/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ //============================================================================= // // Managed object, which size and contents are defined by user script // //============================================================================= #ifndef AGS_ENGINE_DYNOBJ__SCRIPTUSERSTRUCT_H #define AGS_ENGINE_DYNOBJ__SCRIPTUSERSTRUCT_H #include "ags/engine/ac/dynobj/cc_ags_dynamic_object.h" namespace AGS3 { struct ScriptUserObject final : ICCDynamicObject { public: ScriptUserObject(); protected: virtual ~ScriptUserObject(); public: static ScriptUserObject *CreateManaged(size_t size); void Create(const char *data, AGS::Shared::Stream *in, size_t size); // return the type name of the object const char *GetType() override; int Dispose(const char *address, bool force) override; // serialize the object into BUFFER (which is BUFSIZE bytes) // return number of bytes used int Serialize(const char *address, char *buffer, int bufsize) override; void Unserialize(int index, AGS::Shared::Stream *in, size_t data_sz); // Support for reading and writing object values by their relative offset const char *GetFieldPtr(const char *address, intptr_t offset) override; void Read(const char *address, intptr_t offset, void *dest, int size) override; uint8_t ReadInt8(const char *address, intptr_t offset) override; int16_t ReadInt16(const char *address, intptr_t offset) override; int32_t ReadInt32(const char *address, intptr_t offset) override; float ReadFloat(const char *address, intptr_t offset) override; void Write(const char *address, intptr_t offset, void *src, int size) override; void WriteInt8(const char *address, intptr_t offset, uint8_t val) override; void WriteInt16(const char *address, intptr_t offset, int16_t val) override; void WriteInt32(const char *address, intptr_t offset, int32_t val) override; void WriteFloat(const char *address, intptr_t offset, float val) override; private: // NOTE: we use signed int for Size at the moment, because the managed // object interface's Serialize() function requires the object to return // negative value of size in case the provided buffer was not large // enough. Since this interface is also a part of Plugin API, we would // need more significant change to program before we could use different // approach. int32_t _size; char *_data; }; // Helper functions for setting up custom managed structs based on ScriptUserObject. namespace ScriptStructHelpers { // Creates a managed Point object, represented as a pair of X and Y coordinates. ScriptUserObject *CreatePoint(int x, int y); } // namespace ScriptStructHelpers } // namespace AGS3 #endif