/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "twine/menu/interface.h" #include "graphics/managed_surface.h" #include "graphics/primitives.h" #include "twine/twine.h" namespace TwinE { Interface::Interface(TwinEEngine *engine) : _engine(engine) {} const int32 INSIDE = 0; // 0000 const int32 LEFT = 1; // 0001 const int32 RIGHT = 2; // 0010 const int32 TOP = 4; // 0100 const int32 BOTTOM = 8; // 1000 int32 Interface::checkClipping(int32 x, int32 y) const { int32 code = INSIDE; if (x < _clip.left) { code |= LEFT; } else if (x > _clip.right) { code |= RIGHT; } if (y < _clip.top) { code |= TOP; } else if (y > _clip.bottom) { code |= BOTTOM; } return code; } bool Interface::drawLine(int32 startWidth, int32 startHeight, int32 endWidth, int32 endHeight, uint8 lineColor) { // draw line from left to right if (startWidth > endWidth) { SWAP(endWidth, startWidth); SWAP(endHeight, startHeight); } // Perform proper clipping (CohenSutherland algorithm) int32 outcode0 = checkClipping(startWidth, startHeight); int32 outcode1 = checkClipping(endWidth, endHeight); while ((outcode0 | outcode1) != INSIDE) { if ((outcode0 & outcode1) != INSIDE && outcode0 != INSIDE) { return false; // Reject lines which are behind one clipping plane } // At least one endpoint is outside the clip rectangle; pick it. const int32 outcodeOut = outcode0 ? outcode0 : outcode1; int32 x = 0; int32 y = 0; if (outcodeOut & TOP) { // point is above the clip rectangle x = startWidth + (int)((endWidth - startWidth) * (float)(_clip.top - startHeight) / (float)(endHeight - startHeight)); y = _clip.top; } else if (outcodeOut & BOTTOM) { // point is below the clip rectangle x = startWidth + (int)((endWidth - startWidth) * (float)(_clip.bottom - startHeight) / (float)(endHeight - startHeight)); y = _clip.bottom; } else if (outcodeOut & RIGHT) { // point is to the right of clip rectangle y = startHeight + (int)((endHeight - startHeight) * (float)(_clip.right - startWidth) / (float)(endWidth - startWidth)); x = _clip.right; } else if (outcodeOut & LEFT) { // point is to the left of clip rectangle y = startHeight + (int)((endHeight - startHeight) * (float)(_clip.left - startWidth) / (float)(endWidth - startWidth)); x = _clip.left; } // Clip the point if (outcodeOut == outcode0) { startWidth = x; startHeight = y; outcode0 = checkClipping(startWidth, startHeight); } else { endWidth = x; endHeight = y; outcode1 = checkClipping(endWidth, endHeight); } } int32 pitch = _engine->width(); endWidth -= startWidth; endHeight -= startHeight; if (endHeight < 0) { pitch = -pitch; endHeight = -endHeight; } uint8 *out = (uint8*)_engine->_frontVideoBuffer.getBasePtr(startWidth, startHeight); _engine->_frontVideoBuffer.addDirtyRect(Common::Rect(startWidth, startHeight, startWidth + endWidth, startHeight + endHeight)); if (endWidth < endHeight) { // significant slope SWAP(endWidth, endHeight); const int16 var2 = endWidth << 1; startHeight = endWidth; endHeight <<= 1; endWidth++; do { *out = lineColor; startHeight -= endHeight; if (startHeight > 0) { out += pitch; } else { startHeight += var2; out += pitch + 1; } } while (--endWidth); } else { // reduced slope const int16 var2 = endWidth << 1; startHeight = endWidth; endHeight <<= 1; endWidth++; do { *out++ = lineColor; startHeight -= endHeight; if (startHeight < 0) { startHeight += var2; out += pitch; } } while (--endWidth); } return true; } void Interface::blitBox(const Common::Rect &rect, const Graphics::ManagedSurface &source, Graphics::ManagedSurface &dest) { Common::Rect r(rect); r.right += 1; r.bottom += 1; dest.blitFrom(source, r, Common::Point(rect.left, rect.top)); } void Interface::drawTransparentBox(const Common::Rect &rect, int32 colorAdj) { Common::Rect r = rect; r.clip(_engine->rect()); if (r.isEmpty()) { return; } uint8 *pos = (uint8*)_engine->_frontVideoBuffer.getBasePtr(0, r.top); for (int32 y = r.top; y <= r.bottom; ++y) { for (int32 x = r.left; x <= r.right; ++x) { const int8 color = (pos[x] & 0x0F) - colorAdj; const int8 color2 = pos[x] & 0xF0; if (color < 0) { pos[x] = color2; } else { pos[x] = color + color2; } } pos += _engine->_frontVideoBuffer.pitch; } _engine->_frontVideoBuffer.addDirtyRect(r); } void Interface::drawFilledRect(const Common::Rect &rect, uint8 colorIndex) { // Box if (!rect.isValidRect()) { return; } Common::Rect clipped(rect.left, rect.top, rect.right + 1, rect.bottom + 1); if (_clip.isValidRect()) { clipped.clip(_clip); } _engine->_frontVideoBuffer.fillRect(clipped, colorIndex); } bool Interface::setClip(const Common::Rect &rect) { if (!_clip.isValidRect()) { return false; } _clip = rect; _clip.clip(_engine->rect()); return true; } void Interface::saveClip() { _savedClip = _clip; } void Interface::loadClip() { _clip = _savedClip; } void Interface::resetClip() { _clip = _engine->rect(); } } // namespace TwinE