/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef NANCY_CURSOR_H #define NANCY_CURSOR_H #include "common/array.h" #include "graphics/managed_surface.h" namespace Nancy { class NancyEngine; class CursorManager { public: enum CursorType { kNormal = 0, kHotspot = 1, kMove = 2, kExit = 3, kNormalArrow, kHotspotArrow }; CursorManager() : _isInitialized(false), _curItemID(-1), _curCursorType(kNormal), _curCursorID(0) {} void init(); void setCursor(CursorType type, int16 itemID); void setCursorType(CursorType type); void setCursorItemID(int16 itemID); void showCursor(bool shouldShow); const Common::Point &getCurrentCursorHotspot() { return _cursors[_curCursorID].hotspot;} const Common::Rect &getPrimaryVideoInactiveZone() { return _primaryVideoInactiveZone; } const Common::Point &getPrimaryVideoInitialPos() { return _primaryVideoInitialPos; } private: struct Cursor { Common::Rect bounds; Common::Point hotspot; }; // CURS data Common::Array _cursors; Common::Rect _primaryVideoInactiveZone; Common::Point _primaryVideoInitialPos; Graphics::ManagedSurface _invCursorsSurface; CursorType _curCursorType; int16 _curItemID; uint _curCursorID; bool _isInitialized; }; } // End of namespace Nancy #endif // NANCY_CURSOR_H