/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ /* * Copyright (C) 2006-2010 - Frictional Games * * This file is part of HPL1 Engine. */ #include "hpl1/engine/resources/FontManager.h" #include "hpl1/engine/system/String.h" #include "hpl1/engine/system/low_level_system.h" #include "hpl1/engine/resources/Resources.h" #include "hpl1/engine/graphics/Graphics.h" #include "hpl1/engine/graphics/LowLevelGraphics.h" #include "hpl1/engine/resources/ImageManager.h" #include "hpl1/engine/graphics/font_data.h" namespace hpl { ////////////////////////////////////////////////////////////////////////// // CONSTRUCTORS ////////////////////////////////////////////////////////////////////////// //----------------------------------------------------------------------- cFontManager::cFontManager(cGraphics* apGraphics,cGui *apGui,cResources *apResources) : iResourceManager(apResources->GetFileSearcher(), apResources->GetLowLevel(), apResources->GetLowLevelSystem()) { mpGraphics = apGraphics; mpResources = apResources; mpGui = apGui; } cFontManager::~cFontManager() { DestroyAll(); Log(" Done with fonts\n"); } //----------------------------------------------------------------------- ////////////////////////////////////////////////////////////////////////// // PUBLIC METHODS ////////////////////////////////////////////////////////////////////////// //----------------------------------------------------------------------- FontData* cFontManager::CreateFontData(const tString& asName, int alSize,unsigned short alFirstChar, unsigned short alLastChar) { tString sPath; FontData* pFont; tString asNewName = cString::ToLowerCase(asName); BeginLoad(asName); //asNewName = cString::SetFileExt(asName,"ttf"); pFont = static_cast(this->FindLoadedResource(asNewName,sPath)); if(pFont==NULL && sPath!="") { pFont = mpGraphics->GetLowLevel()->CreateFontData(asNewName); pFont->setUp(mpGraphics->GetDrawer(),mpLowLevelResources,mpGui); tString sExt = cString::ToLowerCase(cString::GetFileExt(asName)); //True Type Font if(sExt == "ttf") { if(pFont->createFromFontFile(sPath,alSize,alFirstChar,alLastChar)==false){ hplDelete(pFont); EndLoad(); return NULL; } } //Angel code font type else if(sExt == "fnt") { if(pFont->createFromBitmapFile(sPath)==false){ hplDelete(pFont); EndLoad(); return NULL; } } else { Error("Font '%s' has an unkown extension!\n",asName.c_str()); hplDelete(pFont); EndLoad(); return NULL; } //mpResources->GetImageManager()->FlushAll(); AddResource(pFont); } if(pFont)pFont->IncUserCount(); else Error("Couldn't create font '%s'\n",asNewName.c_str()); EndLoad(); return pFont; } //----------------------------------------------------------------------- iResourceBase* cFontManager::Create(const tString& asName) { return CreateFontData(asName, 16, 32, 255); } //----------------------------------------------------------------------- void cFontManager::Unload(iResourceBase* apResource) { } //----------------------------------------------------------------------- void cFontManager::Destroy(iResourceBase* apResource) { apResource->DecUserCount(); if(apResource->HasUsers()==false){ RemoveResource(apResource); hplDelete(apResource); } } //----------------------------------------------------------------------- //----------------------------------------------------------------------- ////////////////////////////////////////////////////////////////////////// // PRIVATE METHODS ////////////////////////////////////////////////////////////////////////// //----------------------------------------------------------------------- //----------------------------------------------------------------------- }