/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ags/shared/gfx/image.h" #include "ags/shared/util/file.h" #include "ags/shared/util/stream.h" #include "ags/lib/allegro.h" #include "common/file.h" #include "common/str.h" #include "common/stream.h" #include "common/textconsole.h" #include "image/bmp.h" #include "image/iff.h" #include "image/pcx.h" #include "image/tga.h" #define VGA_COLOR_TRANS(x) ((x) * 255 / 63) namespace AGS3 { template BITMAP *decodeImageStream(Common::SeekableReadStream &stream, color *pal) { DECODER decoder; if (decoder.loadStream(stream)) { // Create the output surface const Graphics::Surface *src = decoder.getSurface(); // Copy the decoded surface Surface *dest = new Surface(src->w, src->h, src->format); dest->blitFrom(*src); // Copy the palette const byte *palP = decoder.getPalette(); if (palP) { for (int idx = 0; idx < 256; ++idx, palP += 3) { pal[idx].r = palP[0]; pal[idx].g = palP[1]; pal[idx].b = palP[2]; pal[idx].filler = 0xff; } } return dest; } else { return nullptr; } } template BITMAP *decodeImage(const char *filename, color *pal) { AGS::Shared::Stream *file = AGS3::AGS::Shared::File::OpenFileRead(filename); if (!file) return nullptr; AGS::Shared::ScummVMReadStream f(file); return decodeImageStream(f, pal); } template BITMAP *decodeImage(PACKFILE *pf, color *pal) { if (!pf) return nullptr; AGS::Shared::ScummVMPackReadStream f(pf); f.seek(0); return decodeImageStream(f, pal); } BITMAP *load_bmp(const char *filename, color *pal) { return decodeImage(filename, pal); } BITMAP *load_lbm(const char *filename, color *pal) { return decodeImage(filename, pal); } BITMAP *load_pcx(const char *filename, color *pal) { return decodeImage(filename, pal); } BITMAP *load_tga(const char *filename, color *pal) { return decodeImage(filename, pal); } BITMAP *load_bitmap(const char *filename, color *pal) { Common::String fname(filename); if (fname.hasSuffixIgnoreCase(".bmp")) return load_bmp(filename, pal); else if (fname.hasSuffixIgnoreCase(".lbm")) return load_lbm(filename, pal); else if (fname.hasSuffixIgnoreCase(".pcx")) return load_pcx(filename, pal); else if (fname.hasSuffixIgnoreCase(".tga")) return load_tga(filename, pal); else error("Unknown image file - %s", filename); } BITMAP *load_bitmap(PACKFILE *pf, color *pal) { BITMAP *result; if ((result = decodeImage(pf, pal)) != nullptr) return result; if ((result = decodeImage(pf, pal)) != nullptr) return result; if ((result = decodeImage(pf, pal)) != nullptr) return result; if ((result = decodeImage(pf, pal)) != nullptr) return result; error("Unknown image file"); } int save_bitmap(Common::WriteStream &out, BITMAP *bmp, const RGB *pal) { #ifdef SCUMM_LITTLE_ENDIAN const Graphics::PixelFormat requiredFormat_3byte(3, 8, 8, 8, 0, 16, 8, 0, 0); #else const Graphics::PixelFormat requiredFormat_3byte(3, 8, 8, 8, 0, 0, 8, 16, 0); #endif Graphics::ManagedSurface surface(bmp->w, bmp->h, requiredFormat_3byte); Graphics::ManagedSurface &src = bmp->getSurface(); if (bmp->format.bytesPerPixel == 1) { Graphics::ManagedSurface temp = src; if (pal) { byte palette[256 * 3]; for (int c = 0, i = 0; c < 256; ++c, i += 3) { palette[i] = VGA_COLOR_TRANS(pal[c].r); palette[i + 1] = VGA_COLOR_TRANS(pal[c].g); palette[i + 2] = VGA_COLOR_TRANS(pal[c].b); } temp.setPalette(palette, 0, 256); } surface.rawBlitFrom(temp, Common::Rect(0, 0, src.w, src.h), Common::Point(0, 0), temp.getPalette()); } else { // Copy from the source surface without alpha transparency Graphics::ManagedSurface temp = src; temp.format.aLoss = 8; surface.rawBlitFrom(temp, Common::Rect(0, 0, src.w, src.h), Common::Point(0, 0), nullptr); } // Write out the bitmap int dstPitch = surface.w * 3; int extraDataLength = (dstPitch % 4) ? 4 - (dstPitch % 4) : 0; int padding = 0; out.writeByte('B'); out.writeByte('M'); out.writeUint32LE(surface.h * dstPitch + 54); out.writeUint32LE(0); out.writeUint32LE(54); out.writeUint32LE(40); out.writeUint32LE(surface.w); out.writeUint32LE(surface.h); out.writeUint16LE(1); out.writeUint16LE(24); out.writeUint32LE(0); out.writeUint32LE(0); out.writeUint32LE(0); out.writeUint32LE(0); out.writeUint32LE(0); out.writeUint32LE(0); for (uint y = surface.h; y-- > 0;) { out.write((const void *)surface.getBasePtr(0, y), dstPitch); out.write(&padding, extraDataLength); } return true; } } // namespace AGS