/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "director/director.h" #include "director/movie.h" #include "director/lingo/lingo-codegen.h" namespace Director { bool isspec(Common::u32char_type_t c) { if (c > 127) return false; return strchr("-+*/%^:,()><&[]=", (char)c) != nullptr; } static Common::U32String nexttok(const Common::u32char_type_t *s, const Common::u32char_type_t **newP = nullptr) { Common::U32String res; // Scan first non-whitespace while (*s && (*s == ' ' || *s == '\t' || *s == CONTINUATION)) // If we see a whitespace s++; if (*s == '"') { // If it is a string then scan till end quote res += *s++; while (*s && *s != '"') res += *s++; if (*s == '"') res += *s++; } else if (Common::isAlnum(*s) || *s == '#' || *s == '.') { // Now copy everything till whitespace while (*s && (Common::isAlnum(*s) || *s == '.' || *s == '#' || *s == '_')) res += *s++; } else { while (*s && isspec(*s)) res += *s++; } if (newP) *newP = s; return res; } Common::U32String LingoCompiler::codePreprocessor(const Common::U32String &code, LingoArchive *archive, ScriptType type, CastMemberID id, bool simple) { const Common::u32char_type_t *s = code.c_str(); Common::U32String res; // We start from processing the continuation symbols // (The continuation symbol is \xC2 in Mac Roman, \xAC in Unicode.) // \xAC\n -> \xAC // This will greatly simplify newline processing, still leaving // the line number tracking intact while (*s) { if (*s == CONTINUATION) { res += *s++; if (!*s) // Who knows, maybe it is the last symbol in the script break; s++; continue; } else if (*s == 0xFF82) { // Misparsed Japanese continuation if (!*(s+1)) { // EOS - write as is and finish up res += *s++; break; } // Next character isn't a newline; write as is and keep // going. if (*(s+1) != 13) { res += *s++; continue; } s++; // This is a bit of a hack; in MacJapanese the codepoint at // C2 is the half-width katakana "tsu", so ScummVM is // getting confused about what's here in the script after // translating from MacJapanese to Unicode. // Just swap the character out for the right Unicode character here. // This can be removed if Lingo parsing is reworked to act // on the original raw bytes instead of a Unicode translation. res += CONTINUATION; if (!*s) break; s++; continue; } res += *s++; } Common::U32String tmp(res); res.clear(); s = tmp.c_str(); // Strip comments bool inString = false; while (*s) { if (*s == '"') inString = !inString; if (!inString && *s == '-' && *(s + 1) == '-') { // At the end of the line we will have \0 while (*s && *s != '\r' && *s != '\n') s++; } if (*s == '\r') res += '\n'; else if (*s) res += *s; if (*s) s++; } tmp = res; res.clear(); // Strip trailing whitespaces s = tmp.c_str(); while (*s) { if (*s == ' ' || *s == '\t' || *s == CONTINUATION) { // If we see a whitespace const Common::u32char_type_t *ps = s; // Remember where we saw it while (*ps == ' ' || *ps == '\t' || *ps == CONTINUATION) // Scan until end of whitespaces ps++; if (*ps) { // Not end of the string if (*ps == '\n') { // If it is newline, then we continue from it s = ps; } else { // It is not a newline while (s != ps) { // Add all whitespaces res += *s; s++; } } } } if (*s) res += *s; s++; } if (simple) return res; tmp = res; s = tmp.c_str(); res.clear(); Common::U32String line, tok, res1; int linenumber = 1; bool defFound = false; const Common::U32String macro("macro"), factory("factory"), on("on"), global("global"), property("property"); while (*s) { line.clear(); res1.clear(); // Get next line int continuationCount = 0; while (*s && *s != '\n') { // If we see a whitespace res1 += *s; line += tolower(*s++); if (*s == CONTINUATION) { linenumber++; continuationCount++; } } debugC(2, kDebugParse | kDebugPreprocess, "line: '%s'", line.encode().c_str()); if (!defFound && (type == kMovieScript || type == kCastScript) && (g_director->getVersion() < 400 || g_director->getCurrentMovie()->_allowOutdatedLingo)) { tok = nexttok(line.c_str()); if (tok.equals(macro) || tok.equals(factory) || tok.equals(on) || tok.equals(global) || tok.equals(property)) { defFound = true; } else { debugC(2, kDebugParse | kDebugPreprocess, "skipping line before first definition"); for (int i = 0; i < continuationCount; i++) { res += CONTINUATION; } linenumber++; if (*s) // copy newline symbol res += *s++; continue; } } res1 = patchLingoCode(res1, archive, type, id, linenumber); res += res1; linenumber++; // We do it here because of 'continue' statements if (*s) // copy newline symbol res += *s++; } // Make the parser happier when there is no newline at the end res += '\n'; debugC(2, kDebugParse | kDebugPreprocess, "#############\n%s\n#############", res.encode().c_str()); return res; } } // End of namespace Director