new one" msgstr "Behold den nye" #: engines/sword1/logic.cpp:1634 msgid "This is the end of the Broken Sword 1 Demo" msgstr "Her slutter Broken Sword 1-demoen" #: engines/sword2/animation.cpp:426 msgid "" "PSX cutscenes found but ScummVM has been built without RGB color support" msgstr "" "PSX filmsekvenser fundet, men ScummVM er bygget uden understøttelse af RGB-" "farve" #: engines/sword2/metaengine.cpp:46 msgid "Show object labels" msgstr "Vis etiketter på genstande" #: engines/sword2/metaengine.cpp:47 msgid "Show labels for objects on mouse hover" msgstr "Vis etiketter for genstande musen er henover" #: engines/sword25/metaengine.cpp:35 msgid "Use English speech" msgstr "Brug Engelsk tale" #: engines/sword25/metaengine.cpp:36 msgid "" "Use English speech instead of German for every language other than German" msgstr "Brug engelsk tale i stedet for tysk for alle andre end tyske sprog" #: engines/teenagent/resources.cpp:120 msgid "" "The teenagent.dat file is compressed and zlib hasn't been included in this " "executable. Please decompress it" msgstr "" "Teenagent.dat filen er komprimeret og zlib er ikke blevet inkluderet i " "programmet. Udpak den venligst" #: engines/tinsel/detection_tables.h:481 #, fuzzy msgid "Saturn CD version is not yet supported" msgstr "Spil-id ikke understøttet" #: engines/tony/tony.cpp:248 #, c-format msgid "Font variant not present in '%s' engine data file." msgstr "Skrifttypevarianten findes ikke i '%s'-motorens datafil." #: engines/toon/toon.cpp:244 #, c-format msgid "Saved game in slot #%d " msgstr "Gemt spil på plads #%d " #: engines/toon/toon.cpp:248 #, c-format msgid "Could not quick save into slot #%d" msgstr "Kunne ikke hurtig-gemme på plads #%d" #: engines/toon/toon.cpp:261 #, c-format msgid "Saved game #%d quick loaded" msgstr "Gemt spil på plads #%d hurtig-indlæst" #: engines/toon/toon.cpp:265 #, c-format msgid "Could not quick load the saved game #%d" msgstr "Kunne ikke hurtig-indlæse det gemte spil #%d" #: engines/toon/toon.cpp:1502 #, fuzzy msgid "Are you sure you want to exit?" msgstr "Er du sikker på, at du vil afslutte?" #: engines/toon/toon.cpp:1906 #, fuzzy, c-format msgid "Unable to locate the '%s' data file." msgstr "Kan ikke finde '%s'-motorens datafil." #: engines/twine/detection.cpp:174 #, fuzzy msgid "This version requires Giflib which was not compiled into ScummVM" msgstr "" "Spillet kræver understøttelse af 3D-karakterer, hvilket er udenfor ScummVMs " "område." #: engines/twine/metaengine.cpp:44 msgid "Enable wall collisions" msgstr "" #: engines/twine/metaengine.cpp:45 msgid "Enable the original wall collision damage" msgstr "" #: engines/twine/metaengine.cpp:56 #, fuzzy msgid "Disable save menu" msgstr "Kunne ikke gemme spil" #: engines/twine/metaengine.cpp:57 msgid "" "The original only had autosaves. This allows you to save whenever you want." msgstr "" #: engines/twine/metaengine.cpp:67 #, fuzzy msgid "Enable debug mode" msgstr "Aktivér helium-tilstand" #: engines/twine/metaengine.cpp:68 #, fuzzy msgid "Enable the debug mode" msgstr "Aktivér helium-tilstand" #: engines/twine/metaengine.cpp:78 #, fuzzy msgid "Enable audio CD" msgstr "Aktivér studio publikum" #: engines/twine/metaengine.cpp:79 msgid "Enable the original audio cd track" msgstr "" #: engines/twine/metaengine.cpp:89 #, fuzzy msgid "Enable sound" msgstr "Aktivér lager" #: engines/twine/metaengine.cpp:90 #, fuzzy msgid "Enable the sound for the game" msgstr "Fuld titel på spillet" #: engines/twine/metaengine.cpp:100 #, fuzzy msgid "Enable voices" msgstr "Aktivér Venus" #: engines/twine/metaengine.cpp:101 #, fuzzy msgid "Enable the voices for the game" msgstr "Aktivér Venus-hjælpesystemet" #: engines/twine/metaengine.cpp:111 #, fuzzy msgid "Enable text" msgstr "Aktivér lager" #: engines/twine/metaengine.cpp:112 #, fuzzy msgid "Enable the text for the game" msgstr "Fuld titel på spillet" #: engines/twine/metaengine.cpp:122 #, fuzzy msgid "Enable movies" msgstr "Aktivér Venus" #: engines/twine/metaengine.cpp:123 #, fuzzy msgid "Enable the cutscenes for the game" msgstr "Aktivér Venus-hjælpesystemet" #: engines/twine/metaengine.cpp:133 #, fuzzy msgid "Enable mouse" msgstr "Aktivér Venus" #: engines/twine/metaengine.cpp:134 #, fuzzy msgid "Enable the mouse for the UI" msgstr "Fuld titel på spillet" #: engines/twine/metaengine.cpp:144 msgid "Use the USA version" msgstr "" #: engines/twine/metaengine.cpp:145 msgid "Enable the USA specific version flags" msgstr "" #: engines/twine/metaengine.cpp:155 engines/ultima/metaengine.cpp:88 #, fuzzy msgid "Enable high resolution" msgstr "Aktivér grafik i høj opløsning" #: engines/twine/metaengine.cpp:156 engines/ultima/metaengine.cpp:89 #, fuzzy msgid "Enable a higher resolution for the game" msgstr "Fuld titel på spillet" #: engines/twine/metaengine.cpp:247 msgid "Debug Next Room" msgstr "" #: engines/twine/metaengine.cpp:252 msgid "Debug Previous Room" msgstr "" #: engines/twine/metaengine.cpp:257 msgid "Debug Apply Celling Grid" msgstr "" #: engines/twine/metaengine.cpp:262 msgid "Debug Increase Celling Grid Index" msgstr "" #: engines/twine/metaengine.cpp:267 msgid "Debug Decrease Celling Grid Index" msgstr "" #: engines/twine/metaengine.cpp:272 msgid "Debug Grid Camera Up" msgstr "" #: engines/twine/metaengine.cpp:277 msgid "Debug Grid Camera Down" msgstr "" #: engines/twine/metaengine.cpp:282 msgid "Debug Grid Camera Left" msgstr "" #: engines/twine/metaengine.cpp:288 msgid "Debug Grid Camera Right" msgstr "" #: engines/twine/metaengine.cpp:293 msgid "Place actor at center of screen" msgstr "" #: engines/twine/metaengine.cpp:298 #, fuzzy msgid "Debug Menu" msgstr "Fejlsøger" #: engines/twine/metaengine.cpp:303 #, fuzzy msgid "Debug Menu Execute" msgstr "Fejlsøger" #: engines/twine/metaengine.cpp:308 engines/twine/metaengine.cpp:328 msgid "Normal Behaviour" msgstr "" #: engines/twine/metaengine.cpp:313 engines/twine/metaengine.cpp:333 msgid "Athletic Behaviour" msgstr "" #: engines/twine/metaengine.cpp:318 engines/twine/metaengine.cpp:338 msgid "Aggressive Behaviour" msgstr "" #: engines/twine/metaengine.cpp:323 engines/twine/metaengine.cpp:343 msgid "Discreet Behaviour" msgstr "" #: engines/twine/metaengine.cpp:348 #, fuzzy msgid "Behaviour Action" msgstr "Fo~r~rige" #: engines/twine/metaengine.cpp:354 msgid "Change Behaviour" msgstr "" #: engines/twine/metaengine.cpp:366 #, fuzzy msgid "Options Menu" msgstr "Indstillinger" #: engines/twine/metaengine.cpp:378 msgid "Use Selected Object" msgstr "" #: engines/twine/metaengine.cpp:384 msgid "Throw Magic Ball" msgstr "" #: engines/twine/metaengine.cpp:398 #, fuzzy msgid "Move Backward" msgstr "Flyt bagud" #: engines/twine/metaengine.cpp:419 msgid "Use Protopack" msgstr "" #: engines/twine/metaengine.cpp:424 msgid "Open Holomap" msgstr "" #: engines/twine/metaengine.cpp:437 #, fuzzy msgid "Special Action" msgstr "Aktiv" #: engines/twine/metaengine.cpp:443 engines/wintermute/keymapper_tables.h:60 #, fuzzy msgid "Escape" msgstr "Escape-tast" #: engines/twine/metaengine.cpp:456 msgid "Accept" msgstr "" #: engines/twine/metaengine.cpp:464 engines/twine/metaengine.cpp:516 #: engines/twine/metaengine.cpp:532 msgid "Abort" msgstr "" #: engines/twine/metaengine.cpp:502 #, fuzzy msgid "Next Page" msgstr "Næste" #: engines/twine/metaengine.cpp:569 #, fuzzy msgid "Previous location" msgstr "Fo~r~rige" #: engines/twine/metaengine.cpp:574 #, fuzzy msgid "Next location" msgstr "Fo~r~rige" #: engines/twine/parser/text.cpp:33 #, fuzzy msgctxt "Options menu" msgid "High resolution on" msgstr "Aktivér grafik i høj opløsning" #: engines/twine/parser/text.cpp:34 #, fuzzy msgctxt "Options menu" msgid "High resolution off" msgstr "Aktivér grafik i høj opløsning" #: engines/twine/parser/text.cpp:35 msgctxt "Options menu" msgid "Wall collision on" msgstr "" #: engines/twine/parser/text.cpp:36 #, fuzzy msgctxt "Options menu" msgid "Wall collision off" msgstr "Jævn bevægelse fra" #: engines/ultima/metaengine.cpp:55 msgid "Enable frame skipping" msgstr "" #: engines/ultima/metaengine.cpp:56 msgid "Allow the game to skip animation frames when running too slow." msgstr "" #: engines/ultima/metaengine.cpp:66 #, fuzzy msgid "Enable frame limiting" msgstr "Aktivér indholdscensurering" #: engines/ultima/metaengine.cpp:67 msgid "Limits the speed of the game to prevent running too fast." msgstr "" #: engines/ultima/metaengine.cpp:77 #, fuzzy msgid "Enable cheats" msgstr "Aktivér snydetilstand" #: engines/ultima/metaengine.cpp:78 msgid "Allow cheats by commands and a menu when player is clicked." msgstr "" #: engines/ultima/metaengine.cpp:99 msgid "Play foot step sounds" msgstr "" #: engines/ultima/metaengine.cpp:100 msgid "Plays sound when the player moves." msgstr "" #: engines/ultima/metaengine.cpp:110 #, fuzzy msgid "Enable jump to mouse position" msgstr "Fuld titel på spillet" #: engines/ultima/metaengine.cpp:111 msgid "" "Jumping while not moving targets the mouse cursor rather than direction only." msgstr "" #: engines/ultima/metaengine.cpp:121 #, fuzzy msgid "Enable font replacement" msgstr "Aktivér indholdscensurering" #: engines/ultima/metaengine.cpp:122 msgid "Replaces game fonts with rendered fonts" msgstr "" #. I18N: Silencer is the player-character in Crusader games, known as the Avatar in Ultima series. #: engines/ultima/metaengine.cpp:144 msgid "Camera moves with Silencer" msgstr "" #: engines/ultima/metaengine.cpp:145 msgid "" "Camera tracks the player movement rather than snapping to defined positions." msgstr "" #: engines/ultima/metaengine.cpp:155 msgid "Always enable Christmas easter-egg" msgstr "" #: engines/ultima/metaengine.cpp:156 msgid "Enable the Christmas music at any time of year." msgstr "" #: engines/ultima/shared/early/ultima_early.cpp:70 msgid "Could not find correct ultima.dat datafile" msgstr "" #: engines/ultima/shared/engine/data_archive.cpp:80 #, fuzzy, c-format msgid "Could not locate engine data %s" msgstr "Kan ikke finde '%s'-motorens datafil." #: engines/ultima/shared/engine/data_archive.cpp:98 #, c-format msgid "Out of date engine data. Expected %d.%d, but got version %d.%d" msgstr "" "Ukorrekt version af motorens datafil fundet. Forventet %d.%d, men fandt %d." "%d." #: engines/ultima/nuvie/nuvie.cpp:387 #, fuzzy, c-format msgid "loading quick save %d" msgstr "Kunne ikke hurtig-gemme på plads #%d" #: engines/ultima/nuvie/nuvie.cpp:392 #, fuzzy, c-format msgid "saving quick save %d" msgstr "Kunne ikke hurtig-gemme på plads #%d" #: engines/ultima/nuvie/meta_engine.cpp:38 msgid "Original Save" msgstr "" #: engines/ultima/nuvie/save/save_game.cpp:211 #, fuzzy msgid "Transfer Character" msgstr "Skift karakter" #: engines/ultima/ultima8/meta_engine.cpp:135 msgid "Ultima VIII" msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:135 msgid "Crusader" msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:178 msgid "Ultima VIII Cheats" msgstr "" #: engines/ultima/ultima8/meta_engine.cpp:193 msgid "Ultima VIII Debug" msgstr "" #: engines/wintermute/metaengine.cpp:42 msgid "Show FPS-counter" msgstr "Vis FPS-tæller" #: engines/wintermute/metaengine.cpp:43 msgid "Show the current number of frames per second in the upper left corner" msgstr "Vis det nuværende antal billeder per sekund i øverste venstre hjørne" #: engines/wintermute/metaengine.cpp:54 msgid "Sprite bilinear filtering (SLOW)" msgstr "Sprite bilineær filtrering (langsom)" #: engines/wintermute/metaengine.cpp:55 msgid "Apply bilinear filtering to individual sprites" msgstr "Anvend bilinær filtrering til individuelle sprites" #: engines/wintermute/metaengine.cpp:67 msgid "Force to use 2D renderer (2D games only)" msgstr "" #: engines/wintermute/metaengine.cpp:68 msgid "This setting forces ScummVM to use 2D renderer while running 2D games" msgstr "" #: engines/wintermute/metaengine.cpp:112 #, fuzzy msgid "FoxTail support is not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/wintermute/metaengine.cpp:118 #, fuzzy msgid "Hero Craft support is not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/wintermute/metaengine.cpp:124 #, fuzzy msgid "Wintermute3D support is not compiled in" msgstr "Funktionaliteter som er kompileret ind:" #: engines/wintermute/wintermute.cpp:148 msgid "This game requires PNG, JPEG and Vorbis support." msgstr "Spillet kræver understøttelse af PNG, JPEG og Vorbis." #: engines/wintermute/wintermute.cpp:159 #, fuzzy msgid "This game requires the FoxTail subengine, which is not compiled in." msgstr "" "Spillet kræver understøttelse af 3D-karakterer, hvilket er udenfor ScummVMs " "område." #: engines/wintermute/wintermute.cpp:170 #, fuzzy msgid "This game requires the HeroCraft subengine, which is not compiled in." msgstr "" "Spillet kræver understøttelse af 3D-karakterer, hvilket er udenfor ScummVMs " "område." #: engines/wintermute/wintermute.cpp:181 msgid "" "This game requires 3D capabilities, which is not compiled in. As such, it is " "likely to be unplayable totally or partially." msgstr "" #: engines/wintermute/keymapper_tables.h:149 #: engines/wintermute/keymapper_tables.h:731 #: engines/wintermute/keymapper_tables.h:2116 #: engines/wintermute/keymapper_tables.h:2216 #, fuzzy msgid "Walk forward" msgstr "Gå til" #: engines/wintermute/keymapper_tables.h:155 #: engines/wintermute/keymapper_tables.h:736 #: engines/wintermute/keymapper_tables.h:2238 #, fuzzy msgid "Walk backward" msgstr "Gå til" #. I18N: Debug feature to draw lines of scene geometry: walls, walking areas, etc #: engines/wintermute/keymapper_tables.h:174 #: engines/wintermute/keymapper_tables.h:685 #: engines/wintermute/keymapper_tables.h:1855 #, fuzzy msgid "Show scene geometry" msgstr "Vis skærmdisplay-styring" #: engines/wintermute/keymapper_tables.h:183 #: engines/wintermute/keymapper_tables.h:199 #: engines/wintermute/keymapper_tables.h:630 #: engines/wintermute/keymapper_tables.h:906 #: engines/wintermute/keymapper_tables.h:1103 #: engines/wintermute/keymapper_tables.h:1231 #: engines/wintermute/keymapper_tables.h:1255 #, fuzzy msgid "Previous page" msgstr "Fo~r~rige" #: engines/wintermute/keymapper_tables.h:190 #: engines/wintermute/keymapper_tables.h:207 #: engines/wintermute/keymapper_tables.h:638 #: engines/wintermute/keymapper_tables.h:913 #: engines/wintermute/keymapper_tables.h:1110 #: engines/wintermute/keymapper_tables.h:1236 #: engines/wintermute/keymapper_tables.h:1260 #, fuzzy msgid "Next page" msgstr "Næste" #: engines/wintermute/keymapper_tables.h:239 #: engines/wintermute/keymapper_tables.h:262 #: engines/wintermute/keymapper_tables.h:313 #: engines/wintermute/keymapper_tables.h:352 #: engines/wintermute/keymapper_tables.h:389 #: engines/wintermute/keymapper_tables.h:499 #: engines/wintermute/keymapper_tables.h:526 #: engines/wintermute/keymapper_tables.h:651 #: engines/wintermute/keymapper_tables.h:785 #: engines/wintermute/keymapper_tables.h:812 #: engines/wintermute/keymapper_tables.h:833 #: engines/wintermute/keymapper_tables.h:858 #: engines/wintermute/keymapper_tables.h:885 #: engines/wintermute/keymapper_tables.h:1045 #: engines/wintermute/keymapper_tables.h:1248 #: engines/wintermute/keymapper_tables.h:1319 #: engines/wintermute/keymapper_tables.h:1415 #: engines/wintermute/keymapper_tables.h:1472 #: engines/wintermute/keymapper_tables.h:1498 #: engines/wintermute/keymapper_tables.h:1660 #: engines/wintermute/keymapper_tables.h:1709 #: engines/wintermute/keymapper_tables.h:1757 #: engines/wintermute/keymapper_tables.h:1790 #: engines/wintermute/keymapper_tables.h:1983 #: engines/wintermute/keymapper_tables.h:2103 #, fuzzy msgid "Show hints" msgstr "Vis skjulte filer" #: engines/wintermute/keymapper_tables.h:249 #: engines/wintermute/keymapper_tables.h:396 #: engines/wintermute/keymapper_tables.h:658 #: engines/wintermute/keymapper_tables.h:864 #: engines/wintermute/keymapper_tables.h:1442 #: engines/wintermute/keymapper_tables.h:1519 #: engines/wintermute/keymapper_tables.h:1667 #: engines/wintermute/keymapper_tables.h:1679 #: engines/wintermute/keymapper_tables.h:1688 #: engines/wintermute/keymapper_tables.h:1950 #, fuzzy msgid "Show inventory" msgstr "Inventar" #: engines/wintermute/keymapper_tables.h:269 #: engines/wintermute/keymapper_tables.h:332 #: engines/wintermute/keymapper_tables.h:367 #: engines/wintermute/keymapper_tables.h:402 #: engines/wintermute/keymapper_tables.h:506 #: engines/wintermute/keymapper_tables.h:533 #: engines/wintermute/keymapper_tables.h:1932 #: engines/wintermute/keymapper_tables.h:1990 #, fuzzy msgid "GUI variant A" msgstr "Ukendt variant" #: engines/wintermute/keymapper_tables.h:276 #: engines/wintermute/keymapper_tables.h:339 #: engines/wintermute/keymapper_tables.h:374 #: engines/wintermute/keymapper_tables.h:408 #: engines/wintermute/keymapper_tables.h:513 #: engines/wintermute/keymapper_tables.h:540 #: engines/wintermute/keymapper_tables.h:1938 #: engines/wintermute/keymapper_tables.h:1996 #, fuzzy msgid "GUI variant B" msgstr "Ukendt variant" #: engines/wintermute/keymapper_tables.h:283 #: engines/wintermute/keymapper_tables.h:414 #: engines/wintermute/keymapper_tables.h:547 #: engines/wintermute/keymapper_tables.h:1117 msgid "Phone cancel button" msgstr "" #: engines/wintermute/keymapper_tables.h:288 #: engines/wintermute/keymapper_tables.h:419 #: engines/wintermute/keymapper_tables.h:552 #: engines/wintermute/keymapper_tables.h:1122 #, fuzzy msgid "Phone up button" msgstr "Simulere venstre museknap" #: engines/wintermute/keymapper_tables.h:294 #: engines/wintermute/keymapper_tables.h:425 #: engines/wintermute/keymapper_tables.h:558 #: engines/wintermute/keymapper_tables.h:1128 msgid "Phone down button" msgstr "" #. I18N: Some items are scripted to have alternative "Use" action, when MiddleClick is used #. It may result in actor saying different text or item being decomposed to it's parts #: engines/wintermute/keymapper_tables.h:360 #, fuzzy msgid "Alternative action" msgstr "Alternativ intro" #: engines/wintermute/keymapper_tables.h:431 #: engines/wintermute/keymapper_tables.h:564 #: engines/wintermute/keymapper_tables.h:1134 #, fuzzy msgid "Phone 0 button" msgstr "Simulere højre museknap" #: engines/wintermute/keymapper_tables.h:436 #: engines/wintermute/keymapper_tables.h:569 #: engines/wintermute/keymapper_tables.h:1139 #: engines/wintermute/keymapper_tables.h:1817 #, fuzzy msgid "Phone 1 button" msgstr "Simulere højre museknap" #: engines/wintermute/keymapper_tables.h:441 #: engines/wintermute/keymapper_tables.h:574 #: engines/wintermute/keymapper_tables.h:1144 #: engines/wintermute/keymapper_tables.h:1822 #, fuzzy msgid "Phone 2 button" msgstr "Simulere højre museknap" #: engines/wintermute/keymapper_tables.h:446 #: engines/wintermute/keymapper_tables.h:579 #: engines/wintermute/keymapper_tables.h:1149 #: engines/wintermute/keymapper_tables.h:1827 #, fuzzy msgid "Phone 3 button" msgstr "Simulere højre museknap" #: engines/wintermute/keymapper_tables.h:451 #: engines/wintermute/keymapper_tables.h:584 #: engines/wintermute/keymapper_tables.h:1154 #, fuzzy msgid "Phone 4 button" msgstr "Simulere højre museknap" #: engines/wintermute/keymapper_tables.h:456 #: engines/wintermute/keymapper_tables.h:589 #: engines/wintermute/keymapper_tables.h:1159 #, fuzzy msgid "Phone 5 button" msgstr "Simulere højre museknap" #: engines/wintermute/keymapper_tables.h:461 #: engines/wintermute/keymapper_tables.h:594 #: engines/wintermute/keymapper_tables.h:1164 #, fuzzy msgid "Phone 6 button" msgstr "Simulere højre museknap" #: engines/wintermute/keymapper_tables.h:466 #: engines/wintermute/keymapper_tables.h:599 #: engines/wintermute/keymapper_tables.h:1169 #, fuzzy msgid "Phone 7 button" msgstr "Simulere højre museknap" #: engines/wintermute/keymapper_tables.h:471 #: engines/wintermute/keymapper_tables.h:604 #: engines/wintermute/keymapper_tables.h:1174 #, fuzzy msgid "Phone 8 button" msgstr "Simulere højre museknap" #: engines/wintermute/keymapper_tables.h:476 #: engines/wintermute/keymapper_tables.h:609 #: engines/wintermute/keymapper_tables.h:1179 #, fuzzy msgid "Phone 9 button" msgstr "Simulere højre museknap" #: engines/wintermute/keymapper_tables.h:481 #: engines/wintermute/keymapper_tables.h:614 #: engines/wintermute/keymapper_tables.h:1184 #, fuzzy msgid "Phone * button" msgstr "Simulere højre museknap" #: engines/wintermute/keymapper_tables.h:486 #: engines/wintermute/keymapper_tables.h:619 #: engines/wintermute/keymapper_tables.h:1189 #, fuzzy msgid "Phone # button" msgstr "Simulere højre museknap" #: engines/wintermute/keymapper_tables.h:664 #: engines/wintermute/keymapper_tables.h:1366 #: engines/wintermute/keymapper_tables.h:1422 #, fuzzy msgid "Show help" msgstr "Vis alle" #: engines/wintermute/keymapper_tables.h:670 #: engines/wintermute/keymapper_tables.h:871 #: engines/wintermute/keymapper_tables.h:892 #: engines/wintermute/keymapper_tables.h:1326 #: engines/wintermute/keymapper_tables.h:1352 #: engines/wintermute/keymapper_tables.h:1428 #: engines/wintermute/keymapper_tables.h:1484 #: engines/wintermute/keymapper_tables.h:1505 #: engines/wintermute/keymapper_tables.h:1695 #: engines/wintermute/keymapper_tables.h:1969 #: engines/wintermute/keymapper_tables.h:2171 #, fuzzy msgid "Scroll up" msgstr "Rul liste op" #: engines/wintermute/keymapper_tables.h:677 #: engines/wintermute/keymapper_tables.h:878 #: engines/wintermute/keymapper_tables.h:899 #: engines/wintermute/keymapper_tables.h:1333 #: engines/wintermute/keymapper_tables.h:1359 #: engines/wintermute/keymapper_tables.h:1435 #: engines/wintermute/keymapper_tables.h:1491 #: engines/wintermute/keymapper_tables.h:1512 #: engines/wintermute/keymapper_tables.h:1702 #: engines/wintermute/keymapper_tables.h:1976 #: engines/wintermute/keymapper_tables.h:2176 #, fuzzy msgid "Scroll down" msgstr "Rul liste ned" #: engines/wintermute/keymapper_tables.h:690 msgid "Change shadow type" msgstr "" #: engines/wintermute/keymapper_tables.h:700 #: engines/wintermute/keymapper_tables.h:819 #, fuzzy msgid "Volume max" msgstr "Lydstyrke" #. I18N: Displays a debug interface with a CLI for various features #: engines/wintermute/keymapper_tables.h:706 #, fuzzy msgid "Show debug parser" msgstr "Vis/skjul markør" #. I18N: Displays a debug text message #: engines/wintermute/keymapper_tables.h:714 #: engines/wintermute/keymapper_tables.h:853 #: engines/wintermute/keymapper_tables.h:1581 #: engines/wintermute/keymapper_tables.h:1833 #: engines/wintermute/keymapper_tables.h:1878 #, fuzzy msgid "Debug print" msgstr "Fejlsøger" #. I18N: Exits the game #: engines/wintermute/keymapper_tables.h:720 #: engines/wintermute/keymapper_tables.h:1849 msgid "Exit" msgstr "" #. I18N: Displays a debug interface that changes light settings #: engines/wintermute/keymapper_tables.h:726 #, fuzzy msgid "Light helper window" msgstr "Tilpas til vindue" #: engines/wintermute/keymapper_tables.h:751 #, fuzzy msgid "Run forward" msgstr "Flyt fremad" #: engines/wintermute/keymapper_tables.h:756 #, fuzzy msgid "Run backward" msgstr "Flyt fremad" #: engines/wintermute/keymapper_tables.h:761 #, fuzzy msgid "Turn left fast" msgstr "Drej til venstre" #: engines/wintermute/keymapper_tables.h:766 #, fuzzy msgid "Turn right fast" msgstr "Drej til højre" #. I18N: Displays a blueprint with robot parts #: engines/wintermute/keymapper_tables.h:772 #, fuzzy msgid "Show blueprint" msgstr "Vis objektlinje" #: engines/wintermute/keymapper_tables.h:792 #: engines/wintermute/keymapper_tables.h:1587 #: engines/wintermute/keymapper_tables.h:1770 #: engines/wintermute/keymapper_tables.h:1803 #: engines/wintermute/keymapper_tables.h:2089 #, fuzzy msgid "Next action" msgstr "Fo~r~rige" #: engines/wintermute/keymapper_tables.h:799 #: engines/wintermute/keymapper_tables.h:1595 #: engines/wintermute/keymapper_tables.h:1777 #: engines/wintermute/keymapper_tables.h:1810 #: engines/wintermute/keymapper_tables.h:2097 #, fuzzy msgid "Previous action" msgstr "Fo~r~rige" #: engines/wintermute/keymapper_tables.h:826 #, fuzzy msgid "Volume off" msgstr "Lydstyrke" #: engines/wintermute/keymapper_tables.h:840 msgid "Change font size" msgstr "" #: engines/wintermute/keymapper_tables.h:920 #, fuzzy msgid "Save game" msgstr "Gemt spil:" #: engines/wintermute/keymapper_tables.h:935 msgid "Walking speed: Low" msgstr "" #: engines/wintermute/keymapper_tables.h:940 msgid "Walking speed: Medium" msgstr "" #: engines/wintermute/keymapper_tables.h:945 msgid "Walking speed: High" msgstr "" #: engines/wintermute/keymapper_tables.h:955 #: engines/wintermute/keymapper_tables.h:1314 #: engines/wintermute/keymapper_tables.h:1872 #, fuzzy msgid "Cancel waiting" msgstr "Annuller download" #: engines/wintermute/keymapper_tables.h:965 #, fuzzy msgid "First page" msgstr "Brug Magi" #: engines/wintermute/keymapper_tables.h:970 #, fuzzy msgid "Last page" msgstr "Brug Magi" #. I18N: ultra_super_mega_fast_walk is the name of the variable used at game script for this speed #: engines/wintermute/keymapper_tables.h:978 msgid "Walking speed: Ultra Super Mega Fast" msgstr "" #: engines/wintermute/keymapper_tables.h:994 #, fuzzy msgid "Show game credits" msgstr "Vis muse markør" #: engines/wintermute/keymapper_tables.h:999 msgid "Play selected music record" msgstr "" #: engines/wintermute/keymapper_tables.h:1004 msgid "Select next music record" msgstr "" #: engines/wintermute/keymapper_tables.h:1009 #, fuzzy msgid "Play note 1: A" msgstr "Spilletid: " #: engines/wintermute/keymapper_tables.h:1014 #, fuzzy msgid "Play note 2: F#" msgstr "Spilletid: " #: engines/wintermute/keymapper_tables.h:1019 #, fuzzy msgid "Play note 3: D#" msgstr "Spilletid: " #: engines/wintermute/keymapper_tables.h:1024 #, fuzzy msgid "Play note 4: C#" msgstr "Spilletid: " #: engines/wintermute/keymapper_tables.h:1029 #, fuzzy msgid "Play note 5: E" msgstr "Spilletid: " #: engines/wintermute/keymapper_tables.h:1034 #, fuzzy msgid "Play note 6: G#" msgstr "Spilletid: " #: engines/wintermute/keymapper_tables.h:1039 #, fuzzy msgid "Play note 7: B" msgstr "Spilletid: " #: engines/wintermute/keymapper_tables.h:1052 msgid "Ability: Telekinesis" msgstr "" #: engines/wintermute/keymapper_tables.h:1057 msgid "Ability: Push" msgstr "" #: engines/wintermute/keymapper_tables.h:1062 msgid "Ability: Lightning" msgstr "" #: engines/wintermute/keymapper_tables.h:1067 msgid "Ability: Light" msgstr "" #: engines/wintermute/keymapper_tables.h:1072 msgid "Ability: Wind" msgstr "" #: engines/wintermute/keymapper_tables.h:1077 msgid "Ability: Sound" msgstr "" #: engines/wintermute/keymapper_tables.h:1082 msgid "Ability: Esence" msgstr "" #: engines/wintermute/keymapper_tables.h:1087 msgid "Ability: Exorcist" msgstr "" #: engines/wintermute/keymapper_tables.h:1200 #, fuzzy msgid "Show hints / Dance move" msgstr "Vis skjulte filer" #: engines/wintermute/keymapper_tables.h:1207 #, fuzzy msgid "Dance move up" msgstr "Annuller download" #: engines/wintermute/keymapper_tables.h:1213 #, fuzzy msgid "Dance move down" msgstr "Annuller download" #: engines/wintermute/keymapper_tables.h:1219 #, fuzzy msgid "Dance move left" msgstr "Flyt til højre" #: engines/wintermute/keymapper_tables.h:1225 #, fuzzy msgid "Dance move right" msgstr "Flyt til højre" #: engines/wintermute/keymapper_tables.h:1283 #, fuzzy msgid "Cancel input" msgstr "Annuller" #: engines/wintermute/keymapper_tables.h:1345 #, fuzzy msgid "Toggle subtitles" msgstr "Museindfangning til/fra" #: engines/wintermute/keymapper_tables.h:1409 #, fuzzy #| msgid "Hide Others" msgid "Hide hints" msgstr "Skjul andre" #. I18N: At one of the puzzles game asks to press Up key / Shift key / Down key #: engines/wintermute/keymapper_tables.h:1464 msgid "Shift key" msgstr "" #. I18N: Chapayev is the name of game character, Vasily Chapayev #. This action makes Chapayev interact with item instead of Petka #: engines/wintermute/keymapper_tables.h:1566 #, fuzzy msgid "Chapayev's action" msgstr "Fo~r~rige" #: engines/wintermute/keymapper_tables.h:1614 #: engines/wintermute/keymapper_tables.h:1867 #: engines/wintermute/keymapper_tables.h:1963 msgid "Settings" msgstr "" #: engines/wintermute/keymapper_tables.h:1619 msgid "Dialogue answer 1" msgstr "" #: engines/wintermute/keymapper_tables.h:1624 msgid "Dialogue answer 2" msgstr "" #: engines/wintermute/keymapper_tables.h:1629 msgid "Dialogue answer 3" msgstr "" #: engines/wintermute/keymapper_tables.h:1634 msgid "Dialogue answer 4" msgstr "" #. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show #: engines/wintermute/keymapper_tables.h:1645 msgid "Spin wheel slower" msgstr "" #. I18N: This game is called "Pole Chudes" and it features a wheel similar to "Wheel of Fortune" TV show #: engines/wintermute/keymapper_tables.h:1653 msgid "Spin wheel faster" msgstr "" #: engines/wintermute/keymapper_tables.h:1731 #, fuzzy msgid "Zoom out" msgstr "Formindsk" #: engines/wintermute/keymapper_tables.h:1738 #, fuzzy msgid "Zoom in" msgstr "Formindsk" #: engines/wintermute/keymapper_tables.h:1751 #: engines/wintermute/keymapper_tables.h:1957 #, fuzzy msgid "Show journal" msgstr "Vis alle" #. I18N: Displays a debug interface with Bezier curves #: engines/wintermute/keymapper_tables.h:1884 #, fuzzy msgid "Bezier window" msgstr "Tilpas til vindue" #. I18N: Use droid to perform an action #: engines/wintermute/keymapper_tables.h:1901 #, fuzzy msgid "Droid's action" msgstr "Fo~r~rige" #. I18N: It's a Tetris game clone, this action rotates current tetris item #: engines/wintermute/keymapper_tables.h:2009 msgid "Rotate" msgstr "Drej" #. I18N: It's a Tetris game clone, this action drops current tetris item #: engines/wintermute/keymapper_tables.h:2035 #, fuzzy msgid "Drop" msgstr "Smi~d~ side" #: engines/wintermute/keymapper_tables.h:2043 #, fuzzy msgid "Player 1: Up" msgstr "Spilletid: " #: engines/wintermute/keymapper_tables.h:2048 #, fuzzy msgid "Player 1: Left" msgstr "Spilletid: " #: engines/wintermute/keymapper_tables.h:2053 #, fuzzy msgid "Player 1: Down" msgstr "Spilletid: " #: engines/wintermute/keymapper_tables.h:2058 #, fuzzy msgid "Player 1: Right" msgstr "Spilletid: " #: engines/wintermute/keymapper_tables.h:2063 #, fuzzy msgid "Player 2: Up" msgstr "Spilletid: " #: engines/wintermute/keymapper_tables.h:2068 #, fuzzy msgid "Player 2: Left" msgstr "Spilletid: " #: engines/wintermute/keymapper_tables.h:2073 #, fuzzy msgid "Player 2: Down" msgstr "Spilletid: " #: engines/wintermute/keymapper_tables.h:2078 #, fuzzy msgid "Player 2: Right" msgstr "Flyt til højre" #. I18N: Displays a debug FPS counter #: engines/wintermute/keymapper_tables.h:2084 #, fuzzy msgid "Debug FPS" msgstr "Dobbelt FPS" #: engines/wintermute/keymapper_tables.h:2181 msgid "F1" msgstr "" #: engines/wintermute/keymapper_tables.h:2186 msgid "Key i" msgstr "" #: engines/xeen/metaengine.cpp:41 msgid "Show item costs in standard inventory mode" msgstr "Vis tingenes priser i standard-inventar-tilstand" #: engines/xeen/metaengine.cpp:42 msgid "" "Shows item costs in standard inventory mode, allowing the value of items to " "be compared" msgstr "" "Viser tingenes priser i standard-inventar-tilstand, så tingenes værdier kan " "sammenlignes" #: engines/xeen/metaengine.cpp:53 msgid "More durable armor" msgstr "Bedre rustning" #: engines/xeen/metaengine.cpp:54 msgid "Armor won't break until character is at -80HP, rather than merely -10HP" msgstr "" "Rustningen går ikke i stykker før karakteren er på -80HP, i stedet for blot " "-10HP" #: engines/xeen/saves.cpp:290 #, fuzzy msgid "Failed to autosave" msgstr "Kunne ikke gemme spil" #: engines/zvision/file/save_manager.cpp:221 #, c-format msgid "" "This saved game uses version %u, but this engine only supports up to version " "%d. You will need an updated version of the engine to use this saved game." msgstr "" "Det gemte spil bruger version %u, men motoren understøtter kun op til " "version %d. Du skal bruge en opdateret version af motoren for at bruge det " "gemte spil." #: engines/zvision/metaengine.cpp:58 msgid "Double FPS" msgstr "Dobbelt FPS" #: engines/zvision/metaengine.cpp:59 msgid "Increase framerate from 30 to 60 FPS" msgstr "Øger billedhastighed fra 30 til 60 FPS" #: engines/zvision/metaengine.cpp:70 msgid "Enable Venus" msgstr "Aktivér Venus" #: engines/zvision/metaengine.cpp:71 msgid "Enable the Venus help system" msgstr "Aktivér Venus-hjælpesystemet" #: engines/zvision/metaengine.cpp:82 msgid "Disable animation while turning" msgstr "Deaktivér animation, mens du drejer" #: engines/zvision/metaengine.cpp:83 msgid "Disable animation while turning in panorama mode" msgstr "Deaktivér animation mens du drejer i panoramatilstand" #: engines/zvision/metaengine.cpp:94 msgid "Use high resolution MPEG video" msgstr "Brug høj opløsning MPEG-video" #: engines/zvision/metaengine.cpp:95 msgid "Use MPEG video from the DVD version instead of lower resolution AVI" msgstr "Brug MPEG-video fra DVD-versionen, i stedet for lavere opløsning AVI" #: engines/zvision/metaengine.cpp:197 #, fuzzy msgid "Look Up" msgstr "Se" #: engines/zvision/metaengine.cpp:203 #, fuzzy msgid "Look Down" msgstr "Forstør" #: engines/zvision/metaengine.cpp:238 msgid "Spellbook" msgstr "" #: engines/zvision/metaengine.cpp:244 msgid "Score" msgstr "" #: engines/zvision/metaengine.cpp:250 msgid "Put away object" msgstr "" #: engines/zvision/metaengine.cpp:256 msgid "Extract coin" msgstr "" #: engines/zvision/metaengine.cpp:277 #, fuzzy msgid "Preferences" msgstr "Foretrukne enhed:" #: engines/zvision/zvision.cpp:309 msgid "" "Before playing this game, you'll need to copy the required fonts into " "ScummVM's extras directory, or into the game directory. On Windows, you'll " "need the following font files from the Windows font directory: Times New " "Roman, Century Schoolbook, Garamond, Courier New and Arial. Alternatively, " "you can download the Liberation Fonts or the GNU FreeFont package. You'll " "need all the fonts from the font package you choose, i.e., LiberationMono, " "LiberationSans and LiberationSerif, or FreeMono, FreeSans and FreeSerif " "respectively." msgstr "" #~ msgctxt "lowres" #~ msgid "Misc" #~ msgstr "Diverse" #, fuzzy #~ msgid "[too modern]" #~ msgstr "Farvetilstand" #~ msgid "DXA cutscenes found but ScummVM has been built without zlib" #~ msgstr "DXA filmsekvenser fundet, men ScummVM er bygget uden zlib" #~ msgid "Override global shader settings" #~ msgstr "Oversæt globale shader indstillinger" #~ msgctxt "lowres" #~ msgid "Override global shader settings" #~ msgstr "Oversæt globale shader indstillinger" #~ msgid "HW Shader:" #~ msgstr "HW-shader:" #~ msgid "Different hardware shaders give different visual effects" #~ msgstr "Forskellige hardware-shadere giver forskellige visuelle effekter" #~ msgctxt "lowres" #~ msgid "HW Shader:" #~ msgstr "HW-shader:" #~ msgid "Different shaders give different visual effects" #~ msgstr "Forskellige shadere giver forskellige effekter" #~ msgid "Insert Disk %c and Press Button to Continue." #~ msgstr "Indsæt disk %c og tryk på knappen for at fortsætte." #~ msgid "Unable to Find %s, (%c%d) Press Button." #~ msgstr "Kunne ikke finde %s, (%c%d) Tryk på knappen." #~ msgid "Error reading disk %c, (%c%d) Press Button." #~ msgstr "Fejl ved læsning af disk %c, (%c%d) Tryk på knappen." #~ msgid "Game Paused. Press SPACE to Continue." #~ msgstr "Spil sat på pause. Tryk på MELLEMRUM for at fortsætte." #~ msgid "Are you sure you want to restart? (Y/N)Y" #~ msgstr "Er du sikker på, at du vil genstarte? (J/N)J" #~ msgid "Are you sure you want to quit? (Y/N)Y" #~ msgstr "Er du sikker på, at du vil afslutte? (J/N)J" #~ msgid "Insert save/load game disk" #~ msgstr "Indsæt gem/indlæs spil disk" #~ msgid "You must enter a name" #~ msgstr "Du skal indtaste et navn" #~ msgid "The game was NOT saved (disk full?)" #~ msgstr "Spillet blev IKKE gemt (er disken fuld?)" #~ msgid "The game was NOT loaded" #~ msgstr "Spillet blev IKKE indlæst" #~ msgid "Saving '%s'" #~ msgstr "Gemmer '%s'" #~ msgid "Loading '%s'" #~ msgstr "Indlæser '%s'" #~ msgid "Name your SAVE game" #~ msgstr "Navngiv dit GEMTE spil" #~ msgid "Select a game to LOAD" #~ msgstr "Vælg et spil at INDLÆSE" #~ msgid "Game title)" #~ msgstr "Spiltitel)" #, fuzzy #~ msgid "Save progress automatically" #~ msgstr "Søg efter opdateringer..." #, fuzzy #~ msgid "" #~ "Failed to load save, the save file was created by a newer version of " #~ "ScummVM." #~ msgstr "" #~ "Det gemte spil blev oprettet med en anden version af spillet, kunne ikke " #~ "indlæse det" #~ msgid "I don't understand your command. " #~ msgstr "Jeg forstår ikke din kommando. " #~ msgid "I can't do that yet. " #~ msgstr "Jeg kan ikke gøre det endnu. " #~ msgid "Light has run out! " #~ msgstr "Lyset er løbet ud! " #~ msgid "Your light has run out. " #~ msgstr "Dit lys er løbet ud. " #~ msgid "Light runs out in " #~ msgstr "Lyset løber ud om " #~ msgid " turns. " #~ msgstr " omgange. " #~ msgid "Your light is growing dim. " #~ msgstr "Dit lys bliver svagere. " #~ msgid "North" #~ msgstr "Nord" #~ msgid "South" #~ msgstr "Syd" #~ msgid "East" #~ msgstr "Øst" #~ msgid "West" #~ msgstr "Vest" #~ msgid "You can't see. It is too dark!\n" #~ msgstr "Du kan ikke se noget. Det er for mørkt!\n" #~ msgid "I can't see. It is too dark!\n" #~ msgstr "Jeg kan ikke se noget. Det er for mørkt!\n" #~ msgid "You are in a %s\n" #~ msgstr "Du er i en %s\n" #~ msgid "I'm in a %s\n" #~ msgstr "Jeg er i en %s\n" #~ msgid "" #~ "\n" #~ "Obvious exits: " #~ msgstr "" #~ "\n" #~ "Indlysende udgange: " #~ msgid "none" #~ msgstr "ingen" #~ msgid "" #~ "\n" #~ "You can also see: " #~ msgstr "" #~ "\n" #~ "Du kan også se: " #~ msgid "" #~ "\n" #~ "I can also see: " #~ msgstr "" #~ "\n" #~ "I kan også se: " #~ msgid "You use word(s) I don't know! " #~ msgstr "Du bruger ord jeg ikke kender! " #~ msgid "You are carrying too much. " #~ msgstr "Du bærer for meget. " #~ msgid "I've too much to carry! " #~ msgstr "Jeg har for meget at bære! " #~ msgid "You are dead.\n" #~ msgstr "Du er død.\n" #~ msgid "I am dead.\n" #~ msgstr "Jeg er død.\n" #~ msgid "The game is now over.\n" #~ msgstr "Spillet er slut.\n" #~ msgid "You have stored " #~ msgstr "Du har gemt " #~ msgid "I've stored " #~ msgstr "Jeg har gemt " #~ msgid " treasures. On a scale of 0 to 100, that rates " #~ msgstr " skatte. På en skala fra 0 til 100, bliver det " #~ msgid "Well done.\n" #~ msgstr "Godt gået.\n" #~ msgid "You are carrying:\n" #~ msgstr "Du bærer:\n" #~ msgid "I'm carrying:\n" #~ msgstr "Jeg bærer:\n" #~ msgid "Nothing" #~ msgstr "Ingen ting" #~ msgid "Give me a direction too." #~ msgstr "Giv mig også en retning." #~ msgid "Dangerous to move in the dark! " #~ msgstr "Det er farligt at flytte i mørket! " #~ msgid "You fell down and broke your neck. " #~ msgstr "Du faldt ned og brækkede nakken. " #~ msgid "I fell down and broke my neck. " #~ msgstr "Jeg faldt ned og brækkede min nakke. " #~ msgid "You can't go in that direction. " #~ msgstr "Du kan ikke gå i den retning. " #~ msgid "I can't go in that direction. " #~ msgstr "Jeg kan ikke gå i den retning. " #~ msgid "It is dark.\n" #~ msgstr "Det er mørkt.\n" #~ msgid "I've too much to carry. " #~ msgstr "Jeg har for meget at bære. " #~ msgid ": O.K.\n" #~ msgstr ": O.K.\n" #~ msgid "Nothing taken." #~ msgstr "Der er ikke taget noget." #~ msgid "What ? " #~ msgstr "Hvad ? " #~ msgid "It is beyond your power to do that. " #~ msgstr "Det er ikke i min magt at gøre det. " #~ msgid "It's beyond my power to do that. " #~ msgstr "Det er ikke i min magt at gøre det. " #~ msgid "O.K. " #~ msgstr "O.K. " #~ msgid "Nothing dropped.\n" #~ msgstr "Der blev ikke droppet noget.\n" #~ msgid "It's beyond your power to do that.\n" #~ msgstr "Det er ikke i din magt at gøre det.\n" #~ msgid "It's beyond my power to do that.\n" #~ msgstr "Det er ikke i min magt at gøre det.\n" #~ msgid "~E~dit Game..." #~ msgstr "~R~ediger spil ..." #~ msgctxt "lowres" #~ msgid "~E~dit Game..." #~ msgstr "~R~ediger spil ..." #, fuzzy #~| msgid "Run server" #~ msgid "Reserved" #~ msgstr "Kør server" #~ msgid "Swap Menu and Back buttons" #~ msgstr "Skift menu- og tilbage-knapper" #~ msgid "Invalid save file name" #~ msgstr "Ugyldigt navn for gemmer" #, fuzzy #~ msgid "Enable cross fade" #~ msgstr "Aktivér snydetilstand" #, fuzzy #~ msgid "Auto" #~ msgstr "Autogem:" #, fuzzy #~ msgid "SAGA2 support not compiled in" #~ msgstr "Funktionaliteter som er kompileret ind:" #, fuzzy #~ msgid "Skip minigame" #~ msgstr "Spring linje over" #, fuzzy #~ msgid "Music menu" #~ msgstr "Lydstyrke (musik):" #~ msgctxt "lowres" #~ msgid "Normal (no scaling)" #~ msgstr "Normal (ingen skalering)" #~ msgid "Map" #~ msgstr "Kortlæg" #~ msgid "Select an action and click 'Map'" #~ msgstr "Vælg en handling og klik 'Kortlæg'" #~ msgid "Associated key : %s" #~ msgstr "Tilknyttet tast : %s" #~ msgid "Associated key : none" #~ msgstr "Tilknyttet tast : ingen" #~ msgid "Please select an action" #~ msgstr "Vælg venligst en handling" #~ msgid "Press the key to associate" #~ msgstr "Tryk på tasten for at tilknytte" #~ msgid "Choose an action to map" #~ msgstr "Vælg en handling at kortlægge" #~ msgid "Keys" #~ msgstr "Taster" #~ msgid "~K~eys" #~ msgstr "~T~aster" #~ msgid "Do you want to quit ?" #~ msgstr "Vil du afslutte?" #~ msgid "Zone" #~ msgstr "Zone" #~ msgid "Multi Function" #~ msgstr "Multi funktion" #~ msgid "Swap character" #~ msgstr "Skift karakter" #~ msgid "Skip text" #~ msgstr "Spring tekst over" #~ msgid "Fast mode" #~ msgstr "Hurtigtilstand" #~ msgid "Debugger" #~ msgstr "Fejlsøger" #~ msgid "Global menu" #~ msgstr "Global menu" #~ msgid "Virtual keyboard" #~ msgstr "Virtuelt tastatur" #~ msgid "Key mapper" #~ msgstr "Tastetildeling" #, fuzzy #~| msgid "Inventory" #~ msgid "Cheat.Inventory" #~ msgstr "Inventar" #~ msgid "Normal (no scaling)" #~ msgstr "Normal (ingen skalering)" #~ msgid "ScummVM Main Menu" #~ msgstr "ScummVM Hovedmenu" #, fuzzy #~ msgid "Controls" #~ msgstr "Styring" #~ msgid "~L~eft handed mode" #~ msgstr "~V~enstrehåndstilstand" #~ msgid "~I~ndy fight controls" #~ msgstr "~I~ndy kampstyringer" #~ msgid "Touch X Offset" #~ msgstr "Touch X forskydning" #~ msgid "Touch Y Offset" #~ msgstr "Touch Y forskydning" #~ msgid "Use laptop trackpad-style cursor control" #~ msgstr "Brug bærbar museplade-agtig markør-styring" #~ msgid "Tap for left click, double tap right click" #~ msgstr "Tryk for venstreklik, dobbelttryk for højreklik" #~ msgid "Sensitivity" #~ msgstr "Følsomhed" #~ msgid "Initial top screen scale:" #~ msgstr "Skalering af øverste skærm ved opstart:" #~ msgid "Main screen scaling:" #~ msgstr "Hovedskærm skalering:" #~ msgid "Unscaled (you must scroll left and right)" #~ msgstr "Ikke skaleret (du skal rulle til venstre og højre)" #~ msgid "Brightness:" #~ msgstr "Lysstyrke:" #~ msgid "High quality audio (slower) (reboot)" #~ msgstr "Høj lydkvalitet (langsommere) (genstart)" #~ msgid "Disable power off" #~ msgstr "Deaktivér slukning" #, fuzzy #~ msgid "Pad Left" #~ msgstr "Flyt til venstre" #, fuzzy #~ msgid "Left mouse button" #~ msgstr "Simulere venstre museknap" #, fuzzy #~ msgid "Pad Right" #~ msgstr "Flyt til højre" #, fuzzy #~ msgid "Right mouse button" #~ msgstr "Simulere højre museknap" #, fuzzy #~ msgid "Pad Down" #~ msgstr "Ned" #, fuzzy #~ msgid "Skip dialog line (some games)" #~ msgstr "Spring linje over" #, fuzzy #~ msgid "Pause/Game menu" #~ msgstr "Spilmenu" #, fuzzy #~ msgid "DS Options menu" #~ msgstr "Indstillinger" #, fuzzy #~ msgid "Skip cutscenes" #~ msgstr "Spring mellemscene over" #, fuzzy #~ msgid "Switch screens" #~ msgstr "Skifter karaktere:" #, fuzzy #~ msgid "Show/hide debug console" #~ msgstr "Vis/skjul konsol" #, fuzzy #~ msgid "Show/hide keyboard" #~ msgstr "Vis tastatur" #, fuzzy #~ msgid "Zoom in/out" #~ msgstr "Formindsk" #, fuzzy #~ msgid "Indiana Jones Fight controls:" #~ msgstr "~I~ndy kampstyringer" #, fuzzy #~ msgid "Guard down" #~ msgstr "Slå midtfor" #, fuzzy #~ msgid "Guard middle" #~ msgstr "Slå midtfor" #~ msgid "Do you really want to return to the Launcher?" #~ msgstr "Vil du virkelig gå tilbage til oversigten?" #~ msgid "Do you really want to quit?" #~ msgstr "Vil du virkelig afslutte?" #, fuzzy #~ msgid "Look At" #~ msgstr "Lur på" #, fuzzy #~ msgid "Invetory" #~ msgstr "Inventar" #~ msgid "Engine does not support debug level '%s'" #~ msgstr "Motor understøtter ikke fejlfindingsniveau '%s'" #~ msgid "" #~ "Your game version appears to be unknown. If this is *NOT* a fan-modified\n" #~ "version (in particular, not a fan-made translation), please, report the\n" #~ "following data to the ScummVM team along with the name of the game you " #~ "tried\n" #~ "to add and its version, language, etc.:\n" #~ msgstr "" #~ "Din spilversion synes at være ukendt. Hvis det *IKKE* er en fan-" #~ "modificeret\n" #~ "version (især ikke en fan skabt oversættelse), vær venlig at rapportere\n" #~ "følgende data til ScummVM-teamet sammen med navnet på spillet du " #~ "forsøgte\n" #~ "at tilføje og dens version, sprog osv.:\n" #, fuzzy #~ msgid "" #~ "\n" #~ "Game Saved\n" #~ "\n" #~ msgstr "Gemt.\n" #~ msgid "Use IMF/Yamaha FB-01 for MIDI output" #~ msgstr "Brug IMF/Yamaha FB-01 til MIDI-output" #~ msgid "" #~ "Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " #~ "output" #~ msgstr "" #~ "Brug et IBM Music Feature-kort eller et Yamaha FB-01 FM synth-modul til " #~ "MIDI-output" #, fuzzy #~ msgid "Interact via Left Click)" #~ msgstr "Venstreklik" #, fuzzy #~ msgid "Interact via Right Click)" #~ msgstr "Højreklik" #~ msgid "Trackpad mode is now" #~ msgstr "Pegepladetilstand er nu" #~ msgid "ON" #~ msgstr "TIL" #~ msgid "OFF" #~ msgstr "FRA" #~ msgid "Swipe two fingers to the right to toggle." #~ msgstr "Før to fingre til højre for at skifte til/fra." #~ msgid "Auto-drag mode is now" #~ msgstr "Auto-træk-tilstand er nu" #~ msgid "Swipe three fingers to the right to toggle." #~ msgstr "Før tre fingre til højre for at skifte til/fra." #~ msgid "Move Only" #~ msgstr "Flyt kun" #~ msgid "Escape Key" #~ msgstr "Escape-tast" #~ msgid "Show Keypad" #~ msgstr "Vis tastatur" #~ msgid "Control Mouse" #~ msgstr "Kontrollér mus" #~ msgid "[ Data ]" #~ msgstr "[ Data ]" #~ msgid "[ Resources ]" #~ msgstr "[ Ressourcer ]" #~ msgid "[ SDCard ]" #~ msgstr "[ SD-kort ]" #~ msgid "[ Media ]" #~ msgstr "[ Medie ]" #~ msgid "[ Shared ]" #~ msgstr "[ Delt ]" #~ msgid "" #~ "This game requires 3D characters support, which is out of ScummVM's scope." #~ msgstr "" #~ "Spillet kræver understøttelse af 3D-karakterer, hvilket er udenfor " #~ "ScummVMs område." #~ msgid "C-Pad Sensitivity:" #~ msgstr "C-pad følsomhed:" #~ msgid "Mouse click" #~ msgstr "Museklik" #~ msgid "Remap keys" #~ msgstr "Kortlæg taster" #~ msgid " (Effective)" #~ msgstr " (Aktiv)" #~ msgid " (Active)" #~ msgstr " (Aktiv)" #~ msgid " (Blocked)" #~ msgstr " (Blokeret)" #~ msgid "Hold Shift for Mass Add" #~ msgstr "Hold Skift for at tilføje flere" #~ msgid "Hide Toolbar" #~ msgstr "Skjul værktøjslinje" #~ msgid "Sound on/off" #~ msgstr "Lyd til/fra" #~ msgid "Right click" #~ msgstr "Højreklik" #~ msgid "Free look" #~ msgstr "Fri udsigt" #~ msgid "Bind Keys" #~ msgstr "Tildel taster" #~ msgid "Cursor Up" #~ msgstr "Pil op" #~ msgid "Cursor Down" #~ msgstr "Pil ned" #~ msgid "Cursor Left" #~ msgstr "Pil til venstre" #~ msgid "Cursor Right" #~ msgstr "Pil til højre" #~ msgid "Keyboard" #~ msgstr "Tastatur" #~ msgid "Using SDL driver " #~ msgstr "Bruger SDL-driver " #~ msgid "Display " #~ msgstr "Vis " #~ msgid "Do you want to perform an automatic scan ?" #~ msgstr "Vil du udføre en automatisk skanning?" #~ msgid "Map right click action" #~ msgstr "Tildel højreklikshandling" #~ msgid "You must map a key to the 'Right Click' action to play this game" #~ msgstr "" #~ "Du skal tildele en tast til 'Højreklik'-handlingen for at spille spillet" #~ msgid "Map hide toolbar action" #~ msgstr "Tildel \"skjul værktøjslinje\"-handling" #~ msgid "You must map a key to the 'Hide toolbar' action to play this game" #~ msgstr "" #~ "Du skal tildele en tast til 'Skjul værktøjslinje'-handlingen for at " #~ "spille spillet" #~ msgid "Map Zoom Up action (optional)" #~ msgstr "Tildel Formindsk-handling (valgfri)" #~ msgid "Map Zoom Down action (optional)" #~ msgstr "Tildel Forstør-handling (valgfri)" #~ msgid "" #~ "Don't forget to map a key to 'Hide Toolbar' action to see the whole " #~ "inventory" #~ msgstr "" #~ "Glem ikke at tildele en tast til 'Skjul værktøjslinje'-handling for at se " #~ "hele inventaret" #~ msgid "Saved games sync complete." #~ msgstr "Synkronisering af gemte spil gennemført." #~ msgid "Loading..." #~ msgstr "Indlæser ..." #~ msgid "Index of %s" #~ msgstr "Indeks af %s" #~ msgid "Scanlines" #~ msgstr "Skanlinjer" #~ msgid "Storage:" #~ msgstr "Lager:" #~ msgid "Refresh" #~ msgstr "Genopfrisk" #~ msgid "Refresh current cloud storage information (username and usage)" #~ msgstr "Genopfrisk aktuel lagrings information i skyen (brugernavn og brug)" #~ msgid "" #~ "Which port is used by the server\n" #~ "Auth with server is not available with non-default port" #~ msgstr "" #~ "Hvilken port bruges af serveren\n" #~ "Godkendelse med server er ikke mulig med ikke-standard port" #~ msgid "%llu bytes" #~ msgstr "%llu bytes" #~ msgid "Navigate to the following URL:" #~ msgstr "Navigér til den følgende URL:" #~ msgid "Obtain the code from the storage, enter it" #~ msgstr "Tag koden fra lagringen, indtast den" #~ msgid "in the following field and press 'Connect':" #~ msgstr "i det følgende felt og tryk på 'Tilslut':" #~ msgid "Pastes clipboard contents into fields" #~ msgstr "Indsæt indholdet af klippebordet i felterne" #~ msgid "You will be directed to ScummVM's page where" #~ msgstr "Du vil blive dirigeret til ScummVM's side, hvor" #~ msgid "you should allow it to access your storage." #~ msgstr "du skal tillade at den tilgår din lagring." #~ msgid "Field %s has a mistake in it." #~ msgstr "Felt %s har en fejl i sig." #~ msgid "Fields %s have mistakes in them." #~ msgstr "Felterne %s har fejl i dem." #~ msgid "All OK!" #~ msgstr "Alt OK!" #~ msgid "" #~ "A known buggy game script has been detected, which could prevent you from " #~ "progressing later on in the game, during the sequence with the Green " #~ "Man's riddles. Please, apply the latest patch for this game by Sierra to " #~ "avoid possible problems." #~ msgstr "" #~ "Et kendt fejlagtigt spil skript er blevet detekteret, hvilket kan " #~ "forhindre dig i at komme længere, senere i spillet under sekvensen med " #~ "Green Man's gåder. Anvend venligst den nyeste rettelse til spillet af " #~ "Sierra for at undgå mulige problemer." #~ msgctxt "lowres" #~ msgid "Music Device:" #~ msgstr "Musik enhed:" #~ msgctxt "lowres" #~ msgid "Text and Speech:" #~ msgstr "Tekst og tale:" #~ msgid "AdLib Emulator" #~ msgstr "AdLib emulator" #~ msgid "Use the original save/load screens instead of the ScummVM interface" #~ msgstr "" #~ "Brug de originale gem/indlæs skærme, i stedet for dem fra ScummVM " #~ "brugerfladen" #~ msgid "8 kHz" #~ msgstr "8 kHz" #~ msgid "11 kHz" #~ msgstr "11 kHz" #~ msgid "22 kHz" #~ msgstr "22 kHz" #~ msgid "44 kHz" #~ msgstr "44 kHz" #~ msgid "48 kHz" #~ msgstr "48 kHz" #~ msgid "Output rate:" #~ msgstr "Udgangsfrekvens:" #~ msgid "" #~ "Higher value specifies better sound quality but may be not supported by " #~ "your soundcard" #~ msgstr "" #~ "Højere værdi angiver bedre lyd kvalitet, men understøttes måske ikke af " #~ "dit lydkort" #~ msgid "" #~ "The theme you selected does not support your current language. If you " #~ "want to use this theme you need to switch to another language first." #~ msgstr "" #~ "Temaet du valgte understøtter ikke dit aktuelle sprog. Hvis du ønsker at " #~ "bruge dette tema, skal du skifte til et andet sprog først." #, fuzzy #~ msgid "Speed multiplier for mouse emulation" #~ msgstr "Simulere venstre museknap" #~ msgid "" #~ "Unable to find \"sky.cpt\" file!\n" #~ "Please download it from www.scummvm.org" #~ msgstr "" #~ "Kunne ikke finde \"sky.cpt\" filen!\n" #~ "Venligst download den fra www.scummvm.org" #~ msgid "" #~ "The \"sky.cpt\" file has an incorrect size.\n" #~ "Please (re)download it from www.scummvm.org" #~ msgstr "" #~ "\"sky.cpt\" filen har en forkert størrelse.\n" #~ "Venligst (gen)hent den fra www.scummvm.org" #~ msgid "" #~ "You're missing the 'teenagent.dat' file. Get it from the ScummVM website" #~ msgstr "Du mangler filen 'teenagent.dat'. Hent den på ScummVM hjemmesiden" #, fuzzy #~ msgid "You're missing the 'toon.dat' file. Get it from the ScummVM website" #~ msgstr "Du mangler filen 'teenagent.dat'. Hent den på ScummVM hjemmesiden" #, fuzzy #~ msgid "File 'toon.dat' is corrupt. Get it from the ScummVM website" #~ msgstr "Du mangler filen 'teenagent.dat'. Hent den på ScummVM hjemmesiden" #~ msgid "Use original savegame dialog" #~ msgstr "Brug original gem/indlæs dialog" #~ msgid "" #~ "Files button in-game shows original savegame dialog rather than the " #~ "ScummVM menu" #~ msgstr "" #~ "Knappen Files i spillet viser original gem/indlæs dialog snarere end " #~ "ScummVM menuen" #~ msgid "The game in '%s' seems to be unknown." #~ msgstr "Spillet i '%s' ser ud til at være ukendt." #~ msgid "" #~ "Please, report the following data to the ScummVM team along with name" #~ msgstr "" #~ "Venligst, rapportere følgende data til ScummVM holdet sammen med navnet" #~ msgid "of the game you tried to add and its version/language/etc.:" #~ msgstr "på det spil, du forsøgte at tilføje og dets version/sprog/ etc.:" #~ msgid "You have to restart ScummVM before your changes will take effect." #~ msgstr "Du skal genstarte ScummVM før dine ændringer har effekt." #~ msgid "OpenGL (No filtering)" #~ msgstr "OpenGL (Ingen filtrering)" #, fuzzy #~ msgid "Specifies where Files Manager can access to" #~ msgstr "Angiver hvor dine gemmer bliver lagt" #~ msgid "EGA undithering" #~ msgstr "EGA farveforøgelse" #~ msgid "MPEG-2 cutscenes found but ScummVM has been built without MPEG-2" #~ msgstr "MPEG-2 filmsekvenser fundet, men ScummVM er bygget uden MPEG-2" #~ msgid "" #~ "Turns off General MIDI mapping for games with Roland MT-32 soundtrack" #~ msgstr "Sluk for Generel MIDI kortlægning for spil med Roland MT-32 lydspor" #~ msgid "Standard (16bpp)" #~ msgstr "Standard (16bpp)" #~ msgid "MPEG2 cutscenes are no longer supported" #~ msgstr "MPEG2 filmsekvenser understøttes ikke længere" #~ msgid "OpenGL Conserve" #~ msgstr "OpenGL Bevar" #~ msgid "OpenGL Original" #~ msgstr "OpenGL Original" #~ msgid "Current display mode" #~ msgstr "Aktuel videotilstand" #~ msgid "Current scale" #~ msgstr "Aktuel skalering" #~ msgid "Active filter mode: Linear" #~ msgstr "Aktiv filter tilstand: Linær" #~ msgid "Active filter mode: Nearest" #~ msgstr "Aktiv filter tilstand: Nærmest" #~ msgctxt "lowres" #~ msgid "Add Game..." #~ msgstr "Tilføj spil..." #~ msgid "Discovered %d new games." #~ msgstr "Fundet %d nye spil."