/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/debug.h" #include "qdengine/qd_fwd.h" #include "qdengine/parser/xml_tag_buffer.h" #include "qdengine/parser/qdscr_parser.h" #include "qdengine/qdcore/qd_game_dispatcher.h" #include "qdengine/qdcore/qd_counter.h" #include "qdengine/qdcore/qd_interface_counter.h" #include "qdengine/system/graphics/gr_dispatcher.h" namespace QDEngine { qdInterfaceCounter::qdInterfaceCounter() : _counter(0) { _digits = 4; _lastValue = -1; _textFormat.toggle_global_depend(false); } qdInterfaceCounter::qdInterfaceCounter(const qdInterfaceCounter &counter) : qdInterfaceElement(counter), _textFormat(counter._textFormat), _digits(counter._digits), _counterName(counter._counterName), _counter(counter._counter) { _lastValue = -1; _textFormat.toggle_global_depend(false); } qdInterfaceCounter::~qdInterfaceCounter() { } qdInterfaceCounter &qdInterfaceCounter::operator = (const qdInterfaceCounter &counter) { if (this == &counter) return *this; *static_cast(this) = counter; _textFormat = counter._textFormat; _digits = counter._digits; _counterName = counter._counterName; _counter = counter._counter; _lastValue = -1; return *this; } bool qdInterfaceCounter::save_script_body(Common::WriteStream &fh, int indent) const { for (int i = 0; i <= indent; i++) { fh.writeString("\t"); } fh.writeString(Common::String::format("%s\r\n", qdscr_XML_string(counterName()))); _textFormat.save_script(fh, indent + 1); for (int i = 0; i <= indent; i++) { fh.writeString("\t"); } fh.writeString(Common::String::format("%d\r\n", _digits)); return true; } bool qdInterfaceCounter::load_script_body(const xml::tag *p) { for (xml::tag::subtag_iterator it = p->subtags_begin(); it != p->subtags_end(); ++it) { switch (it->ID()) { case QDSCR_COUNTER_NAME: setCounterName(it->data()); break; case QDSCR_SCREEN_TEXT_FORMAT: _textFormat.load_script(&*it); break; case QDSCR_COUNTER_DIGITS: _digits = xml::tag_buffer(*it).get_int(); break; } } return true; } Common::String qdInterfaceCounter::data() const { Common::String str; int val = 0; if (_counter) val = _counter->value(); if (val < 0) str += "-"; int delta = 10; for (int i = 1; i < _digits; i++) { if (abs(val) < abs(delta)) str += "0"; delta *= 10; } str += Common::String::format("%d", abs(val)); debugC(3, kDebugLog, "qdInterfaceCounter::data() %s", str.c_str()); return str; } bool qdInterfaceCounter::mouse_handler(int x, int y, mouseDispatcher::mouseEvent ev) { return true; } bool qdInterfaceCounter::keyboard_handler(Common::KeyCode vkey) { return false; } grScreenRegion qdInterfaceCounter::screen_region() const { Vect2i sz = Vect2i(size_x(), size_y()); Vect2i pos = r(); return grScreenRegion(pos.x, pos.y, sz.x, sz.y); } bool qdInterfaceCounter::init(bool is_game_active) { _counter = qdGameDispatcher::get_dispatcher()->get_counter(counterName()); return true; } bool qdInterfaceCounter::redraw() const { qdInterfaceElement::redraw(); if (_counter) { const grFont *font = qdGameDispatcher::get_dispatcher()-> find_font(_textFormat.font_type()); Vect2i sz = Vect2i(size_x(), size_y()); Vect2i pos = r() - sz / 2; grDispatcher::instance()->drawAlignedText(pos.x, pos.y, sz.x, sz.y, _textFormat.color(), data().c_str(), GR_ALIGN_LEFT, 0, 0, font); } return true; } bool qdInterfaceCounter::need_redraw() const { if (qdInterfaceElement::need_redraw()) return true; if (_counter) return _lastValue != _counter->value(); return false; } bool qdInterfaceCounter::post_redraw() { qdInterfaceElement::post_redraw(); if (_counter) _lastValue = _counter->value(); return true; } int qdInterfaceCounter::size_x() const { const grFont *font = qdGameDispatcher::get_dispatcher()->find_font(_textFormat.font_type()); return grDispatcher::instance()->textWidth(data().c_str(), 0, font); } int qdInterfaceCounter::size_y() const { const grFont *font = qdGameDispatcher::get_dispatcher()->find_font(_textFormat.font_type()); return grDispatcher::instance()->textHeight(data().c_str(), 0, font); } void qdInterfaceCounter::setCounter(const qdCounter *counter) { _counter = counter; _counterName = (counter) ? counter->name() : ""; } const char *qdInterfaceCounter::counterName() const { return _counterName.c_str(); } void qdInterfaceCounter::setCounterName(const char *name) { _counterName = name; } } // namespace QDEngine