/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "graphics/tinygl/zblit.h" #include "freescape/gfx_tinygl_texture.h" namespace Freescape { const Graphics::PixelFormat TinyGLTexture::getRGBAPixelFormat() { return Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0); } TinyGLTexture::TinyGLTexture(const Graphics::Surface *surface) { _width = surface->w; _height = surface->h; _format = surface->format; _id = 0; _internalFormat = 0; _sourceFormat = 0; _blitImage = tglGenBlitImage(); update(surface); } TinyGLTexture::~TinyGLTexture() { tglDeleteTextures(1, &_id); tglDeleteBlitImage(_blitImage); } void TinyGLTexture::update(const Graphics::Surface *surface) { uint32 keyColor = getRGBAPixelFormat().RGBToColor(0xA0, 0xA0, 0xA0); tglUploadBlitImage(_blitImage, *surface, keyColor, true); } void TinyGLTexture::updatePartial(const Graphics::Surface *surface, const Common::Rect &rect) { // FIXME: TinyGL does not support partial texture update update(surface); } TinyGL::BlitImage *TinyGLTexture::getBlitTexture() const { return _blitImage; } } // End of namespace Freescape