/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #define FORBIDDEN_SYMBOL_EXCEPTION_time_h #include "options-dialog.h" #include "config.h" #include "gui/dialog.h" #include "gui/gui-manager.h" #include "gui/widgets/list.h" #include "gui/widgets/tab.h" #include "osystem.h" #include "gui/widgets/popup.h" #include "common/translation.h" #include "common/ustr.h" namespace N3DS { bool optionMenuOpened = false; OptionsDialog::OptionsDialog() : GUI::Dialog(20, 20, 280, 200) { optionMenuOpened = true; new GUI::ButtonWidget(this, 120, 180, 72, 16, _("~C~lose"), Common::U32String(), GUI::kCloseCmd); new GUI::ButtonWidget(this, 200, 180, 72, 16, _("~S~ave"), Common::U32String(), GUI::kOKCmd); _showCursorCheckbox = new GUI::CheckboxWidget(this, 5, 5, 130, 20, _("Show mouse cursor"), Common::U32String(), 0, 'T'); _showCursorCheckbox->setState(config.showCursor); _snapToBorderCheckbox = new GUI::CheckboxWidget(this, 5, 22, 130, 20, _("Snap to edges"), Common::U32String(), 0, 'T'); _snapToBorderCheckbox->setState(config.snapToBorder); _stretchToFitCheckbox = new GUI::CheckboxWidget(this, 140, 5, 130, 20, _("Stretch to fit"), Common::U32String(), 0, 'T'); _stretchToFitCheckbox->setState(config.stretchToFit); new GUI::StaticTextWidget(this, 0, 60, 110, 15, _("Use Screen:"), Graphics::kTextAlignRight); _screenRadioGroup = new GUI::RadiobuttonGroup(this, kScreenRadioGroup); _screenTopRadioWidget = new GUI::RadiobuttonWidget(this, 120, 50, 60, 20, _screenRadioGroup, kScreenTop, _c("Top", "3ds-screen")); _screenBottomRadioWidget = new GUI::RadiobuttonWidget(this, 190, 50, 80, 20, _screenRadioGroup, kScreenBottom, _c("Bottom", "3ds-screen")); _screenBothRadioWidget = new GUI::RadiobuttonWidget(this, 155, 70, 80, 20, _screenRadioGroup, kScreenBoth, _c("Both", "3ds-screen")); _screenRadioGroup->setValue(config.screen); } OptionsDialog::~OptionsDialog() { optionMenuOpened = false; } bool OptionsDialog::getShowCursor() const { return _showCursorCheckbox->getState(); } bool OptionsDialog::getSnapToBorder() const { return _snapToBorderCheckbox->getState(); } bool OptionsDialog::getStretchToFit() const { return _stretchToFitCheckbox->getState(); } int OptionsDialog::getScreen() const { return _screenRadioGroup->getValue(); } void OptionsDialog::reflowLayout() { const int screenW = g_system->getOverlayWidth(); const int screenH = g_system->getOverlayHeight(); // Center the dialog _x = (screenW - getWidth()) / 2; _y = (screenH - getHeight()) / 2; GUI::Dialog::reflowLayout(); } void OptionsDialog::handleCommand(GUI::CommandSender *sender, uint32 cmd, uint32 data) { switch(cmd) { case GUI::kOKCmd: setResult(1); // Fall through case GUI::kCloseCmd: close(); break; default: Dialog::handleCommand(sender, cmd, data); break; } } } // namespace N3DS