/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "engines/advancedDetector.h" #include "common/system.h" #include "common/savefile.h" #include "common/textconsole.h" #include "graphics/thumbnail.h" #include "graphics/surface.h" #include "hugo/hugo.h" #include "hugo/detection.h" namespace Hugo { uint32 HugoEngine::getFeatures() const { return _gameDescription->desc.flags; } const char *HugoEngine::getGameId() const { return _gameDescription->desc.gameId; } class HugoMetaEngine : public AdvancedMetaEngine { public: const char *getName() const override { return "hugo"; } Common::Error createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const override; bool hasFeature(MetaEngineFeature f) const override; int getMaximumSaveSlot() const override; SaveStateList listSaves(const char *target) const override; SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const override; void removeSaveState(const char *target, int slot) const override; Common::String getSavegameFile(int saveGameIdx, const char *target) const override { if (!target) target = getName(); if (saveGameIdx == kSavegameFilePattern) return Common::String::format("%s-##.SAV", target); else return Common::String::format("%s-%02d.SAV", target, saveGameIdx); } }; Common::Error HugoMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *gd) const { *engine = new HugoEngine(syst, (const HugoGameDescription *)gd); ((HugoEngine *)*engine)->initGame((const HugoGameDescription *)gd); return Common::kNoError; } bool HugoMetaEngine::hasFeature(MetaEngineFeature f) const { return (f == kSupportsListSaves) || (f == kSupportsLoadingDuringStartup) || (f == kSupportsDeleteSave) || (f == kSavesSupportMetaInfo) || (f == kSavesSupportThumbnail) || (f == kSavesSupportCreationDate); } int HugoMetaEngine::getMaximumSaveSlot() const { return 99; } SaveStateList HugoMetaEngine::listSaves(const char *target) const { Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); Common::StringArray filenames; Common::String pattern = target; pattern += "-##.SAV"; filenames = saveFileMan->listSavefiles(pattern); SaveStateList saveList; char slot[3]; for (Common::StringArray::const_iterator filename = filenames.begin(); filename != filenames.end(); ++filename) { slot[0] = filename->c_str()[filename->size() - 6]; slot[1] = filename->c_str()[filename->size() - 5]; slot[2] = '\0'; // Obtain the last 2 digits of the filename (without extension), since they correspond to the save slot int slotNum = atoi(slot); if (slotNum >= 0 && slotNum <= getMaximumSaveSlot()) { Common::InSaveFile *file = saveFileMan->openForLoading(*filename); if (file) { int saveVersion = file->readByte(); if (saveVersion != kSavegameVersion) { warning("Savegame of incompatible version"); delete file; continue; } // read name uint16 nameSize = file->readUint16BE(); if (nameSize >= 255) { delete file; continue; } char name[256]; file->read(name, nameSize); name[nameSize] = 0; saveList.push_back(SaveStateDescriptor(this, slotNum, name)); delete file; } } } // Sort saves based on slot number. Common::sort(saveList.begin(), saveList.end(), SaveStateDescriptorSlotComparator()); return saveList; } SaveStateDescriptor HugoMetaEngine::querySaveMetaInfos(const char *target, int slot) const { Common::InSaveFile *file = g_system->getSavefileManager()->openForLoading(getSavegameFile(slot, target)); if (file) { int saveVersion = file->readByte(); if (saveVersion != kSavegameVersion) { warning("Savegame of incompatible version"); delete file; return SaveStateDescriptor(); } uint32 saveNameLength = file->readUint16BE(); char saveName[256]; file->read(saveName, saveNameLength); saveName[saveNameLength] = 0; SaveStateDescriptor desc(this, slot, saveName); Graphics::Surface *thumbnail; if (!Graphics::loadThumbnail(*file, thumbnail)) { warning("Missing or broken savegame thumbnail"); delete file; return SaveStateDescriptor(); } desc.setThumbnail(thumbnail); uint32 saveDate = file->readUint32BE(); uint16 saveTime = file->readUint16BE(); int day = (saveDate >> 24) & 0xFF; int month = (saveDate >> 16) & 0xFF; int year = saveDate & 0xFFFF; desc.setSaveDate(year, month, day); int hour = (saveTime >> 8) & 0xFF; int minutes = saveTime & 0xFF; desc.setSaveTime(hour, minutes); delete file; return desc; } return SaveStateDescriptor(); } void HugoMetaEngine::removeSaveState(const char *target, int slot) const { g_system->getSavefileManager()->removeSavefile(getSavegameFile(slot, target)); } } // End of namespace Hugo #if PLUGIN_ENABLED_DYNAMIC(HUGO) REGISTER_PLUGIN_DYNAMIC(HUGO, PLUGIN_TYPE_ENGINE, Hugo::HugoMetaEngine); #else REGISTER_PLUGIN_STATIC(HUGO, PLUGIN_TYPE_ENGINE, Hugo::HugoMetaEngine); #endif namespace Hugo { void HugoEngine::initGame(const HugoGameDescription *gd) { _gameType = gd->gameType; _platform = gd->desc.platform; _packedFl = (getFeatures() & GF_PACKED); _gameVariant = _gameType - 1 + ((_platform == Common::kPlatformWindows) ? 0 : 3); } } // End of namespace Hugo