/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ultima/shared/engine/debugger.h" #include "ultima/shared/early/ultima_early.h" #include "ultima/shared/early/game.h" #include "ultima/shared/maps/map.h" namespace Ultima { namespace Shared { Debugger::Debugger() : GUI::Debugger() { } int Debugger::strToInt(const char *s) { if (!*s) // No string at all return 0; else if (toupper(s[strlen(s) - 1]) != 'H') // Standard decimal string return atoi(s); // Hexadecimal string uint tmp = 0; int read = sscanf(s, "%xh", &tmp); if (read < 1) error("strToInt failed on string \"%s\"", s); return (int)tmp; } void Debugger::splitString(const Common::String &str, Common::StringArray &argv) { // Clear the vector argv.clear(); bool quoted = false; Common::String::const_iterator it; int ch; Common::String arg; for (it = str.begin(); it != str.end(); ++it) { ch = *it; // Toggle quoted string handling if (ch == '\"') { quoted = !quoted; continue; } // Handle \\, \", \', \n, \r, \t if (ch == '\\') { Common::String::const_iterator next = it + 1; if (next != str.end()) { if (*next == '\\' || *next == '\"' || *next == '\'') { ch = *next; ++it; } else if (*next == 'n') { ch = '\n'; ++it; } else if (*next == 'r') { ch = '\r'; ++it; } else if (*next == 't') { ch = '\t'; ++it; } else if (*next == ' ') { ch = ' '; ++it; } } } // A space, a tab, line feed, carriage return if (!quoted && (ch == ' ' || ch == '\t' || ch == '\n' || ch == '\r')) { // If we are not empty then we are at the end of the arg // otherwise we will ignore the extra chars if (!arg.empty()) { argv.push_back(arg); arg.clear(); } continue; } // Add the charater to the string arg += ch; } // Push any arg if it's left if (!arg.empty()) argv.push_back(arg); } void Debugger::executeCommand(const Common::String &cmd) { // Split up the command, and form a const char * array Common::StringArray args; splitString(cmd, args); Common::Array argv; for (uint idx = 0; idx < args.size(); ++idx) argv.push_back(args[idx].c_str()); // Execute the command executeCommand(argv.size(), &argv[0]); } void Debugger::executeCommand(int argc, const char **argv) { if (argc <= 0) return; bool keepRunning = false; if (!handleCommand(argc, argv, keepRunning)) { debugPrintf("Unknown command - %s\n", argv[0]); keepRunning = true; } // If any message occurred, then we need to ensure the debugger is opened if it isn't already if (keepRunning) attach(); } } // End of namespace Shared } // End of namespace Ultima