/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "ags/engine/ac/move_list.h" #include "ags/shared/ac/common.h" #include "ags/shared/util/stream.h" namespace AGS3 { using namespace AGS::Shared; using namespace AGS::Engine; void MoveList::ReadFromFile_Legacy(Stream *in) { in->ReadArrayOfInt32(pos, MAXNEEDSTAGES_LEGACY); numstage = in->ReadInt32(); in->ReadArrayOfInt32(xpermove, MAXNEEDSTAGES_LEGACY); in->ReadArrayOfInt32(ypermove, MAXNEEDSTAGES_LEGACY); fromx = in->ReadInt32(); fromy = in->ReadInt32(); onstage = in->ReadInt32(); onpart = in->ReadInt32(); lastx = in->ReadInt32(); lasty = in->ReadInt32(); doneflag = in->ReadInt8(); direct = in->ReadInt8(); } HSaveError MoveList::ReadFromFile(Stream *in, int32_t cmp_ver) { if (cmp_ver < 1) { ReadFromFile_Legacy(in); return HSaveError::None(); } numstage = in->ReadInt32(); // TODO: reimplement MoveList stages as vector to avoid these limits if (numstage > MAXNEEDSTAGES) { return new SavegameError(kSvgErr_IncompatibleEngine, String::FromFormat("Incompatible number of movelist steps (count: %d, max : %d).", numstage, MAXNEEDSTAGES)); } fromx = in->ReadInt32(); fromy = in->ReadInt32(); onstage = in->ReadInt32(); onpart = in->ReadInt32(); lastx = in->ReadInt32(); lasty = in->ReadInt32(); doneflag = in->ReadInt8(); direct = in->ReadInt8(); in->ReadArrayOfInt32(pos, numstage); in->ReadArrayOfInt32(xpermove, numstage); in->ReadArrayOfInt32(ypermove, numstage); return HSaveError::None(); } void MoveList::WriteToFile(Stream *out) { out->WriteInt32(numstage); out->WriteInt32(fromx); out->WriteInt32(fromy); out->WriteInt32(onstage); out->WriteInt32(onpart); out->WriteInt32(lastx); out->WriteInt32(lasty); out->WriteInt8(doneflag); out->WriteInt8(direct); out->WriteArrayOfInt32(pos, numstage); out->WriteArrayOfInt32(xpermove, numstage); out->WriteArrayOfInt32(ypermove, numstage); } } // namespace AGS3