/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef AGS_ENGINE_AC_STRING_H #define AGS_ENGINE_AC_STRING_H //include #include "ags/engine/ac/dynobj/cc_dynamic_object.h" namespace AGS3 { // Check that a supplied buffer from a text script function was not null #define VALIDATE_STRING(strin) if (!strin) quit("!String argument was null: make sure you pass a string buffer") int String_IsNullOrEmpty(const char *thisString); const char *String_Copy(const char *srcString); const char *String_Append(const char *thisString, const char *extrabit); const char *String_AppendChar(const char *thisString, int extraOne); const char *String_ReplaceCharAt(const char *thisString, int index, int newChar); const char *String_Truncate(const char *thisString, int length); const char *String_Substring(const char *thisString, int index, int length); int String_CompareTo(const char *thisString, const char *otherString, bool caseSensitive); int String_StartsWith(const char *thisString, const char *checkForString, bool caseSensitive); int String_EndsWith(const char *thisString, const char *checkForString, bool caseSensitive); const char *String_Replace(const char *thisString, const char *lookForText, const char *replaceWithText, bool caseSensitive); const char *String_LowerCase(const char *thisString); const char *String_UpperCase(const char *thisString); int String_GetChars(const char *texx, int index); int StringToInt(const char *stino); int StrContains(const char *s1, const char *s2); //============================================================================= const char *CreateNewScriptString(const char *fromText, bool reAllocate = true); DynObjectRef CreateNewScriptStringObj(const char *fromText, bool reAllocate = true); class SplitLines; // Break up the text into lines restricted by the given width; // returns number of lines, or 0 if text cannot be split well to fit in this width. // Does additional processing, like removal of voice-over tags and text reversal if right-to-left text display is on. size_t break_up_text_into_lines(const char *todis, SplitLines &lines, int wii, int fonnt, size_t max_lines = -1); void check_strlen(char *ptt); void my_strncpy(char *dest, const char *src, int len); } // namespace AGS3 #endif