/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #ifndef AGS_ENGINE_AC_STATOBJ_STATIC_ARRAY_H #define AGS_ENGINE_AC_STATOBJ_STATIC_ARRAY_H #include "ags/engine/ac/statobj/static_object.h" namespace AGS3 { struct ICCDynamicObject; struct StaticArray : public ICCStaticObject { public: ~StaticArray() override {} void Create(int elem_legacy_size, int elem_real_size, int elem_count = -1 /*unknown*/); void Create(ICCStaticObject *stcmgr, int elem_legacy_size, int elem_real_size, int elem_count = -1 /*unknown*/); void Create(ICCDynamicObject *dynmgr, int elem_legacy_size, int elem_real_size, int elem_count = -1 /*unknown*/); inline ICCStaticObject *GetStaticManager() const { return _staticMgr; } inline ICCDynamicObject *GetDynamicManager() const { return _dynamicMgr; } // Legacy support for reading and writing object values by their relative offset virtual const char *GetElementPtr(const char *address, intptr_t legacy_offset); virtual char *GetElementPtr(char *address, intptr_t legacy_offset); const char *GetFieldPtr(const char *address, intptr_t offset) override; void Read(const char *address, intptr_t offset, void *dest, int size) override; uint8_t ReadInt8(const char *address, intptr_t offset) override; int16_t ReadInt16(const char *address, intptr_t offset) override; int32_t ReadInt32(const char *address, intptr_t offset) override; float ReadFloat(const char *address, intptr_t offset) override; void Write(const char *address, intptr_t offset, void *src, int size) override; void WriteInt8(const char *address, intptr_t offset, uint8_t val) override; void WriteInt16(const char *address, intptr_t offset, int16_t val) override; void WriteInt32(const char *address, intptr_t offset, int32_t val) override; void WriteFloat(const char *address, intptr_t offset, float val) override; private: ICCStaticObject *_staticMgr; ICCDynamicObject *_dynamicMgr; int _elemLegacySize; int _elemRealSize; int _elemCount; }; } // namespace AGS3 #endif