/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef HPL1_DEBUG_H #define HPL1_DEBUG_H #include "common/debug.h" #define HPL1_UNIMPLEMENTED(fnName) error("call to unimplemented function " #fnName) namespace Hpl1 { enum DebugChannels { kDebugGraphics = 1 << 0, kDebugResourceLoading = 1 << 1, kDebugFilePath = 1 << 2, kDebugOpenGL = 1 << 3, kDebugRenderer = 1 << 4, kDebugAudio = 1 << 5, kDebugSaves = 1 << 6, kDebugTextures = 1 << 7, kDebugScripts = 1 << 8 }; enum DebugLevels { kDebugLevelError = 1, kDebugLevelWarning = 2, kDebugLevelLog = 3 }; template void logError(uint32 channels, const char *fmt, Args... args) { debugCN(kDebugLevelError, channels, fmt, args...); } template void logWarning(uint32 channels, const char *fmt, Args... args) { debugCN(kDebugLevelWarning, channels, fmt, args...); } template void logInfo(uint32 channels, const char *fmt, Args... args) { debugCN(kDebugLevelLog, channels, fmt, args...); } } #endif