/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "common/debug.h" #include "darkseed/console.h" #include "darkseed/darkseed.h" namespace Darkseed { static constexpr Common::Rect consoleArea = {{0x70, 280}, 416, 44}; Console::Console(TosText *tosText, Sound *sound) : _tosText(tosText), _sound(sound) { if (!_font.load()) { error("Error loading tosfont.nsp"); } _text.resize(10); } void Console::printTosText(int tosIndex) { const Common::String &text = _tosText->getText(tosIndex); debug("%s", text.c_str()); addLine(" "); addTextLine(text); _sound->playTosSpeech(tosIndex); } void Console::addTextLine(const Common::String &text) { Common::StringArray lines; _font.wordWrapText(text, consoleArea.width(), lines); for (auto &line : lines) { addLine(line); } } void Console::addToCurrentLine(const Common::String &text) { int curIdx = _startIdx == 0 ? _text.size() - 1 : _startIdx - 1; _startIdx = curIdx; addTextLine(_text[_startIdx] + text); } void Console::draw() { if (!_redrawRequired) { return; } g_engine->_screen->fillRect(consoleArea, 0); int curIdx = _startIdx == 0 ? _text.size() - 1 : _startIdx - 1; int y = 0x139; for (int i = 0; i < 4 && curIdx != _startIdx && !_text[curIdx].empty(); i++) { _font.drawString(g_engine->_screen, _text[curIdx], 0x70, y, consoleArea.width(), 0); y -= 11; curIdx = curIdx == 0 ? _text.size() - 1 : curIdx - 1; } _redrawRequired = false; g_engine->_screen->addDirtyRect(consoleArea); } void Console::addLine(const Common::String &line) { _text[_startIdx] = line; _startIdx = (_startIdx + 1) % _text.size(); _redrawRequired = true; } } // End of namespace Darkseed